by Zedwick » Wed Mar 04, 2020 8:21 pm 
			
			The following changes will go live in a few hours, following the next scheduled server reboot.
changelog- Mitigation for lag caused by pillagers
 - Reduce lag caused by villager AI
 - Reduce mobs spawning near players
 - Unload chunks a little faster
 - Avoid skipping ticks when lagging
 - Avoid ticking distant villagers
 - merge items and xp from a greater distance
 - Reduce load per-tick when saving chunks
 - Despawn unnecessary mobs more often.
 - Remove arrows from the world after 3 seconds if players cannot pick them up.
 - Use an alternative, faster, redstone algorithm. (Please report to Zed if existing redstone machines stop working as expected)
 
 
			
				Last edited by 
Zedwick on Wed Mar 04, 2020 10:05 pm, edited 2 times in total.
					
Reason: Updated list of changes
				 
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