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		<updated>2026-04-18T05:37:13Z</updated>
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	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Zedling_Council_Meeting_2022-05-28&amp;diff=4516</id>
		<title>Zedling Council Meeting 2022-05-28</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Zedling_Council_Meeting_2022-05-28&amp;diff=4516"/>
				<updated>2022-05-28T20:08:51Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: Created page with &amp;quot;'''In attendance'''   *Zedwick, *LadyBountiful *Dax23333, *Spectatre (host) *TheMrPayne (host)   '''Apologies'''  *DarthDuck84 *ABParadigm *Memery  '''No Apologies'''  '''Topi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''In attendance''' &lt;br /&gt;
&lt;br /&gt;
*Zedwick,&lt;br /&gt;
*LadyBountiful&lt;br /&gt;
*Dax23333,&lt;br /&gt;
*Spectatre (host)&lt;br /&gt;
*TheMrPayne (host)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Apologies'''&lt;br /&gt;
&lt;br /&gt;
*DarthDuck84&lt;br /&gt;
*ABParadigm&lt;br /&gt;
*Memery&lt;br /&gt;
&lt;br /&gt;
'''No Apologies'''&lt;br /&gt;
&lt;br /&gt;
'''Topics'''&lt;br /&gt;
&lt;br /&gt;
'''Minecraft Update!'''&lt;br /&gt;
So minecraft is getting an update! Who'da thought? We discussed about this and other ones, Zed doesn't expect there to be much difficulties and it should land a couple days after the update lands that it is on Zedwork. Hooray!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Announcements from Zed'''&lt;br /&gt;
Announced the minecraft update! It's on June 7th! Zed will be posting a forum topic.&lt;br /&gt;
&lt;br /&gt;
'''Wrapping up'''&lt;br /&gt;
&lt;br /&gt;
No new people today, the next host will be TheMrPayne who was volunteered by Dax.&lt;br /&gt;
&lt;br /&gt;
[[Category:Notes]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Zedling_Council_Meeting_2022-04-30&amp;diff=4505</id>
		<title>Zedling Council Meeting 2022-04-30</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Zedling_Council_Meeting_2022-04-30&amp;diff=4505"/>
				<updated>2022-04-30T19:38:57Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: Created page with &amp;quot;==Attendance== ===Council Members Present=== *Zedwick *Mellorina *Dax23333 (scribe) *Spectatre *DarthDuck84  ===Apologies=== *TheMrPayne *Memery *ABParadigm *Forseth   -------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Attendance==&lt;br /&gt;
===Council Members Present===&lt;br /&gt;
*Zedwick&lt;br /&gt;
*Mellorina&lt;br /&gt;
*Dax23333 (scribe)&lt;br /&gt;
*Spectatre&lt;br /&gt;
*DarthDuck84&lt;br /&gt;
&lt;br /&gt;
===Apologies===&lt;br /&gt;
*TheMrPayne&lt;br /&gt;
*Memery&lt;br /&gt;
*ABParadigm&lt;br /&gt;
*Forseth&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---------------------------------------------------------------&lt;br /&gt;
DarthDuck hosted in the beginner farm.&lt;br /&gt;
==Topics==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Zz Hide and Seek===&lt;br /&gt;
Zz is hosting a hide and seek event! Date TBC, but watch... Zedkins space I guess! They'll know when it is happening.&lt;br /&gt;
&lt;br /&gt;
===Beginner Farm Wall Decorating Wrap Up===&lt;br /&gt;
Darth showed us the complete beginner farm walls, they are very nice and many people have helped make them. He's got a LVS sign now too!&lt;br /&gt;
&lt;br /&gt;
==Zednouncements==&lt;br /&gt;
&lt;br /&gt;
Zed wanted to thank everyone for being with him on this little server, and he enjoys having us here! You're welcome Zed.&lt;br /&gt;
&lt;br /&gt;
===Nominations/Next Meeting===&lt;br /&gt;
Spec will be hosting the next meeting.&lt;br /&gt;
&lt;br /&gt;
[[Category:Notes]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Zedling_Council_Meeting_2021-12-11&amp;diff=4438</id>
		<title>Zedling Council Meeting 2021-12-11</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Zedling_Council_Meeting_2021-12-11&amp;diff=4438"/>
				<updated>2021-12-11T21:04:12Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: Created page with &amp;quot;==Attendance== ===Council Members Present=== *Zedwick *LadyBountiful *TheMrPayne *Dax23333 *Spectatre *Darthduck84 *iij2000x  ===Apologies=== *Forseth *Memery *ABParadigm  ---...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Attendance==&lt;br /&gt;
===Council Members Present===&lt;br /&gt;
*Zedwick&lt;br /&gt;
*LadyBountiful&lt;br /&gt;
*TheMrPayne&lt;br /&gt;
*Dax23333&lt;br /&gt;
*Spectatre&lt;br /&gt;
*Darthduck84&lt;br /&gt;
*iij2000x&lt;br /&gt;
&lt;br /&gt;
===Apologies===&lt;br /&gt;
*Forseth&lt;br /&gt;
*Memery&lt;br /&gt;
*ABParadigm&lt;br /&gt;
&lt;br /&gt;
---------------------------------------------------------------&lt;br /&gt;
Mellorina hosted in a watery cobble place in the resource dimension.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/ &amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Topics==&lt;br /&gt;
===Ready Zeddy Go Christmas Special===&lt;br /&gt;
The season finale of Ready Zeddy Go is on Wednesday 15th of December&lt;br /&gt;
&lt;br /&gt;
===Christmas meal tommorow 4pm on LVS! - TheMrPayne===&lt;br /&gt;
Much prep and build has gone into this and it will be happening at 4pm on the 12th of December!&lt;br /&gt;
&lt;br /&gt;
===Zednouncements===&lt;br /&gt;
===RCE Vulnerability no more! - Zedwick===&lt;br /&gt;
This is now fixed on vanilla clients and Zedwork has a mitigation in place but you'll need to update any modded clients including forge, fabric and optifine if you use those as fixes won't be applied automatically.&lt;br /&gt;
===Update to 1.18.1 on Tuesday!===&lt;br /&gt;
LVS will be updating to the new version and having lovely new caves of deepslate applied below the bedrock layer in the overworld! This will take a yet to be determined amount of time.&lt;br /&gt;
==-26th of December Survival Buildoff - LadyBountiful===&lt;br /&gt;
Come join in the fun, it will be happening from 4pm to 9pm GMT on the 26th of December. Arrive pockets empty and use your survivally skills to gather materials to build the best build ever in your plot!&lt;br /&gt;
&lt;br /&gt;
===Nominations/Next Meeting===&lt;br /&gt;
No new nominations! As next meeting would be on Christmas Day we decided to not do that and instead do minigames at the same time! So 8pm on the 25th, minecraft games hooray! Payne will be hosting the next meeting which will be in January at some point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Notes]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Zedling_Council&amp;diff=4437</id>
		<title>Zedling Council</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Zedling_Council&amp;diff=4437"/>
				<updated>2021-12-11T20:11:38Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The council meets bi-weekly to discuss matters important to the community. These may include proposed events, modifying or creating the infrastructure (The Market, Nether Hub, railways, funds etc.), or hassling Zed to change how the server is run. Council members are voted in by existing members. There is currently a limit of 20 members of the council at any one time, with places opening up as existing members become inactive.&lt;br /&gt;
&lt;br /&gt;
'''Next meeting''': [[Zedling Council Meeting 2021-12-11|Zedling Council Meeting 2021-12-11]], hosted by [[Mellori]] // [https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=3555 Pre-Meeting Agenda Forum Thread] &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Latest notes''': [[Latest Notes|Link]]&lt;br /&gt;
&lt;br /&gt;
== Current members ==&lt;br /&gt;
&amp;lt;small&amp;gt;[Strikes last updated from [[Zedling_Council_Meeting_2021-11-13|2021-11-13]]]&amp;lt;/small&amp;gt;&lt;br /&gt;
# [[Zedwick]] [From [[Zedling Council Meeting 2014-09-20|2014-09-20]]]&lt;br /&gt;
# [[LadyBountiful]] [From [[Zedling Council Meeting 2014-09-20|2014-09-20]]]&lt;br /&gt;
# [[Dax23333]] [From [[Zedling Council Meeting 2014-10-04|2014-10-04]]]&lt;br /&gt;
# [[Forseth]] [From [[Zedling Council Meeting 2015-03-21|2015-03-21]]] Attendance Strikes: 1 [[Zedling_Council_Meeting_2021-11-13|&amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
# [[Memery]] [From [[Zedling Council Meeting 2016-04-09|2016-04-09]]] &lt;br /&gt;
# [[Spectatre]] [From [[Zedling Council Meeting 2017-02-11|2017-02-11]]]&lt;br /&gt;
# [[ABParadigm]] [From [[Zedling Council Meeting 2017-05-07|2017-05-07]]] &lt;br /&gt;
# [[Neytan269]] [From [[Zedling Council Meeting 2019-11-02|2019-11-02]]] Attendance Strikes: 1 [[Zedling_Council_Meeting_2021-11-13|&amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
# [[iij2000x]] [From [[Zedling Council Meeting 2020-02-08|2020-02-08]]] &lt;br /&gt;
# [[DarthDuck84]] [From [[Zedling Council Meeting 2020-08-22|2020-08-22]]]&lt;br /&gt;
# [[TheMrPayne]] [From [[Zedling Council Meeting 2021-10-16|2021-10-16]]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Attendance Strikes: &amp;quot;strike number&amp;quot; [[&amp;quot;Meeting date&amp;quot;|&amp;lt;sup&amp;gt;[&amp;quot;strike number&amp;quot;]&amp;lt;/sup&amp;gt;]]--&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Council Regulations ==&lt;br /&gt;
===1. Host===&lt;br /&gt;
&amp;lt;ol type=&amp;quot;a&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Council Meetings are run by the host, who is responsible for selecting the location and organising the schedule for the meeting. A new host is selected at each meeting.  &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Any member hosting a meeting can choose a co-host, to assist them in the running of the meeting. New members are encouraged to select a co-host to offer guidance during their first meeting. If a new member states a preference for a co-host, the Host of the meeting should gain a volunteer from members present. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2019-11-30|2019-11-30]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2. Scribe===&lt;br /&gt;
&amp;lt;ol type=&amp;quot;a&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The scribe for each meeting will post a pre-meeting agenda topic for the following meeting to the forums which would decide planned discussions, non-member Queries and any other business for the meeting. The forum post should include a link to notes from the previous meeting. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2014-12-13|2014-12-13]]] [Amended [[Zedling Council Meeting 2017-10-21|2017-10-21]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===3. Council===&lt;br /&gt;
&amp;lt;ol type=&amp;quot;a&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The Council may only have a maximum of 20 members at any given time. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2014-12-27|2014-12-27]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Zedlings may attend council meetings but are asked not to speak unless allowed by The Council. &amp;lt;sup&amp;gt;[Confirmed [[Zedling Council Meeting 2015-11-07|2015-11-07]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Attendees are encouraged not to wear armour during meetings, with the exception of boots and chainmail. This rule is not enforced, only encouraged. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2014-12-13|2014-12-13]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Any resignations of a council member from The Council will not come into effect until the meeting after the meeting it was announced in. If a resignation is given on the forum or otherwise between meetings, the council must hear of it in a meeting for it to be officially recognised and then will only take effect at the following meeting's end. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2015-07-18|2015-07-18]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If no Pre-Meeting Agenda thread exists, Council Members should post topic ideas, discuss upcoming meetings, or apologise in advance for an absence in the Zedling Council thread. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2016-01-02|2016-01-02]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Banned players are to be immediately removed from the council members list upon ban. If the player was banned, but later the ban was to be found illegitimate, the player will be welcomed back by the Guardians and their council spot will be reinstated. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2016-08-27|2016-08-27]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Meetings have a maximum of 90 minutes for topic discussion; 30 minutes for any one topic. Topics posted in the pre-meeting agenda take priority, with any non-posted topics being addressed if there is time remaining in the meeting. After the 90 minutes has elapsed the meeting moves to announcements and end-of-meeting business. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2017-12-30|2017-12-30]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===4. Attendance===&lt;br /&gt;
&amp;lt;ol type=&amp;quot;a&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Absence will be marked if a member fails to turn up before the end of a meeting, there is no cut-off point during a meeting. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2015-08-29|2015-08-29]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If a council member does not attend a council meeting, without prior notice and apology, they will receive an attendance ‘strike’. If a council member has a total of three strikes in a row at the beginning of a meeting, they are considered in-active. This means they will be removed the meeting after their third strike. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2014-12-27|2014-12-27]]] [Amended [[Zedling Council Meeting 2016-05-21|2016-05-21]]] [Amended again [[Zedling Council Meeting 2016-07-30|2016-07-30]]] [Amended again [[Zedling Council Meeting 2017-01-28|2017-01-28]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If attendance is not recorded for a meeting, any absence from that meeting is excused, and no attendance strikes will be added. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2016-01-02|2016-01-02]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;An apology must be stated clearly on the forum 'pre-meeting agenda' thread, specific to the meeting you wish to apologise for. If no pre-meeting agenda exists, apologies can be posted in the &amp;quot;Zedling council&amp;quot; thread found [https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1627 here]. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2017-01-14|2017-01-14]]] [Amended [[Zedling Council Meeting 2018-05-19|2018-05-19]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Council Members retain their current strikes, even after apologising. The only way to remove strikes is to attend meetings. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2017-01-14|2017-01-14]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Council Members are allowed to make an advanced apology, for up to three meetings in a row, if they know they will be inactive. This is referred to as a ‘bulk apology’. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2017-01-14|2017-01-14]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the council member requires more time after the ‘bulk apology’ period has ended; they must apologise before each subsequent meeting they miss. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2017-01-14|2017-01-14]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Only players with one strike or less are able to make a ‘bulk apology’. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2017-01-14|2017-01-14]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The council is able to remove a member (if a majority vote is passed) if that member has not attended 6 consecutive meetings, regardless of apologies. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2017-01-14|2017-01-14]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===5. Vote===&lt;br /&gt;
&amp;lt;ol type=&amp;quot;a&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Only current members of The Council may vote on topics unless otherwise allowed by the council. Any zedling not currently being nominated may vote in elections. Zedlings can vote aye, nay or abstain. &amp;lt;sup&amp;gt;[Confirmed [[Zedling Council Meeting 2015-11-07|2015-11-07]]] [Amended [[Zedling Council Meeting 2019-11-02|2019-11-02]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The Council may initiate a &amp;quot;vote&amp;quot; to come to a solid decision on a topic. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2017-02-25|2017-02-25]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The Council may take a &amp;quot;poll&amp;quot; to get an opinion on a topic. This is distinct from a &amp;quot;vote&amp;quot; as the outcome is not a concrete decision, but just providing an opinion. Results from polls should be given in a number of YES votes and the number of NO votes, eg. 3-4. Polls can be between a range of options, not just yes/no answers. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2017-02-25|2017-02-25]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If a proposal requires a voting decision the council will resolve the wording of the proposal with the scribe to post in the pre-agenda for the next meeting when it will be voted on. Any member may vote on the pre-agenda. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2019-11-02|2019-11-02]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If there are any changes to the proposal during the following meeting, and an absent council member has submitted their vote on the pre-agenda, all prior votes are void and the council will resolve the wording of the proposal with the scribe to post in the pre-agenda for the next meeting when it will be voted on. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2019-11-02|2019-11-02]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===6. Nominations===&lt;br /&gt;
&amp;lt;ol type=&amp;quot;a&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;More than one election can take place in a meeting, with each Candidate being voted on separately. &amp;lt;sup&amp;gt;[Confirmed [[Zedling Council Meeting 2015-11-07|2015-11-07]]] [Amended [[Zedling Council Meeting 2019-11-02|2019-11-02]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Candidates for membership election must have a majority of &amp;quot;Ayes&amp;quot; to be voted in, with a minimum of 5 total votes cast. Successful candidates are allocated vacant seats in order of most &amp;quot;Aye&amp;quot; votes. &amp;lt;sup&amp;gt;[Updated [[Zedling Council Meeting 2015-11-07|2015-11-07]]] [Amended [[Zedling Council Meeting 2017-10-21|2017-10-21]]] [Amended [[Zedling Council Meeting 2019-11-02|2019-11-02]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All votes to elect a new council member are to be done via private message to the host of the meeting, this aims to prevent peer pressure and create an honest vote. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2016-07-30|2016-07-30]]] [Amended [[Zedling Council Meeting 2017-10-21|2017-10-21]]] [Amended [[Zedling Council Meeting 2019-11-02|2019-11-02]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Any Zedling present wishing to join the council can request a vote via the host. &amp;lt;sup&amp;gt;[Amended [[Zedling Council Meeting 2019-11-02|2019-11-02]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In the event of a tie-break situation, relating to elections, the host shall decide the method of the tiebreaker. &amp;lt;sup&amp;gt;[Amended [[Zedling Council Meeting 2017-10-21|2017-10-21]]] [Amended [[Zedling Council Meeting 2019-11-02|2019-11-02]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
 &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
===7. Warp Towns and Mayors===&lt;br /&gt;
&amp;lt;ol type=&amp;quot;a&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Co-mayors may be appointed between council meetings if the mayor creates a new forum topic announcing who they would like to appoint and why. The announcement must also then be made at the next council meeting, council members are allowed to veto with an explanation. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2015-11-21|2015-11-21]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When a mayor position becomes vacant in a warp town, a forum post is made allowing people to express their interest in running for the position. Council will endorse candidates from this list, and then a forum poll will be created to determine the winner, unless only 1 candidate is in the running, in which there is no need. In the interim, a caretaker will be appointed to maintain the warp and field player queries. FULL process available on [[Mayor#Warp_Town_Mayors|Warp Mayor Page]]. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2015-12-20|2015-12-20]]] [Amended [[Zedling Council Meeting 2017-07-29|2017-07-29]]] [Amended [[Zedling Council Meeting 2018-09-22|2018-09-22]]] [Amended [[Zedling Council Meeting 2019-03-09|2019-03-09]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If a council is concerned a Warp Town mayor has become inactive, they can use !lastseen during a meeting. If a mayor is found to not have been on the server in the two weeks prior, this is noted. In the following meeting the check is made again - if the player has still not been on the server, the mayor is declared inactive and removed. Any co-mayors are also removed regardless of activity. Elections for a new mayor should then be instigated, with a caretaker appointed to maintain the warp and field player queries in the interim. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2015-12-20|2015-12-20]]] [Amended [[Zedling Council Meeting 2017-11-18|2017-11-18]]] [Amended [[Zedling Council Meeting 2018-09-22|2018-09-22]]]&amp;lt;/sup&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Old Numbering System for Regulations&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
# Council Meetings are run by the host, who is responsible for selecting the location and organising the schedule for the meeting. A new host is elected each meeting.&lt;br /&gt;
# The scribe for each meeting will post a pre-meeting agenda topic for the following meeting to the forums which would decide planned discussions, non-member Queries and any other business for the meeting. The forum post should include a link to notes from the previous meeting. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2014-12-13|2014-12-13]]] [Amended [[Zedling Council Meeting 2017-10-21|2017-10-21]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# The Council may only have a maximum of 20 members at any given time. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2014-12-27|2014-12-27]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# More than one election can take place in a meeting, with each Candidate being voted on separately. &amp;lt;sup&amp;gt;[Confirmed [[Zedling Council Meeting 2015-11-07|2015-11-07]]] [Amended [[Zedling Council Meeting 2019-11-02|2019-11-02]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Candidates for membership election must have a majority of &amp;quot;Ayes&amp;quot; to be voted in, with a minimum of 5 total votes cast. Successful candidates are allocated vacant seats in order of most &amp;quot;Aye&amp;quot; votes. &amp;lt;sup&amp;gt;[Updated [[Zedling Council Meeting 2015-11-07|2015-11-07]]] [Amended [[Zedling Council Meeting 2017-10-21|2017-10-21]]] [Amended [[Zedling Council Meeting 2019-11-02|2019-11-02]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Only current members of The Council may vote on topics unless otherwise allowed by the council. Any zedling not currently being nominated may vote in elections. Zedlings can vote aye, nay or abstain. &amp;lt;sup&amp;gt;[Confirmed [[Zedling Council Meeting 2015-11-07|2015-11-07]]] [Amended [[Zedling Council Meeting 2019-11-02|2019-11-02]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# All Zedlings may attend council meetings but are asked not to speak unless allowed by The Council. &amp;lt;sup&amp;gt;[Confirmed [[Zedling Council Meeting 2015-11-07|2015-11-07]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Attendees are encouraged not to wear armour during meetings, with the exception of boots and chainmail. This rule is not enforced, only encouraged. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2014-12-13|2014-12-13]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Any resignations of a council member from The Council will not come into effect until the meeting after the meeting it was announced in. If a resignation is given on the forum or otherwise between meetings, the council must hear of it in a meeting for it to be officially recognised and then will only take effect at the following meeting's end. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2015-07-18|2015-07-18]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Absence will be marked if a member fails to turn up before the end of a meeting, there is no cut-off point during a meeting. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2015-08-29|2015-08-29]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# If a council member does not attend a council meeting, without prior notice and apology, they will receive an attendance ‘strike’. If a council member has a total of three strikes in a row at the beginning of a meeting, they are considered in-active. This means they will be removed the meeting after their third strike. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2014-12-27|2014-12-27]]] [Amended [[Zedling Council Meeting 2016-05-21|2016-05-21]]] [Amended again [[Zedling Council Meeting 2016-07-30|2016-07-30]]] [Amended again [[Zedling Council Meeting 2017-01-28|2017-01-28]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Co-mayors may be appointed between council meetings if the mayor creates a new forum topic announcing who they would like to appoint and why. The announcement must also then be made at the next council meeting, council members are allowed to veto with an explanation. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2015-11-21|2015-11-21]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# When a mayor position becomes vacant in a warp town, a forum post is made allowing people to express their interest in running for the position. Council will endorse candidates from this list, and then a forum poll will be created to determine the winner, unless only 1 candidate is in the running, in which there is no need. In the interim, a caretaker will be appointed to maintain the warp and field player queries. FULL process available on [[Mayor#Warp_Town_Mayors|Warp Mayor Page]]. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2015-12-20|2015-12-20]]] [Amended [[Zedling Council Meeting 2017-07-29|2017-07-29]]] [Amended [[Zedling Council Meeting 2018-09-22|2018-09-22]]] [Amended [[Zedling Council Meeting 2019-03-09|2019-03-09]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# If a council is concerned a Warp Town mayor has become inactive, they can use !lastseen during a meeting. If a mayor is found to not have been on the server in the two weeks prior, this is noted. In the following meeting the check is made again - if the player has still not been on the server, the mayor is declared inactive and removed. Any co-mayors are also removed regardless of activity. Elections for a new mayor should then be instigated, with a caretaker appointed to maintain the warp and field player queries in the interim. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2015-12-20|2015-12-20]]] [Amended [[Zedling Council Meeting 2017-11-18|2017-11-18]]] [Amended [[Zedling Council Meeting 2018-09-22|2018-09-22]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# If attendance is not recorded for a meeting, any absence from that meeting is excused, and no attendance strikes will be added. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2016-01-02|2016-01-02]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# If no Pre-Meeting Agenda thread exists, Council Members should post topic ideas, discuss upcoming meetings, or apologise in advance for an absence in the Zedling Council thread. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2016-01-02|2016-01-02]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# All votes to elect a new council member are to be done via private message to the host of the meeting, this aims to prevent peer pressure and create an honest vote. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2016-07-30|2016-07-30]]] [Amended [[Zedling Council Meeting 2017-10-21|2017-10-21]]] [Amended [[Zedling Council Meeting 2019-11-02|2019-11-02]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Banned players are to be immediately removed from the council members list upon ban. If the player was banned, but later the ban was to be found illegitimate, the player will be welcomed back by the Guardians and their council spot will be reinstated. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2016-08-27|2016-08-27]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Any Zedling present wishing to join the council can request a vote via the host. &amp;lt;sup&amp;gt;[Amended [[Zedling Council Meeting 2019-11-02|2019-11-02]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# In the event of a tie-break situation, relating to elections, the host shall decide the method of the tiebreaker. &amp;lt;sup&amp;gt;[Amended [[Zedling Council Meeting 2017-10-21|2017-10-21]]] [Amended [[Zedling Council Meeting 2019-11-02|2019-11-02]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# An apology must be stated clearly on the forum 'pre-meeting agenda' thread, specific to the meeting you wish to apologise for. If no pre-meeting agenda exists, apologies can be posted in the &amp;quot;Zedling council&amp;quot; thread found [https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1627 here]. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2017-01-14|2017-01-14]]] [Amended [[Zedling Council Meeting 2018-05-19|2018-05-19]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Council Members retain their current strikes, even after apologising. The only way to remove strikes is to attend meetings. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2017-01-14|2017-01-14]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Council Members are allowed to make an advanced apology, for up to three meetings in a row, if they know they will be inactive. This is referred to as a ‘bulk apology’. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2017-01-14|2017-01-14]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# If the council member requires more time after the ‘bulk apology’ period has ended; they must apologise before each subsequent meeting they miss. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2017-01-14|2017-01-14]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Only players with one strike or less are able to make a ‘bulk apology’. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2017-01-14|2017-01-14]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# The council is able to remove a member (if a majority vote is passed) if that member has not attended 6 consecutive meetings, regardless of apologies. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2017-01-14|2017-01-14]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# The Council may initiate a &amp;quot;vote&amp;quot; to come to a solid decision on a topic. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2017-02-25|2017-02-25]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# The Council may take a &amp;quot;poll&amp;quot; to get an opinion on a topic. This is distinct from a &amp;quot;vote&amp;quot; as the outcome is not a concrete decision, but just providing an opinion. Results from polls should be given in a number of YES votes and the number of NO votes, eg. 3-4. Polls can be between a range of options, not just yes/no answers. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2017-02-25|2017-02-25]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# &amp;lt;span title=&amp;quot;When a host has received at least two nominations for a player to join the council, they must gain that player's permission via private message, prior to naming them at the voting stage. If the player declines or is not present at the time of the meeting to give permission, their nomination is not to be included on the ballot.&amp;quot;&amp;gt;Rescinded [[Zedling Council Meeting 2019-11-02|2019-11-02]]&amp;lt;/span&amp;gt; &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2017-10-21|2017-10-21]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Meetings have a maximum of 90 minutes for topic discussion; 30 minutes for any one topic. Topics posted in the pre-meeting agenda take priority, with any non-posted topics being addressed if there is time remaining in the meeting. After the 90 minutes has elapsed the meeting moves to announcements and end-of-meeting business. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2017-12-30|2017-12-30]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# If a proposal requires a voting decision the council will resolve the wording of the proposal with the scribe to post in the pre-agenda for the next meeting when it will be voted on. Any member may vote on the pre-agenda. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2019-11-02|2019-11-02]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# If there are any changes to the proposal during the following meeting, and an absent council member has submitted their vote on the pre-agenda, all prior votes are void and the council will resolve the wording of the proposal with the scribe to post in the pre-agenda for the next meeting when it will be voted on. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2019-11-02|2019-11-02]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Any member hosting a meeting can choose a co-host, to assist them in the running of the meeting. New members are encouraged to select a co-host to offer guidance during their first meeting. If a new member states a preference for a co-host, the Host of the meeting should gain a volunteer from members present. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2019-11-30|2019-11-30]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt; &amp;lt;/div &amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
== The Council Code of Conduct ==&lt;br /&gt;
&lt;br /&gt;
=== Expectations and Responsibilities of the Council ===&lt;br /&gt;
All Council Members are expected to abide by these codes. The codes are enforced by the Host of the meeting, and the Council itself. If any of these codes are violated during a meeting, the Host is obligated to warn the violating member or issue a strike against them (in exception of codes with mandatory pre-strike warnings) The Council Code of Conduct is enforced with a Two-Strike Policy. Once a member receives their second strike, they will be removed from the Council. The Council may vote to remove a member's strike if they wish to forgive/pardon a member's actions (if the member has shown remorse for their violation, and indicates they will not violate the Code of Conduct again) or if the Council disagrees with the Host's decision to issue the strike. The recipient of the strike may raise a topic during the next meeting to apologize and ask the Council to vote if they wish to appeal the strike. &amp;lt;sup&amp;gt;[Created [[Zedling Council Meeting 2016-01-02|2016-01-02]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Expectations and Responsibilities of the Host ===&lt;br /&gt;
The Host is responsible for running the meeting, raising proposed topics and maintaining order. They work with the Scribe and Council to progress through topics constructively. The Host is empowered to issue warnings and/or strikes if a member violates one of the [[Zedling_Council#Code_of_Conduct|Codes of Conduct]]. For further details please visit the [[Council_Host|Council Host]] page.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Expectations and Responsibilities of the Scribe ===&lt;br /&gt;
The Scribe volunteers at the beginning of a meeting. They are responsible for documenting the meeting, recording discussions held and decisions made. Once the notes are completed, the scribe is responsible for adding these to the wiki page for that meeting, and making a forum thread for the next meeting's agenda (see regulation 2). For further details please visit the [[Council Scribe]] page.&lt;br /&gt;
&lt;br /&gt;
=== Code of Conduct ===&lt;br /&gt;
# All Council members shall follow all server rules, and are generally expected to act as model community members. Council members shall discuss topics in a respectful and civil manner. Any targeted insults or negative comments toward other members or guests will not be tolerated. &amp;lt;sup&amp;gt;[Created [[Zedling_Council_Meeting_2016-01-02|2016-01-02]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Council members are expected to focus on the topics at hand, and are encouraged to guide members back on topic if the conversation starts to wander or to move things along if the conversation starts to stagnate. &amp;lt;sup&amp;gt;[Created [[Zedling_Council_Meeting_2016-01-02|2016-01-02]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Disruptive or annoying behaviour such as making multiple entities, (firing several arrows or constantly dropping items) annoying other members, or generally being disruptive during the meeting is highly discouraged. ''The Host must issue a warning to the disruptive member first, but if this behaviour is continued, a strike may be issued by the Host.'' &amp;lt;sup&amp;gt;[Created [[Zedling_Council_Meeting_2016-01-02|2016-01-02]]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Meeting Notes == &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;2021&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* 2021-11-13: [[Zedling Council Meeting 2021-11-13]]&lt;br /&gt;
* 2021-10-30: [[Zedling Council Meeting 2021-10-30]]&lt;br /&gt;
* 2021-10-16: [[Zedling Council Meeting 2021-10-16]]&lt;br /&gt;
* 2021-10-02: [[Zedling Council Meeting 2021-10-02]]&lt;br /&gt;
* 2021-09-18: [[Zedling Council Meeting 2021-09-18]]&lt;br /&gt;
* 2021-09-04: [[Zedling Council Meeting 2021-09-04]]&lt;br /&gt;
* 2021-08-21: [[Zedling Council Meeting 2021-08-21]]&lt;br /&gt;
* 2021-08-07: [[Zedling Council Meeting 2021-08-07]]&lt;br /&gt;
* 2021-07-24: [[Zedling Council Meeting 2021-07-24]]&lt;br /&gt;
* 2021-07-10: [[Zedling Council Meeting 2021-07-10]]&lt;br /&gt;
* 2021-06-26: [[Zedling Council Meeting 2021-06-26]]&lt;br /&gt;
* 2021-06-12: [[Zedling Council Meeting 2021-06-12]]&lt;br /&gt;
* 2021-05-29: [[Zedling Council Meeting 2021-05-29]]&lt;br /&gt;
* 2021-05-15: [[Zedling Council Meeting 2021-05-15]]&lt;br /&gt;
* 2021-05-01: [[Zedling Council Meeting 2021-05-01]]&lt;br /&gt;
* 2021-04-17: [[Zedling Council Meeting 2021-04-17]]&lt;br /&gt;
* 2021-04-03: [[Zedling Council Meeting 2021-04-03]]&lt;br /&gt;
* 2021-03-20: [[Zedling Council Meeting 2021-03-20]]&lt;br /&gt;
* 2021-03-06: [[Zedling Council Meeting 2021-03-06]]&lt;br /&gt;
* 2021-02-20: [[Zedling Council Meeting 2021-02-20]]&lt;br /&gt;
* 2021-02-06: [[Zedling Council Meeting 2021-02-06]]&lt;br /&gt;
* 2021-01-23: [[Zedling Council Meeting 2021-01-23]]&lt;br /&gt;
* 2021-01-09: [[Zedling Council Meeting 2021-01-09]]&lt;br /&gt;
&amp;lt;/div&amp;gt; &amp;lt;/div &amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;2020&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* 2020-12-12: [[Zedling Council Meeting 2020-12-12]]&lt;br /&gt;
* 2020-11-28: [[Zedling Council Meeting 2020-11-28]]&lt;br /&gt;
* 2020-11-14: [[Zedling Council Meeting 2020-11-14]]&lt;br /&gt;
* 2020-10-31: [[Zedling Council Meeting 2020-10-31]]&lt;br /&gt;
* 2020-10-17: [[Zedling Council Meeting 2020-10-17]]&lt;br /&gt;
* 2020-10-03: [[Zedling Council Meeting 2020-10-03]]&lt;br /&gt;
* 2020-09-19: [[Zedling Council Meeting 2020-09-19]]&lt;br /&gt;
* 2020-09-05: [[Zedling Council Meeting 2020-09-05]]&lt;br /&gt;
* 2020-08-22: [[Zedling Council Meeting 2020-08-22]]&lt;br /&gt;
* 2020-08-08: [[Zedling Council Meeting 2020-08-08]]&lt;br /&gt;
* 2020-07-25: [[Zedling Council Meeting 2020-07-25]]&lt;br /&gt;
* 2020-07-11: [[Zedling Council Meeting 2020-07-11]]&lt;br /&gt;
* 2020-06-27: [[Zedling Council Meeting 2020-06-27]]&lt;br /&gt;
* 2020-06-13: [[Zedling Council Meeting 2020-06-13]]&lt;br /&gt;
* 2020-05-30: [[Zedling Council Meeting 2020-05-30]]&lt;br /&gt;
* 2020-05-16: [[Zedling Council Meeting 2020-05-16]]&lt;br /&gt;
* 2020-05-02: [[Zedling Council Meeting 2020-05-02]]&lt;br /&gt;
* 2020-04-18: [[Zedling Council Meeting 2020-04-18]]&lt;br /&gt;
* 2020-04-04: [[Zedling Council Meeting 2020-04-04]]&lt;br /&gt;
* 2020-03-21: [[Zedling Council Meeting 2020-03-21]]&lt;br /&gt;
* 2020-03-07: [[Zedling Council Meeting 2020-03-07]]&lt;br /&gt;
* 2020-02-22: [[Zedling Council Meeting 2020-02-22]]&lt;br /&gt;
* 2020-02-08: [[Zedling Council Meeting 2020-02-08]]&lt;br /&gt;
* 2020-01-25: [[Zedling Council Meeting 2020-01-25]]&lt;br /&gt;
* 2020-01-11: [[Zedling Council Meeting 2020-01-11]]&lt;br /&gt;
&amp;lt;/div&amp;gt; &amp;lt;/div &amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;2019&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* 2019-12-28: [[Zedling Council Meeting 2019-12-28]]&lt;br /&gt;
* 2019-12-14: [[Zedling Council Meeting 2019-12-14]]&lt;br /&gt;
* 2019-11-30: [[Zedling Council Meeting 2019-11-30]]&lt;br /&gt;
* 2019-11-16: [[Zedling Council Meeting 2019-11-16]]&lt;br /&gt;
* 2019-11-02: [[Zedling Council Meeting 2019-11-02]]&lt;br /&gt;
* 2019-10-19: [[Zedling Council Meeting 2019-10-19]]&lt;br /&gt;
* 2019-10-05: [[Zedling Council Meeting 2019-10-05]]&lt;br /&gt;
* 2019-09-21: [[Zedling Council Meeting 2019-09-21]]&lt;br /&gt;
* 2019-09-07: [[Zedling Council Meeting 2019-09-07]]&lt;br /&gt;
* 2019-08-24: [[Zedling Council Meeting 2019-08-24]]&lt;br /&gt;
* 2019-08-10: [[Zedling Council Meeting 2019-08-10]]&lt;br /&gt;
* 2019-07-27: [[Zedling Council Meeting 2019-07-27]]&lt;br /&gt;
* 2019-07-13: [[Zedling Council Meeting 2019-07-13]]&lt;br /&gt;
* 2019-06-29: [[Zedling Council Meeting 2019-06-29]]&lt;br /&gt;
* 2019-06-15: [[Zedling Council Meeting 2019-06-15]]&lt;br /&gt;
* 2019-06-01: [[Zedling Council Meeting 2019-06-01]]&lt;br /&gt;
* 2019-05-18: [[Zedling Council Meeting 2019-05-18]]&lt;br /&gt;
* 2019-05-04: [[Zedling Council Meeting 2019-05-04]]&lt;br /&gt;
* 2019-04-20: [[Zedling Council Meeting 2019-04-20]]&lt;br /&gt;
* 2019-04-06: [[Zedling Council Meeting 2019-04-06]]&lt;br /&gt;
* 2019-03-23: [[Zedling Council Meeting 2019-03-23]]&lt;br /&gt;
* 2019-03-09: [[Zedling Council Meeting 2019-03-09]]&lt;br /&gt;
* 2019-02-23: [[Zedling Council Meeting 2019-02-23]]&lt;br /&gt;
* 2019-02-09: [[Zedling Council Meeting 2019-02-09]]&lt;br /&gt;
* 2019-01-26: [[Zedling Council Meeting 2019-01-26]]&lt;br /&gt;
* 2019-01-12: [[Zedling Council Meeting 2019-01-12]]&lt;br /&gt;
&amp;lt;/div&amp;gt; &amp;lt;/div &amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;2018&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* 2018-12-29: [[Zedling Council Meeting 2018-12-29]]&lt;br /&gt;
* 2018-12-15: [[Zedling Council Meeting 2018-12-15]]&lt;br /&gt;
* 2018-12-01: [[Zedling Council Meeting 2018-12-01]]&lt;br /&gt;
* 2018-11-17: [[Zedling Council Meeting 2018-11-17]]&lt;br /&gt;
* 2018-11-03: [[Zedling Council Meeting 2018-11-03]]&lt;br /&gt;
* 2018-10-20: [[Zedling Council Meeting 2018-10-20]]&lt;br /&gt;
* 2018-10-06: [[Zedling Council Meeting 2018-10-06]]&lt;br /&gt;
* 2018-09-22: [[Zedling Council Meeting 2018-09-22]]&lt;br /&gt;
* 2018-09-08: [[Zedling Council Meeting 2018-09-08]]&lt;br /&gt;
* 2018-08-25: [[Zedling Council Meeting 2018-08-25]]&lt;br /&gt;
* 2018-08-11: [[Zedling Council Meeting 2018-08-11]]&lt;br /&gt;
* 2018-07-28: [[Zedling Council Meeting 2018-07-28]]&lt;br /&gt;
* 2018-07-14: [[Zedling Council Meeting 2018-07-14]]&lt;br /&gt;
* 2018-06-30: [[Zedling Council Meeting 2018-06-30]]&lt;br /&gt;
* 2018-06-16: [[Zedling Council Meeting 2018-06-16]]&lt;br /&gt;
* 2018-06-02: [[Zedling Council Meeting 2018-06-02]]&lt;br /&gt;
* 2018-05-19: [[Zedling Council Meeting 2018-05-19]]&lt;br /&gt;
* 2018-05-05: [[Zedling Council Meeting 2018-05-05]]&lt;br /&gt;
* 2018-04-21: [[Zedling Council Meeting 2018-04-21]]&lt;br /&gt;
* 2018-04-07: [[Zedling Council Meeting 2018-04-07]]&lt;br /&gt;
* 2018-03-24: [[Zedling Council Meeting 2018-03-24]]&lt;br /&gt;
* 2018-03-10: [[Zedling Council Meeting 2018-03-10]]&lt;br /&gt;
* 2018-02-24: [[Zedling Council Meeting 2018-02-24]]&lt;br /&gt;
* 2018-02-10: [[Zedling Council Meeting 2018-02-10]]&lt;br /&gt;
* 2018-01-27: [[Zedling Council Meeting 2018-01-27]]&lt;br /&gt;
* 2018-01-13: [[Zedling Council Meeting 2018-01-13]]&lt;br /&gt;
&amp;lt;/div&amp;gt; &amp;lt;/div &amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;2017&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* 2017-12-30: [[Zedling Council Meeting 2017-12-30]]&lt;br /&gt;
* 2017-12-16: [[Zedling Council Meeting 2017-12-16]]&lt;br /&gt;
* 2017-12-02: [[Zedling Council Meeting 2017-12-02]]&lt;br /&gt;
* 2017-11-18: [[Zedling Council Meeting 2017-11-18]]&lt;br /&gt;
* 2017-11-04: [[Zedling Council Meeting 2017-11-04]]&lt;br /&gt;
* 2017-10-21: [[Zedling Council Meeting 2017-10-21]]&lt;br /&gt;
* 2017-10-07: [[Zedling Council Meeting 2017-10-07]]&lt;br /&gt;
* 2017-09-23: [[Zedling Council Meeting  2017-09-23]]&lt;br /&gt;
* 2017-09-09: [[Zedling Council Meeting  2017-09-09]]&lt;br /&gt;
* 2017-08-26: [[Zedling Council Meeting  2017-08-26]]&lt;br /&gt;
* 2017-08-12: [[Zedling Council Meeting  2017-08-12]]&lt;br /&gt;
* 2017-07-29: [[Zedling Council Meeting  2017-07-29]]&lt;br /&gt;
* 2017-07-15: [[Zedling Council Meeting  2017-07-15]]&lt;br /&gt;
* 2017-07-01: [[Zedling Council Meeting  2017-07-01]]&lt;br /&gt;
* 2017-06-17: [[Zedling Council Meeting  2017-06-17]]&lt;br /&gt;
* 2017-06-03: [[Zedling Council Meeting  2017-06-03]]&lt;br /&gt;
* 2017-05-20: [[Zedling Council Meeting  2017-05-20]]&lt;br /&gt;
* 2017-05-07: [[Zedling Council Meeting 2017-05-07]]&lt;br /&gt;
* 2017-04-22: [[Zedling Council Meeting 2017-04-22]]&lt;br /&gt;
* 2017-04-08: [[Zedling Council Meeting 2017-04-08]]&lt;br /&gt;
* 2017-03-25: [[Zedling Council Meeting 2017-03-25]]&lt;br /&gt;
* 2017-03-11: [[Zedling Council Meeting 2017-03-11]]&lt;br /&gt;
* 2017-02-25: [[Zedling Council Meeting 2017-02-25]]&lt;br /&gt;
* 2017-02-11: [[Zedling Council Meeting 2017-02-11]]&lt;br /&gt;
* 2017-01-28: [[Zedling Council Meeting 2017-01-28]]&lt;br /&gt;
* 2017-01-14: [[Zedling Council Meeting 2017-01-14]]&lt;br /&gt;
&amp;lt;/div&amp;gt; &amp;lt;/div &amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;2016&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* 2016-12-17: [[Zedling Council Meeting 2016-12-17]]&lt;br /&gt;
* 2016-12-03: [[Zedling Council Meeting 2016-12-03]]&lt;br /&gt;
* 2016-11-19: [[Zedling Council Meeting 2016-11-19]]&lt;br /&gt;
* 2016-11-05: [[Zedling Council Meeting 2016-11-05]]&lt;br /&gt;
* 2016-10-22: [[Zedling Council Meeting 2016-10-22]]&lt;br /&gt;
* 2016-10-08: [[Zedling Council Meeting 2016-10-08]]&lt;br /&gt;
* 2016-09-24: [[Zedling Council Meeting 2016-09-24]]&lt;br /&gt;
* 2016-09-10: [[Zedling Council Meeting 2016-09-10]]&lt;br /&gt;
* 2016-08-27: [[Zedling Council Meeting 2016-08-27]]&lt;br /&gt;
* 2016-08-13: [[Zedling Council Meeting 2016-08-13]]&lt;br /&gt;
* 2016-07-30: [[Zedling Council Meeting 2016-07-30]]&lt;br /&gt;
* 2016-07-16: [[Zedling Council Meeting 2016-07-16]]&lt;br /&gt;
* 2016-07-02: [[Zedling Council Meeting 2016-07-02]]&lt;br /&gt;
* 2016-06-18: [[Zedling Council Meeting 2016-06-18]]&lt;br /&gt;
* 2016-06-04: [[Zedling Council Meeting 2016-06-04]]&lt;br /&gt;
* 2016-05-21: [[Zedling Council Meeting 2016-05-21]]&lt;br /&gt;
* 2016-05-07: [[Zedling Council Meeting 2016-05-07]]&lt;br /&gt;
* 2016-04-23: [[Zedling Council Meeting 2016-04-23]]&lt;br /&gt;
* 2016-04-09: [[Zedling Council Meeting 2016-04-09]]&lt;br /&gt;
* 2016-03-26: [[Zedling Council Meeting 2016-03-26]]&lt;br /&gt;
* 2016-03-12: [[Zedling Council Meeting 2016-03-12]]&lt;br /&gt;
* 2016-02-27: [[Zedling Council Meeting 2016-02-27]]&lt;br /&gt;
* 2016-02-20: [[Zedling Council Meeting 2016-02-20]]&lt;br /&gt;
* [Special Zedling meeting for 1.9 prep]&lt;br /&gt;
* 2016-02-13: [[Zedling Council Meeting 2016-02-13]]&lt;br /&gt;
* 2016-01-30: [[Zedling Council Meeting 2016-01-30]]&lt;br /&gt;
* 2016-01-17: [[Zedling Council Meeting 2016-01-17]]&lt;br /&gt;
* 2016-01-02: [[Zedling Council Meeting 2016-01-02]]&lt;br /&gt;
&amp;lt;/div&amp;gt; &amp;lt;/div &amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;2015&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* 2015-12-20: [[Zedling Council Meeting 2015-12-20]]&lt;br /&gt;
* 2015-12-05: [[Zedling Council Meeting 2015-12-05]]&lt;br /&gt;
* 2015-11-21: [[Zedling Council Meeting 2015-11-21]]&lt;br /&gt;
* 2015-11-07: [[Zedling Council Meeting 2015-11-07]]&lt;br /&gt;
* 2015-10-24: [[Zedling Council Meeting 2015-10-24]]&lt;br /&gt;
* 2015-10-10: [[Zedling Council Meeting 2015-10-10]]&lt;br /&gt;
* 2015-09-26: [[Zedling Council Meeting 2015-09-26]]&lt;br /&gt;
* 2015-09-12: [[Zedling Council Meeting 2015-09-12]]&lt;br /&gt;
* 2015-08-29: [[Zedling Council Meeting 2015-08-29]]&lt;br /&gt;
* 2015-08-15: [[Zedling Council Meeting 2015-08-15]]&lt;br /&gt;
* 2015-08-01: [[Zedling Council Meeting 2015-08-01]]&lt;br /&gt;
* 2015-07-18: [[Zedling Council Meeting 2015-07-18]]&lt;br /&gt;
* 2015-07-04: [[Zedling Council Meeting 2015-07-04]]&lt;br /&gt;
* 2015-06-20: [[Zedling Council Meeting 2015-06-20]]&lt;br /&gt;
* 2015-06-06: [[Zedling Council Meeting 2015-06-06]]&lt;br /&gt;
* 2015-05-23: [[Zedling Council Meeting 2015-05-23]]&lt;br /&gt;
* 2015-05-09: [[Zedling Council Meeting 2015-05-09]]&lt;br /&gt;
* 2015-04-11: [[Zedling Council Meeting 2015-04-11]]&lt;br /&gt;
* 2015-03-21: [[Zedling Council Meeting 2015-03-21]]&lt;br /&gt;
* 2015-03-07: [[Zedling Council Meeting 2015-03-07]]&lt;br /&gt;
* 2015-02-21: [[Zedling Council Meeting 2015-02-21]]&lt;br /&gt;
* 2015-02-07: [[Zedling Council Meeting 2015-02-07]]&lt;br /&gt;
* 2015-01-24: [Notes missing, Agenda here: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1232]&lt;br /&gt;
* 2015-01-10: [[Zedling Council Meeting 2015-01-10]]&lt;br /&gt;
&amp;lt;/div&amp;gt; &amp;lt;/div &amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;2014&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* 2014-12-27: [[Zedling Council Meeting 2014-12-27]]&lt;br /&gt;
* 2014-12-13: [[Zedling Council Meeting 2014-12-13]]&lt;br /&gt;
* 2014-12-06: [[Zedling Council Meeting 2014-12-06]]&lt;br /&gt;
* 2014-11-22: [[Zedling Council Meeting 2014-11-22]]&lt;br /&gt;
* 2014-10-26: [[Zedling Council Meeting 2014-10-26]]&lt;br /&gt;
* 2014-10-04: [[Zedling Council Meeting 2014-10-04]]&lt;br /&gt;
&amp;lt;/div&amp;gt; &amp;lt;/div &amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Previous Members ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;''[May include current members with previous terms]''&amp;lt;/small&amp;gt;&lt;br /&gt;
* [[KhasOrn]] [ [[Zedling Council Meeting 2021-05-01|2021-05-01]] - [[Zedling Council Meeting 2021-10-30|2021-10-30]] ]&lt;br /&gt;
* [[SneakySkeleton]] [ [[Zedling Council Meeting 2014-09-20|2014-09-20]] - [[Zedling Council Meeting 2021-09-04|2021-09-04]] ]&lt;br /&gt;
* [[TheMrPayne]] [Resignation] [ [[Zedling Council Meeting 2020-10-31|2020-10-31]] - [[Zedling Council Meeting 2021-08-07|2021-08-07]] ]&lt;br /&gt;
* [[Mellori_]] [ [[Zedling Council Meeting 2020-10-17|2019-10-17]] - [[Zedling Council Meeting 2021-06-12|2021-06-12]] ]&lt;br /&gt;
* [[SooprJ]] [ [[Zedling Council Meeting 2019-10-05|2019-10-05]] - [[Zedling Council Meeting 2021-05-15|2021-05-15]] ]&lt;br /&gt;
* [[KhasOrn]] [ [[Zedling Council Meeting 2018-01-27|2018-01-27]] - [[Zedling Council Meeting 2021-04-03|2021-04-03]] ]&lt;br /&gt;
* [[Dan_mead]] [ [[Zedling Council Meeting 2021-01-09|2021-01-09]] - [[Zedling Council Meeting 2021-03-06|2021-03-06]] ]&lt;br /&gt;
* [[ACERPROSPY]] [Resignation] [ [[Zedling Council Meeting 2020-02-08|2020-02-08]] - [[Zedling Council Meeting 2020-10-03|2020-10-03]] ]&lt;br /&gt;
* [[ArthasDeservedIt]] [ [[Zedling Council Meeting 2020-07-25|2020-07-25]] - [[Zedling Council Meeting 2020-10-03|2020-10-03]] ]&lt;br /&gt;
* [[BengalBoi]] [ [[Zedling Council Meeting 2020-05-02|2020-05-02]] - [[Zedling Council Meeting 2020-08-08|2020-08-08]] ]&lt;br /&gt;
* [[MinusTrash]] [ [[Zedling Council Meeting 2020-06-13|2020-06-13]] - [[Zedling Council Meeting 2020-07-25|2020-07-25]] ] &lt;br /&gt;
* [[DannyC96]] [ [[Zedling Council Meeting 2020-04-04|2020-04-04]] - [[Zedling Council Meeting 2020-07-11|2020-07-11]] ] &lt;br /&gt;
* [[babybop224]] [ [[Zedling Council Meeting 2019-09-21|2019-09-21]] - [[Zedling Council Meeting 2020-06-13|2020-06-13]] ] &lt;br /&gt;
* [[HOMINIX]] [ [[Zedling Council Meeting 2019-12-28|2019-12-28]] - [[Zedling Council Meeting 2020-06-13|2020-06-13]] ]&lt;br /&gt;
* [[Timoteeyy]] [ [[Zedling Council Meeting 2020-03-07|2020-03-07]] - [[Zedling Council Meeting 2020-05-30|2020-05-30]] ]&lt;br /&gt;
* [[Tjob]] [ [[Zedling Council Meeting 2020-03-21|2020-03-21]] - [[Zedling Council Meeting 2020-05-30|2020-05-30]] ]&lt;br /&gt;
* [[SamStorey]] [ [[Zedling Council Meeting 2020-04-04|2020-04-04]] - [[Zedling Council Meeting 2020-05-16|2020-05-16]] ]&lt;br /&gt;
* [[AlyCatMeow]] [Resignation] [ [[Zedling Council Meeting 2019-06-29|2019-06-29]] - [[Zedling Council Meeting 2020-01-11|2020-01-11]] ]&lt;br /&gt;
* [[Dave5400]] [ [[Zedling Council Meeting 2019-06-15|2019-06-15]] - [[Zedling Council Meeting 2020-01-11|2020-01-11]] ]&lt;br /&gt;
* [[sweetevil39]] [ [[Zedling Council Meeting 2019-08-24|2019-08-24]] - [[Zedling Council Meeting 2019-12-14|2019-12-14]] ]&lt;br /&gt;
* [[Zero0hm]] [ [[Zedling Council Meeting 2019-06-01|2019-06-01]] - [[Zedling Council Meeting 2019-11-30|2019-11-30]] ]&lt;br /&gt;
* [[Palvair]] [ [[Zedling Council Meeting 2019-08-10|2019-08-10]] - [[Zedling Council Meeting 2019-11-16|2019-11-16]] ]&lt;br /&gt;
* [[Aravero]] [ [[Zedling Council Meeting 2016-11-19|2016-11-19]]  - [[Zedling Council Meeting 2019-11-02|2019-11-02]] ]&lt;br /&gt;
* [[Timoteeyy]] [ [[Zedling Council Meeting 2019-07-27|2019-07-27]] - [[Zedling Council Meeting 2019-09-21|2019-09-21]] ]&lt;br /&gt;
* [[Soviet_Pingu]] [ [[Zedling Council Meeting 2019-03-23|2019-03-23]] - [[Zedling Council Meeting 2019-07-27|2019-07-27]] ]&lt;br /&gt;
* [[AlyCatMeow]] [ [[Zedling Council Meeting 2019-04-06|2019-04-06]] - [[Zedling Council Meeting 2019-06-15|2019-06-15]] ]&lt;br /&gt;
* [[SooprJ]] [ [[Zedling Council Meeting 2018-02-10|2018-02-10]] - [[Zedling Council Meeting 2019-06-01|2019-06-01]] ]&lt;br /&gt;
* [[Dave5400]] [ [[Zedling Council Meeting 2019-02-09|2019-02-09]] - [[Zedling Council Meeting 2019-05-18|2019-05-18]] ]&lt;br /&gt;
* [[Timoteeyy]] [ [[Zedling Council Meeting 2019-01-26|2019-01-26]]  - [[Zedling Council Meeting 2019-03-09|2019-03-09]] ]&lt;br /&gt;
* [[ThatNurd]] [ [[Zedling Council Meeting 2018-09-08|2018-09-08]]  - [[Zedling Council Meeting 2019-01-26|2019-01-26]] ]&lt;br /&gt;
* [[tim1996]] [ [[Zedling Council Meeting 2018-03-10|2018-03-10]] - [[Zedling Council Meeting 2019-01-26|2019-01-26]] ]&lt;br /&gt;
* [[ACERPROSPY]] [ [[Zedling Council Meeting 2016-04-23|2016-04-23]]  - [[Zedling Council Meeting 2019-01-26|2019-01-26]] ]&lt;br /&gt;
* [[EarthCow]] [ [[Zedling Council Meeting 2018-05-05|2018-05-05]] - [[Zedling Council Meeting 2018-07-28|2018-08-25]] ]&lt;br /&gt;
* [[EliasRipley]] [ [[Zedling Council Meeting 2017-11-18|2017-11-18]] - [[Zedling Council Meeting 2018-07-28|2018-07-28]] ]&lt;br /&gt;
* [[HOMINIX]]  [ [[Zedling Council Meeting 2015-07-04|2015-07-04]] - [[Zedling Council Meeting 2018-07-14|2018-07-14]] ]&lt;br /&gt;
* [[_Swayed_]] [ [[Zedling Council Meeting 2016-09-24|2016-09-24]] - [[Zedling Council Meeting 2018-06-30|2018-06-30]] ]&lt;br /&gt;
* [[FunkyTechnician]] [resignation] [ [[Zedling Council Meeting 2017-01-28|2017-01-28]] - [[Zedling Council Meeting 2018-04-21|2018-04-21]] ]&lt;br /&gt;
* [[WolfGuy_]] [resignation] [ [[Zedling Council Meeting 2018-01-13|2018-01-13]] - [[Zedling Council Meeting 2018-04-21|2018-04-21]] ]&lt;br /&gt;
* [[EmpressBethany]] [ [[Zedling Council Meeting 2017-04-08|2017-04-08]] - [[Zedling Council Meeting 2018-04-21|2018-04-21]] ]&lt;br /&gt;
* [[AmirTheTurtle]] [ [[Zedling Council Meeting 2017-07-15|2017-07-15]] - [[Zedling Council Meeting 2018-02-10|2018-02-10]] ] &lt;br /&gt;
* [[Entity009]] [ [[Zedling Council Meeting 2017-09-23|2017-09-23]] - [[Zedling Council Meeting 2018-02-10|2018-02-10]] ]   &lt;br /&gt;
* [[stumps290]] [resignation] [ [[Zedling Council Meeting 2017-12-16|2017-12-16]] - [[Zedling_Council_Meeting_2018-01-27|2018-01-27]] ]&lt;br /&gt;
* [[Haztec]] [ [[Zedling Council Meeting 2017-06-03|2017-06-03]] - [[Zedling_Council_Meeting_2018-01-27|2018-01-27]] ]&lt;br /&gt;
* [[drbwen]] [ [[Zedling Council Meeting 2017-04-22|2017-04-22]] - [[Zedling_Council_Meeting_2017-11-04|2017-11-04]] ]&lt;br /&gt;
* [[Quicunque]] [ [[Zedling Council Meeting 2017-08-12|2017-08-12]] - [[Zedling_Council_Meeting_2017-11-04|2017-11-04]] ]&lt;br /&gt;
* [[Tjob]] [ [[Zedling Council Meeting 2017-07-01|2017-07-01]] - [[Zedling_Council_Meeting_2017-09-09|2017-09-09]] ]&lt;br /&gt;
* [[ElixirL]] [ [[Zedling_Council_Meeting 2016-08-13|2016-08-13]] - [[Zedling_Council_Meeting_2017-08-26|2017-08-26]] ]&lt;br /&gt;
* [[Haztec]] [ [[Zedling_Council_Meeting 2015-12-20|2015-12-20]] - [[Zedling_Council_Meeting_2017-04-22|2017-04-22]] ] &lt;br /&gt;
* [[One227]] [ [[Zedling Council Meeting 2016-12-03|2016-12-03]] - [[Zedling_Council_Meeting_2017-03-25|2017-03-25]] ] &lt;br /&gt;
* [[MsKizz]] [ [[Zedling_Council_Meeting 2016-07-02|2016-07-02]] - [[Zedling_Council_Meeting_2017-03-25|2017-03-25]] ] &lt;br /&gt;
* [[Werble]] [ [[Zedling Council Meeting 2016-12-17|2016-12-17]] - [[Zedling_Council_Meeting_2017-03-11|2017-03-11]] ]&lt;br /&gt;
* [[ScarySpider]] [ [[Zedling_Council_Meeting 2015-03-21|2015-03-21]] - [[Zedling Council Meeting 2017-02-11|2017-02-11]] ]&lt;br /&gt;
* [[Skappy]] [ [[Zedling_Council_Meeting_2016-07-30|2016-07-30]] - [[Zedling Council Meeting 2017-01-28|2017-01-28]] ]&lt;br /&gt;
* [[Wolvergal]] [ [[Zedling Council Meeting 2016-09-10|2016-09-10]] - [[Zedling Council Meeting 2017-01-28|2017-01-28]] ]&lt;br /&gt;
* [[Cactusus]] [ [[Zedling_Council_Meeting_2016-10-08|2016-10-08]] - [[Zedling_Council_Meeting_2016-12-17|2016-12-17]] ]&lt;br /&gt;
* [[RageSquid]] [ [[Zedling_Council_Meeting 2016-06-04|2016-06-04]] - [[Zedling_Council_Meeting 2016-12-03|2016-12-03]] ]&lt;br /&gt;
* [[Tjob]] [ [[Zedling_Council_Meeting 2016-07-16|2016-07-16]] - [[Zedling_Council_Meeting_2016-11-05|2016-11-05]] ]&lt;br /&gt;
* [[EarthCow]] [ [[Zedling_Council_Meeting_2016-01-02|2016-01-02]] - [[Zedling_Council_Meeting_2016-11-05|2016-11-05]] ]&lt;br /&gt;
* [[Etho_]] [ [[Zedling_Council_Meeting_2016-02-27|2016-02-27]] - [[Zedling_Council_Meeting_2016-10-22|2016-10-22]] ]&lt;br /&gt;
* [[PurpleTurtle42]] [ [[Zedling_Council_Meeting_2016-05-21|2016-05-21]] - [[Zedling_Council_Meeting_2016-08-27|2016-08-27]] ]&lt;br /&gt;
* [[DarthDuck84]] [ [[Zedling_Council_Meeting_2016-02-13|2016-02-13]] - [[Zedling_Council_Meeting_2016-07-30|2016-07-30]] ]&lt;br /&gt;
* [[QueenZoe]] [resignation] [ [[Zedling_Council_Meeting_2016-05-07|2016-05-07]] - [[Zedling_Council_Meeting_2016-07-16|2016-07-16]] ]&lt;br /&gt;
* [[OPNOOB]] [ [[Zedling_Council_Meeting_2016-03-26|2016-03-26]] - [[Zedling_Council_Meeting_2016-07-16|2016-07-16]] ]&lt;br /&gt;
* [[_Skyhorse]] [ [[Zedling_Council_Meeting_2015-11-21|2015-11-21]] - [[Zedling_Council_Meeting_2016-06-04|2016-06-04]] ]&lt;br /&gt;
* [[dracoh_12]] [ [[Zedling_Council_Meeting_2015-11-21|2015-11-21]] - [[Zedling_Council_Meeting_2016-05-21|2016-05-21]] ]&lt;br /&gt;
* [[KhasOrn]] [ [[Zedling_Council_Meeting_2016-01-30|2016-01-30]] - [[Zedling_Council_Meeting_2016-05-21|2016-05-21]] ]&lt;br /&gt;
* [[LoneBit]] [ [[Zedling_Council_Meeting_2016-01-16|2016-01-16]] - [[Zedling_Council_Meeting_2016-05-07|2016-05-07]] ]&lt;br /&gt;
* [[BengalBoi]] [resignation] [ [[Zedling_Council_Meeting_2014-09-20|2014-09-20]] - [[Zedling_Council_Meeting_2016-02-27|2016-02-27]] ]&lt;br /&gt;
* [[Suzie1]] [resignation] [ [[Zedling_Council_Meeting_2015-09-26|2015-09-26]] - [[Zedling_Council_Meeting_2016-02-27|2016-02-27]] ]&lt;br /&gt;
* [[RageSquid]] [ [[Zedling_Council_Meeting_2015-10-10|2015-10-10]] - [[Zedling_Council_Meeting_2016-01-30|2016-01-30]] ]&lt;br /&gt;
* [[__Laurens__]] [ [[Zedling_Council_Meeting_2014-09-20|2014-09-20]] - [[Zedling_Council_Meeting_2016-01-16|2016-01-16]] ]&lt;br /&gt;
* [[EarthCow]] [ [[Zedling_Council_Meeting_2015-09-12|2015-09-12]] - [[Zedling_Council_Meeting_2016-01-02|2016-01-02]] ]&lt;br /&gt;
* [[BigBuilderAl]] [ [[Zedling_Council_Meeting_2015-01-10|2015-01-10]] - [[Zedling_Council_Meeting_2016-01-02|2016-01-02]] ]&lt;br /&gt;
* [[Raysun]] [ [[Zedling_Council_Meeting_2015-11-07|2015-11-07]] - [[Zedling_Council_Meeting_2015-12-05|2015-12-05]] ]&lt;br /&gt;
* [[gigabite123]] [ [[Zedling_Council_Meeting_2015-08-29|2015-08-29]] - [[Zedling_Council_Meeting_2015-11-21|2015-11-21]] ]&lt;br /&gt;
* [[IProBlanchard]] [ [[Zedling_Council_Meeting_2015-03-07|2015-03-07]] - [[Zedling_Council_Meeting_2015-11-21|2015-11-21]] ]&lt;br /&gt;
* [[lilweeph]] [resignation] [ [[Zedling_Council_Meeting_2015-06-06|2015-06-06]] - [[Zedling_Council_Meeting_2015-11-21|2015-11-21]] ]&lt;br /&gt;
* [[Werble23]] [resignation] [ [[Zedling_Council_Meeting_2015-05-09|2015-05-09]] - [[Zedling_Council_Meeting_2015-11-21|2015-11-21]] ]&lt;br /&gt;
* [[GrimTent]] [ [[Zedling_Council_Meeting_2015-08-29|2015-08-29]] - [[Zedling_Council_Meeting_2015-11-07|2015-11-07]] ]&lt;br /&gt;
* [[echosong421]] [ [[Zedling_Council_Meeting_2014-12-27|2014-12-27]] - [[Zedling_Council_Meeting_2015-10-24|2015-10-24]] ]&lt;br /&gt;
* [[GEMINI7099]] [ [[Zedling_Council_Meeting_2014-12-06|2014-12-06]] - [[Zedling_Council_Meeting_2015-09-12|2015-09-12]] ]&lt;br /&gt;
* [[haggisboy69]] [ [[Zedling_Council_Meeting_2014-09-20|2014-09-20]] - [[Zedling_Council_Meeting_2015-08-15|2015-08-15]] ]&lt;br /&gt;
* [[DannyC96]] [ [[Zedling_Council_Meeting_2014-12-13|2014-12-13]] - [[Zedling_Council_Meeting_2015-08-15|2015-08-15]] ]&lt;br /&gt;
* [[Memery]] [ [[Zedling_Council_Meeting_2014-09-20|2014-09-20]] - [[Zedling_Council_Meeting_2015-08-15|2015-08-15]] ]&lt;br /&gt;
* [[Ecauzey]] [ [[Zedling_Council_Meeting_2015-04-11|2015-04-11]] - [[Zedling_Council_Meeting_2015-07-18|2015-07-18]] ]&lt;br /&gt;
* [[FlipJe2Go]] [ [[Zedling_Council_Meeting_2014-10-26|2014-10-26]] - [[Zedling_Council_Meeting_2015-05-23|2015-05-23]] ]&lt;br /&gt;
* [[bartman51]] [ [[Zedling_Council_Meeting_2014-09-20|2014-09-20]] - [[Zedling_Council_Meeting_2015-05-09|2015-05-09]] ]&lt;br /&gt;
* [[k1z5]] [ [[Zedling_Council_Meeting_2014-09-20|2014-09-20]] - [[Zedling_Council_Meeting_2015-04-11|2015-04-11]] ]&lt;br /&gt;
* [[lilweeph]] [ [[Zedling_Council_Meeting_2014-09-20|2014-09-20]] - [[Zedling_Council_Meeting_2015-03-21|2015-03-21]] ]&lt;br /&gt;
* [[Werble23]] [ [[Zedling_Council_Meeting_2014-09-20|2014-09-20]] - [[Zedling_Council_Meeting_2015-03-21|2015-03-21]] ]&lt;br /&gt;
* [[wperks26]] [ [[Zedling_Council_Meeting_2014-12-13|2014-12-13]] - [[Zedling_Council_Meeting_2015-03-21|2015-03-21]] ]&lt;br /&gt;
* [[NinjaNoob684]] [ [[Zedling_Council_Meeting_2014-09-20|2014-09-20]] - [[Zedling_Council_Meeting_2015-03-07|2015-03-07]] ]&lt;br /&gt;
* [[Purps68]] [ [[Zedling_Council_Meeting_2014-09-20|2014-09-20]] - [[Zedling_Council_Meeting_2015-03-07|2015-03-07]] ]&lt;br /&gt;
* [[GrimTent]] [ [[Zedling_Council_Meeting_2014-09-20|2014-09-20]] - [[Zedling_Council_Meeting_2015-03-07|2015-03-07]] ]&lt;br /&gt;
* [[Suzie1]] [Resignation] [ [[Zedling_Council_Meeting_2014-11-22|2014-11-22]] - [[Zedling_Council_Meeting_2015-02-07|2015-02-07]] ]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:LVS]]&lt;br /&gt;
{{LVS}}&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Zedling_Council_Meeting_2021-11-27&amp;diff=4436</id>
		<title>Zedling Council Meeting 2021-11-27</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Zedling_Council_Meeting_2021-11-27&amp;diff=4436"/>
				<updated>2021-11-27T21:13:13Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: Created page with &amp;quot;==Attendance== ===Council Members Present=== *Zedwick *LadyBountiful *Memery (Host) *Spectatre *Dax23333 (Scribbler) *Forseth *TheMrPayne *iij2000x *LordDingsle77 *DarthDuck84...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Attendance==&lt;br /&gt;
===Council Members Present===&lt;br /&gt;
*Zedwick&lt;br /&gt;
*LadyBountiful&lt;br /&gt;
*Memery (Host)&lt;br /&gt;
*Spectatre&lt;br /&gt;
*Dax23333 (Scribbler)&lt;br /&gt;
*Forseth&lt;br /&gt;
*TheMrPayne&lt;br /&gt;
*iij2000x&lt;br /&gt;
*LordDingsle77&lt;br /&gt;
*DarthDuck84&lt;br /&gt;
*Mellorina&lt;br /&gt;
&lt;br /&gt;
===Apologies===&lt;br /&gt;
*ABParadigm&lt;br /&gt;
&lt;br /&gt;
===No Apologies===&lt;br /&gt;
*Neytan269&lt;br /&gt;
&lt;br /&gt;
---------------------------------------------------------------&lt;br /&gt;
Memery hosted the meeting at Anzard.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/ &amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Topics==&lt;br /&gt;
===LVS is hosting the Christmas meal - TheMrPayne===&lt;br /&gt;
There will be a warp for easy access! Hooray, then we will be able to get there easily and build glorious constructions.&lt;br /&gt;
It's on the 12th of December at 4pm GMT.&lt;br /&gt;
&lt;br /&gt;
===RZG - Memery===&lt;br /&gt;
It will happen! It will happen on Wednesday 15th December at 8pm GMT. Preparations are already underway!&lt;br /&gt;
A highlight reel will be made of the favourite games, current standing is 4-3 to the melons and apparently the finale is worth 2 points so it's all to play for!&lt;br /&gt;
&lt;br /&gt;
===Beginner Farm - DarthDuck84===&lt;br /&gt;
There will be an event in January where we decorate the wall at the Beginner Farm. Hooray!&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Secret&amp;quot; Santa - Melloriana===&lt;br /&gt;
This will be happening, keep eyes peeled for details on the forum.&lt;br /&gt;
&lt;br /&gt;
===PVP Arena - LordDingsel77===&lt;br /&gt;
A desire was expressed to make such a thing, however LVS does not have PVP enabled. Other suggestions such as lava buckets or spleef were suggested. &lt;br /&gt;
&lt;br /&gt;
===Zednouncements===&lt;br /&gt;
Minecraft is updating next week! Zed will update the servers as soon as he can, but wants to make sure it will work ok and also it will likely take a long time to convert the world as there will be new underground generated below all chunks in the overworld.&lt;br /&gt;
The Collection will return! An item for each day in December to look back on a year of Zedwork.&lt;br /&gt;
On the 26th of December there will be the survival buildathon hosted by LadyBountiful! &lt;br /&gt;
&lt;br /&gt;
===Nominations/Next Meeting===&lt;br /&gt;
No new nominations and Mellorina agreed to host! See you all in 2 weeks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Notes]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Zedling_Council_Meeting_2021-07-10&amp;diff=4294</id>
		<title>Zedling Council Meeting 2021-07-10</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Zedling_Council_Meeting_2021-07-10&amp;diff=4294"/>
				<updated>2021-07-10T19:52:52Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: Created page with &amp;quot;==Attendance== ===Council Members Present=== *Zedwick *LadyBountiful *iij2000x *TheMrPayne *Dax2333 *Spectatre *KhasOrn *Dave5400  ===Apologies=== *SneakySkeleton *Forseth *AB...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Attendance==&lt;br /&gt;
===Council Members Present===&lt;br /&gt;
*Zedwick&lt;br /&gt;
*LadyBountiful&lt;br /&gt;
*iij2000x&lt;br /&gt;
*TheMrPayne&lt;br /&gt;
*Dax2333&lt;br /&gt;
*Spectatre&lt;br /&gt;
*KhasOrn&lt;br /&gt;
*Dave5400&lt;br /&gt;
&lt;br /&gt;
===Apologies===&lt;br /&gt;
*SneakySkeleton&lt;br /&gt;
*Forseth&lt;br /&gt;
*ABParadigm&lt;br /&gt;
&lt;br /&gt;
===No Apologies===&lt;br /&gt;
*DarthDuck84&lt;br /&gt;
*Neytan269&lt;br /&gt;
*Mellorian (Scribe)&lt;br /&gt;
*Memery&lt;br /&gt;
&lt;br /&gt;
===Guests===&lt;br /&gt;
*Dave5400&lt;br /&gt;
&lt;br /&gt;
----------------------&lt;br /&gt;
Tonight's meeting was hosted by TheMrPayne.&lt;br /&gt;
&lt;br /&gt;
==Topics==&lt;br /&gt;
&lt;br /&gt;
===Ready Zeddy Go Returns!===&lt;br /&gt;
Ready Zeddy Go approaches rapidly! 4pm on the 11th of July, be there or be square. Melons are going to crush the pumpkins into juice to take the win, it is currently 2-2 for each team so the poor pumpkins think they have a chance! But no, tis a shame.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Redstone Club 5===&lt;br /&gt;
Lilweeph has requested help, so this must happen as we cannot ignore a call of help! Logistics tbc, lilweeph is working on a mob arena and would like help designing the circuitry for it.&lt;br /&gt;
&lt;br /&gt;
===Cathedral===&lt;br /&gt;
Dave5400 announced that his cathedral and monastery is nearing completion! A hide and seek will be held there once finished - watch this space!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Zed's Announcementz ===&lt;br /&gt;
On the 25th of July, which is a Sunday, at 4PM BST and ending at 9PM BST there will be a Casual Buildathon!&lt;br /&gt;
&lt;br /&gt;
There were no new members for the council. The next one is going to be hosted by iij2000x.&lt;br /&gt;
[[Category:Notes]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Zedling_Council_Meeting_2021-04-17&amp;diff=4197</id>
		<title>Zedling Council Meeting 2021-04-17</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Zedling_Council_Meeting_2021-04-17&amp;diff=4197"/>
				<updated>2021-04-30T18:40:37Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: Created page with &amp;quot;==Attendance== ===Council Members Present=== Errrr... Oh yeah I was meant to write this down. I'll get it from logs later.  ===Apologies=== *ABParadigm *Forseth *SneakySkeleto...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Attendance==&lt;br /&gt;
===Council Members Present===&lt;br /&gt;
Errrr... Oh yeah I was meant to write this down. I'll get it from logs later.&lt;br /&gt;
&lt;br /&gt;
===Apologies===&lt;br /&gt;
*ABParadigm&lt;br /&gt;
*Forseth&lt;br /&gt;
*SneakySkeleton&lt;br /&gt;
*Memery&lt;br /&gt;
*TheMrPayne&lt;br /&gt;
&lt;br /&gt;
===No Apologies===&lt;br /&gt;
[DATA LOST]&lt;br /&gt;
&lt;br /&gt;
===Guests===&lt;br /&gt;
[DATA LOST]&lt;br /&gt;
&lt;br /&gt;
----------------------------------------------------&lt;br /&gt;
==Topics==&lt;br /&gt;
&lt;br /&gt;
Notes! Notes are good. Unfortunately these specific notes (including of many time critical events which have now gone and happened already) got routed delivered by a fleet of racing grasshoppers holding the data by memory so it took a while. Totally not because Dax forgot he was meant to write them no no, definately not. A set of notes arrives precicely when it means to.&lt;br /&gt;
&lt;br /&gt;
===Warp Updates - Neytan269===&lt;br /&gt;
Much warpy progress has progressed, with the main promenade being done and town halls being made! &lt;br /&gt;
Landscaping help was requested and iij2000x was volunteered to do this. It'll be great.&lt;br /&gt;
&lt;br /&gt;
===End Rework===&lt;br /&gt;
Oh, this one again. Will this be the time something gets done? Once again it was pointed out that the LVS end is bland and uninteresting for the most part and that we should do something about it. It was suggested people come up with ideas on Plotz for this. Please do come up with some ideas.&lt;br /&gt;
&lt;br /&gt;
===Hype Train Comes Round Again - Spectatre===&lt;br /&gt;
Ready Zeddy Go returned! It was announced at this meeting as it was tommorow, which is now in the past due to the forgetful racing grasshoppers. But it was great, and we found that Pumpkins took the win by being slightly better at everything than the Melons. &lt;br /&gt;
&lt;br /&gt;
===Beginner Hotel 3 - DarthDuck===&lt;br /&gt;
The beginner hotel exterior and interior have been done! The crowd was once again summoned to finish the job, as the basement needed doing still. This has I think now been done, there was much rejoicing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Zednouncements===&lt;br /&gt;
LVS has been challanged to come up with something rivalling Zz's Easter Egg Hunt on Plotz - are we up to it? Sure we are...&lt;br /&gt;
&lt;br /&gt;
Redstone Club 3 was most successful, and is looked forward to! We made some of a tunnel bore unloader, it was great.&lt;br /&gt;
&lt;br /&gt;
Race for the Wool also happened, and was very fun. It was completed by Team Warped after all of team crimson left or swapped teams, in a speedy 3 and a half hours! Good job.&lt;br /&gt;
&lt;br /&gt;
Mellorina has grabbed the honour of hosting next meeting. Brace yourselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nominations/Next Meeting===&lt;br /&gt;
No-one was nominated in, and someone agreed to host! Possibly Darthduck? We'll find out in two weeks!&lt;br /&gt;
&lt;br /&gt;
[[Category:Notes]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Zedling_Council_Meeting_2021-03-06&amp;diff=4174</id>
		<title>Zedling Council Meeting 2021-03-06</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Zedling_Council_Meeting_2021-03-06&amp;diff=4174"/>
				<updated>2021-03-06T22:24:13Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: Created page with &amp;quot;==Attendance== ===Council Members Present=== *Zedwick *LadyBountiful *ABParadigm *Dax23333 (Scribe) *Neytan269 *Forseth *Memery  ===Apologies=== *iij2000x *Spectatre *SooprJ *...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Attendance==&lt;br /&gt;
===Council Members Present===&lt;br /&gt;
*Zedwick&lt;br /&gt;
*LadyBountiful&lt;br /&gt;
*ABParadigm&lt;br /&gt;
*Dax23333 (Scribe)&lt;br /&gt;
*Neytan269&lt;br /&gt;
*Forseth&lt;br /&gt;
*Memery&lt;br /&gt;
&lt;br /&gt;
===Apologies===&lt;br /&gt;
*iij2000x&lt;br /&gt;
*Spectatre&lt;br /&gt;
*SooprJ&lt;br /&gt;
*DarthDuck84&lt;br /&gt;
*TheMrPayne&lt;br /&gt;
&lt;br /&gt;
===No Apologies===&lt;br /&gt;
*SneakySkeleton&lt;br /&gt;
*dan_mead&lt;br /&gt;
*Mellorian&lt;br /&gt;
*KhasOrn&lt;br /&gt;
&lt;br /&gt;
===Guests===&lt;br /&gt;
*OGBenjamin&lt;br /&gt;
---------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
Memery hosted the meeting this time in Anzard, the fish swimming past the windows as we cornsumed the still stoney atmosphere of the underground town. Despite a low turnout initially we pressed on with the meeting and sped through in uncharacteristly efficient fashion to finish in a mere 45 minutes.&lt;br /&gt;
&lt;br /&gt;
==Topics==&lt;br /&gt;
===Ready Zeddy Go Season 2 Episode 2!===&lt;br /&gt;
Memery announced that the one, the only, the best gameshow to hit Zedwork the amazing Ready Zeddy Go will be returning for the secornd episode of season 2! This fabulous event will be held on the 21st of March at 4pm GMT, where a decicive Melon victory will surely be achived and Dax totally won't have to go cry under a stone again.&lt;br /&gt;
&lt;br /&gt;
===RCLUB3===&lt;br /&gt;
Redstone Club 3 will arrive! Last time we developed a doomsday device the likes of which the world has never seen, a machine to create a mountain of cornble 200 blocks thick and 800 wide, and also did a thing for Memery that was apparantly useful.&lt;br /&gt;
&lt;br /&gt;
Maybe this time world domination will be ours?&lt;br /&gt;
&lt;br /&gt;
Date for this is TBC, keep an eye on the forums!&lt;br /&gt;
&lt;br /&gt;
===Cuberunner Tournament===&lt;br /&gt;
The folks of sleepy Zz have woken from their slumber to cornganize a cuberunner tournament, which will be held on the 10th of March at 8pm. That's this Wednesday, and will be some kind of cornpetative structure where we keep chucking people in the arena and eventually somebody might be announced the winner, or something. &lt;br /&gt;
&lt;br /&gt;
===Warp X Mayoral Election===&lt;br /&gt;
Applications are in! Neytan was the only applicornt, and with a solid plan and a clear will to make this the best warp ever was happily endorsed by the council. Due to lack of opposition Neytan is now is Mayor of the new town. &lt;br /&gt;
&lt;br /&gt;
===Announcements!===&lt;br /&gt;
Casual Buildathon will be held on the 28th of March at 4pm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nominations===&lt;br /&gt;
No nominations today.&lt;br /&gt;
Next meeting will be held on March 20th, and will be hosted by Dax Two Treble Three Treble Three.  See you all there! You better turn up you scrubs.&lt;br /&gt;
&lt;br /&gt;
[[Category:Notes]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=AdvancementHunters&amp;diff=4111</id>
		<title>AdvancementHunters</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=AdvancementHunters&amp;diff=4111"/>
				<updated>2021-01-16T02:12:18Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: Moved end advancements to easier section as this has been done multiple times now&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Advancement Hunters?==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
Compete as a team to earn the most advancements within the time limit! All advancements are worth 1 point each, so your team must decide which advancements to go for and when to get the most out of your time. Hostable at any time by [[Zesty+]] Subscribers.&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:ZestyGames_release_AdvancementHunters3.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
A key part of doing well in Advancement Hunters is knowing what advancements to go for, which to prioritise and which to avoid. Many advancements can be easily obtained for simple things such as planting a seed or eating some food but others take serious dedication, like serious dedication. The following section will list the advancements available as of 1.15.2 and their implications to Advancement Hunters.&lt;br /&gt;
&lt;br /&gt;
===The Advancements===&lt;br /&gt;
This section lists advancements in Minecraft and some of thier implications for Advancement Hunters. &lt;br /&gt;
====Obtainable Advancements====&lt;br /&gt;
These advancements are (given enough skill) consistently obtainable through the course of the game and should be considered a priority.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications for Advancement Hunters&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft || Obtain Crafting Table || First step to any world. &lt;br /&gt;
|-&lt;br /&gt;
| Stone Age || Obtain Cobblestone || Cobble is known to be the best block in the game.&lt;br /&gt;
|-&lt;br /&gt;
| Getting an Upgrade || Obtain Stone Pickaxe || You had to ruin cobble for this, you monster!&lt;br /&gt;
|-&lt;br /&gt;
| Acquire Hardware || Obtain Iron Ingot || Iron is needed for many advancements and should be a priority.&lt;br /&gt;
|-&lt;br /&gt;
| Suit Up || Obtain any iron armor || Iron Boots are the cheapest. A full suit is not important unless going into the nether.&lt;br /&gt;
|-&lt;br /&gt;
| Hot Stuff || Obtain Lava Bucket || A bucket is very useful as it can give this, Tactical Fishing and be used to access the nether without diamond.&lt;br /&gt;
|-&lt;br /&gt;
| Isn't It Iron Pick || Obtain Iron Pick || Needed for obtaining diamond.&lt;br /&gt;
|-&lt;br /&gt;
| Not Today, Thank You || Deflect Arrow with Shield || Shields are generally useful and only cost one iron.&lt;br /&gt;
|-&lt;br /&gt;
| We Need to Go Deeper || Enter the Nether || Can be done very quickly using buckets to place lava into a portal frame. Unless this is the only nether advancement you are going for, it is wise to come better prepared than that. As the world is small most players will end up in the same portal. The first in has a major advantage.&lt;br /&gt;
|-&lt;br /&gt;
| Nether || Enter the Nether || Root of the Nether advancement tree and usually obtained immediately after We Need to Go Deeper.&lt;br /&gt;
|-&lt;br /&gt;
| Adventure || Kill or Be Killed || This root advancement can be obtained simply by being afk.&lt;br /&gt;
|-&lt;br /&gt;
| Monster Hunter || Kill a hostile monster || Needed to obtain string, among other things.&lt;br /&gt;
|-&lt;br /&gt;
| Ol' Betsy || Shoot a Crossbow || Hitting anything with it is not required.&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Dreams || Sleep in a bed || Wool is easily obtained from sheep. This is an easy one but gains no other benefits.&lt;br /&gt;
|-&lt;br /&gt;
| Take Aim || Shoot something with a Bow || You actually have to hit something for this one. String required for bow.&lt;br /&gt;
|-&lt;br /&gt;
| Hired Help || Summon Iron Golem || 36 iron is needed for this, and a carved pumpkin (requiring shears). A use for all that iron you'll find.&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Duel || Kill a skeleton with a projectile while being at least 50 blocks away horizontally || Tricky but can be consistently obtained. &lt;br /&gt;
|-&lt;br /&gt;
| Husbandry || Eat Anything || Piece of Cake!&lt;br /&gt;
|-&lt;br /&gt;
| The Parrots and the Bats || Breed two Animals || Most easily obtained by breeding chickens with seeds while running around for other things.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Forever || Tame an Animal || Sitting on a Horse or Llama is the easiest way to get this.&lt;br /&gt;
|-&lt;br /&gt;
| Fishy Business || Catch a fish with a rod || String required for fishing rod.&lt;br /&gt;
|-&lt;br /&gt;
| A Seedy Place || Plant a Seed || Easily forgotten but very easy.&lt;br /&gt;
|-&lt;br /&gt;
| Tactical Fishing || Catch a fish with a bucket || The second reason buckets are useful. Fish can be hard to find so best to get this as early as possible.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Time Dependent Advancements====&lt;br /&gt;
These advancements can be obtained but can be a waste of time that leads to a lower overall score.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications for Advancement Hunters&lt;br /&gt;
|-&lt;br /&gt;
| Subspace Bubble || Use the Nether to travel 7 km in the Overworld || Travelling 1000 blocks in the nether and then either making a portal and going through it or dying will net you this. Can possibly do other nether things on the way.&lt;br /&gt;
|-&lt;br /&gt;
| Serious Dedication || Exhaust the durability of a diamond hoe, breaking it. || Can be useful to put excess team members on this menial task. Beware, as another team killing your hoe breaker and taking it have wasted a lot of your time and gained a lot.&lt;br /&gt;
|-&lt;br /&gt;
| Eye Spy || Enter a Stronghold || Stronghold position can be calculated with two eye throws. Requires a lot of enderman hunting and obtaining blaze rods, and then some quick maths and a long walk.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====(Slightly) Randomness Dependent Advancements====&lt;br /&gt;
These advancements can usually be obtained but sometimes despite best efforts are not gained.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications for Advancement Hunters&lt;br /&gt;
|-&lt;br /&gt;
| Diamonds! || Obtain Diamonds || Required for many advancements in this section but it can be difficult to get enough.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bucket Challenge || Obtain Obsidian || Requires mining obsidian with a diamond pick (3 diamonds).&lt;br /&gt;
|-&lt;br /&gt;
| Cover Me With Diamonds || Obtain Diamond Armor || Boots are cheapest at 4 diamonds.&lt;br /&gt;
|-&lt;br /&gt;
| Enchanter || Enchant an Item || Requires 2 diamonds, obsidian (and pick to get this...) leather and paper.&lt;br /&gt;
|-&lt;br /&gt;
| Return to Sender ||  Kill a Ghast with a Fireball || Usually not too tricky to get if you get a ghast firing at you.&lt;br /&gt;
|-&lt;br /&gt;
| A Terrible Fortress || Enter a Nether Fortress || Can require a lot of finding but opens up more advancements.&lt;br /&gt;
|-&lt;br /&gt;
| Into Fire || Obtain Blaze Rod || Easy to get if a fortress is found. Best to get 2-3 of these for other advancements.&lt;br /&gt;
|-&lt;br /&gt;
| Local Brewery || Brew a Potion || Netherwart is not required, a water bottle can be placed and removed in the output. Or brew a mundane potion.&lt;br /&gt;
|-&lt;br /&gt;
| What a Deal! || Trade with a Villager || Finding a village is the tricky bit here. Once found they usually have piles of hay bales which can be broken down into wheat to trade with a farmer.&lt;br /&gt;
|-&lt;br /&gt;
| Bee Our Guest || Use a Campfire to collect Honey from a Beehive using a Bottle without aggravating the bees || Finding a hive can be difficult and bees often forget where they live and wander off, making this unreliable.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====(Very) Randomness Dependent Advancements====&lt;br /&gt;
These advancements are obtainable but have very low chances of success for various reasons. Not all have actually been done in games yet.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications for Advancement Hunters&lt;br /&gt;
|-&lt;br /&gt;
| Zombie Doctor || Cure a Zombie Villager || This advancement requires a lot of work and things to go right to get. Or just find an igloo.&lt;br /&gt;
|-&lt;br /&gt;
| Spooky Scary Skeleton || Obtain Wither Skull || Drop rate of wither skulls is very low.&lt;br /&gt;
|-&lt;br /&gt;
| Withering Heights || Summon the Wither || Requires 3 skulls, each of which has a very low drop chance. Killing it would be tricky.&lt;br /&gt;
|-&lt;br /&gt;
| Uneasy Alliance || Kill a Ghast in the Overworld || A pain to get in normal gameplay but only really needs a fishing rod and a big portal. Requires ghast to be within hooking range, a rare spawning occurrence.&lt;br /&gt;
|-&lt;br /&gt;
| Sticky Situation || Slide down a Honey Block || Need to get 4 honey to do this, which means bees have to work 4 times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| Voluntary Exile || Kill a Raid Captain || Only obtainable from a Pillager Outpost&lt;br /&gt;
|-&lt;br /&gt;
| Hero of the Village || Defend a village from a raid || Relies on finding a pillager outpost and then a village.&lt;br /&gt;
|-&lt;br /&gt;
| A Throwaway Joke || Hit something with a thrown trident || Spawn chance of trident drowned is low, drop rate of them is low too. Also they're good at killing players, bring a shield. Worth going for if a trident drowned is seen.&lt;br /&gt;
|-&lt;br /&gt;
| Postmortal || Use Totem of Undying || Woodland Mansion is a very rare structure.&lt;br /&gt;
|-&lt;br /&gt;
| Who's the Pillager Now? || Kill a Pillager with a Crossbow || Needs pillager outpost.&lt;br /&gt;
|-&lt;br /&gt;
| Arbalistic || Kill five unique mobs with one crossbow shot || Requires peircing 4 and a lot of setup to pull off.&lt;br /&gt;
|-&lt;br /&gt;
| Very Very Frightening || Strike a Villager with lightning || Enchantment randomness on top of obtaining trident.&lt;br /&gt;
|-&lt;br /&gt;
| Total Beelocation || Move a Bee Nest, with 3 bees inside, using Silk Touch || Need to both get lucky with enchants and find a beehive where the bees have not wandered off and have 3 inside.&lt;br /&gt;
|-&lt;br /&gt;
| The End? || Enter the End || Requires locating a stronghold and opening the end portal. The main barrier to this is gathering ender pearls.&lt;br /&gt;
|-&lt;br /&gt;
| The End || Enter the End || Much like &amp;quot;The End?&amp;quot; this is the root of the End advancement tree.&lt;br /&gt;
|-&lt;br /&gt;
| Free the End || Slay the Dragon || Killing the ender dragon can be done very quickly using bed explosions.&lt;br /&gt;
|-&lt;br /&gt;
| The Next Generation || Hold the Dragon Egg || Remember to bring stuff to pick this up.&lt;br /&gt;
|-&lt;br /&gt;
| Remote Getaway || Use an End Gateway || Once you're done with the dragon this can be done to get out and look for cities.&lt;br /&gt;
|-&lt;br /&gt;
| The End... Again... || Respawn the Ender Dragon || Requires many items to do this, such as ghast tears and obsidian.&lt;br /&gt;
|-&lt;br /&gt;
| You Need a Mint || Obtain Dragon Breath || If you've brought bottles to the end this is easy.&lt;br /&gt;
|-&lt;br /&gt;
| The City at the End of the Game || Enter an End City || Requires finding the end city, in the end, after killing the dragon.&lt;br /&gt;
|-&lt;br /&gt;
| Sky's the Limit || Obtain an Elytra || Now you need to get into that end city and not die.&lt;br /&gt;
|-&lt;br /&gt;
| Great View From Up Here || Levitate up 50 blocks from the attacks of a Shulker || Obtainable by getting levitation and then using an ender pearl.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====The Possible, In Theory?====&lt;br /&gt;
These advancements are not able to be discounted as impossible but require very large amounts of luck, time or skill to obtain. If you get one of these, you're the real winner.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications&lt;br /&gt;
|-&lt;br /&gt;
| Bring Home the Beacon || Obtain a Beacon || Would require actually killing the wither. Other players could kill your wither if released to gain this advancement.&lt;br /&gt;
|-&lt;br /&gt;
| Beaconator || Bring a beacon to full power || Requires a silly quantity of iron to obtain. May not even be possible.&lt;br /&gt;
|-&lt;br /&gt;
| Two by Two || Breed all the Animals || Locating some of the rarer mobs for this requires very good luck as they are biome dependent spawns.&lt;br /&gt;
|-&lt;br /&gt;
| A Complete Catalogue || Tame all cat variants! || Requires insane luck with cat spawns in villages.&lt;br /&gt;
|-&lt;br /&gt;
| Adventuring Time || Visit all Biomes || Requires very good luck with biome generation.&lt;br /&gt;
|-&lt;br /&gt;
| A Balanced Diet || Eat all foods || Requires some very rare items and a huge variety otherwise. Very difficult to get even in normal survival.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====The Impossible====&lt;br /&gt;
Due to known game mechanics these advancements cannot be obtained. This section is entirely dependent on phantoms not spawning for the first hour of game time.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications&lt;br /&gt;
|-&lt;br /&gt;
| A Furious Cocktail || Have all potion effects at the same time || Phantoms cannot spawn in the first hour of game time rendering slow falling potions and hence this advancement unobtainable.&lt;br /&gt;
|-&lt;br /&gt;
| How Did We Get Here? || Have all status effects at the same time || Unobtainable for the same reasons as &amp;quot;A Furious Cocktail&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Monsters Hunted || Kill all hostile monsters || Again, cannot be obtained due to lack of phantom spawns within the first hour of game time.&lt;br /&gt;
|-&lt;br /&gt;
| Two Birds, One Arrow || Kill two Phantoms with a piercing arrow || This is becoming a theme of this section.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Historic Events===&lt;br /&gt;
* 2020-3-25 - AdvancementHunters is run as part of a Wednesday Event - '''Team Coblé''' won with 29 points, followed by '''Stoney Thong''' with 26 and '''Sneak0teey''' with 24. It was a famously inhospitable, mostly covered in Tundra. [[Timoteeyy]] discovered the nether portal of team Stoney Thong and covered it in lava, managing to both kill [[Memery]] and steal all his items, grabbing some advancements in the process.&lt;br /&gt;
* 2020-5-9 - After multiple attempts, '''BUMMZZ''' managed to both enter the End and kill the Ender Dragon with two minutes to spare. Amazingly, it was gaining the Parrots and the Bats achievement with ''ten seconds'' to spare tho gain their 31st advancement, as team '''Stoney Thong''' themselves racked up 30. It was also a high-point for unique advancements, with 15 achieved between the two teams.&lt;br /&gt;
{{Zestygames}}&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=AdvancementHunters&amp;diff=4110</id>
		<title>AdvancementHunters</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=AdvancementHunters&amp;diff=4110"/>
				<updated>2021-01-16T02:04:53Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: /* The Possible, In Theory? */ Removed dupliate entry and added info for great veiw from up here&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Advancement Hunters?==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
Compete as a team to earn the most advancements within the time limit! All advancements are worth 1 point each, so your team must decide which advancements to go for and when to get the most out of your time. Hostable at any time by [[Zesty+]] Subscribers.&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:ZestyGames_release_AdvancementHunters3.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
A key part of doing well in Advancement Hunters is knowing what advancements to go for, which to prioritise and which to avoid. Many advancements can be easily obtained for simple things such as planting a seed or eating some food but others take serious dedication, like serious dedication. The following section will list the advancements available as of 1.15.2 and their implications to Advancement Hunters.&lt;br /&gt;
&lt;br /&gt;
===The Advancements===&lt;br /&gt;
This section lists advancements in Minecraft and some of thier implications for Advancement Hunters. &lt;br /&gt;
====Obtainable Advancements====&lt;br /&gt;
These advancements are (given enough skill) consistently obtainable through the course of the game and should be considered a priority.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications for Advancement Hunters&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft || Obtain Crafting Table || First step to any world. &lt;br /&gt;
|-&lt;br /&gt;
| Stone Age || Obtain Cobblestone || Cobble is known to be the best block in the game.&lt;br /&gt;
|-&lt;br /&gt;
| Getting an Upgrade || Obtain Stone Pickaxe || You had to ruin cobble for this, you monster!&lt;br /&gt;
|-&lt;br /&gt;
| Acquire Hardware || Obtain Iron Ingot || Iron is needed for many advancements and should be a priority.&lt;br /&gt;
|-&lt;br /&gt;
| Suit Up || Obtain any iron armor || Iron Boots are the cheapest. A full suit is not important unless going into the nether.&lt;br /&gt;
|-&lt;br /&gt;
| Hot Stuff || Obtain Lava Bucket || A bucket is very useful as it can give this, Tactical Fishing and be used to access the nether without diamond.&lt;br /&gt;
|-&lt;br /&gt;
| Isn't It Iron Pick || Obtain Iron Pick || Needed for obtaining diamond.&lt;br /&gt;
|-&lt;br /&gt;
| Not Today, Thank You || Deflect Arrow with Shield || Shields are generally useful and only cost one iron.&lt;br /&gt;
|-&lt;br /&gt;
| We Need to Go Deeper || Enter the Nether || Can be done very quickly using buckets to place lava into a portal frame. Unless this is the only nether advancement you are going for, it is wise to come better prepared than that. As the world is small most players will end up in the same portal. The first in has a major advantage.&lt;br /&gt;
|-&lt;br /&gt;
| Nether || Enter the Nether || Root of the Nether advancement tree and usually obtained immediately after We Need to Go Deeper.&lt;br /&gt;
|-&lt;br /&gt;
| Adventure || Kill or Be Killed || This root advancement can be obtained simply by being afk.&lt;br /&gt;
|-&lt;br /&gt;
| Monster Hunter || Kill a hostile monster || Needed to obtain string, among other things.&lt;br /&gt;
|-&lt;br /&gt;
| Ol' Betsy || Shoot a Crossbow || Hitting anything with it is not required.&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Dreams || Sleep in a bed || Wool is easily obtained from sheep. This is an easy one but gains no other benefits.&lt;br /&gt;
|-&lt;br /&gt;
| Take Aim || Shoot something with a Bow || You actually have to hit something for this one. String required for bow.&lt;br /&gt;
|-&lt;br /&gt;
| Hired Help || Summon Iron Golem || 36 iron is needed for this, and a carved pumpkin (requiring shears). A use for all that iron you'll find.&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Duel || Kill a skeleton with a projectile while being at least 50 blocks away horizontally || Tricky but can be consistently obtained. &lt;br /&gt;
|-&lt;br /&gt;
| Husbandry || Eat Anything || Piece of Cake!&lt;br /&gt;
|-&lt;br /&gt;
| The Parrots and the Bats || Breed two Animals || Most easily obtained by breeding chickens with seeds while running around for other things.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Forever || Tame an Animal || Sitting on a Horse or Llama is the easiest way to get this.&lt;br /&gt;
|-&lt;br /&gt;
| Fishy Business || Catch a fish with a rod || String required for fishing rod.&lt;br /&gt;
|-&lt;br /&gt;
| A Seedy Place || Plant a Seed || Easily forgotten but very easy.&lt;br /&gt;
|-&lt;br /&gt;
| Tactical Fishing || Catch a fish with a bucket || The second reason buckets are useful. Fish can be hard to find so best to get this as early as possible.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Time Dependent Advancements====&lt;br /&gt;
These advancements can be obtained but can be a waste of time that leads to a lower overall score.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications for Advancement Hunters&lt;br /&gt;
|-&lt;br /&gt;
| Subspace Bubble || Use the Nether to travel 7 km in the Overworld || Travelling 1000 blocks in the nether and then either making a portal and going through it or dying will net you this. Can possibly do other nether things on the way.&lt;br /&gt;
|-&lt;br /&gt;
| Serious Dedication || Exhaust the durability of a diamond hoe, breaking it. || Can be useful to put excess team members on this menial task. Beware, as another team killing your hoe breaker and taking it have wasted a lot of your time and gained a lot.&lt;br /&gt;
|-&lt;br /&gt;
| Eye Spy || Enter a Stronghold || Stronghold position can be calculated with two eye throws. Requires a lot of enderman hunting and obtaining blaze rods, and then some quick maths and a long walk.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====(Slightly) Randomness Dependent Advancements====&lt;br /&gt;
These advancements can usually be obtained but sometimes despite best efforts are not gained.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications for Advancement Hunters&lt;br /&gt;
|-&lt;br /&gt;
| Diamonds! || Obtain Diamonds || Required for many advancements in this section but it can be difficult to get enough.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bucket Challenge || Obtain Obsidian || Requires mining obsidian with a diamond pick (3 diamonds).&lt;br /&gt;
|-&lt;br /&gt;
| Cover Me With Diamonds || Obtain Diamond Armor || Boots are cheapest at 4 diamonds.&lt;br /&gt;
|-&lt;br /&gt;
| Enchanter || Enchant an Item || Requires 2 diamonds, obsidian (and pick to get this...) leather and paper.&lt;br /&gt;
|-&lt;br /&gt;
| Return to Sender ||  Kill a Ghast with a Fireball || Usually not too tricky to get if you get a ghast firing at you.&lt;br /&gt;
|-&lt;br /&gt;
| A Terrible Fortress || Enter a Nether Fortress || Can require a lot of finding but opens up more advancements.&lt;br /&gt;
|-&lt;br /&gt;
| Into Fire || Obtain Blaze Rod || Easy to get if a fortress is found. Best to get 2-3 of these for other advancements.&lt;br /&gt;
|-&lt;br /&gt;
| Local Brewery || Brew a Potion || Netherwart is not required, a water bottle can be placed and removed in the output. Or brew a mundane potion.&lt;br /&gt;
|-&lt;br /&gt;
| What a Deal! || Trade with a Villager || Finding a village is the tricky bit here. Once found they usually have piles of hay bales which can be broken down into wheat to trade with a farmer.&lt;br /&gt;
|-&lt;br /&gt;
| Bee Our Guest || Use a Campfire to collect Honey from a Beehive using a Bottle without aggravating the bees || Finding a hive can be difficult and bees often forget where they live and wander off, making this unreliable.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====(Very) Randomness Dependent Advancements====&lt;br /&gt;
These advancements are obtainable but have very low chances of success for various reasons. Not all have actually been done in games yet.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications for Advancement Hunters&lt;br /&gt;
|-&lt;br /&gt;
| Zombie Doctor || Cure a Zombie Villager || This advancement requires a lot of work and things to go right to get. Or just find an igloo.&lt;br /&gt;
|-&lt;br /&gt;
| Spooky Scary Skeleton || Obtain Wither Skull || Drop rate of wither skulls is very low.&lt;br /&gt;
|-&lt;br /&gt;
| Withering Heights || Summon the Wither || Requires 3 skulls, each of which has a very low drop chance. Killing it would be tricky.&lt;br /&gt;
|-&lt;br /&gt;
| Uneasy Alliance || Kill a Ghast in the Overworld || A pain to get in normal gameplay but only really needs a fishing rod and a big portal. Requires ghast to be within hooking range, a rare spawning occurrence.&lt;br /&gt;
|-&lt;br /&gt;
| Sticky Situation || Slide down a Honey Block || Need to get 4 honey to do this, which means bees have to work 4 times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| Voluntary Exile || Kill a Raid Captain || Only obtainable from a Pillager Outpost&lt;br /&gt;
|-&lt;br /&gt;
| Hero of the Village || Defend a village from a raid || Relies on finding a pillager outpost and then a village.&lt;br /&gt;
|-&lt;br /&gt;
| A Throwaway Joke || Hit something with a thrown trident || Spawn chance of trident drowned is low, drop rate of them is low too. Also they're good at killing players, bring a shield. Worth going for if a trident drowned is seen.&lt;br /&gt;
|-&lt;br /&gt;
| Postmortal || Use Totem of Undying || Woodland Mansion is a very rare structure.&lt;br /&gt;
|-&lt;br /&gt;
| Who's the Pillager Now? || Kill a Pillager with a Crossbow || Needs pillager outpost.&lt;br /&gt;
|-&lt;br /&gt;
| Arbalistic || Kill five unique mobs with one crossbow shot || Requires peircing 4 and a lot of setup to pull off.&lt;br /&gt;
|-&lt;br /&gt;
| Very Very Frightening || Strike a Villager with lightning || Enchantment randomness on top of obtaining trident.&lt;br /&gt;
|-&lt;br /&gt;
| Total Beelocation || Move a Bee Nest, with 3 bees inside, using Silk Touch || Need to both get lucky with enchants and find a beehive where the bees have not wandered off and have 3 inside.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====The Possible, In Theory?====&lt;br /&gt;
These advancements are not able to be discounted as impossible but require very large amounts of luck, time or skill to obtain. If you get one of these, you're the real winner.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications&lt;br /&gt;
|-&lt;br /&gt;
| Bring Home the Beacon || Obtain a Beacon || Would require actually killing the wither. Other players could kill your wither if released to gain this advancement.&lt;br /&gt;
|-&lt;br /&gt;
| Beaconator || Bring a beacon to full power || Requires a silly quantity of iron to obtain. May not even be possible.&lt;br /&gt;
|-&lt;br /&gt;
| The End? || Enter the End || Requires locating a stronghold and opening the end portal. &lt;br /&gt;
|-&lt;br /&gt;
| The End || Enter the End || Much like &amp;quot;The End?&amp;quot; this is the root of the End advancement tree.&lt;br /&gt;
|-&lt;br /&gt;
| Free the End || Slay the Dragon || Killing the ender dragon can be done very quickly using bed explosions.&lt;br /&gt;
|-&lt;br /&gt;
| The Next Generation || Hold the Dragon Egg || Remember to bring stuff to pick this up.&lt;br /&gt;
|-&lt;br /&gt;
| Remote Getaway || Enter the End || Much like &amp;quot;The End?&amp;quot; this is the root of the End advancement tree.&lt;br /&gt;
|-&lt;br /&gt;
| The End... Again... || Respawn the Ender Dragon || Requires many items to do this, such as ghast tears.&lt;br /&gt;
|-&lt;br /&gt;
| You Need a Mint || Obtain Dragon Breath || If you've brought bottles to the end this is easy.&lt;br /&gt;
|-&lt;br /&gt;
| The City at the End of the Game || Enter an End City || Requires finding the end city, in the end, after killing the dragon.&lt;br /&gt;
|-&lt;br /&gt;
| Sky's the Limit || Obtain an Elytra || Now you need to get into that end city and not die.&lt;br /&gt;
|-&lt;br /&gt;
| Great View From Up Here || Levitate up 50 blocks from the attacks of a Shulker || Obtainable by getting levitation and then using an ender pearl.&lt;br /&gt;
|-&lt;br /&gt;
| Two by Two || Breed all the Animals || Locating some of the rarer mobs for this requires very good luck as they are biome dependent spawns.&lt;br /&gt;
|-&lt;br /&gt;
| A Complete Catalogue || Tame all cat variants! || Requires insane luck with cat spawns in villages.&lt;br /&gt;
|-&lt;br /&gt;
| Adventuring Time || Visit all Biomes || Requires very good luck with biome generation.&lt;br /&gt;
|-&lt;br /&gt;
| A Balanced Diet || Eat all foods || Requires some very rare items and a huge variety otherwise. Very difficult to get even in normal survival.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====The Impossible====&lt;br /&gt;
Due to known game mechanics these advancements cannot be obtained. This section is entirely dependent on phantoms not spawning for the first hour of game time.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications&lt;br /&gt;
|-&lt;br /&gt;
| A Furious Cocktail || Have all potion effects at the same time || Phantoms cannot spawn in the first hour of game time rendering slow falling potions and hence this advancement unobtainable.&lt;br /&gt;
|-&lt;br /&gt;
| How Did We Get Here? || Have all status effects at the same time || Unobtainable for the same reasons as &amp;quot;A Furious Cocktail&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Monsters Hunted || Kill all hostile monsters || Again, cannot be obtained due to lack of phantom spawns within the first hour of game time.&lt;br /&gt;
|-&lt;br /&gt;
| Two Birds, One Arrow || Kill two Phantoms with a piercing arrow || This is becoming a theme of this section.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Historic Events===&lt;br /&gt;
* 2020-3-25 - AdvancementHunters is run as part of a Wednesday Event - '''Team Coblé''' won with 29 points, followed by '''Stoney Thong''' with 26 and '''Sneak0teey''' with 24. It was a famously inhospitable, mostly covered in Tundra. [[Timoteeyy]] discovered the nether portal of team Stoney Thong and covered it in lava, managing to both kill [[Memery]] and steal all his items, grabbing some advancements in the process.&lt;br /&gt;
* 2020-5-9 - After multiple attempts, '''BUMMZZ''' managed to both enter the End and kill the Ender Dragon with two minutes to spare. Amazingly, it was gaining the Parrots and the Bats achievement with ''ten seconds'' to spare tho gain their 31st advancement, as team '''Stoney Thong''' themselves racked up 30. It was also a high-point for unique advancements, with 15 achieved between the two teams.&lt;br /&gt;
{{Zestygames}}&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Sinister_Sisters&amp;diff=3897</id>
		<title>Sinister Sisters</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Sinister_Sisters&amp;diff=3897"/>
				<updated>2020-11-05T18:10:04Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: Added Valdis moveset information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Sinister Sisters are one of two unlockable bosses for [[Dungeon Dash]] and are formed of Kunnigr, Valdis and Hjördis. The Sinister Sisters possess mobility and area denial and can outnumber smaller parties of adventurers. Each of the three sisters has a seperate moveset and attack independently. They are able to summon a minion made from the corpses of slain adventurers to bring more to the battle.&lt;br /&gt;
&lt;br /&gt;
===Behavior (Valdis)===&lt;br /&gt;
Behavior description&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Attack !! Description !! When Used !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| Place Doll || Valdis places a doll on the ground, if stepped on by an adventurer they will explode and deal damage. || All the time. || The placement of dolls makes precice movement critical in the battle.&lt;br /&gt;
|- &lt;br /&gt;
| Detonate Dolls || Valdis detonates all her dolls in a wave. || When many dolls have been placed. || Valdis will announce that she has nearly enough dolls shortly before performing this attack. In her second form more dolls will be placed before performing this attack.&lt;br /&gt;
|-&lt;br /&gt;
| Charge || Valdis spirals into the ceiling before flying across the room leaving explosions in her wake. || Random trigger. || Valdis announces the player she is targetting with this move as it starts. In her second form she makes 3 passess across the room rather than just one.&lt;br /&gt;
|-&lt;br /&gt;
| Burrow || Valdis burrows underground to reposition. || When damaged. || Valdis will flee less often when in her second form.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Behavior (Kunnigr)===&lt;br /&gt;
Coming soon...&lt;br /&gt;
&lt;br /&gt;
===Behavior (Hjördis)===&lt;br /&gt;
Coming soon...&lt;br /&gt;
&lt;br /&gt;
===Room Desctiption===&lt;br /&gt;
The Sinister Sisters room starts with a drop down through a portal into a corridor through an open cave in the hell dimension. Adventurers enter an elevator to be taken up to the room proper, a medium sized chamber dominated by a large cannon which the Sisters will fire at players as they leave the elevator. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
Running to the side immediately on entering the room is a must to avoid being hit by a burst of fireballs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DD}}&lt;br /&gt;
[[Category:DungeonDash]][[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Sinister_Sisters&amp;diff=3896</id>
		<title>Sinister Sisters</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Sinister_Sisters&amp;diff=3896"/>
				<updated>2020-11-04T18:35:20Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: Created page with &amp;quot;The Sinister Sisters are one of two unlockable bosses for Dungeon Dash and are formed of Kunnigr, Valdis and Hjördis. The Sinister Sisters possess mobility and area denia...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Sinister Sisters are one of two unlockable bosses for [[Dungeon Dash]] and are formed of Kunnigr, Valdis and Hjördis. The Sinister Sisters possess mobility and area denial and can outnumber smaller parties of adventurers. Each of the three sisters has a seperate moveset and attack independently. They are able to summon a minion made from the corpses of slain adventurers to bring more to the battle.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Behavior description&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Attack !! Description !! When Used !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| Weapon Swap || The Archivist swaps from axe to bow or back again, using the bow when players are far away and preferring the sword when they are close. || Random trigger || The Archivist will use the bow at close range, which can be a deadly surprise attack.&lt;br /&gt;
|- &lt;br /&gt;
| Sheild Adjust || The Archivist adjusts his sheild ring to better protect himself from enemy arrows, or allow him to shoot over it. || When swapping weapons, phase 1 only. || When The Archivist is shooting at ranged the sheild ring will be lowered, giving adventurers a chance to return fire.&lt;br /&gt;
|-&lt;br /&gt;
| Blast (Directional) || The Archivist slows down to summon a series of 4 magical explosions in a line towards a player. || When target is at short to mid range. || The blasts furthur away are more damaging and have a larger area of effect. In phase 2 of the fight this move gains the additional effect of spawning ability sapping clouds which force adventurers special abilities into cooldown.&lt;br /&gt;
|-&lt;br /&gt;
| Blast (Area) || The Archivist summons a magical explosion on himself. || When target is very close. || This can happen very quickly and has the same strength and area of effect as the largest explosion in the directional blast. In phase 2 of the fight this move gains the additional effect of spawning ability sapping clouds which force adventurers special abilities into cooldown.&lt;br /&gt;
|-&lt;br /&gt;
| Fireball Shower || The Archivist leaps into the air, launching a fireball directly downwards. He then glides down in a spiral pattern launching more fireballs below him. || Used immediatly on transition to phase 2, and when target is at close range in phase 2. || Generally rather inaccurate.&lt;br /&gt;
|-&lt;br /&gt;
| Summon Minions || The Archivist summons a Banshee, Wraith, Ectoplasm and Ghoul around an adventurer. || When the target is at long to mid range. || The 4 minions summoned can be a major problem with the area effect clouds they emit on death. Targeting the Ghoul first can kill the other 3 immediatly. &lt;br /&gt;
|-&lt;br /&gt;
| Teleport || Taunting adventurers, The Archivist teleports to thier position to continue the fight. || When target is far away. || The Archivist will not teleport to a place where he would suffocate.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Room Desctiption===&lt;br /&gt;
The Archivists room is a large library, featuring a large octagonal platform surrounded by a moat with 4 bridges across it. The fight starts in the centre of this area but can move to the outer area. A gravel fall at the entrance prevents escape once the fight has begun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
The Archivist's room features four bridges around the main arena, leading to an outer walkway. This can be used to kite The Archivist to avoid his attacks, by running around the outer ring, using the bridges to go back to the main arena when needed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
* Some players have drawn connections between Zed and The Archivist in appearance, but any such conspiracy has been denied vehemently.&lt;br /&gt;
&lt;br /&gt;
{{DD}}&lt;br /&gt;
[[Category:DungeonDash]][[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Monsters&amp;diff=3895</id>
		<title>Dungeon Dash Monsters</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Monsters&amp;diff=3895"/>
				<updated>2020-11-04T18:29:55Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: Added sinister sisters section to bosses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The monsters in [[Dungeon Dash]] inhabit the various crypts and caves deep underground in vast numbers, and are extremely hostile to adventurers raiding the forgotten structure. Not only vanilla monsters inhabit this place, with a variety of new creatures also living inside.&lt;br /&gt;
&lt;br /&gt;
==Monster List==&lt;br /&gt;
The following creatures can be found in Dungeon Dash. They are sorted into two groups, first Dungeon Dash unique enemies and secondly Vanilla monsters.&lt;br /&gt;
&lt;br /&gt;
==Dungeon Dash Enemies==&lt;br /&gt;
&lt;br /&gt;
===Cultists===&lt;br /&gt;
The Cult of Undeath inhabit the 2nd floor of the dungeon, along with some deeper regions. The Cultists were once human before thier willing conversion to undeath. These enemies attack in hordes, with their healers providing support making the group far tougher. Adventurers will need to focus damage to take down individual members before the Cult Healers undo their work, and ideally target the healers early on.&lt;br /&gt;
====Cult Leader====&lt;br /&gt;
Wearing jet black armor these Cultists lead the hoards into battle, and wield extremely sharp hoes. They hit harder and are tougher to kill than ordinary cultists.&lt;br /&gt;
====Cultist====&lt;br /&gt;
The lowest ranking Cultists make up the bulk of the Cult of Undeath and will swarm any adventurers they come across. &lt;br /&gt;
====Cult Healer====&lt;br /&gt;
These Cultists wear heart armour, giving them more health than ordinary cultists. They wield a blaze rod, and will cast a healing spell on nearby cultists every few seconds providing strong support to the hoard.&lt;br /&gt;
====Cult Skeleton====&lt;br /&gt;
Rare cultist that has lost all the flesh on its bones. It is unknown if these are willing converts like the rest of the cultists, or if they were skeletons like the others found in the dungeon. They wield bows like most skeletons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghosts===&lt;br /&gt;
Creatures resembling floating heads. They will charge adventurers to ram them and deal damage, but if hit will explode into a cloud of effects varying on the type of ghost. If hit hard enough they will die without emitting their effects. Exploding ghosts may damage (or heal!) other monsters in the vacinity.&lt;br /&gt;
====Banshee====&lt;br /&gt;
White and red ghosts with skin stretched thin over a bloody skull. When killed they emit an intensely painful and nauseating cloud. Extremely dangerous, these are found only in the deepest reaches of the dungeon.&lt;br /&gt;
====Ectoplasm====&lt;br /&gt;
Ghosts with slimy green skulls that explode into a cloud of nausea inducing poison on death. Found everywhere.&lt;br /&gt;
====Ghoul====&lt;br /&gt;
This variant detonates on death with an explosion. It does not emit any potion effects. These are found in the cave areas deep in the dungeon. &lt;br /&gt;
====Wraith====&lt;br /&gt;
A ghast like creature which emits a slowing cloud on death. Far less dangerous than other variants of ghost, they are found mainly in the upper levels of the dungeon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bosses===&lt;br /&gt;
At the end of the dungeon in the deepest depths adventurers must face a final challange before thier run will be complete. These enemies are the strongest Dungeon Dash has to offer and will put to the skills of adventurers who dare to face them to the test.&lt;br /&gt;
====[[Ripper]]====&lt;br /&gt;
A small but extremely strong rabbit with a taste for blood and terrible flatulence, Ripper can burrow at extremely high speeds. His farts are explosive and deal massive damage to anyone caught underneath him. Ripper prefers to attack from underground by burrowing under his enemies, but can be shocked to the surface with loud noises which will trigger the second phase of the battle. In the second phase Ripper attacks by lunging at adventurers and will occasionally leap into the air to land with a giant explosion, or burrow to charge underground. He has little health compared to other bosses at 100 hearts but is highly evasive. As such, damage over time such as fire or AoE effects are extremely effective.&lt;br /&gt;
====[[Apophis]]====&lt;br /&gt;
Apophis is a large worm-like creature also known as the Eater of Light. Apophis attacks using poison in a number of his attacks, and can also damage adventurers by ramming them. Defence wise Apophis is a health tank, while slow and easy to hit he has extremely high health.&lt;br /&gt;
====[[The Archivist]]====&lt;br /&gt;
As an unlockable boss The Archivist does not appear at the end of the dungeon under normal circumstances. The Archivist is a powerful undead magic weilder who has managed to discard most of his decaying body in favor of a form sustained purely by magic. Initially The Archivist levitates a ring of shields around to deflect arrows as he attacks with his powerful weapons and magic. Throughout the fight he weilds both a heavy battleaxe and a powerful bow shooting flaming arrows, and will swap between using one or the other. The Archivists magic abilities include summoning explosions, Ghosts (Ectoplasms, Wraiths, Banshees and Ghouls) and teleporting to far away adventurers.&lt;br /&gt;
====[[Sinister Sisters]]====&lt;br /&gt;
The Sinister Sisters make the second unlockable encounter and will not appear at the end of the dungeon under normal circumstances. The Sinister Sisters are a trio of undead witches weilding powerful magic. Each has a unique moveset and independent phast changes.&lt;br /&gt;
&lt;br /&gt;
==Vanilla Monsters==&lt;br /&gt;
Most vanilla monsters are used in dungeon dash, with the exception of some things like Withers and Elder Guardians.&lt;br /&gt;
===Illagers===&lt;br /&gt;
The grey skinned and angry villager creatures inhabit some isolated regions of the dungeon and are some of the most challanging enemies in the game outside of boss fights. Even the elusive Illusioner can be found in the dungeon.&lt;br /&gt;
====Vindicator====&lt;br /&gt;
Axe weilding illagers that move fast and hit hard. Have been known to lie in wait to ambush adventurers.&lt;br /&gt;
====Evoker====&lt;br /&gt;
Illager summoners who attack with fangs and Vexes. Evokers in the dungeon are faster and more durable than those found in thier mansions on the surface so adventurers should be on thier guard.&lt;br /&gt;
====Vex==== A small ghost-like creature that phases through walls and attacks with its sword. Summoned by Evokers. Vexes in the dungeon have ample oppertunity to attack through tight corridor walls, but glow red giving away thier location.&lt;br /&gt;
====Illusioner====&lt;br /&gt;
Blue cloaked illagers who weild a bow and illusion magic. They are capable of distorting thier appearance to adventurers and inflicting blindness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spiders===&lt;br /&gt;
Spiders and cave spiders can be found in large numbers in the dungeon, with some rooms or connected caves being nests of many spiders.&lt;br /&gt;
====Spider====&lt;br /&gt;
A large spider that jumps at adventurers to attack. Due to thier size they cannot fit through narrow doors.&lt;br /&gt;
====Cave Spider====&lt;br /&gt;
A smaller spider that poisons adventurers with its jumping attack. Due to thier small size they can fit through narrow doors but are harder to hit.&lt;br /&gt;
They do however have less health than thier larger cousins.&lt;br /&gt;
&lt;br /&gt;
{{DD}}&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Zedling_Council&amp;diff=3617</id>
		<title>Zedling Council</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Zedling_Council&amp;diff=3617"/>
				<updated>2020-09-28T19:03:25Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The council meets bi-weekly to discuss matters important to the community; these may include proposed events, modifying or creating the infrastructure (The Market, Nether Hub, railways, funds etc.), or hassling Zed to change how the server is run. Council members are voted in by existing members, though there is currently a maximum limit of 20 members of the council at any one time. Places may open up as existing members become inactive.&lt;br /&gt;
&lt;br /&gt;
'''Next meeting''': [[Zedling Council Meeting 2020-10-03|Zedling Council Meeting 2020-10-03]], hosted by [[Dax23333]] &amp;lt;br /&amp;gt;&lt;br /&gt;
'''Meeting Agenda''': https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=3371&lt;br /&gt;
== Current members ==&lt;br /&gt;
&amp;lt;small&amp;gt;[Strikes last updated from [[Zedling_Council_Meeting_2020-09-05|2020-09-05]]]&amp;lt;/small&amp;gt;&lt;br /&gt;
# [[Zedwick]] [From 2014-09-20]&lt;br /&gt;
# [[LadyBountiful]] [From 2014-09-20]&lt;br /&gt;
# [[SneakySkeleton]] [From 2014-09-20] [Attendance Strikes: 1] &amp;lt;ref name=&amp;quot;Zedling_Council_Meeting_2020-09-05&amp;quot; /&amp;gt;&lt;br /&gt;
# [[Dax23333]] [From [[Zedling Council Meeting 2014-10-04|2014-10-04]]]&lt;br /&gt;
# [[Forseth]] [From [[Zedling Council Meeting 2015-03-21|2015-03-21]]]&lt;br /&gt;
# [[Memery]] [From [[Zedling Council Meeting 2016-04-09|2016-04-09]]]&lt;br /&gt;
# [[Spectatre]] [From [[Zedling Council Meeting 2017-02-11|2017-02-11]]]&lt;br /&gt;
# [[ABParadigm]] [From [[Zedling Council Meeting 2017-05-07|2017-05-07]]]&lt;br /&gt;
# [[KhasOrn]] [From [[Zedling Council Meeting 2018-01-27|2018-01-27]]]&lt;br /&gt;
# [[SooprJ]] [From [[Zedling Council Meeting 2019-10-05|2019-10-05]]] [Attendance Strikes: 1] &amp;lt;ref name=&amp;quot;Zedling_Council_Meeting_2020-09-05&amp;quot; /&amp;gt;&lt;br /&gt;
# [[MasterBoy269]] [From [[Zedling Council Meeting 2019-11-02|2019-11-02]]] &lt;br /&gt;
# [[ACERPROSPY]] [From [[Zedling Council Meeting 2020-02-08|2020-02-08]]] [Attendance Strikes: 1] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2020-08-22&amp;quot; /&amp;gt;&lt;br /&gt;
# [[iij2000x]] [From [[Zedling Council Meeting 2020-02-08|2020-02-08]]]&lt;br /&gt;
# [[ArthasDeservedIt]] [From [[Zedling Council Meeting 2020-07-25|2020-07-25]]] [Attendance Strikes: 2] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2020-08-22&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Zedling_Council_Meeting_2020-09-05&amp;quot; /&amp;gt;&lt;br /&gt;
# [[DarthDuck84]] [From [[Zedling Council Meeting 2020-08-22|2020-08-22]] ]&lt;br /&gt;
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== The Council Regulations ==&lt;br /&gt;
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# Council Meetings are run by the host, who is responsible for selecting the location and organising the schedule for the meeting. A new host is elected each meeting. [Referenced 2014-04-14]&lt;br /&gt;
# The scribe for each meeting will post a pre-meeting agenda topic for the following meeting to the forums which would decide planned discussions, non-member Queries and any other business for the meeting. The forum post should include a link to notes from the previous meeting. [Created 2014-12-13] [Amended 2017-10-21] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-10-21&amp;quot; /&amp;gt;&lt;br /&gt;
# The Council may only have a maximum of 20 members at any given time. [Created 2014-12-27]&lt;br /&gt;
# More than one election can take place in a meeting, with each Candidate being voted on separately. [Confirmed 2015-11-07] [Amended 2019-11-02] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-11-02&amp;quot; /&amp;gt;&lt;br /&gt;
# Candidates for membership election must have a majority of &amp;quot;Ayes&amp;quot; to be voted in, with a minimum of 5 total votes cast. Successful candidates are allocated vacant seats in order of most &amp;quot;Aye&amp;quot; votes. [Updated 2015-11-07] [Amended 2017-10-21] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-10-21&amp;quot; /&amp;gt; [Amended 2019-11-02] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-11-02&amp;quot; /&amp;gt;&lt;br /&gt;
# Only current members of The Council may vote on topics unless otherwise allowed by the council. Any zedling not currently being nominated may vote in elections. Zedlings can vote aye, nay or abstain. [Confirmed 2015-11-07] [Amended 2019-11-02] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-11-02&amp;quot; /&amp;gt;&lt;br /&gt;
# All Zedlings may attend council meetings but are asked not to speak unless allowed by The Council. [Confirmed 2015-11-07]&lt;br /&gt;
# Attendees are encouraged not to wear armour during meetings, with the exception of boots and chainmail. This rule is not enforced, only encouraged. [Created 2014-12-13]&lt;br /&gt;
# Any resignations of a council member from The Council will not come into effect until the meeting after the meeting it was announced in. If a resignation is given on the forum or otherwise between meetings, the council must hear of it in a meeting for it to be officially recognised and then will only take effect at the following meeting's end. [Created 2015-07-18]&lt;br /&gt;
# Absence will be marked if a member fails to turn up before the end of a meeting, there is no cut-off point during a meeting. [Created 2015-08-29]&lt;br /&gt;
# If a council member does not attend a council meeting, without prior notice and apology, they will receive an attendance ‘strike’. If a council member has a total of three strikes in a row at the beginning of a meeting, they are considered in-active. This means they will be removed the meeting after their third strike. [Created 2014-12-27] [Referenced 2015-01-10] [Amended 2016-05-21]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-30&amp;quot; /&amp;gt;[Amended again 2016-05-21]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-28&amp;quot; /&amp;gt;&lt;br /&gt;
# Co-mayors may be appointed between council meetings if the mayor creates a new forum topic announcing who they would like to appoint and why. The announcement must also then be made at the next council meeting, council members are allowed to veto with an explanation. [Created 2015-11-21]&lt;br /&gt;
# When a mayor position becomes vacant in a warp town, a forum post is made allowing people to express their interest in running for the position. Council will endorse candidates from this list, and then a forum poll will be created to determine the winner, unless only 1 candidate is in the running, in which there is no need. In the interim, a caretaker will be appointed to maintain the warp and field player queries. FULL process available on [[Mayor#Warp_Town_Mayors|Warp Mayor Page]] [Created 2015-12-20] [Amended 2017-07-29] [Amended 2018-09-22] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-09-22&amp;quot; /&amp;gt; [Amended 2019-03-09] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-03-09&amp;quot; /&amp;gt;&lt;br /&gt;
# If a council is concerned a Warp Town mayor has become inactive, they can use !lastseen during a meeting. If a mayor is found to not have been on the server in the two weeks prior, this is noted. In the following meeting the check is made again - if the player has still not been on the server, the mayor is declared inactive and removed. Any co-mayors are also removed regardless of activity. Elections for a new mayor should then be instigated, with a caretaker appointed to maintain the warp and field player queries in the interim. [Created 2015-12-20] [Amended 2017-11-18] [Amended 2018-09-22] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-09-22&amp;quot; /&amp;gt;&lt;br /&gt;
# If attendance is not recorded for a meeting, any absence from that meeting is excused, and no attendance strikes will be added. [Created 2016-01-02]&lt;br /&gt;
# If no Pre-Meeting Agenda thread exists, Council Members should post topic ideas, discuss upcoming meetings, or apologise in advance for an absence in the Zedling Council thread. [Created 2016-01-02]&lt;br /&gt;
# All votes to elect a new council member are to be done via private message to the host of the meeting, this aims to prevent peer pressure and create an honest vote. [Created 2016-07-30]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-30&amp;quot; /&amp;gt; [Amended 2017-10-21]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-10-21&amp;quot; /&amp;gt; [Amended 2019-11-02] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-11-02&amp;quot; /&amp;gt;&lt;br /&gt;
# Banned players are to be immediately removed from the council members list upon ban. If the player was banned, but later the ban was to be found illegitimate, the player will be welcomed back by the Guardians and their council spot will be reinstated. &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-08-27&amp;quot; /&amp;gt;&lt;br /&gt;
# Any Zedling present wishing to join the council can request a vote via the host. [Amended 2019-11-02] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-11-02&amp;quot; /&amp;gt;&lt;br /&gt;
# In the event of a tie-break situation, relating to elections, the host shall decide the method of the tiebreaker. [Amended 2017-10-21]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-10-21&amp;quot; /&amp;gt; [Amended 2019-11-02] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-11-02&amp;quot; /&amp;gt;&lt;br /&gt;
# An apology must be stated clearly on the forum 'pre-meeting agenda' thread, specific to the meeting you wish to apologise for. If no pre-meeting agenda exists, apologies can be posted in the &amp;quot;Zedling council&amp;quot; thread found [https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1627 here]. [Created 2017-01-14] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot; /&amp;gt; [Amended 2018-05-19] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-05-19&amp;quot; /&amp;gt;&lt;br /&gt;
# Council Members retain their current strikes, even after apologising. The only way to remove strikes is to attend meetings. [Created 2017-01-14] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot; /&amp;gt;&lt;br /&gt;
# Council Members are allowed to make an advanced apology, for up to three meetings in a row, if they know they will be inactive. This is referred to as a ‘bulk apology’. [Created 2017-01-14] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot; /&amp;gt;&lt;br /&gt;
# If the council member requires more time after the ‘bulk apology’ period has ended; they must apologise before each subsequent meeting they miss. [Created 2017-01-14] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot; /&amp;gt;&lt;br /&gt;
# Only players with one strike or less are able to make a ‘bulk apology’. [Created 2017-01-14] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot; /&amp;gt;&lt;br /&gt;
# The council is able to remove a member (if a majority vote is passed) if that member has not attended 6 consecutive meetings, regardless of apologies. [Created 2017-01-14] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot; /&amp;gt;&lt;br /&gt;
# The Council may initiate a &amp;quot;vote&amp;quot; to come to a solid decision on a topic. [Created 2017-02-25] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-02-25&amp;quot; /&amp;gt;&lt;br /&gt;
# The Council may take a &amp;quot;poll&amp;quot; to get an opinion on a topic. This is distinct from a &amp;quot;vote&amp;quot; as the outcome is not a concrete decision, but just providing an opinion. Results from polls should be given in a number of YES votes and the number of NO votes, eg. 3-4. Polls can be between a range of options, not just yes/no answers. [Created 2017-02-25] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-02-25&amp;quot; /&amp;gt;&lt;br /&gt;
# [Rescinded 2019-11-02] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-11-02&amp;quot; /&amp;gt; [Created 2017-10-21] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-10-21&amp;quot; /&amp;gt;&lt;br /&gt;
# Meetings have a maximum of 90 minutes for topic discussion; 30 minutes for any one topic. Topics posted in the pre-meeting agenda take priority, with any non-posted topics being addressed if there is time remaining in the meeting. After the 90 minutes has elapsed the meeting moves to announcements and end-of-meeting business. [Created 2017-12-30] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-12-30&amp;quot; /&amp;gt;&lt;br /&gt;
# If a proposal requires a voting decision the council will resolve the wording of the proposal with the scribe to post in the pre-agenda for the next meeting when it will be voted on. Any member may vote on the pre-agenda. [Created 2019-11-02] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-11-02&amp;quot; /&amp;gt;&lt;br /&gt;
# If there are any changes to the proposal during the following meeting, and an absent council member has submitted their vote on the pre-agenda, all prior votes are void and the council will resolve the wording of the proposal with the scribe to post in the pre-agenda for the next meeting when it will be voted on. [Created 2019-11-02] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-11-02&amp;quot; /&amp;gt;&lt;br /&gt;
# Any member hosting a meeting can choose a co-host, to assist them in the running of the meeting. New members are encouraged to select a co-host to offer guidance during their first meeting. If a new member states a preference for a co-host, the Host of the meeting should gain a volunteer from members present [Created 2019-11-30] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-11-30&amp;quot; /&amp;gt;&lt;br /&gt;
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== The Council Code of Conduct ==&lt;br /&gt;
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=== Expectations and Responsibilities of the Council ===&lt;br /&gt;
All Council Members are expected to abide by these codes. The codes are enforced by the Host of the meeting, and the Council itself. If any of these codes are violated during a meeting, the Host is obligated to warn the violating member or issue a strike against them (in exception of codes with mandatory pre-strike warnings) The Council Code of Conduct is enforced with a Two-Strike Policy. Once a member receives their second strike, they will be removed from the Council. The Council may vote to remove a member's strike if they wish to forgive/pardon a member's actions (if the member has shown remorse for their violation, and indicates they will not violate the Code of Conduct again) or if the Council disagrees with the Host's decision to issue the strike. The recipient of the strike may raise a topic during the next meeting to apologize and ask the Council to vote if they wish to appeal the strike. [Created 2016-01-02]&lt;br /&gt;
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=== Expectations and Responsibilities of the Host ===&lt;br /&gt;
The Host is responsible for running the meeting, raising proposed topics and maintaining order. They work with the Scribe and Council to progress through topics constructively. The Host is empowered to issue warnings and/or strikes if a member violates one of the [[Zedling_Council#Code_of_Conduct|Codes of Conduct]]. For further details please visit the [[Council_Host|Council Host]] page.&amp;lt;br /&amp;gt;&lt;br /&gt;
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=== Expectations and Responsibilities of the Scribe ===&lt;br /&gt;
The Scribe volunteers at the beginning of a meeting. They are responsible for documenting the meeting, recording discussions held and decisions made. Once the notes are completed, the scribe is responsible for adding these to the wiki page for that meeting, and making a forum thread for the next meeting's agenda (see regulation 2). For further details please visit the [[Council Scribe]] page.&lt;br /&gt;
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=== Code of Conduct ===&lt;br /&gt;
# All Council members shall follow all server rules, and are generally expected to act as model community members. Council members shall discuss topics in a respectful and civil manner. Any targeted insults or negative comments toward other members or guests will not be tolerated. [Created 2016-01-02]&lt;br /&gt;
# Council members are expected to focus on the topics at hand, and are encouraged to guide members back on topic if the conversation starts to wander or to move things along if the conversation starts to stagnate. [Created 2016-01-02]&lt;br /&gt;
# Disruptive or annoying behaviour such as making multiple entities, (firing several arrows or constantly dropping items) annoying other members, or generally being disruptive during the meeting is highly discouraged. ''The Host must issue a warning to the disruptive member first, but if this behaviour is continued, a strike may be issued by the Host.'' [Created 2016-01-02]&lt;br /&gt;
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== Meeting Notes == &lt;br /&gt;
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&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;2020&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* 2020-09-05: [[Zedling Council Meeting 2020-09-05]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2020-09-05&amp;quot;&amp;gt;[[Zedling Council Meeting 2020-09-05]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2020-08-22: [[Zedling Council Meeting 2020-08-22]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2020-08-22&amp;quot;&amp;gt;[[Zedling Council Meeting 2020-08-22]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2020-08-08: [[Zedling Council Meeting 2020-08-08]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2020-08-08&amp;quot;&amp;gt;[[Zedling Council Meeting 2020-08-08]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2020-07-25: [[Zedling Council Meeting 2020-07-25]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2020-07-25&amp;quot;&amp;gt;[[Zedling Council Meeting 2020-07-25]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2020-07-11: [[Zedling Council Meeting 2020-07-11]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2020-07-11&amp;quot;&amp;gt;[[Zedling Council Meeting 2020-07-11]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2020-06-27: [[Zedling Council Meeting 2020-06-27]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2020-06-27&amp;quot;&amp;gt;[[Zedling Council Meeting 2020-06-27]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2020-06-13: [[Zedling Council Meeting 2020-06-13]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2020-06-13&amp;quot;&amp;gt;[[Zedling Council Meeting 2020-06-13]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2020-05-30: [[Zedling Council Meeting 2020-05-30]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2020-05-30&amp;quot;&amp;gt;[[Zedling Council Meeting 2020-05-30]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2020-05-16: [[Zedling Council Meeting 2020-05-16]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2020-05-16&amp;quot;&amp;gt;[[Zedling Council Meeting 2020-05-16]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2020-05-02: [[Zedling Council Meeting 2020-05-02]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2020-05-02&amp;quot;&amp;gt;[[Zedling Council Meeting 2020-05-02]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2020-04-18: [[Zedling Council Meeting 2020-04-18]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2020-04-18&amp;quot;&amp;gt;[[Zedling Council Meeting 2020-04-18]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2020-04-04: [[Zedling Council Meeting 2020-04-04]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2020-04-04&amp;quot;&amp;gt;[[Zedling Council Meeting 2020-04-04]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2020-03-21: [[Zedling Council Meeting 2020-03-21]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2020-03-21&amp;quot;&amp;gt;[[Zedling Council Meeting 2020-03-21]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2020-03-07: [[Zedling Council Meeting 2020-03-07]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2020-03-07&amp;quot;&amp;gt;[[Zedling Council Meeting 2020-03-07]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2020-02-22: [[Zedling Council Meeting 2020-02-22]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2020-02-22&amp;quot;&amp;gt;[[Zedling Council Meeting 2020-02-22]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2020-02-08: [[Zedling Council Meeting 2020-02-08]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2020-02-08&amp;quot;&amp;gt;[[Zedling Council Meeting 2020-02-08]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2020-01-25: [[Zedling Council Meeting 2020-01-25]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2020-01-25&amp;quot;&amp;gt;[[Zedling Council Meeting 2020-01-25]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2020-01-11: [[Zedling Council Meeting 2020-01-11]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2020-01-11&amp;quot;&amp;gt;[[Zedling Council Meeting 2020-01-11]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt; &amp;lt;/div &amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;2019&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* 2019-12-28: [[Zedling Council Meeting 2019-12-28]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-12-28&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-12-28]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-12-14: [[Zedling Council Meeting 2019-12-14]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-12-14&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-12-14]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-11-30: [[Zedling Council Meeting 2019-11-30]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-11-30&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-11-30]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-11-16: [[Zedling Council Meeting 2019-11-16]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-11-16&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-11-16]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-11-02: [[Zedling Council Meeting 2019-11-02]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-11-02&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-11-02]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-10-19: [[Zedling Council Meeting 2019-10-19]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-10-19&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-10-19]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-10-05: [[Zedling Council Meeting 2019-10-05]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-10-05&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-10-05]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-09-21: [[Zedling Council Meeting 2019-08-24]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-09-21&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-09-21]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-09-07: [[Zedling Council Meeting 2019-09-07]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-09-07&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-09-07]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-08-24: [[Zedling Council Meeting 2019-08-24]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-08-24&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-08-24]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-08-10: [[Zedling Council Meeting 2019-08-10]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-08-10&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-08-10]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-07-27: [[Zedling Council Meeting 2019-07-27]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-07-27&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-07-27]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-07-13: [[Zedling Council Meeting 2019-07-13]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-07-13&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-07-13]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-06-29: [[Zedling Council Meeting 2019-06-29]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-06-29&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-06-29]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-06-15: [[Zedling Council Meeting 2019-06-15]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-06-15&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-06-15]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-06-01: [[Zedling Council Meeting 2019-06-01]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-06-01&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-06-01]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-05-18: [[Zedling Council Meeting 2019-05-18]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-05-18&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-05-18]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-05-04: [[Zedling Council Meeting 2019-05-04]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-05-04&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-05-04]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-04-20: [[Zedling Council Meeting 2019-04-20]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-04-20&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-04-20]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-04-06: [[Zedling Council Meeting 2019-04-06]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-04-06&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-04-06]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-03-23: [[Zedling Council Meeting 2019-03-23]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-03-23&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-03-23]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-03-09: [[Zedling Council Meeting 2019-03-09]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-03-09&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-03-09]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-02-23: [[Zedling Council Meeting 2019-02-23]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-02-23&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-02-23]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-02-09: [[Zedling Council Meeting 2019-02-09]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-02-09&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-02-09]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-01-26: [[Zedling Council Meeting 2019-01-26]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-01-26&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-01-26]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-01-12: [[Zedling Council Meeting 2019-01-12]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-01-12&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-01-12]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt; &amp;lt;/div &amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;2018&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* 2018-12-29: [[Zedling Council Meeting 2018-12-29]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-12-29&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-12-29]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-12-15: [[Zedling Council Meeting 2018-12-15]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-12-15&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-12-15]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-12-01: [[Zedling Council Meeting 2018-12-01]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-12-01&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-12-01]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-11-17: [[Zedling Council Meeting 2018-11-17]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-11-17&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-11-17]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-11-03: [[Zedling Council Meeting 2018-11-03]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-11-03&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-11-03]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-10-20: [[Zedling Council Meeting 2018-10-20]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-10-20&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-10-20]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-10-06: [[Zedling Council Meeting 2018-10-06]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-10-06&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-10-06]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-09-22: [[Zedling Council Meeting 2018-09-22]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-09-22&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-09-22]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-09-08: [[Zedling Council Meeting 2018-09-08]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-09-08&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-09-08]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-08-25: [[Zedling Council Meeting 2018-08-25]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-08-25&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-08-25]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-08-11: [[Zedling Council Meeting 2018-08-11]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-08-11&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-08-11]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-07-28: [[Zedling Council Meeting 2018-07-28]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-07-28&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-07-28]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-07-14: [[Zedling Council Meeting 2018-07-14]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-07-14&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-07-14]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-06-30: [[Zedling Council Meeting 2018-06-30]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-06-30&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-06-30]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-06-16: [[Zedling Council Meeting 2018-06-16]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-06-16&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-06-16]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-06-02: [[Zedling Council Meeting 2018-06-02]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-06-02&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-06-02]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-05-19: [[Zedling Council Meeting 2018-05-19]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-05-19&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-05-19]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-05-05: [[Zedling Council Meeting 2018-05-05]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-05-05&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-05-05]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-04-21: [[Zedling Council Meeting 2018-04-21]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-04-21&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-04-21]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-04-07: [[Zedling Council Meeting 2018-04-07]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-04-07&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-04-07]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-03-24: [[Zedling Council Meeting 2018-03-24]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-03-24&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-03-24]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-03-10: [[Zedling Council Meeting 2018-03-10]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-03-10&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-03-10]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-02-24: [[Zedling Council Meeting 2018-02-24]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-02-24&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-02-24]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-02-10: [[Zedling Council Meeting 2018-02-10]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-02-10&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-02-10]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-01-27: [[Zedling Council Meeting 2018-01-27]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-01-27&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-01-27]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-01-13: [[Zedling Council Meeting 2018-01-13]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-01-13&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-01-13]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt; &amp;lt;/div &amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;2017&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* 2017-12-30: [[Zedling Council Meeting 2017-12-30]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-12-30&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-12-30]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-12-16: [[Zedling Council Meeting 2017-12-16]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-12-16&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-12-16]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-12-02: [[Zedling Council Meeting 2017-12-02]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-12-02&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-12-02]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-11-18: [[Zedling Council Meeting 2017-11-18]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-11-18&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-11-18]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-11-04: [[Zedling Council Meeting 2017-11-04]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-11-04&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-11-04]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-10-21: [[Zedling Council Meeting 2017-10-21]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-10-21&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-10-21]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-10-07: [[Zedling Council Meeting 2017-10-07]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-10-07&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-10-07]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-09-23: [[Zedling Council Meeting  2017-09-23]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-09-23&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-09-23]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-09-09: [[Zedling Council Meeting  2017-09-09]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-09-09&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-09-09]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-08-26: [[Zedling Council Meeting  2017-08-26]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-08-26&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-08-26]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-08-12: [[Zedling Council Meeting  2017-08-12]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-08-12&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-08-12]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-07-29: [[Zedling Council Meeting  2017-07-29]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-07-29&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-07-29]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-07-15: [[Zedling Council Meeting  2017-07-15]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-07-15&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-07-15]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-07-01: [[Zedling Council Meeting  2017-07-01]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-07-01&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-07-01]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-06-17: [[Zedling Council Meeting  2017-06-17]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-06-17&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-06-17]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-06-03: [[Zedling Council Meeting  2017-06-03]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-06-03&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-06-03]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-05-20: [[Zedling Council Meeting  2017-05-20]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-05-20&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-05-20]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-05-07: [[Zedling Council Meeting 2017-05-07]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-05-07&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-05-07]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-04-22: [[Zedling Council Meeting 2017-04-22]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-04-22&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-04-22]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-04-08: [[Zedling Council Meeting 2017-04-08]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-04-08&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-04-08]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-03-25: [[Zedling Council Meeting 2017-03-25]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-03-25&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-03-25]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-03-11: [[Zedling Council Meeting 2017-03-11]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-03-11&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-03-11]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-02-25: [[Zedling Council Meeting 2017-02-25]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-02-25&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-02-25]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-02-11: [[Zedling Council Meeting 2017-02-11]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-02-11&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-02-11]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-01-28: [[Zedling Council Meeting 2017-01-28]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-28&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-01-28]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-01-14: [[Zedling Council Meeting 2017-01-14]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-01-14]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt; &amp;lt;/div &amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;2016&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* 2016-12-17: [[Zedling Council Meeting 2016-12-17]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-12-17&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-12-17]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-12-03: [[Zedling Council Meeting 2016-12-03]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-12-03&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-12-03]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-11-19: [[Zedling Council Meeting 2016-11-19]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-11-19&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-11-19]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-11-05: [[Zedling Council Meeting 2016-11-05]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-11-05&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-11-05]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-10-22: [[Zedling Council Meeting 2016-10-22]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-10-22&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-10-22]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-10-08: [[Zedling Council Meeting 2016-10-08]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-10-08&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-10-08]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-09-24: [[Zedling Council Meeting 2016-09-24]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-09-24&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-09-24]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-09-10: [[Zedling Council Meeting 2016-09-10]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-09-10&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-09-10]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-08-27: [[Zedling Council Meeting 2016-08-27]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-08-27&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-08-27]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-08-13: [[Zedling Council Meeting 2016-08-13]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-08-13&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-08-13]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-07-30: [[Zedling Council Meeting 2016-07-30]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-30&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-07-30]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-07-16: [[Zedling Council Meeting 2016-07-16]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-16&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-07-16]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-07-02: [[Zedling Council Meeting 2016-07-02]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-02&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-07-02]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-06-18: [[Zedling Council Meeting 2016-06-18]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-06-18&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-06-18]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-06-04: [[Zedling Council Meeting 2016-06-04]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-06-04&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-06-04]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-05-21: [[Zedling Council Meeting 2016-05-21]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-05-21&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-05-21]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-05-07: [[Zedling Council Meeting 2016-05-07]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-05-07&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-05-07]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-04-23: [[Zedling Council Meeting 2016-04-23]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-04-23&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-04-23]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-04-09: [[Zedling Council Meeting 2016-04-09]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-04-09&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-04-09]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-03-26: [[Zedling Council Meeting 2016-03-26]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-03-26&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-03-26]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-03-12: [[Zedling Council Meeting 2016-03-12]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-03-12&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-03-12]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-02-27: [[Zedling Council Meeting 2016-02-27]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-02-27&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-02-27]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-02-20: [[Zedling Council Meeting 2016-02-20]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-02-20&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-02-20]]&amp;lt;/ref&amp;gt; [Special Zedling meeting for 1.9 prep]&lt;br /&gt;
* 2016-02-13: [[Zedling Council Meeting 2016-02-13]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-02-13&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-02-13]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-01-30: [[Zedling Council Meeting 2016-01-30]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-01-30&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-01-30]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-01-17: [[Zedling Council Meeting 2016-01-17]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-01-17&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-01-17]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-01-02: [[Zedling Council Meeting 2016-01-02]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-01-02&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-01-02]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt; &amp;lt;/div &amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;2015&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* 2015-12-20: [[Zedling Council Meeting 2015-12-20]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2015-12-20&amp;quot;&amp;gt;[[Zedling Council Meeting 2015-12-20]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2015-12-05: [[Zedling Council Meeting 2015-12-05]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2015-12-05&amp;quot;&amp;gt;[[Zedling Council Meeting 2015-12-05]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2015-11-21: [[Zedling Council Meeting 2015-11-21]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2015-11-21&amp;quot;&amp;gt;[[Zedling Council Meeting 2015-11-21]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2015-11-07: [[Zedling Council Meeting 2015-11-07]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2015-11-07&amp;quot;&amp;gt;[[Zedling Council Meeting 2015-11-07]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2015-10-24: [[Zedling Council Meeting 2015-10-24]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2015-10-24&amp;quot;&amp;gt;[[Zedling Council Meeting 2015-10-24]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2015-10-10: [[Zedling Council Meeting 2015-10-10]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2015-10-10&amp;quot;&amp;gt;[[Zedling Council Meeting 2015-10-10]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2015-09-26: [[Zedling Council Meeting 2015-09-26]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2015-09-26&amp;quot;&amp;gt;[[Zedling Council Meeting 2015-09-26]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2015-09-12: [[Zedling Council Meeting 2015-09-12]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2015-09-12&amp;quot;&amp;gt;[[Zedling Council Meeting 2015-09-12]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2015-08-29: [[Zedling Council Meeting 2015-08-29]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2015-08-29&amp;quot;&amp;gt;[[Zedling Council Meeting 2015-08-29]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2015-08-15: [[Zedling Council Meeting 2015-08-15]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2015-08-15&amp;quot;&amp;gt;[[Zedling Council Meeting 2015-08-15]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2015-08-01: [[Zedling Council Meeting 2015-08-01]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2015-08-01&amp;quot;&amp;gt;[[Zedling Council Meeting 2015-08-01]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2015-07-18: [[Zedling Council Meeting 2015-07-18]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2015-07-18&amp;quot;&amp;gt;[[Zedling Council Meeting 2015-07-18]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2015-07-04: [[Zedling Council Meeting 2015-07-04]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2015-07-04&amp;quot;&amp;gt;[[Zedling Council Meeting 2015-07-04]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2015-06-20: [[Zedling Council Meeting 2015-06-20]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2015-06-20&amp;quot;&amp;gt;[[Zedling Council Meeting 2015-06-20]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2015-06-06: [[Zedling Council Meeting 2015-06-06]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2015-06-06&amp;quot;&amp;gt;[[Zedling Council Meeting 2015-06-06]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2015-05-23: [[Zedling Council Meeting 2015-05-23]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2015-05-23&amp;quot;&amp;gt;[[Zedling Council Meeting 2015-05-23]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2015-05-09: [[Zedling Council Meeting 2015-05-09]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2015-05-09&amp;quot;&amp;gt;[[Zedling Council Meeting 2015-05-09]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2015-04-11: [[Zedling Council Meeting 2015-04-11]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2015-04-11&amp;quot;&amp;gt;[[Zedling Council Meeting 2015-04-11]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2015-03-21: [[Zedling Council Meeting 2015-03-21]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2015-03-21&amp;quot;&amp;gt;[[Zedling Council Meeting 2015-03-21]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2015-03-07: [[Zedling Council Meeting 2015-03-07]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2015-03-07&amp;quot;&amp;gt;[[Zedling Council Meeting 2015-03-07]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2015-02-21: [[Zedling Council Meeting 2015-02-21]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2015-02-21&amp;quot;&amp;gt;[[Zedling Council Meeting 2015-02-21]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2015-02-07: [[Zedling Council Meeting 2015-02-07]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2015-02-07&amp;quot;&amp;gt;[[Zedling Council Meeting 2015-02-07]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2015-01-24: [Notes missing, Agenda here: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1232]&lt;br /&gt;
* 2015-01-10: [[Zedling Council Meeting 2015-01-10]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2015-01-10&amp;quot;&amp;gt;[[Zedling Council Meeting 2015-01-10]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt; &amp;lt;/div &amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;2014&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* 2014-12-27: [[Zedling Council Meeting 2014-12-27]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2014-12-27&amp;quot;&amp;gt;[[Zedling Council Meeting 2014-12-27]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2014-12-13: [[Zedling Council Meeting 2014-12-13]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2014-12-13&amp;quot;&amp;gt;[[Zedling Council Meeting 2014-12-13]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2014-12-06: [[Zedling Council Meeting 2014-12-06]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2014-12-06&amp;quot;&amp;gt;[[Zedling Council Meeting 2014-12-06]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2014-11-22: [[Zedling Council Meeting 2014-11-22]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2014-11-22&amp;quot;&amp;gt;[[Zedling Council Meeting 2014-11-22]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2014-10-26: [[Zedling Council Meeting 2014-10-26]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2014-10-26&amp;quot;&amp;gt;[[Zedling Council Meeting 2014-10-26]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2014-10-04: [[Zedling Council Meeting 2014-10-04]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2014-10-04&amp;quot;&amp;gt;[[Zedling Council Meeting 2014-10-04]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt; &amp;lt;/div &amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Previous Members ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;''[May include current members with previous terms]''&amp;lt;/small&amp;gt;&lt;br /&gt;
* [[BengalBoi]] [ [[Zedling Council Meeting 2020-05-02|2020-05-02]] - [[Zedling Council Meeting 2020-08-08|2020-08-08]] ]&lt;br /&gt;
* [[MinusTrash]] [ [[Zedling Council Meeting 2020-06-13|2020-06-13]] - [[Zedling Council Meeting 2020-07-25|2020-07-25]] ] &lt;br /&gt;
* [[DannyC96]] [ [[Zedling Council Meeting 2020-04-04|2020-04-04]] - [[Zedling Council Meeting 2020-07-11|2020-07-11]] ] &lt;br /&gt;
* [[babybop224]] [ [[Zedling Council Meeting 2019-09-21|2019-09-21]] - [[Zedling Council Meeting 2020-06-13|2020-06-13]] ] &lt;br /&gt;
* [[HOMINIX]] [ [[Zedling Council Meeting 2019-12-28|2019-12-28]] - [[Zedling Council Meeting 2020-06-13|2020-06-13]] ]&lt;br /&gt;
* [[Timoteey]] [ [[Zedling Council Meeting 2020-03-07|2020-03-07]] - [[Zedling Council Meeting 2020-05-30|2020-05-30]] ]&lt;br /&gt;
* [[Tjob]] [ [[Zedling Council Meeting 2020-03-21|2020-03-21]] - [[Zedling Council Meeting 2020-05-30|2020-05-30]] ]&lt;br /&gt;
* [[SamStorey]] [ [[Zedling Council Meeting 2020-04-04|2020-04-04]] - [[Zedling Council Meeting 2020-05-16|2020-05-16]] ]&lt;br /&gt;
* [[AlyCatMeow]] [Resignation] [ [[Zedling Council Meeting 2019-06-29|2019-06-29]] - [[Zedling Council Meeting 2020-01-11|2020-01-11]] ]&lt;br /&gt;
* [[Dave5400]] [ [[Zedling Council Meeting 2019-06-15|2019-06-15]] - [[Zedling Council Meeting 2020-01-11|2020-01-11]] ]&lt;br /&gt;
* [[sweetevil39]] [ [[Zedling Council Meeting 2019-08-24|2019-08-24]] - [[Zedling Council Meeting 2019-12-14|2019-12-14]] ]&lt;br /&gt;
* [[Zero0hm]] [ [[Zedling Council Meeting 2019-06-01|2019-06-01]] - [[Zedling Council Meeting 2019-11-30|2019-11-30]] ]&lt;br /&gt;
* [[Palvair]] [ [[Zedling Council Meeting 2019-08-10|2019-08-10]] - [[Zedling Council Meeting 2019-11-16|2019-11-16]] ]&lt;br /&gt;
* [[Aravero]] [ [[Zedling Council Meeting 2016-11-19|2016-11-19]]  - [[Zedling Council Meeting 2019-11-02|2019-11-02]] ]&lt;br /&gt;
* [[Timoteeyy]] [ [[Zedling Council Meeting 2019-07-27|2019-07-27]] - [[Zedling Council Meeting 2019-09-21|2019-09-21]] ]&lt;br /&gt;
* [[Soviet_Pingu]] [ [[Zedling Council Meeting 2019-03-23|2019-03-23]] - [[Zedling Council Meeting 2019-07-27|2019-07-27]] ]&lt;br /&gt;
* [[AlyCatMeow]] [ [[Zedling Council Meeting 2019-04-06|2019-04-06]] - [[Zedling Council Meeting 2019-06-15|2019-06-15]] ]&lt;br /&gt;
* [[SooprJ]] [ [[Zedling Council Meeting 2018-02-10|2018-02-10]] - [[Zedling Council Meeting 2019-06-01|2019-06-01]] ]&lt;br /&gt;
* [[Dave5400]] [ [[Zedling Council Meeting 2019-02-09|2019-02-09]] - [[Zedling Council Meeting 2019-05-18|2019-05-18]] ]&lt;br /&gt;
* [[Timoteeyy]] [ [[Zedling Council Meeting 2019-01-26|2019-01-26]]  - [[Zedling Council Meeting 2019-03-09|2019-03-09]] ]&lt;br /&gt;
* [[ThatNurd]] [ [[Zedling Council Meeting 2018-09-08|2018-09-08]]  - [[Zedling Council Meeting 2019-01-26|2019-01-26]] ]&lt;br /&gt;
* [[tim1996]] [ [[Zedling Council Meeting 2018-03-10|2018-03-10]] - [[Zedling Council Meeting 2019-01-26|2019-01-26]] ]&lt;br /&gt;
* [[ACERPROSPY]] [ 2016-04-23  - [[Zedling Council Meeting 2019-01-26|2019-01-26]] ]&lt;br /&gt;
* [[EarthCow]] [ [[Zedling Council Meeting 2018-05-05|2018-05-05]] - [[Zedling Council Meeting 2018-07-28|2018-08-25]] ]&lt;br /&gt;
* [[EliasRipley]] [ [[Zedling Council Meeting 2017-11-18|2017-11-18]] - [[Zedling Council Meeting 2018-07-28|2018-07-28]] ]&lt;br /&gt;
* [[HOMINIX]]  [2015-07-04 - [[Zedling Council Meeting 2018-07-14|2018-07-14]] ]&lt;br /&gt;
* [[_Swayed_]] [ [[Zedling Council Meeting 2016-09-24|2016-09-24]] - [[Zedling Council Meeting 2018-06-30|2018-06-30]] ]&lt;br /&gt;
* [[FunkyTechnician]] [resignation] [ [[Zedling Council Meeting 2017-01-28|2017-01-28]] - [[Zedling Council Meeting 2018-04-21|2018-04-21]] ]&lt;br /&gt;
* [[WolfGuy_]] [resignation] [ [[Zedling Council Meeting 2018-01-13|2018-01-13]] - [[Zedling Council Meeting 2018-04-21|2018-04-21]] ]&lt;br /&gt;
* [[EmpressBethany]] [ [[Zedling Council Meeting 2017-04-08|2017-04-08]] - [[Zedling Council Meeting 2018-04-21|2018-04-21]] ]&lt;br /&gt;
* [[AmirTheTurtle]] [ [[Zedling Council Meeting 2017-07-15|2017-07-15]] - [[Zedling Council Meeting 2018-02-10|2018-02-10]] ] &lt;br /&gt;
* [[Entity009]] [ [[Zedling Council Meeting 2017-09-23|2017-09-23]] - [[Zedling Council Meeting 2018-02-10|2018-02-10]] ]   &lt;br /&gt;
* [[stumps290]] [resignation] [ [[Zedling Council Meeting 2017-12-16|2017-12-16]] - [[Zedling_Council_Meeting_2018-01-27|2018-01-27]] ]&lt;br /&gt;
* [[Haztec]] [ [[Zedling Council Meeting 2017-06-03|2017-06-03]] - [[Zedling_Council_Meeting_2018-01-27|2018-01-27]] ]&lt;br /&gt;
* [[drbwen]] [ [[Zedling Council Meeting 2017-04-22|2017-04-22]] - [[Zedling_Council_Meeting_2017-11-04|2017-11-04]] ]&lt;br /&gt;
* [[Quicunque]] [ [[Zedling Council Meeting 2017-08-12|2017-08-12]] - [[Zedling_Council_Meeting_2017-11-04|2017-11-04]] ]&lt;br /&gt;
* [[Tjob]] [ [[Zedling Council Meeting 2017-07-01|2017-07-01]] - [[Zedling_Council_Meeting_2017-09-09|2017-09-09]] ]&lt;br /&gt;
* [[ElixirL]] [ [[Zedling_Council_Meeting 2016-08-13|2016-08-13]] - [[Zedling_Council_Meeting_2017-08-26|2017-08-26]] ]&lt;br /&gt;
* [[Haztec]] [ [[Zedling_Council_Meeting 2015-12-20|2015-12-20]] - [[Zedling_Council_Meeting_2017-04-22|2017-04-22]] ] &lt;br /&gt;
* [[One227]] [ [[Zedling Council Meeting 2016-12-03|2016-12-03]] - [[Zedling_Council_Meeting_2017-03-25|2017-03-25]] ] &lt;br /&gt;
* [[MsKizz]] [ [[Zedling_Council_Meeting 2016-07-02|2016-07-02]] - [[Zedling_Council_Meeting_2017-03-25|2017-03-25]] ] &lt;br /&gt;
* [[Werble]] [ [[Zedling Council Meeting 2016-12-17|2016-12-17]] - [[Zedling_Council_Meeting_2017-03-11|2017-03-11]] ]&lt;br /&gt;
* [[ScarySpider]] [ [[Zedling_Council_Meeting 2015-03-21|2015-03-21]] - [[Zedling Council Meeting 2017-02-11|2017-02-11]] ]&lt;br /&gt;
* [[Skappy]] [ [[Zedling_Council_Meeting_2016-07-30|2016-07-30]] - [[Zedling Council Meeting 2017-01-28|2017-01-28]] ]&lt;br /&gt;
* [[Wolvergal]] [ [[Zedling Council Meeting 2016-09-10|2016-09-10]] - [[Zedling Council Meeting 2017-01-28|2017-01-28]] ]&lt;br /&gt;
* [[Cactusus]] [ [[Zedling_Council_Meeting_2016-10-08|2016-10-08]] - [[Zedling_Council_Meeting_2016-12-17|2016-12-17]] ]&lt;br /&gt;
* [[RageSquid]] [ 2016-06-04 - 2016-12-03 ]&lt;br /&gt;
* [[Tjob]] [ 2016-07-16&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-16&amp;quot; /&amp;gt; - [[Zedling_Council_Meeting_2016-11-05|2016-11-05]] ]&lt;br /&gt;
* [[EarthCow]] [ 2016-01-02 - [[Zedling_Council_Meeting_2016-11-05|2016-11-05]] ]&lt;br /&gt;
* [[Etho_]] [ 2016-02-27 - [[Zedling_Council_Meeting_2016-10-22|2016-10-22]] ]&lt;br /&gt;
* PurpleTurtle42 [ 2016-05-21 - [[Zedling_Council_Meeting_2016-08-27|2016-08-27]] ]&lt;br /&gt;
* DarthDuck84 [ 2016-02-13 - [[Zedling_Council_Meeting_2016-07-30|2016-07-30]] ]&lt;br /&gt;
* QueenZoe [resignation] [ 2016-05-07 - 2016-07-16 ]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-16&amp;quot; /&amp;gt;&lt;br /&gt;
* OPNOOB [ 2016-03-26 - 2016-07-16 ]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-16&amp;quot; /&amp;gt;&lt;br /&gt;
* _Skyhorse [ 2015-11-21 - 2016-06-04 ]&lt;br /&gt;
* dracoh_12 [ 2016-03-12 - 2016-05-21 ]&lt;br /&gt;
* KhasOrn [ 2016-01-30 - 2016-05-21 ]&lt;br /&gt;
* LoneBit [ 2016-01-16 - 2016-05-07 ]&lt;br /&gt;
* BengalBoi [resignation] [ ????-??-?? - 2016-02-27 ]&lt;br /&gt;
* Suzie1 [resignation] [ 2015-09-26 - 2016-02-27 ]&lt;br /&gt;
* RageSquid [ 2015-10-10 - 2016-01-30 ]&lt;br /&gt;
* __Laurens__ [ 2014-09-20 - 2016-01-16 ]&lt;br /&gt;
* EarthCow [ 2016-09-12 - 2016-01-02 ]&lt;br /&gt;
* BigBuilderAl [ 2015-10-01 - 2016-01-02 ]&lt;br /&gt;
* Raysun [ 2015-11-07 - 2015-12-05 ]&lt;br /&gt;
* gigabite123 [ 2015-08-29 - 2015-11-21 ]&lt;br /&gt;
* IProBlanchard [ 2015-03-07 - 2015-11-21 ]&lt;br /&gt;
* lilweeph [resignation] [ 2015-06-06 - 2015-11-21 ]&lt;br /&gt;
* Werble23 [resignation] [ 2015-05-09 - 2015-11-21 ]&lt;br /&gt;
* GrimTent [ 2015-08-29 - 2015-11-07 ]&lt;br /&gt;
* echosong421 [ 2014-12-27 - 2015-10-24 ]&lt;br /&gt;
* GEMINI7099 [ 2014-12-06 - 2015-09-12 ]&lt;br /&gt;
* Ecauzey [ 2015-04-11 - 2015-07-18 ]&lt;br /&gt;
* haggisboy69 [????-??-?? - 2015-08-15]&lt;br /&gt;
* [[DannyC96]] [ 2014-12-13 - 2015-08-15 ]&lt;br /&gt;
* Memery [ 2014-09-20 - 2015-08-15 ]&lt;br /&gt;
* FlipJe2Go [ 2014-10-26 - 2015-05-23 ]&lt;br /&gt;
* bartman51 [ 2014-09-20 -2015-05-09 ]&lt;br /&gt;
* k1z5 [????-??-??  - 2015-04-11]&lt;br /&gt;
* lilweeph [ 2014-09-20 - 2015-03-21 ]&lt;br /&gt;
* Werble23 [ 2014-09-20 - 2015-03-21 ]&lt;br /&gt;
* wperks26 [ ????-??-?? - 2015-03-21 ]&lt;br /&gt;
* NinjaNoob684 [ 2014-09-20 - 2015-03-07 ]&lt;br /&gt;
* Purps68 [ 2014-09-20 - 2015-03-07 ]&lt;br /&gt;
* GrimTent [ 2014-09-20 - 2015-03-07 ]&lt;br /&gt;
* Suzie1 [Resignation] [ 2014-11-23 - 2015-02-07 ]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:LVS]]&lt;br /&gt;
{{LVS}}&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Zedling_Council_Meeting_2020-09-19&amp;diff=3616</id>
		<title>Zedling Council Meeting 2020-09-19</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Zedling_Council_Meeting_2020-09-19&amp;diff=3616"/>
				<updated>2020-09-28T19:02:33Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Attendance==&lt;br /&gt;
===Council members present===&lt;br /&gt;
*Memery (host)&lt;br /&gt;
*Spectatre&lt;br /&gt;
*Dax23333 (scribbler)&lt;br /&gt;
*Zedwick&lt;br /&gt;
*LadyBountiful&lt;br /&gt;
*DarthDuck84&lt;br /&gt;
*Cubegirlxd (remoting in from Hellscape)&lt;br /&gt;
*Forseth&lt;br /&gt;
*Masterboy269&lt;br /&gt;
*iij2000x&lt;br /&gt;
*KhasOrn&lt;br /&gt;
&lt;br /&gt;
===Apologies===&lt;br /&gt;
*SooprJ&lt;br /&gt;
*ABParadigm&lt;br /&gt;
&lt;br /&gt;
===No Apologies===&lt;br /&gt;
*SneakySkeleton&lt;br /&gt;
*Acerpropsy&lt;br /&gt;
*ArthusDeservedIt&lt;br /&gt;
&lt;br /&gt;
===Guests===&lt;br /&gt;
*Dave5400&lt;br /&gt;
*Mellorian, the fiend&lt;br /&gt;
&lt;br /&gt;
----------------------------------------------------&lt;br /&gt;
This meeting was initially without a host but Memery bravely stepped up and provided a desk in the back of the Blutopia Museum. &lt;br /&gt;
==Topics==&lt;br /&gt;
===Cult of Cobble===&lt;br /&gt;
The cult of cobble appears stronger, and to be possibly rivalled by a zedwick sponsored cult of smooth stone. This cannot be allowed to proceed and they will be crushed into cobble like the smooth stone they so lovingly protect.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Beginner Hotel Build Off===&lt;br /&gt;
The beginner hotel buildoff has begun on the forums! Some entries are coming in, but need more! Runs until Oct 12th 2020 10:00 pm London time.&lt;br /&gt;
&lt;br /&gt;
===Hellscape Magma Cube xp Farm===&lt;br /&gt;
Hellscape now has an xp farm! Farming magma cube spawns in a basalt delta this provides a stream of cubes to get xp from. It is located to the south end of Hellscape past the Bastion in the middle of a lava lake. There is a bridge, can't miss it. Does mean trips to the ender ender are no longer needed, Dax is not currently sure how it compares to other xp farms on the server but it seems pretty decent.&lt;br /&gt;
&lt;br /&gt;
===Announcementz===&lt;br /&gt;
At this point I have to admit I got a bit lost as to what was going on.&lt;br /&gt;
Zedwick announced the theme of the buildathon as the Smoothstone Buildathon, at which point Mellorian stood up legs wide and hammered furiously and elegently on two keyboards simultaneously, glittery cobble grey chest hair flowing in the wind, in much the style of an 80's glamrock keyboard solo. Zed might need to up his security measures there. Mellorian the Usurpur then managed (after a breif detour which nearly erased the world) to remove the filter for Cobble and instead &amp;lt;rEdAcT&amp;gt; Smoothstone. Powerless to stop this dazzling cyberattack Zedwick could do nothing but watch in horror (and a good part of grudging admiration, probably) as the smoothstone buildathon became the cobble buildathon and tyranny was overthrown and dashed against the hard cobbled streets of zedwork.&lt;br /&gt;
&lt;br /&gt;
As I've done these notes so late I can confirm the cobble buildathon happened, rather than the smoothstone one. There wasn't a winner because it wasn't judged but if it was judged it would have been Dax's Monolith-o-Matic because it made the most cobble.&lt;br /&gt;
&lt;br /&gt;
Multiple factions appeared to emerge here. The Smoothstone Soldiers lead by Zedwick, the Cult of Cobble lead by Mellorian and Team Khobble lead by Khasorn. Why or how this happened is a mystery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nominations/Next Meeting===&lt;br /&gt;
Dax foolishly said he'd host the next meeting. What a scrub.&lt;br /&gt;
Oh yeah, I said this... I had forgotten about that, better get something ready I guess. Maybe cobble themed.&lt;br /&gt;
&lt;br /&gt;
[[Category:Notes]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Zedling_Council_Meeting_2020-09-19&amp;diff=3615</id>
		<title>Zedling Council Meeting 2020-09-19</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Zedling_Council_Meeting_2020-09-19&amp;diff=3615"/>
				<updated>2020-09-28T18:23:02Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: Created page with &amp;quot;==Attendance== ===Council members present=== *Memery (host) *Spectatre *Dax23333 (scribbler) *Zedwick *LadyBountiful *DarthDuck84 *Cubegirlxd (remoting in from Hellscape) *For...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Attendance==&lt;br /&gt;
===Council members present===&lt;br /&gt;
*Memery (host)&lt;br /&gt;
*Spectatre&lt;br /&gt;
*Dax23333 (scribbler)&lt;br /&gt;
*Zedwick&lt;br /&gt;
*LadyBountiful&lt;br /&gt;
*DarthDuck84&lt;br /&gt;
*Cubegirlxd (remoting in from Hellscape)&lt;br /&gt;
*Forseth&lt;br /&gt;
*Masterboy269&lt;br /&gt;
*iij2000x&lt;br /&gt;
*KhasOrn&lt;br /&gt;
&lt;br /&gt;
===Apologies===&lt;br /&gt;
*SooprJ&lt;br /&gt;
*ABParadigm&lt;br /&gt;
&lt;br /&gt;
===No Apologies===&lt;br /&gt;
*SneakySkeleton&lt;br /&gt;
*Acerpropsy&lt;br /&gt;
*ArthusDeservedIt&lt;br /&gt;
&lt;br /&gt;
===Guests===&lt;br /&gt;
*Dave5400&lt;br /&gt;
*Mellorian, the fiend&lt;br /&gt;
&lt;br /&gt;
----------------------------------------------------&lt;br /&gt;
This meeting was initially without a host but Memery bravely stepped up and provided a desk in the back of the Blutopia Museum. &lt;br /&gt;
==Topics==&lt;br /&gt;
===Cult of Cobble===&lt;br /&gt;
The cult of cobble appears stronger, and to be possibly rivalled by a zedwick sponsored cult of smooth stone. This cannot be allowed to proceed and they will be crushed into cobble like the smooth stone they so lovingly protect.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Beginner Hotel Build Off===&lt;br /&gt;
The beginner hotel buildoff has begun on the forums! Some entries are coming in,&lt;br /&gt;
&lt;br /&gt;
===Announcements===&lt;br /&gt;
Place any announcements here, along with date/time as required&lt;br /&gt;
===Nominations/Next Meeting===&lt;br /&gt;
Note anyone who was successfully nominated to the council, and who volunteered to host the next meeting &lt;br /&gt;
&lt;br /&gt;
[[Category:Notes]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Zedling_Council_Meeting_2020-09-05&amp;diff=3598</id>
		<title>Zedling Council Meeting 2020-09-05</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Zedling_Council_Meeting_2020-09-05&amp;diff=3598"/>
				<updated>2020-09-05T22:57:37Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: Created page with &amp;quot;==Attendance== ===Council Members Present=== *DarthDuck84 (Host) *Zedwick *LadyBountiful *Dax23333 (Scribbler) *Memery *ABParadigm *Spectatre *KhasOrn *iij2000x ===Apologies==...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Attendance==&lt;br /&gt;
===Council Members Present===&lt;br /&gt;
*DarthDuck84 (Host)&lt;br /&gt;
*Zedwick&lt;br /&gt;
*LadyBountiful&lt;br /&gt;
*Dax23333 (Scribbler)&lt;br /&gt;
*Memery&lt;br /&gt;
*ABParadigm&lt;br /&gt;
*Spectatre&lt;br /&gt;
*KhasOrn&lt;br /&gt;
*iij2000x&lt;br /&gt;
===Apologies===&lt;br /&gt;
*ACERPROSPY&lt;br /&gt;
*Forseth&lt;br /&gt;
*Masterboy269&lt;br /&gt;
===No Apologies===&lt;br /&gt;
*SneakySkeleton&lt;br /&gt;
*SooprJ&lt;br /&gt;
*ArthasDeservedIt&lt;br /&gt;
===Guests===&lt;br /&gt;
*Mellorian&lt;br /&gt;
*koffieblokje&lt;br /&gt;
----------------------------------------------------&lt;br /&gt;
DarthDuck84 hosted the meeting at the Beginner Farm near spawn. No scribe was picked, so I the great Dax was volunteered after the meeting to write these notes from memory.&lt;br /&gt;
==Topics==&lt;br /&gt;
===Wiki Improvements===&lt;br /&gt;
Memery and Spectatre have been busy bees on the wiki and have made some fancy new LVS templates! Good job to them. Some other wiki things were discussed, such as Zedwick making the increasingly long reference list hidden in a collapsable by default. He says he'll [[Look into it]].&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mining World===&lt;br /&gt;
Following on from the [[Zedling_Council_Meeting_2020-07-11]] about custom dimensions added (but not completed by mojang) in 1.16 the idea of a mining world was raised. Some discussions were had about the issues with this such as treasure locations being able to be noted down if the same seed was used each time, and alternatives such as expanding the overworld border and having the new land regenerate, with Zedwick saying he needs to clean up the regeneration script before it would be ready for this. Mojangs custom dimensions are not yet complete - maybe 1.17?&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Buildathon Themes===&lt;br /&gt;
The buildathon is coming on the 27th of September! This is good news, and what makes a good buildathon great?! That's right, a good theme. Now for this buildathon a super special theme has been prepared which in a unexpected turn of events is announced before the event! Prepare to flex your creative muscles on the most &amp;lt;big&amp;gt;crispy&amp;lt;/big&amp;gt; of themes, the most aesthetic topic of '''ALL TIME''' and one officially endorsed by &amp;lt;small&amp;gt;that smelly Zz'er Mellorian&amp;lt;/small&amp;gt; the theme will be the unstoppable &amp;lt;big&amp;gt;'''&amp;lt;big&amp;gt;CO-&amp;lt;REDACTED&amp;gt;.&amp;lt;/big&amp;gt;&amp;lt;'''/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
May all your builds be &amp;lt;REDACTED&amp;gt; and crispy!&lt;br /&gt;
&lt;br /&gt;
===Beginner Farm and Hotel Build Competition===&lt;br /&gt;
The beginner farm has some updates. The free food shop is up and DarthDuck84 will be setting up a donation area along with a book with what the beginner farm needs so people can see what it need and what it needs and what can be done to help. The hotel is also being updated, and DarthDuck announced that he will be running a build-off to choose the design for a replacement hotel! Details to follow, keep an eye on the forums for details on this.&lt;br /&gt;
===Announcements===&lt;br /&gt;
Coming up on the 27th of September it will be time for another Casual Buildathon! According to Zedwick the theme will be announced at the start but we all know the theme will be &amp;lt;REDACTED&amp;gt; no matter what he puts.&lt;br /&gt;
===Nominations/Next Meeting===&lt;br /&gt;
It was at this point that [[Dax23333]] heroicly stepped up to write up the notes, as nobody had been doing that. Now where did that log file go...&lt;br /&gt;
There were no new members elected at this meeting. Somebody may host next meeting, who that will be is a mystery! A player shuffling machine was suggested which seems like a good idea.&lt;br /&gt;
&lt;br /&gt;
[[Category:Notes]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Hellscape&amp;diff=2975</id>
		<title>Hellscape</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Hellscape&amp;diff=2975"/>
				<updated>2020-07-14T17:34:53Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: Created page with &amp;quot;*:File:Basalt Lane 2020-07-06.png *:File:Cube Bridge 2020-07-06.png *:File:Entrance 2020-07-06.png *:File:Hoglin Street 2020-07-06.png ==Introduction== Hellsca...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*[[:File:Basalt Lane 2020-07-06.png]]&lt;br /&gt;
*[[:File:Cube Bridge 2020-07-06.png]]&lt;br /&gt;
*[[:File:Entrance 2020-07-06.png]]&lt;br /&gt;
*[[:File:Hoglin Street 2020-07-06.png]]&lt;br /&gt;
==Introduction==&lt;br /&gt;
Hellscape was founded by [[Dax23333]] on 2020-07-02 immediatly following [[LVS]]'s update to minecraft 1.16.1 and the introduction of new nether content. Venturing forth into the vast tracts of newly reset nether a location was found with all new nether biomes. This area of wastes was surrounded by Basalt Deltas, Soul Sand Valleys and Crimson and Warped forests. Hellscape was founded on this spot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Soul Quarter 2020-07-06.png|1200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Find Hellscape in the South/Yellow Border Tunnel, right at the end near 3k. &lt;br /&gt;
&lt;br /&gt;
==Amazing Features==&lt;br /&gt;
The main feature that makes Hellscape objectivly superior to any other town is the lack of Phantoms. Ghasts are much less annoying.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; flex-wrap:wrap; justify-content: flex-start; align-items: stretch;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex: 0 0 48%; margin: 10px 1% 10px 1%;&amp;quot;&amp;gt;&lt;br /&gt;
===Hellscape Entrance===&lt;br /&gt;
[[File:Entrance 2020-07-06.png]]&lt;br /&gt;
The first area a new arrival in Hellscape will see of the town proper, the entrance area is located on a high outcrop in the nether wastes high above a lava lake. Bridges hang down from here providing access to other areas. Hellscape's first build was the Smeltery seen on the right here, built by Dax23333 and since improved by [[BengalBoi]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex: 0 0 48%; margin: 10px 1% 10px 1%;&amp;quot;&amp;gt;&lt;br /&gt;
===Basalt Lane===&lt;br /&gt;
[[File:Basalt Lane 2020-07-06.png]]&lt;br /&gt;
Basalt Lane houses a powerful Basalt generator built by BengalBoi which is far too fast for its own good.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex: 0 0 48%; margin: 10px 1% 10px 1%;&amp;quot;&amp;gt;&lt;br /&gt;
===Cube Bridge===&lt;br /&gt;
[[File:Cube Bridge 2020-07-06.png]]&lt;br /&gt;
Cubegirl was tasked with creating a bridge to the tree farm, and came up with this amazing construction. Much safer than the dodgey diagonal stone bridge with no sides that was there before.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex: 0 0 48%; margin: 10px 1% 10px 1%;&amp;quot;&amp;gt;&lt;br /&gt;
===Hoglin Street===&lt;br /&gt;
[[File:Hoglin Street 2020-07-06.png]]&lt;br /&gt;
There are a couple of road designs in use in Hellscape, seen here is the Crimson Nylium. Many roads have been constructed by Cubegirl, Masterboy and Dax23333.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex: 0 0 48%; margin: 10px 1% 10px 1%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Residents==&lt;br /&gt;
Nobody really has a house yet, oh well. There have been many people helping at Hellscape so far though! Come join us.&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=File:Hoglin_Street_2020-07-06.png&amp;diff=2974</id>
		<title>File:Hoglin Street 2020-07-06.png</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=File:Hoglin_Street_2020-07-06.png&amp;diff=2974"/>
				<updated>2020-07-14T17:25:13Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=File:Entrance_2020-07-06.png&amp;diff=2973</id>
		<title>File:Entrance 2020-07-06.png</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=File:Entrance_2020-07-06.png&amp;diff=2973"/>
				<updated>2020-07-14T17:25:10Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=File:Cube_Bridge_2020-07-06.png&amp;diff=2972</id>
		<title>File:Cube Bridge 2020-07-06.png</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=File:Cube_Bridge_2020-07-06.png&amp;diff=2972"/>
				<updated>2020-07-14T17:25:08Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=File:Basalt_Lane_2020-07-06.png&amp;diff=2971</id>
		<title>File:Basalt Lane 2020-07-06.png</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=File:Basalt_Lane_2020-07-06.png&amp;diff=2971"/>
				<updated>2020-07-14T17:25:06Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=File:Soul_Quarter_2020-07-06.png&amp;diff=2970</id>
		<title>File:Soul Quarter 2020-07-06.png</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=File:Soul_Quarter_2020-07-06.png&amp;diff=2970"/>
				<updated>2020-07-14T17:16:18Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Latest_Version_Server&amp;diff=2969</id>
		<title>Latest Version Server</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Latest_Version_Server&amp;diff=2969"/>
				<updated>2020-07-14T16:59:55Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: added hellscape link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://zedwork.co.uk/ Zedwork]'s Community-run Vanilla [https://minecraft.net/ Minecraft] server, always updated to the latest official version of [https://mojang.com/ Mojang]'s vanilla Minecraft.&lt;br /&gt;
&lt;br /&gt;
Providing an open sandbox world; experience the core [https://minecraft.net/ Minecraft] as it should be played.&lt;br /&gt;
&lt;br /&gt;
'''Server address''': latest.zedwork.co.uk&lt;br /&gt;
&lt;br /&gt;
== [[Rules (LVS)|Server Rules]] ==&lt;br /&gt;
LVS has a few simple rules outlined below. For more detailed explanations and more situationally specific rules, take a look at the [[Rules (LVS)|Rules]] page.&lt;br /&gt;
&lt;br /&gt;
=== DO ===&lt;br /&gt;
* Replant crops you harvest&lt;br /&gt;
* Be friendly and kind&lt;br /&gt;
* Explore the world&lt;br /&gt;
* Have Fun!&lt;br /&gt;
* Speak English in public chat&lt;br /&gt;
&lt;br /&gt;
=== DO NOT ===&lt;br /&gt;
* Steal&lt;br /&gt;
* Grief&lt;br /&gt;
* Attack Players (unless agreed)&lt;br /&gt;
* Enter Builds (unless invited)&lt;br /&gt;
* Cheat (mod/exploit)&lt;br /&gt;
&lt;br /&gt;
== Community projects ==&lt;br /&gt;
&lt;br /&gt;
=== [[Market|The Market]] ===&lt;br /&gt;
Run by the [[Zriends]], the Market provides a place to trade with other players. Shop plots are available on request, and all shops are protected from block-breaking.&lt;br /&gt;
&lt;br /&gt;
=== [[Nether Hub|The Nether Hub]] ===&lt;br /&gt;
Originally founded by luckyscharms323, now run by SneakySkeleton, the Nether Hub provides fast travel all across the world. Anyone may connect to the hub, though access from spawn is restricted to [[Zedling|Zedlings]] only.&lt;br /&gt;
&lt;br /&gt;
=== Community Farm ===&lt;br /&gt;
Maintained by the community, this public farm is located near spawn and provides both new and regular players with food. Just remember to replant! ;)&lt;br /&gt;
&lt;br /&gt;
=== [[Zedling Council|The Council]] ===&lt;br /&gt;
The Council is a collection of [[Zedling|Zedlings]] whom meet bi-weekly to organise community projects and events, whilst also highlighting any issues players have so they can be resolved. Meetings are open for all to attend, check out our forums for more details of the next meeting.&lt;br /&gt;
&lt;br /&gt;
== [[Towns]] ==&lt;br /&gt;
===[[Warp|Warp Towns]]===&lt;br /&gt;
Towns are formed around each [[warp]] location, each of which are owned and managed by the [[Zedling Council]] and their elected [[mayors]]. The four [[warp]] towns are&lt;br /&gt;
&lt;br /&gt;
* [[Hayfever Hills]] : Sneeze_Attack&lt;br /&gt;
* [[Savannah Springs]] : [[user:Hominix|HOMINIX]] and Co-mayors [[user:Dax23333|Dax23333]] and Pettmol&lt;br /&gt;
* [[Forest Hills]] : TBA (currently under council control)&lt;br /&gt;
* [[River Bend]] : Aravero and Co-mayor EmpressBethany&lt;br /&gt;
&lt;br /&gt;
===Former Warp Towns===&lt;br /&gt;
When the [[Zedling Council]] feels there is a need for a new warp, the oldest warp is cycled out. When these inactive warps become mayor-less, a caretaker can be assigned to watch over the warps and address any issues that residents of those warps may have. Former [[warp]] towns are:&lt;br /&gt;
* [[Swamp]] : Caretaker - Spectatre (Former mayor Dax2333)&lt;br /&gt;
* [[Jungle]] : Caretaker - Spectatre (Former mayor BengalBoi)&lt;br /&gt;
* [[Extreme Hills]] : SneakySkeleton&lt;br /&gt;
&lt;br /&gt;
===Player Made Towns===&lt;br /&gt;
Some players also choose to start their own [[towns]], some of which have their own town rules and mayors.&lt;br /&gt;
* [[Altaira]] : KhasOrn &amp;amp; skullometer&lt;br /&gt;
* [[Anzard]] : [[Memery]] &amp;amp; [[DannyC96]]&lt;br /&gt;
* [[ArchVille]] : xxRatitoyFearxx&lt;br /&gt;
* [[Cat Ville]] : Bengalboi&lt;br /&gt;
* [[DuckVilla]] : DarthDuck84&lt;br /&gt;
* [[Doumont]] : ThatNurd &amp;amp; AmirArbely&lt;br /&gt;
* [[Fort Ripley]] : EliasRipley&lt;br /&gt;
*[[Hellscape]] : Dax23333 &amp;amp; BengalBoi&lt;br /&gt;
* [[Machine City]] : KhasOrn &amp;amp; skullometer &lt;br /&gt;
* [[Mare]] : Huntresslove &amp;amp; _G_V&lt;br /&gt;
* [[Mooshroom Island]] : OPNOOB&lt;br /&gt;
* [[New Iron]] : Werble &amp;amp; Lilweeph&lt;br /&gt;
* [[Paradise Soars]] Dax23333&lt;br /&gt;
* [[Timbo's Castle]] : Timbotiminator&lt;br /&gt;
* [[The Mines of Mul'Gore]] : EarthCow&lt;br /&gt;
* [[The Kingdom of Dunmore]] : Prodiod &amp;amp; youlp13&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Zedwork]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=AdvancementHunters&amp;diff=2867</id>
		<title>AdvancementHunters</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=AdvancementHunters&amp;diff=2867"/>
				<updated>2020-04-05T17:38:06Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Advancement Hunters?==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
Compete as a team to earn the most advancements within the time limit! All advancements are worth 1 point each, so your team must decide which advancements to go for and when to get the most out of your time. Hostable at any time by [[Zesty+]] Subscribers.&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:ZestyGames_release_AdvancementHunters3.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
A key part of doing well in Advancement Hunters is knowing what advancements to go for, which to prioritise and which to avoid. Many advancements can be easily obtained for simple things such as planting a seed or eating some food but others take serious dedication, like serious dedication. The following section will list the advancements available as of 1.15.2 and their implications to Advancement Hunters.&lt;br /&gt;
&lt;br /&gt;
===The Advancements===&lt;br /&gt;
This section lists advancements in Minecraft and some of thier implications for Advancement Hunters. &lt;br /&gt;
====Obtainable Advancements====&lt;br /&gt;
These advancements are (given enough skill) consistently obtainable through the course of the game and should be considered a priority.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications for Advancement Hunters&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft || Obtain Crafting Table || First step to any world. &lt;br /&gt;
|-&lt;br /&gt;
| Stone Age || Obtain Cobblestone || Cobble is known to be the best block in the game.&lt;br /&gt;
|-&lt;br /&gt;
| Getting an Upgrade || Obtain Stone Pickaxe || You had to ruin cobble for this, you monster!&lt;br /&gt;
|-&lt;br /&gt;
| Acquire Hardware || Obtain Iron Ingot || Iron is needed for many advancements and should be a priority.&lt;br /&gt;
|-&lt;br /&gt;
| Suit Up || Obtain any iron armor || Iron Boots are the cheapest. A full suit is not important unless going into the nether.&lt;br /&gt;
|-&lt;br /&gt;
| Hot Stuff || Obtain Lava Bucket || A bucket is very useful as it can give this, Tactical Fishing and be used to access the nether without diamond.&lt;br /&gt;
|-&lt;br /&gt;
| Isn't It Iron Pick || Obtain Iron Pick || Needed for obtaining diamond.&lt;br /&gt;
|-&lt;br /&gt;
| Not Today, Thank You || Deflect Arrow with Shield || Shields are generally useful and only cost one iron.&lt;br /&gt;
|-&lt;br /&gt;
| We Need to Go Deeper || Enter the Nether || Can be done very quickly using buckets to place lava into a portal frame. Unless this is the only nether advancement you are going for, it is wise to come better prepared than that. As the world is small most players will end up in the same portal. The first in has a major advantage.&lt;br /&gt;
|-&lt;br /&gt;
| Nether || Enter the Nether || Root of the Nether advancement tree and usually obtained immediately after We Need to Go Deeper.&lt;br /&gt;
|-&lt;br /&gt;
| Adventure || Kill or Be Killed || This root advancement can be obtained simply by being afk.&lt;br /&gt;
|-&lt;br /&gt;
| Monster Hunter || Kill a hostile monster || Needed to obtain string, among other things.&lt;br /&gt;
|-&lt;br /&gt;
| Ol' Betsy || Shoot a Crossbow || Hitting anything with it is not required.&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Dreams || Sleep in a bed || Wool is easily obtained from sheep. This is an easy one but gains no other benefits.&lt;br /&gt;
|-&lt;br /&gt;
| Take Aim || Shoot something with a Bow || You actually have to hit something for this one. String required for bow.&lt;br /&gt;
|-&lt;br /&gt;
| Hired Help || Summon Iron Golem || 36 iron is needed for this, and a carved pumpkin (requiring shears). A use for all that iron you'll find.&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Duel || Kill a skeleton with a projectile while being at least 50 blocks away horizontally || Tricky but can be consistently obtained. &lt;br /&gt;
|-&lt;br /&gt;
| Husbandry || Eat Anything || Piece of Cake!&lt;br /&gt;
|-&lt;br /&gt;
| The Parrots and the Bats || Breed two Animals || Most easily obtained by breeding chickens with seeds while running around for other things.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Forever || Tame an Animal || Sitting on a Horse or Llama is the easiest way to get this.&lt;br /&gt;
|-&lt;br /&gt;
| Fishy Business || Catch a fish with a rod || String required for fishing rod.&lt;br /&gt;
|-&lt;br /&gt;
| A Seedy Place || Plant a Seed || Easily forgotten but very easy.&lt;br /&gt;
|-&lt;br /&gt;
| Tactical Fishing || Catch a fish with a bucket || The second reason buckets are useful. Fish can be hard to find so best to get this as early as possible.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Time Dependent Advancements====&lt;br /&gt;
These advancements can be obtained but can be a waste of time that leads to a lower overall score.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications for Advancement Hunters&lt;br /&gt;
|-&lt;br /&gt;
| Subspace Bubble || Use the Nether to travel 7 km in the Overworld || Travelling 1000 blocks in the nether and then either making a portal and going through it or dying will net you this. Can possibly do other nether things on the way.&lt;br /&gt;
|-&lt;br /&gt;
| Serious Dedication || Exhaust the durability of a diamond hoe, breaking it. || Can be useful to put excess team members on this menial task. Beware, as another team killing your hoe breaker and taking it have wasted a lot of your time and gained a lot.&lt;br /&gt;
|-&lt;br /&gt;
| Eye Spy || Enter a Stronghold || Stronghold position can be calculated with two eye throws. Requires a lot of enderman hunting and obtaining blaze rods, and then some quick maths and a long walk.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====(Slightly) Randomness Dependent Advancements====&lt;br /&gt;
These advancements can usually be obtained but sometimes despite best efforts are not gained.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications for Advancement Hunters&lt;br /&gt;
|-&lt;br /&gt;
| Diamonds! || Obtain Diamonds || Required for many advancements in this section but it can be difficult to get enough.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bucket Challenge || Obtain Obsidian || Requires mining obsidian with a diamond pick (3 diamonds).&lt;br /&gt;
|-&lt;br /&gt;
| Cover Me With Diamonds || Obtain Diamond Armor || Boots are cheapest at 4 diamonds.&lt;br /&gt;
|-&lt;br /&gt;
| Enchanter || Enchant an Item || Requires 2 diamonds, obsidian (and pick to get this...) leather and paper.&lt;br /&gt;
|-&lt;br /&gt;
| Return to Sender ||  Kill a Ghast with a Fireball || Usually not too tricky to get if you get a ghast firing at you.&lt;br /&gt;
|-&lt;br /&gt;
| A Terrible Fortress || Enter a Nether Fortress || Can require a lot of finding but opens up more advancements.&lt;br /&gt;
|-&lt;br /&gt;
| Into Fire || Obtain Blaze Rod || Easy to get if a fortress is found. Best to get 2-3 of these for other advancements.&lt;br /&gt;
|-&lt;br /&gt;
| Local Brewery || Brew a Potion || Netherwart is not required, a water bottle can be placed and removed in the output. Or brew a mundane potion.&lt;br /&gt;
|-&lt;br /&gt;
| What a Deal! || Trade with a Villager || Finding a village is the tricky bit here. Once found they usually have piles of hay bales which can be broken down into wheat to trade with a farmer.&lt;br /&gt;
|-&lt;br /&gt;
| Bee Our Guest || Use a Campfire to collect Honey from a Beehive using a Bottle without aggravating the bees || Finding a hive can be difficult and bees often forget where they live and wander off, making this unreliable.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====(Very) Randomness Dependent Advancements====&lt;br /&gt;
These advancements are obtainable but have very low chances of success for various reasons. Not all have actually been done in games yet.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications for Advancement Hunters&lt;br /&gt;
|-&lt;br /&gt;
| Zombie Doctor || Cure a Zombie Villager || This advancement requires a lot of work and things to go right to get. Or just find an igloo.&lt;br /&gt;
|-&lt;br /&gt;
| Spooky Scary Skeleton || Obtain Wither Skull || Drop rate of wither skulls is very low.&lt;br /&gt;
|-&lt;br /&gt;
| Withering Heights || Summon the Wither || Requires 3 skulls, each of which has a very low drop chance. Killing it would be tricky.&lt;br /&gt;
|-&lt;br /&gt;
| Uneasy Alliance || Kill a Ghast in the Overworld || A pain to get in normal gameplay but only really needs a fishing rod and a big portal. Requires ghast to be within hooking range, a rare spawning occurrence.&lt;br /&gt;
|-&lt;br /&gt;
| Sticky Situation || Slide down a Honey Block || Need to get 4 honey to do this, which means bees have to work 4 times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| Voluntary Exile || Kill a Raid Captain || Only obtainable from a Pillager Outpost&lt;br /&gt;
|-&lt;br /&gt;
| Hero of the Village || Defend a village from a raid || Relies on finding a pillager outpost and then a village.&lt;br /&gt;
|-&lt;br /&gt;
| A Throwaway Joke || Hit something with a thrown trident || Spawn chance of trident drowned is low, drop rate of them is low too. Also they're good at killing players, bring a shield. Worth going for if a trident drowned is seen.&lt;br /&gt;
|-&lt;br /&gt;
| Postmortal || Use Totem of Undying || Woodland Mansion is a very rare structure.&lt;br /&gt;
|-&lt;br /&gt;
| Who's the Pillager Now? || Kill a Pillager with a Crossbow || Needs pillager outpost.&lt;br /&gt;
|-&lt;br /&gt;
| Arbalistic || Kill five unique mobs with one crossbow shot || Requires peircing 4 and a lot of setup to pull off.&lt;br /&gt;
|-&lt;br /&gt;
| Very Very Frightening || Strike a Villager with lightning || Enchantment randomness on top of obtaining trident.&lt;br /&gt;
|-&lt;br /&gt;
| Total Beelocation || Move a Bee Nest, with 3 bees inside, using Silk Touch || Need to both get lucky with enchants and find a beehive where the bees have not wandered off and have 3 inside.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====The Possible, In Theory?====&lt;br /&gt;
These advancements are not able to be discounted as impossible but require very large amounts of luck, time or skill to obtain. If you get one of these, you're the real winner.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications&lt;br /&gt;
|-&lt;br /&gt;
| Bring Home the Beacon || Obtain a Beacon || Would require actually killing the wither. Other players could kill your wither if released to gain this advancement.&lt;br /&gt;
|-&lt;br /&gt;
| Beaconator || Bring a beacon to full power || Requires a silly quantity of iron to obtain. May not even be possible.&lt;br /&gt;
|-&lt;br /&gt;
| The End? || Enter the End || Requires locating a stronghold and opening the end portal. &lt;br /&gt;
|-&lt;br /&gt;
| The End || Enter the End || Much like &amp;quot;The End?&amp;quot; this is the root of the End advancement tree.&lt;br /&gt;
|-&lt;br /&gt;
| Free the End || Slay the Dragon || Killing the ender dragon can be done very quickly using bed explosions.&lt;br /&gt;
|-&lt;br /&gt;
| The Next Generation || Hold the Dragon Egg || Remember to bring stuff to pick this up.&lt;br /&gt;
|-&lt;br /&gt;
| Remote Getaway || Enter the End || Much like &amp;quot;The End?&amp;quot; this is the root of the End advancement tree.&lt;br /&gt;
|-&lt;br /&gt;
| The End... Again... || Respawn the Ender Dragon || Requires many items to do this, such as ghast tears.&lt;br /&gt;
|-&lt;br /&gt;
| You Need a Mint || Obtain Dragon Breath || If you've brought bottles to the end this is easy.&lt;br /&gt;
|-&lt;br /&gt;
| The City at the End of the Game || Enter an End City || Requires finding the end city, in the end, after killing the dragon.&lt;br /&gt;
|-&lt;br /&gt;
| Sky's the Limit || Obtain an Elytra || Now you need to get into that end city and not die.&lt;br /&gt;
|-&lt;br /&gt;
| The End... Again... || Respawn the Ender Dragon || Requires many items to do this, such as ghast tears.&lt;br /&gt;
|-&lt;br /&gt;
| Great View From Up Here || Levitate up 50 blocks from the attacks of a Shulker || Is any of this even possible? Maybe not.&lt;br /&gt;
|-&lt;br /&gt;
| Two by Two || Breed all the Animals || Locating some of the rarer mobs for this requires very good luck as they are biome dependent spawns.&lt;br /&gt;
|-&lt;br /&gt;
| A Complete Catalogue || Tame all cat variants! || Requires insane luck with cat spawns in villages.&lt;br /&gt;
|-&lt;br /&gt;
| Adventuring Time || Visit all Biomes || Requires very good luck with biome generation.&lt;br /&gt;
|-&lt;br /&gt;
| A Balanced Diet || Eat all foods || Requires some very rare items and a huge variety otherwise. Very difficult to get even in normal survival.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====The Impossible====&lt;br /&gt;
Due to known game mechanics these advancements cannot be obtained. This section is entirely dependent on phantoms not spawning for the first hour of game time.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications&lt;br /&gt;
|-&lt;br /&gt;
| A Furious Cocktail || Have all potion effects at the same time || Phantoms cannot spawn in the first hour of game time rendering slow falling potions and hence this advancement unobtainable.&lt;br /&gt;
|-&lt;br /&gt;
| How Did We Get Here? || Have all status effects at the same time || Unobtainable for the same reasons as &amp;quot;A Furious Cocktail&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Monsters Hunted || Kill all hostile monsters || Again, cannot be obtained due to lack of phantom spawns within the first hour of game time.&lt;br /&gt;
|-&lt;br /&gt;
| Two Birds, One Arrow || Kill two Phantoms with a piercing arrow || This is becoming a theme of this section.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Zestygames}}&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=AdvancementHunters&amp;diff=2866</id>
		<title>AdvancementHunters</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=AdvancementHunters&amp;diff=2866"/>
				<updated>2020-04-05T16:49:43Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: Finished advancement list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===What is Advancement Hunters?===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
Compete as a team to earn the most advancements within the time limit! All advancements are worth 1 point each, so your team must decide which advancements to go for and when to get the most out of your time. Hostable at any time by [[Zesty+]] Subscribers.&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:ZestyGames_release_AdvancementHunters3.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gameplay===&lt;br /&gt;
A key part of doing well in Advancement Hunters is knowing what advancements to go for, which to prioritise and which to avoid. Many advancements can be easily obtained for simple things such as planting a seed or eating some food but others take serious dedication, like serious dedication. The following section will list the advancements available as of 1.15.2 and their implications to Advancement Hunters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Obtainable Advancements====&lt;br /&gt;
These advancements are (given enough skill) consistently obtainable through the course of the game and should be considered a priority.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications for Advancement Hunters&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft || Obtain Crafting Table || First step to any world. &lt;br /&gt;
|-&lt;br /&gt;
| Stone Age || Obtain Cobblestone || Cobble is known to be the best block in the game.&lt;br /&gt;
|-&lt;br /&gt;
| Getting an Upgrade || Obtain Stone Pickaxe || You had to ruin cobble for this, you monster!&lt;br /&gt;
|-&lt;br /&gt;
| Acquire Hardware || Obtain Iron Ingot || Iron is needed for many advancements and should be a priority.&lt;br /&gt;
|-&lt;br /&gt;
| Suit Up || Obtain any iron armor || Iron Boots are the cheapest. A full suit is not important unless going into the nether.&lt;br /&gt;
|-&lt;br /&gt;
| Hot Stuff || Obtain Lava Bucket || A bucket is very useful as it can give this, Tactical Fishing and be used to access the nether without diamond.&lt;br /&gt;
|-&lt;br /&gt;
| Isn't It Iron Pick || Obtain Iron Pick || Needed for obtaining diamond.&lt;br /&gt;
|-&lt;br /&gt;
| Not Today, Thank You || Deflect Arrow with Shield || Shields are generally useful and only cost one iron.&lt;br /&gt;
|-&lt;br /&gt;
| We Need to Go Deeper || Enter the Nether || Can be done very quickly using buckets to place lava into a portal frame. Unless this is the only nether advancement you are going for, it is wise to come better prepared than that. As the world is small most players will end up in the same portal. The first in has a major advantage.&lt;br /&gt;
|-&lt;br /&gt;
| Nether || Enter the Nether || Root of the Nether advancement tree and usually obtained immediately after We Need to Go Deeper.&lt;br /&gt;
|-&lt;br /&gt;
| Adventure || Kill or Be Killed || This root advancement can be obtained simply by being afk.&lt;br /&gt;
|-&lt;br /&gt;
| Monster Hunter || Kill a hostile monster || Needed to obtain string, among other things.&lt;br /&gt;
|-&lt;br /&gt;
| Ol' Betsy || Shoot a Crossbow || Hitting anything with it is not required.&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Dreams || Sleep in a bed || Wool is easily obtained from sheep. This is an easy one but gains no other benefits.&lt;br /&gt;
|-&lt;br /&gt;
| Take Aim || Shoot something with a Bow || You actually have to hit something for this one. String required for bow.&lt;br /&gt;
|-&lt;br /&gt;
| Hired Help || Summon Iron Golem || 36 iron is needed for this, and a carved pumpkin (requiring shears). A use for all that iron you'll find.&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Duel || Kill a skeleton with a projectile while being at least 50 blocks away horizontally || Tricky but can be consistently obtained. &lt;br /&gt;
|-&lt;br /&gt;
| Husbandry || Eat Anything || Piece of Cake!&lt;br /&gt;
|-&lt;br /&gt;
| The Parrots and the Bats || Breed two Animals || Most easily obtained by breeding chickens with seeds while running around for other things.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Forever || Tame an Animal || Sitting on a Horse or Llama is the easiest way to get this.&lt;br /&gt;
|-&lt;br /&gt;
| Fishy Business || Catch a fish with a rod || String required for fishing rod.&lt;br /&gt;
|-&lt;br /&gt;
| A Seedy Place || Plant a Seed || Easily forgotten but very easy.&lt;br /&gt;
|-&lt;br /&gt;
| Tactical Fishing || Catch a fish with a bucket || The second reason buckets are useful. Fish can be hard to find so best to get this as early as possible.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Time Dependent Advancements====&lt;br /&gt;
These advancements can be obtained but can be a waste of time that leads to a lower overall score.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications for Advancement Hunters&lt;br /&gt;
|-&lt;br /&gt;
| Subspace Bubble || Use the Nether to travel 7 km in the Overworld || Travelling 1000 blocks in the nether and then either making a portal and going through it or dying will net you this. Can possibly do other nether things on the way.&lt;br /&gt;
|-&lt;br /&gt;
| Serious Dedication || Exhaust the durability of a diamond hoe, breaking it. || Can be useful to put excess team members on this menial task. Beware, as another team killing your hoe breaker and taking it have wasted a lot of your time and gained a lot.&lt;br /&gt;
|-&lt;br /&gt;
| Eye Spy || Enter a Stronghold || Stronghold position can be calculated with two eye throws. Requires a lot of enderman hunting and obtaining blaze rods, and then some quick maths and a long walk.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====(Slightly) Randomness Dependent Advancements====&lt;br /&gt;
These advancements can usually be obtained but sometimes despite best efforts are not gained.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications for Advancement Hunters&lt;br /&gt;
|-&lt;br /&gt;
| Diamonds! || Obtain Diamonds || Required for many advancements in this section but it can be difficult to get enough.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bucket Challenge || Obtain Obsidian || Requires mining obsidian with a diamond pick (3 diamonds).&lt;br /&gt;
|-&lt;br /&gt;
| Cover Me With Diamonds || Obtain Diamond Armor || Boots are cheapest at 4 diamonds.&lt;br /&gt;
|-&lt;br /&gt;
| Enchanter || Enchant an Item || Requires 2 diamonds, obsidian (and pick to get this...) leather and paper.&lt;br /&gt;
|-&lt;br /&gt;
| Return to Sender ||  Kill a Ghast with a Fireball || Usually not too tricky to get if you get a ghast firing at you.&lt;br /&gt;
|-&lt;br /&gt;
| A Terrible Fortress || Enter a Nether Fortress || Can require a lot of finding but opens up more advancements.&lt;br /&gt;
|-&lt;br /&gt;
| Into Fire || Obtain Blaze Rod || Easy to get if a fortress is found. Best to get 2-3 of these for other advancements.&lt;br /&gt;
|-&lt;br /&gt;
| Local Brewery || Brew a Potion || Netherwart is not required, a water bottle can be placed and removed in the output. Or brew a mundane potion.&lt;br /&gt;
|-&lt;br /&gt;
| What a Deal! || Trade with a Villager || Finding a village is the tricky bit here. Once found they usually have piles of hay bales which can be broken down into wheat to trade with a farmer.&lt;br /&gt;
|-&lt;br /&gt;
| Bee Our Guest || Use a Campfire to collect Honey from a Beehive using a Bottle without aggravating the bees || Finding a hive can be difficult and bees often forget where they live and wander off, making this unreliable.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====(Very) Randomness Dependent Advancements====&lt;br /&gt;
These advancements are obtainable but have very low chances of success for various reasons. Not all have actually been done in games yet.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications for Advancement Hunters&lt;br /&gt;
|-&lt;br /&gt;
| Zombie Doctor || Cure a Zombie Villager || This advancement requires a lot of work and things to go right to get. Or just find an igloo.&lt;br /&gt;
|-&lt;br /&gt;
| Spooky Scary Skeleton || Obtain Wither Skull || Drop rate of wither skulls is very low.&lt;br /&gt;
|-&lt;br /&gt;
| Withering Heights || Summon the Wither || Requires 3 skulls, each of which has a very low drop chance. Killing it would be tricky.&lt;br /&gt;
|-&lt;br /&gt;
| Uneasy Alliance || Kill a Ghast in the Overworld || A pain to get in normal gameplay but only really needs a fishing rod and a big portal. Requires ghast to be within hooking range, a rare spawning occurrence.&lt;br /&gt;
|-&lt;br /&gt;
| Sticky Situation || Slide down a Honey Block || Need to get 4 honey to do this, which means bees have to work 4 times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| Voluntary Exile || Kill a Raid Captain || Only obtainable from a Pillager Outpost&lt;br /&gt;
|-&lt;br /&gt;
| Hero of the Village || Defend a village from a raid || Relies on finding a pillager outpost and then a village.&lt;br /&gt;
|-&lt;br /&gt;
| A Throwaway Joke || Hit something with a thrown trident || Spawn chance of trident drowned is low, drop rate of them is low too. Also they're good at killing players, bring a shield. Worth going for if a trident drowned is seen.&lt;br /&gt;
|-&lt;br /&gt;
| Postmortal || Use Totem of Undying || Woodland Mansion is a very rare structure.&lt;br /&gt;
|-&lt;br /&gt;
| Who's the Pillager Now? || Kill a Pillager with a Crossbow || Needs pillager outpost.&lt;br /&gt;
|-&lt;br /&gt;
| Arbalistic || Kill five unique mobs with one crossbow shot || Requires peircing 4 and a lot of setup to pull off.&lt;br /&gt;
|-&lt;br /&gt;
| Very Very Frightening || Strike a Villager with lightning || Enchantment randomness on top of obtaining trident.&lt;br /&gt;
|-&lt;br /&gt;
| Total Beelocation || Move a Bee Nest, with 3 bees inside, using Silk Touch || Need to both get lucky with enchants and find a beehive where the bees have not wandered off and have 3 inside.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====The Possible, In Theory?====&lt;br /&gt;
These advancements are not able to be discounted as impossible but require very large amounts of luck, time or skill to obtain. If you get one of these, you're the real winner.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications&lt;br /&gt;
|-&lt;br /&gt;
| Bring Home the Beacon || Obtain a Beacon || Would require actually killing the wither. Other players could kill your wither if released to gain this advancement.&lt;br /&gt;
|-&lt;br /&gt;
| Beaconator || Bring a beacon to full power || Requires a silly quantity of iron to obtain. May not even be possible.&lt;br /&gt;
|-&lt;br /&gt;
| The End? || Enter the End || Requires locating a stronghold and opening the end portal. &lt;br /&gt;
|-&lt;br /&gt;
| The End || Enter the End || Much like &amp;quot;The End?&amp;quot; this is the root of the End advancement tree.&lt;br /&gt;
|-&lt;br /&gt;
| Free the End || Slay the Dragon || Killing the ender dragon can be done very quickly using bed explosions.&lt;br /&gt;
|-&lt;br /&gt;
| The Next Generation || Hold the Dragon Egg || Remember to bring stuff to pick this up.&lt;br /&gt;
|-&lt;br /&gt;
| Remote Getaway || Enter the End || Much like &amp;quot;The End?&amp;quot; this is the root of the End advancement tree.&lt;br /&gt;
|-&lt;br /&gt;
| The End... Again... || Respawn the Ender Dragon || Requires many items to do this, such as ghast tears.&lt;br /&gt;
|-&lt;br /&gt;
| You Need a Mint || Obtain Dragon Breath || If you've brought bottles to the end this is easy.&lt;br /&gt;
|-&lt;br /&gt;
| The City at the End of the Game || Enter an End City || Requires finding the end city, in the end, after killing the dragon.&lt;br /&gt;
|-&lt;br /&gt;
| Sky's the Limit || Obtain an Elytra || Now you need to get into that end city and not die.&lt;br /&gt;
|-&lt;br /&gt;
| The End... Again... || Respawn the Ender Dragon || Requires many items to do this, such as ghast tears.&lt;br /&gt;
|-&lt;br /&gt;
| Great View From Up Here || Levitate up 50 blocks from the attacks of a Shulker || Is any of this even possible? Maybe not.&lt;br /&gt;
|-&lt;br /&gt;
| Two by Two || Breed all the Animals || Locating some of the rarer mobs for this requires very good luck as they are biome dependent spawns.&lt;br /&gt;
|-&lt;br /&gt;
| A Complete Catalogue || Tame all cat variants! || Requires insane luck with cat spawns in villages.&lt;br /&gt;
|-&lt;br /&gt;
| Adventuring Time || Visit all Biomes || Requires very good luck with biome generation.&lt;br /&gt;
|-&lt;br /&gt;
| A Balanced Diet || Eat all foods || Requires some very rare items and a huge variety otherwise. Very difficult to get even in normal survival.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====The Impossible====&lt;br /&gt;
Due to known game mechanics these advancements cannot be obtained. This section is entirely dependent on phantoms not spawning for the first hour of game time.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications&lt;br /&gt;
|-&lt;br /&gt;
| A Furious Cocktail || Have all potion effects at the same time || Phantoms cannot spawn in the first hour of game time rendering slow falling potions and hence this advancement unobtainable.&lt;br /&gt;
|-&lt;br /&gt;
| How Did We Get Here? || Have all status effects at the same time || Unobtainable for the same reasons as &amp;quot;A Furious Cocktail&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Monsters Hunted || Kill all hostile monsters || Again, cannot be obtained due to lack of phantom spawns within the first hour of game time.&lt;br /&gt;
|-&lt;br /&gt;
| Two Birds, One Arrow || Kill two Phantoms with a piercing arrow || This is becoming a theme of this section.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Zestygames}}&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=AdvancementHunters&amp;diff=2864</id>
		<title>AdvancementHunters</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=AdvancementHunters&amp;diff=2864"/>
				<updated>2020-04-05T14:23:24Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===What is Advancement Hunters?===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
Compete as a team to earn the most advancements within the time limit! All advancements are worth 1 point each, so your team must decide which advancements to go for and when to get the most out of your time. Hostable at any time by [[Zesty+]] Subscribers.&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:ZestyGames_release_AdvancementHunters3.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gameplay===&lt;br /&gt;
A key part of doing well in Advancement Hunters is knowing what advancements to go for, which to prioritise and which to avoid. Many advancements can be easily obtained for simple things such as planting a seed or eating some food but others take serious dedication, like serious dedication. The following section will list the advancements available as of 1.15.2 and thier implications to Advancement Hunters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Obtainable Advancements====&lt;br /&gt;
These advancements are (given enough skill) consistently obtainable through the course of the game and should be considered a priority.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications for Advancement Hunters&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft || Obtain Crafting Table || First step to any world. &lt;br /&gt;
|-&lt;br /&gt;
| Stone Age || Obtain Cobblestone || Cobble is known to be the best block in the game.&lt;br /&gt;
|-&lt;br /&gt;
| Getting an Upgrade || Obtain Stone Pickaxe || You had to ruin cobble for this, you monster!&lt;br /&gt;
|-&lt;br /&gt;
| Aquire Hardware || Obtain Iron Ingot || Iron is needed for many advancements and should be a priority.&lt;br /&gt;
|-&lt;br /&gt;
| Suit Up || Obtain any iron armor || Iron Boots are the cheapest. A full suit is not important unless going into the nether.&lt;br /&gt;
|-&lt;br /&gt;
| Hot Stuff || Obtain Lava Bucket || A bucket is very useful as it can give this, Tactical Fishing and be used to access the nether without diamond.&lt;br /&gt;
|-&lt;br /&gt;
| Isn't It Iron Pick || Obtain Iron Pick || Needed for obtaining diamond.&lt;br /&gt;
|-&lt;br /&gt;
| Not Today, Thank You || Deflect Arrow with Shield || Shields are generally useful and only cost one iron.&lt;br /&gt;
|-&lt;br /&gt;
| We Need to Go Deeper || Enter the Nether || Can be done very quickly using buckets to place lava into a portal frame. Unless this is the only nether advancement you are going for, it is wise to come better prepared than that. As the world is small most players will end up in the same portal. The first in has a major advantage.&lt;br /&gt;
|-&lt;br /&gt;
| Nether || Enter the Nether || Root of the Nether advancement tree and usually obtained immediatly after We Need to Go Deeper.&lt;br /&gt;
|-&lt;br /&gt;
| Adventure || Kill or Be Killed || This root advancement can be obtained simply by being afk.&lt;br /&gt;
|-&lt;br /&gt;
| Monster Hunter || Kill a hostile monster || Needed to obtain string, among other things.&lt;br /&gt;
|-&lt;br /&gt;
| Ol' Betsy || Shoot a Crossbow || Hitting anything with it is not required.&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Dreams || Sleep in a bed || Wool is easily obtained from sheep. This is an easy one but gains no other benifits.&lt;br /&gt;
|-&lt;br /&gt;
| Take Aim || Shoot something with a Bow || You actually have to hit something for this one. String required for bow.&lt;br /&gt;
|-&lt;br /&gt;
| Hired Help || Summon Iron Golem || 36 iron is needed for this, and a carved pumpkin (requiring shears). A use for all that iron you'll find.&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Duel || Kill a skeleton with a projectile while being at least 50 blocks away horizontally || Tricky but can be consitently obtained. &lt;br /&gt;
|-&lt;br /&gt;
| Husbandry || Eat Anything || Peice of Cake!&lt;br /&gt;
|-&lt;br /&gt;
| The Parrots and the Bats || Breed two Animals || Most easily obtained by breeding chickens with seeds while running around for other things.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Forever || Tame an Animal || Sitting on a Horse or Llama is the easiest way to get this.&lt;br /&gt;
|-&lt;br /&gt;
| Fishy Business || Catch a fish with a rod || String required for fishing rod.&lt;br /&gt;
|-&lt;br /&gt;
| A Seedy Place || Plant a Seed || Easily forgotten but very easy.&lt;br /&gt;
|-&lt;br /&gt;
| Tactical Fishing || Catch a fish with a bucket || The second reason buckets are useful. Fish can be hard to find so best to get this as early as possible.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====(Slightly) Randomness Dependent Advancements====&lt;br /&gt;
These advancements can usually be obtained but sometimes despite best efforts are not gained.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications for Advancement Hunters&lt;br /&gt;
|-&lt;br /&gt;
| Diamonds! || Obtain Diamonds || Required for many advancements in this section but it can be difficult to get enough.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bucket Challenge || Obtain Obsidian || Requires mining obsidian with a diamond pick (3 diamonds).&lt;br /&gt;
|-&lt;br /&gt;
| Cover Me With Diamonds || Obtain Diamond Armor || Boots are cheapest at 4 diamonds.&lt;br /&gt;
|-&lt;br /&gt;
| Enchanter || Enchant an Item || Requires 2 diamonds, obsidian (and pick to get this...) leather and paper.&lt;br /&gt;
|-&lt;br /&gt;
| Return to Sender ||  Kill a Ghast with a Fireballl || Usually not too tricky to get if you get a ghast firing at you.&lt;br /&gt;
|-&lt;br /&gt;
| A Terrible Fortress || Enter a Nether Fortress || Can require a lot of finding but opens up more advancements.&lt;br /&gt;
|-&lt;br /&gt;
| Into Fire || Obtain Blaze Rod || Easy to get if a fortress is found. Best to get 2-3 of these for other advancements.&lt;br /&gt;
|-&lt;br /&gt;
| Local Brewery || Brew a Potion || Netherwart is not required, a water bottle can be placed and removed in the output. Or brew a mundane potion.&lt;br /&gt;
|-&lt;br /&gt;
| What a Deal! || Trade with a Villager || Finding a village is the tricky bit here. Once found they usually have piles of hay bales which can be broken down into wheat to trade with a farmer.&lt;br /&gt;
|-&lt;br /&gt;
| Bee Our Guest || Use a Campfire to collect Honey from a Beehive using a Bottle without aggravating the bees || Finding a hive can be difficult and bees often forget where they live and wander off, making this unreliable.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====(Very) Randomness Dependent Advancements====&lt;br /&gt;
These advancements are obtainable but have very low chances of success for various reasons. Not all have actually been done in games yet.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications for Advancement Hunters&lt;br /&gt;
|-&lt;br /&gt;
| Zombie Doctor || Cure a Zombie Villager || This advancement requires a lot of work and things to go right to get. Or just find an igloo.&lt;br /&gt;
|-&lt;br /&gt;
| Spooky Scary Skeleton || Obtain Wither Skull || Drop rate of wither skulls is very low.&lt;br /&gt;
|-&lt;br /&gt;
| Withering Heights || Summon the Wither || Requires 3 skulls, each of which has a very low drop chance. Killing it would be tricky.&lt;br /&gt;
|-&lt;br /&gt;
| Bring Home the Beacon || Obtain a Beacon || Would require actually killing the wither. Other players could kill your wither if released to gain this advancement.&lt;br /&gt;
|-&lt;br /&gt;
| Beaconator || Bring a beacon to full power || Requires a silly quantity of iron to obtain. May not even be possible.&lt;br /&gt;
|-&lt;br /&gt;
| The End? || Enter the End || Requires locating a stronghold and opening the end portal. &lt;br /&gt;
|-&lt;br /&gt;
| Uneasy Alliance || Kill a Ghast in the Overworld || A pain to get in normal gameplay but only really needs a fishing rod and a big portal. Requires ghast to be within hooking range, a rare spawning occurance.&lt;br /&gt;
|-&lt;br /&gt;
| The End || Enter the End || Much like &amp;quot;The End?&amp;quot; this is the root of the End advancement tree.&lt;br /&gt;
|-&lt;br /&gt;
| Free the End || Slay the Dragon || Killing the ender dragon can be done very quickly using bed explosions. World record for doing this stands well under an hour (2 minutes 23 seconds at time of writing, for set seed).&lt;br /&gt;
|-&lt;br /&gt;
| The Next Generation || Hold the Dragon Egg || Remember to bring stuff to pick this up.&lt;br /&gt;
|-&lt;br /&gt;
| Remote Getaway || Enter the End || Much like &amp;quot;The End?&amp;quot; this is the root of the End advancement tree.&lt;br /&gt;
|-&lt;br /&gt;
| The End... Again... || Respawn the Ender Dragon || Requires many items to do this, such as ghast tears.&lt;br /&gt;
|-&lt;br /&gt;
| You Need a Mint || Obtain Dragon Breath || If you've brought bottles to the end this is easy.&lt;br /&gt;
|-&lt;br /&gt;
| The City at the End of the Game || Enter an End City || Requires finding the end city, in the end, after killing the dragon.&lt;br /&gt;
|-&lt;br /&gt;
| Sky's the Limit || Obtain Elytra || Now you need to get into that end city and not die.&lt;br /&gt;
|-&lt;br /&gt;
| The End... Again... || Respawn the Ender Dragon || Requires many items to do this, such as ghast tears.&lt;br /&gt;
|-&lt;br /&gt;
| Great View From Up Here || Levitate up 50 blocks from the attacks of a Shulkern || Is any of this even possible? Maybe not.&lt;br /&gt;
|-&lt;br /&gt;
| Sticky Situation || Slide down a Honey Block || Need to get 4 honey to do this, which means bees have to work 4 times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| Voluntary Exile || Kill a Raid Captian || Only obtainable from a Pillager Outpost&lt;br /&gt;
|-&lt;br /&gt;
| Hero of the Village || Defend a village from a raid || Relys on finding a pillager outpost and then a village.&lt;br /&gt;
|-&lt;br /&gt;
| A Throwaway Joke || Hit something with a thrown trident || Spawn chance of trident drowned is low, drop rate of them is low too. Also they're good at killing players, bring a sheild. Worth going for if a trident drowned is seen.&lt;br /&gt;
|-&lt;br /&gt;
| Postmortal || Use Totem of Undying || Woodland Mansion is a very rare structure.&lt;br /&gt;
|-&lt;br /&gt;
| Who's the Pillager Now? || Kill a Pillager with a Crossbow || Needs pillager outpost.&lt;br /&gt;
|-&lt;br /&gt;
| Very Very Frightening || Strike a Villager with lightning || Enchantment randomness on top of obtaining trident.&lt;br /&gt;
|-&lt;br /&gt;
| Hero of the Village || Defend a village from a raid || Relys on finding a pillager outpost and then a village.&lt;br /&gt;
|-&lt;br /&gt;
| Hero of the Village || Defend a village from a raid || Relys on finding a pillager outpost and then a village.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Time Dependent Advancements====&lt;br /&gt;
These advancements can be obtained but can be a waste of time that leads to a lower overall score.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications for Advancement Hunters&lt;br /&gt;
|-&lt;br /&gt;
| Subspace Bubble || Use the Nether to travel 7 km in the Overworld || Travelling 1000 blocks in the nether and then either making a portal and going through it or dying will net you this. Can possibly do other nether things on the way.&lt;br /&gt;
|-&lt;br /&gt;
| Serious Dedication || Exhaust the durability of a diamond hoe, breaking it. || Can be useful to put excess team members on this menial task. Beware, as another team killing your hoe breaker and taking it have wasted a lot of your time and gained a lot.&lt;br /&gt;
|-&lt;br /&gt;
| Eye Spy || Enter a Stronghold || Stronghold position can be calculated with two eye throws. Requires a lot of enderman hunting and obtaining blaze rods, and then some quick maths and a long walk.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Zestygames}}&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=AdvancementHunters&amp;diff=2863</id>
		<title>AdvancementHunters</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=AdvancementHunters&amp;diff=2863"/>
				<updated>2020-04-05T13:48:09Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: Continued tables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===What is Advancement Hunters?===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
Compete as a team to earn the most advancements within the time limit! All advancements are worth 1 point each, so your team must decide which advancements to go for and when to get the most out of your time. Hostable at any time by [[Zesty+]] Subscribers.&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:ZestyGames_release_AdvancementHunters3.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gameplay===&lt;br /&gt;
A key part of doing well in Advancement Hunters is knowing what advancements to go for, which to prioritise and which to avoid. Many advancements can be easily obtained for simple things such as planting a seed or eating some food but others take serious dedication, like serious dedication. The following section will list the advancements available as of 1.15.2 and thier implications to Advancement Hunters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Obtainable Advancements====&lt;br /&gt;
These advancements are (given enough skill) consistently obtainable through the course of the game and should be considered a priority.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications for Advancement Hunters&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft || Obtain Crafting Table || First step to any world. &lt;br /&gt;
|-&lt;br /&gt;
| Stone Age || Obtain Cobblestone || Cobble is known to be the best block in the game.&lt;br /&gt;
|-&lt;br /&gt;
| Getting an Upgrade || Obtain Stone Pickaxe || You had to ruin cobble for this, you monster!&lt;br /&gt;
|-&lt;br /&gt;
| Aquire Hardware || Obtain Iron Ingot || Iron is needed for many advancements and should be a priority.&lt;br /&gt;
|-&lt;br /&gt;
| Suit Up || Obtain any iron armor || Iron Boots are the cheapest. A full suit is not important unless going into the nether.&lt;br /&gt;
|-&lt;br /&gt;
| Hot Stuff || Obtain Lava Bucket || A bucket is very useful as it can give this, Tactical Fishing and be used to access the nether without diamond.&lt;br /&gt;
|-&lt;br /&gt;
| Isn't It Iron Pick || Obtain Iron Pick || Needed for obtaining diamond.&lt;br /&gt;
|-&lt;br /&gt;
| Not Today, Thank You || Deflect Arrow with Shield || Shields are generally useful and only cost one iron.&lt;br /&gt;
|-&lt;br /&gt;
| We Need to Go Deeper || Enter the Nether || Can be done very quickly using buckets to place lava into a portal frame. Unless this is the only nether advancement you are going for, it is wise to come better prepared than that. As the world is small most players will end up in the same portal. The first in has a major advantage.&lt;br /&gt;
|-&lt;br /&gt;
| Nether || Enter the Nether || Root of the Nether advancement tree and usually obtained immediatly after We Need to Go Deeper.&lt;br /&gt;
|-&lt;br /&gt;
| Adventure || Kill or Be Killed || This root advancement can be obtained simply by being afk.&lt;br /&gt;
|-&lt;br /&gt;
| Monster Hunter || Kill a hostile monster || Needed to obtain string, among other things.&lt;br /&gt;
|-&lt;br /&gt;
| Ol' Betsy || Shoot a Crossbow || Hitting anything with it is not required.&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Dreams || Sleep in a bed || Wool is easily obtained from sheep. This is an easy one but gains no other benifits.&lt;br /&gt;
|-&lt;br /&gt;
| Take Aim || Shoot something with a Bow || You actually have to hit something for this one. String required for bow.&lt;br /&gt;
|-&lt;br /&gt;
| Hired Help || Summon Iron Golem || 36 iron is needed for this, and a carved pumpkin (requiring shears). A use for all that iron you'll find.&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Duel || Kill a skeleton with a projectile while being at least 50 blocks away horizontally || Tricky but can be consitently obtained. &lt;br /&gt;
|-&lt;br /&gt;
| Husbandry || Eat Anything || Peice of Cake!&lt;br /&gt;
|-&lt;br /&gt;
| The Parrots and the Bats || Breed two Animals || Most easily obtained by breeding chickens with seeds while running around for other things.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Forever || Tame an Animal || Sitting on a Horse or Llama is the easiest way to get this.&lt;br /&gt;
|-&lt;br /&gt;
| Fishy Business || Catch a fish with a rod || String required for fishing rod.&lt;br /&gt;
|-&lt;br /&gt;
| A Seedy Place || Plant a Seed || Easily forgotten but very easy.&lt;br /&gt;
|-&lt;br /&gt;
| Tactical Fishing || Catch a fish with a bucket || The second reason buckets are useful. Fish can be hard to find so best to get this as early as possible.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====(Slightly) Randomness Dependent Advancements====&lt;br /&gt;
These advancements can usually be obtained but sometimes despite best efforts are not gained.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications for Advancement Hunters&lt;br /&gt;
|-&lt;br /&gt;
| Diamonds! || Obtain Diamonds || Required for many advancements in this section but it can be difficult to get enough.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bucket Challenge || Obtain Obsidian || Requires mining obsidian with a diamond pick (3 diamonds).&lt;br /&gt;
|-&lt;br /&gt;
| Cover Me With Diamonds || Obtain Diamond Armor || Boots are cheapest at 4 diamonds.&lt;br /&gt;
|-&lt;br /&gt;
| Enchanter || Enchant an Item || Requires 2 diamonds, obsidian (and pick to get this...) leather and paper.&lt;br /&gt;
|-&lt;br /&gt;
| Return to Sender ||  Kill a Ghast with a Fireballl || Usually not too tricky to get if you get a ghast firing at you.&lt;br /&gt;
|-&lt;br /&gt;
| A Terrible Fortress || Enter a Nether Fortress || Can require a lot of finding but opens up more advancements.&lt;br /&gt;
|-&lt;br /&gt;
| Into Fire || Obtain Blaze Rod || Easy to get if a fortress is found. Best to get 2-3 of these for other advancements.&lt;br /&gt;
|-&lt;br /&gt;
| Local Brewery || Brew a Potion || Netherwart is not required, a water bottle can be placed and removed in the output. Or brew a mundane potion.&lt;br /&gt;
|-&lt;br /&gt;
| What a Deal! || Trade with a Villager || Finding a village is the tricky bit here. Once found they usually have piles of hay bales which can be broken down into wheat to trade with a farmer.&lt;br /&gt;
|-&lt;br /&gt;
| Bee Our Guest || Use a Campfire to collect Honey from a Beehive using a Bottle without aggravating the bees || Finding a hive can be difficult and bees often forget where they live and wander off, making this unreliable.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====(Very) Randomness Dependent Advancements====&lt;br /&gt;
These advancements are obtainable but have very low chances of success for various reasons. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications for Advancement Hunters&lt;br /&gt;
|-&lt;br /&gt;
| Zombie Doctor || Cure a Zombie Villager || This advancement requires a lot of work and things to go right to get. Or just find an igloo.&lt;br /&gt;
|-&lt;br /&gt;
| Spooky Scary Skeleton || Obtain Wither Skull || Drop rate of wither skulls is very low.&lt;br /&gt;
|-&lt;br /&gt;
| Withering Heights || Summon the Wither || Requires 3 skulls, each of which has a very low drop chance. Killing it would be tricky.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Time Dependent Advancements====&lt;br /&gt;
These advancements can be obtained without much difficulty but are often a waste of time that leads to a lower overall score.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications for Advancement Hunters&lt;br /&gt;
|-&lt;br /&gt;
| Subspace Bubble || Use the Nether to travel 7 km in the Overworld || Travelling 1000 blocks in the nether and then either making a portal and going through it or dying will net you this. Can possibly do other nether things on the way.&lt;br /&gt;
|-&lt;br /&gt;
| Serious Dedication || Exhaust the durability of a diamond hoe, breaking it. || Can be useful to put excess team members on this menial task. Beware, as another team killing your hoe breaker and taking it have wasted a lot of your time and gained a lot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Zestygames}}&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=AdvancementHunters&amp;diff=2862</id>
		<title>AdvancementHunters</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=AdvancementHunters&amp;diff=2862"/>
				<updated>2020-04-05T13:23:04Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: Added obtainable advancement list (WIP)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===What is Advancement Hunters?===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
Compete as a team to earn the most advancements within the time limit! All advancements are worth 1 point each, so your team must decide which advancements to go for and when to get the most out of your time. Hostable at any time by [[Zesty+]] Subscribers.&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:ZestyGames_release_AdvancementHunters3.png]]&lt;br /&gt;
&lt;br /&gt;
===Gameplay===&lt;br /&gt;
A key part of doing well in Advancement Hunters is knowing what advancements to go for, which to prioritise and which to avoid. Many advancements can be easily obtained for simple things such as planting a seed or eating some food but others take serious dedication, like serious dedication. The following section will list the advancements available as of 1.15.2 and thier implications to Advancement Hunters.&lt;br /&gt;
&lt;br /&gt;
====Obtainable Advancements====&lt;br /&gt;
These advancements are (given enough skill) consistently obtainable through the course of the game and should be considered a priority.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Advancement !! Conditions !! Implications for Advancement Hunters&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft || Obtain Crafting Table || First step to any world. &lt;br /&gt;
|-&lt;br /&gt;
| Stone Age || Obtain Cobblestone || Cobble is known to be the best block in the game.&lt;br /&gt;
|-&lt;br /&gt;
| Getting an Upgrade || Obtain Stone Pickaxe || You had to ruin cobble for this, you monster!&lt;br /&gt;
|-&lt;br /&gt;
| Aquire Hardware || Obtain Iron Ingot || Iron is needed for many advancements and should be a priority.&lt;br /&gt;
|-&lt;br /&gt;
| Suit Up || Obtain any iron armor || Iron Boots are the cheapest. A full suit is not important unless going into the nether.&lt;br /&gt;
|-&lt;br /&gt;
| Hot Stuff || Obtain Lava Bucket || A bucket is very useful as it can give this, Tactical Fishing and be used to access the nether without diamond.&lt;br /&gt;
|-&lt;br /&gt;
| Isn't It Iron Pick || Obtain Iron Pick || Needed for obtaining diamond.&lt;br /&gt;
|-&lt;br /&gt;
| Not Today, Thank You || Deflect Arrow with Shield || Shields are generally useful and only cost one iron.&lt;br /&gt;
|-&lt;br /&gt;
| We Need to Go Deeper || Enter the Nether || Can be done very quickly using buckets to place lava into a portal frame. Unless this is the only nether advancement you are going for, it is wise to come better prepared than that. As the world is small most players will end up in the same portal. The first in has a major advantage.&lt;br /&gt;
|-&lt;br /&gt;
| Nether || Enter the Nether || Root of the Nether advancement tree and usually obtained immediatly after We Need to Go Deeper.&lt;br /&gt;
|-&lt;br /&gt;
| Adventure || Kill or Be Killed || This root advancement can be obtained simply by being afk.&lt;br /&gt;
|-&lt;br /&gt;
| Monster Hunter || Kill a hostile monster || Needed to obtain string, among other things.&lt;br /&gt;
|-&lt;br /&gt;
| Ol' Betsy || Shoot a Crossbow || Hitting anything with it is not required.&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Dreams || Sleep in a bed || Wool is easily obtained from sheep. This is an easy one but gains no other benifits.&lt;br /&gt;
|-&lt;br /&gt;
| Take Aim || Shoot something with a Bow || You actually have to hit something for this one. String required for bow.&lt;br /&gt;
|-&lt;br /&gt;
| Hired Help || Summon Iron Golem || 36 iron is needed for this, and a carved pumpkin (requiring shears). A use for all that iron you'll find.&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Duel || Kill a skeleton with a projectile while being at least 50 blocks away horizontally || Tricky but can be consitently obtained. &lt;br /&gt;
|-&lt;br /&gt;
| Husbandry || Eat Anything || Peice of Cake!&lt;br /&gt;
|-&lt;br /&gt;
| The Parrots and the Bats || Breed two Animals || Most easily obtained by breeding chickens with seeds while running around for other things.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Forever || Tame an Animal || Sitting on a Horse or Llama is the easiest way to get this.&lt;br /&gt;
|-&lt;br /&gt;
| Fishy Business || Catch a fish with a rod || String required for fishing rod.&lt;br /&gt;
|-&lt;br /&gt;
| A Seedy Place || Plant a Seed || Easily forgotten but very easy.&lt;br /&gt;
|-&lt;br /&gt;
| Tactical Fishing || Catch a fish with a bucket || The second reason buckets are useful. Fish can be hard to find so best to get this as early as possible.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Zestygames}}&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Zedling_Council_Meeting_2019-10-06&amp;diff=2398</id>
		<title>Zedling Council Meeting 2019-10-06</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Zedling_Council_Meeting_2019-10-06&amp;diff=2398"/>
				<updated>2019-10-06T12:37:33Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: Created page with &amp;quot;==Attendance== ===Council Members Present=== *Zedwick *LadyBountiful *Dax23333 (scribe) *AlyCatMeow *SweetEvil39 *Purpledolphin224 (Host, previosly babybop224) *SneakySkeleton...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Attendance==&lt;br /&gt;
===Council Members Present===&lt;br /&gt;
*Zedwick&lt;br /&gt;
*LadyBountiful&lt;br /&gt;
*Dax23333 (scribe)&lt;br /&gt;
*AlyCatMeow&lt;br /&gt;
*SweetEvil39&lt;br /&gt;
*Purpledolphin224 (Host, previosly babybop224)&lt;br /&gt;
*SneakySkeleton&lt;br /&gt;
&lt;br /&gt;
===Apologies===&lt;br /&gt;
*ABParadigm&lt;br /&gt;
*Spectatre&lt;br /&gt;
*Forseth&lt;br /&gt;
*Memery&lt;br /&gt;
&lt;br /&gt;
===No Apologies===&lt;br /&gt;
*Aravero&lt;br /&gt;
*KhasOrn&lt;br /&gt;
*Dave5400&lt;br /&gt;
*Palviar&lt;br /&gt;
&lt;br /&gt;
===Visitors===&lt;br /&gt;
*jiame42&lt;br /&gt;
*SooprJ&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Somehow this meeting started 35 minutes late and a very late Dax was on time! Nobody scribed (how organized!) so at the end of the meeting Dax was volunteered for the glorious task of writing up the notes from log files and his exellent memery.&lt;br /&gt;
&lt;br /&gt;
==Topics==&lt;br /&gt;
&lt;br /&gt;
===Topic 1: Frequent Server Crashes - AlyCatMeow===&lt;br /&gt;
As many people have noticed LVS has been experiencing frequent crashes, multiple times a day and every day. Zedwick had not noticed this yet, and as everyone was busy delving through log files to find an example for Zedwick the server obligingly decided to crash to demonstrate the problem. Zedwick attempted a fix during the meeting - time will tell if it has worked!&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The server crashes,&amp;lt;br /&amp;gt;&lt;br /&gt;
The server crashes again,&amp;lt;br /&amp;gt;&lt;br /&gt;
Zedwick slays crashes.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
===Topic 2: Halloween Costume Contest - Dax23333===&lt;br /&gt;
This was due to finish this meeting but as Memery was not here to do it this was delayed. Dax announced that this was happening and if anyone wanted to enter had not then there was still time, at least until Memery decides who gets who's skin to vandalize.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Spooky skins galore,&amp;lt;br /&amp;gt;&lt;br /&gt;
If you enter the contest,&amp;lt;br /&amp;gt;&lt;br /&gt;
Last call is tonight.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
===Topic 3: Election Regulations (again) - Dax23333===&lt;br /&gt;
Last week this topic got kicked to the forum to die before anything could be made of it, and die it did as no discussion took place. Perhaps this week we could actually spitball some ideas? Just a thought.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Elections are strange,&amp;lt;br /&amp;gt;&lt;br /&gt;
We did not discuss at all,&amp;lt;br /&amp;gt;&lt;br /&gt;
Next week we'll decide.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
===Topic 4: Proposed Voting Regulation Change - Zedwick===&lt;br /&gt;
Zedwick has a proposal to change the voting regulations to improve them. This would require any potential votes needing to be brought up/debated in one meeting, then sent to the pre-agenda for the next meeting to let everyone know there will be a vote they might want to have a say on. This would avoid sudden changes in regulations for the council without due debate and participation. To practice what we preach, this will be discussed next week. This would also raise the possibility of votes given for topics on the forum even if somebody cannot make the meeting.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Make votes inclusive,&amp;lt;br /&amp;gt;&lt;br /&gt;
Have more participation.&amp;lt;br /&amp;gt;&lt;br /&gt;
More debate is good.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
===Announcementz===&lt;br /&gt;
*In theory, the crashes will stop now.&lt;br /&gt;
*The Casula Buildathon is coming up on the 27th of October. Start 4PM BST, on a Sunday (the 27th of October), ending at 9PM BST.&lt;br /&gt;
*Server migration to new hardware has been delayed. Zedwick will post on the forum when we can expect down time of the various servers.&lt;br /&gt;
Server crash no more,&amp;lt;br /&amp;gt;&lt;br /&gt;
Casual Buildathon soon,&amp;lt;br /&amp;gt;&lt;br /&gt;
Migration delayed.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nominations/Next Meeting===&lt;br /&gt;
SooprJ was voted onto the council! Congratulations!&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Next Meeting October 19th 2019, at 8pm BST''' Hosted by SooprJ.&lt;br /&gt;
[[Category:LVS]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Zedling_Council&amp;diff=2397</id>
		<title>Zedling Council</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Zedling_Council&amp;diff=2397"/>
				<updated>2019-10-06T11:50:51Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The council meets bi-weekly to discuss matters important to the community; these may include proposed events, modifying or creating the infrastructure (The Market, Nether Hub, railways, funds etc.), or hassling Zed to change how the server is run. Council members are voted in by existing members, though there is currently a maximum limit of 20 members of the council at any one time. Places may open up as existing members become inactive.&lt;br /&gt;
&lt;br /&gt;
'''Next meeting''': [[Zedling Council Meeting 2019-10-19|Zedling Council Meeting 2019-10-19]], hosted by [[SooprJ]]&lt;br /&gt;
&lt;br /&gt;
'''Meeting Agenda''': https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=3177&lt;br /&gt;
&lt;br /&gt;
== Current members ==&lt;br /&gt;
&amp;lt;small&amp;gt;[Strikes last updated from [[Zedling Council Meeting 2019-09-21|2019-09-21]]]&amp;lt;/small&amp;gt;&lt;br /&gt;
# [[Zedwick]] [From 2014-09-20]&lt;br /&gt;
# [[LadyBountiful]] [From 2014-09-20]&lt;br /&gt;
# [[SneakySkeleton]] [From 2014-09-20] &lt;br /&gt;
# [[Dax23333]] [From 2014-10-04]&lt;br /&gt;
# [[Forseth]] [From 2015-03-21] &lt;br /&gt;
# [[Memery]] [From 2016-04-09] &lt;br /&gt;
# [[Aravero]] [From [[Zedling Council Meeting 2016-11-19|2016-11-19]]] &lt;br /&gt;
# [[Spectatre]] [From [[Zedling Council Meeting 2017-02-11|2017-02-11]]]&lt;br /&gt;
# [[ABParadigm]] [From [[Zedling Council Meeting 2017-05-07|2017-05-07]]]&lt;br /&gt;
# [[KhasOrn]] [From [[Zedling Council Meeting 2018-01-27|2018-01-27]]] [Attendance Strikes: 2] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-09-07&amp;quot; /&amp;gt; &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-09-21&amp;quot; /&amp;gt;&lt;br /&gt;
# [[Zero0hm]] [From [[Zedling Council Meeting 2019-06-01|2019-06-01]]]&lt;br /&gt;
# [[Dave5400]] [From [[Zedling Council Meeting 2019-06-15|2019-06-15]]] &lt;br /&gt;
# [[AlyCatMeow]] [From [[Zedling Council Meeting 2019-06-29|2019-06-29]]]&lt;br /&gt;
# [[Palvair]] [From [[Zedling Council Meeting 2019-08-10|2019-08-10]]]&lt;br /&gt;
# [[sweetevil39]] [From [[Zedling Council Meeting 2019-08-24|2019-08-24]]]&lt;br /&gt;
# [[babypop224]] [From [[Zedling Council Meeting 2019-09-21|2019-09-21]]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Council Regulations ==&lt;br /&gt;
&lt;br /&gt;
# Council Meetings are run by the host, who is responsible for selecting the location and organising the schedule for the meeting. A new host is elected each meeting. [Referenced 2014-04-14]&lt;br /&gt;
# The scribe for each meeting will post a pre-meeting agenda topic for the following meeting to the forums which would decide planned discussions, non-member Queries and any other business for the meeting. The forum post should include a link to notes from the previous meeting[Created 2014-12-13] [Amended 2017-10-21] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-10-21&amp;quot; /&amp;gt;&lt;br /&gt;
# The Council may only have a maximum of 20 members at any given time. [Created 2014-12-27]&lt;br /&gt;
# Only 1 Council Member may be elected per meeting. [Confirmed 2015-11-07]&lt;br /&gt;
# Potential nominees must be nominated by at least two council members. They must also hold the highest votes, with a minimum of three, to win the candidacy. [Updated 2015-11-07] [Amended 2017-10-21] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-10-21&amp;quot; /&amp;gt;&lt;br /&gt;
# Only current members of The Council may vote on topics, including elections, unless otherwise allowed by the council [Confirmed 2015-11-07]&lt;br /&gt;
# All Zedlings may attend council meetings but are asked not to speak unless allowed by The Council [Confirmed 2015-11-07]&lt;br /&gt;
# Attendees are encouraged not to wear armour during meetings, with the exception of boots and chainmail. This rule is not enforced, only encouraged. [Created 2014-12-13]&lt;br /&gt;
# Any resignations of a council member from The Council will not come into effect until the meeting after the meeting it was announced in. If a resignation is given on the forum or otherwise between meetings, the council must hear of it in a meeting for it to be officially recognised and then will only take effect at the following meeting's end. [Created 2015-07-18]&lt;br /&gt;
# Absence will be marked if a member fails to turn up before the end of a meeting, there is no cut-off point during a meeting. [Created 2015-08-29]&lt;br /&gt;
# If a council member does not attend a council meeting, without prior notice and apology, they will receive an attendance ‘strike’. If a council member has a total of three strikes in a row at the beginning of a meeting, they are considered in-active. This means they will be removed the meeting after their third strike. [Created 2014-12-27] [Referenced 2015-01-10] [Amended 2016-05-21]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-30&amp;quot; /&amp;gt;[Amended again 2016-05-21]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-28&amp;quot; /&amp;gt;&lt;br /&gt;
# Co-mayors may be appointed between council meetings if the mayor creates a new forum topic announcing who they would like to appoint and why. The announcement must also then be made at the next council meeting, council members are allowed to veto with an explanation. [Created 2015-11-21]&lt;br /&gt;
# When a mayor position becomes vacant in a warp town, a forum post is made allowing people to express their interest in running for the position. Council will endorse candidates from this list, and then a forum poll will be created to determine the winner, unless only 1 candidate is in the running, in which there is no need. In the interim, a caretaker will be appointed to maintain the warp and field player queries. Further detail available on [[Mayor#Warp_Town_Mayors|Warp Mayor Page]] [Created 2015-12-20] [Amended 2017-07-29] [Amended 2018-09-22] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-09-22&amp;quot; /&amp;gt; [Amended 2019-03-09] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-03-09&amp;quot; /&amp;gt;&lt;br /&gt;
# If a council is concerned a Warp Town mayor has become inactive, they can use !lastseen during a meeting. If a mayor is found to not have been on the server in the two weeks prior, this is noted. In the following meeting the check is made again - if the player has still not been on the server, the mayor is declared inactive and removed. Any co-mayors are also removed regardless of activity. Elections for a new mayor should then be instigated, with a caretaker appointed to maintain the warp and field player queries in the interim. [Created 2015-12-20] [Amended 2017-11-18] [Amended 2018-09-22] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-09-22&amp;quot; /&amp;gt;&lt;br /&gt;
# If attendance is not recorded for a meeting, any absence from that meeting is excused, and no attendance strikes will be added. [Created 2016-01-02]&lt;br /&gt;
# If no Pre-Meeting Agenda thread exists, Council Members should post topic ideas, discuss upcoming meetings, or apologise in advance for an absence in the Zedling Council thread [Created 2016-01-02]&lt;br /&gt;
# All nominations and votes to elect a new council member are to be done via private message to the host of the meeting, this aims to prevent peer pressure and create an honest vote. [Created 2016-07-30]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-30&amp;quot; /&amp;gt; [Amended 2017-10-21]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-10-21&amp;quot; /&amp;gt;&lt;br /&gt;
# Banned players are to be immediately removed from the council members list upon ban. If the player was banned, but later the ban was to be found illegitimate, the player will be welcomed back by the Guardians and their council spot will be reinstated.&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-08-27&amp;quot; /&amp;gt;&lt;br /&gt;
# Players must be at least Zedling in order to be nominated to be a member of the council.&lt;br /&gt;
# When electing a new member, should voting result in a tie, the player with the highest meeting attendance for the last four meetings wins. If these are the same then the host must find an additional way to resolve the tie. [Amended 2017-10-21]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-10-21&amp;quot; /&amp;gt;&lt;br /&gt;
# An apology must be stated clearly on the forum 'pre-meeting agenda' thread, specific to the meeting you wish to apologise for. If no pre-meeting agenda exists, apologies can be posted in the &amp;quot;Zedling council&amp;quot; thread found [https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1627 here]. [Created 2017-01-14] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot; /&amp;gt; [Amended 2018-05-19] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-05-19&amp;quot; /&amp;gt;&lt;br /&gt;
# Council Members retain their current strikes, even after apologising. The only way to remove strikes is to attend meetings. [Created 2017-01-14] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot; /&amp;gt;&lt;br /&gt;
# Council Members are allowed to make an advanced apology, for up to three meetings in a row, if they know they will be inactive. This is referred to as a ‘bulk apology’. [Created 2017-01-14] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot; /&amp;gt;&lt;br /&gt;
# If the council member requires more time after the ‘bulk apology’ period has ended; they must apologise before each subsequent meeting they miss. [Created 2017-01-14] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot; /&amp;gt;&lt;br /&gt;
# Only players with one strike or less are able to make a ‘bulk apology’. [Created 2017-01-14] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot; /&amp;gt;&lt;br /&gt;
# The council is able to remove a member (if a majority vote is passed) if that member has not attended 6 consecutive meetings, regardless of apologies. [Created 2017-01-14] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot; /&amp;gt;&lt;br /&gt;
# The Council may initiate a &amp;quot;vote&amp;quot; to come to a solid decision on a topic. [Created 2017-02-25] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-02-25&amp;quot; /&amp;gt;&lt;br /&gt;
# The Council may take a &amp;quot;poll&amp;quot; to get an opinion on a topic. This is distinct from a &amp;quot;vote&amp;quot; as the outcome is not a concrete decision, but just providing an opinion. Results from polls should be given in a number of YES votes and number of NO votes, eg. 3-4. Polls can be between a range of options, not just yes/no answers. [Created 2017-02-25] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-02-25&amp;quot; /&amp;gt;&lt;br /&gt;
# When a host has received at least two nominations for a player to join the council, they must gain that player's permission via private message, prior to naming them at the voting stage. If the player declines or is not present at the time of the meeting to give permission, their nomination is not to be included on the ballot. [Created 2017-10-21] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-10-21&amp;quot; /&amp;gt;&lt;br /&gt;
# Meetings have a maximum of 90 minutes for topic discussion; 30 minutes for any one topic. Topics posted in the pre-meeting agenda take priority, with any non-posted topics being addressed if there is time remaining in the meeting. After the 90 minutes has elapsed the meeting moves to announcements and end-of-meeting business [Created 2017-12-30] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-12-30&amp;quot; /&amp;gt;&lt;br /&gt;
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== The Council Code of Conduct ==&lt;br /&gt;
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=== Expectations and Responsibilities of the Council ===&lt;br /&gt;
All Council Members are expected to abide by these codes. The codes are enforced by the Host of the meeting, and the Council itself. If any of these codes are violated during a meeting, the Host is obligated to warn the violating member or issue a strike against them (in exception of codes with mandatory pre-strike warnings) The Council Code of Conduct is enforced with a Two-Strike Policy. Once a member receives their second strike, they will be removed from the Council. The Council may vote to remove a member's strike if they wish to forgive/pardon a member's actions (if the member has shown remorse for their violation, and indicates they will not violate the Code of Conduct again) or if the Council disagrees with the Host's decision to issue the strike. The recipient of the strike may raise a topic during the next meeting to apologize and ask the Council to vote if they wish to appeal the strike. [Created 2016-01-02]&lt;br /&gt;
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=== Expectations and Responsibilities of the Host ===&lt;br /&gt;
The Host is responsible for maintaining order during the meeting, and is expected to use their judgement and work with the rest of the Council to enforce the Code of Conduct. The Host is responsible for issuing warnings and/or strikes if a member violates one of the [[Zedling_Council#Code_of_Conduct|Codes of Conduct]] . [Created 2016-01-02]&lt;br /&gt;
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=== Expectations and Responsibilities of the Scribe ===&lt;br /&gt;
The Scribe volunteers at the beginning of a meeting. They are responsible for documenting the meeting, discussions held and decisions made. This is for the benefit of absent council members and for future reference. These 'notes' also include the attendance of the meeting: council members are recorded for the purposes of maintaining accurate attendance strikes; guest attendance is also included to keep a record of non-members who are regularly interested in council affairs. Once the notes are completed, the scribe is responsible for adding these to the appropriate wiki page and making a forum thread for the next meeting's agenda (see regulation 2)&lt;br /&gt;
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=== Code of Conduct ===&lt;br /&gt;
# All Council members shall follow all server rules, and are generally expected to act as model community members. Council members shall discuss topics in a respectful and civil manner. Any targeted insults or negative comments toward other members or guests will not be tolerated. [Created 2016-01-02]&lt;br /&gt;
# Council members are expected to focus on the topics at hand, and are encouraged to guide members back on topic if the conversation starts to wander or to move things along if the conversation starts to stagnate. [Created 2016-01-02]&lt;br /&gt;
# Disruptive or annoying behaviour such as making multiple entities, (firing several arrows or constantly dropping items) annoying other members, or generally being disruptive during the meeting is highly discouraged. ''The Host must issue a warning to the disruptive member first, but if this behaviour is continued, a strike may be issued by the Host.'' [Created 2016-01-02]&lt;br /&gt;
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== Meeting Notes == &lt;br /&gt;
* 2019-10-06: [[Zedling Council Meeting 2019-10-06]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-10-06&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-10-06]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-09-21: [[Zedling Council Meeting 2019-08-24]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-09-21&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-09-21]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-09-07: [[Zedling Council Meeting 2019-09-07]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-09-07&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-09-07]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-08-24: [[Zedling Council Meeting 2019-08-24]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-08-24&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-08-24]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-08-10: [[Zedling Council Meeting 2019-08-10]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-08-10&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-08-10]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-07-27: [[Zedling Council Meeting 2019-07-27]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-07-27&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-07-27]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-07-13: [[Zedling Council Meeting 2019-07-13]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-07-13&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-07-13]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-06-29: [[Zedling Council Meeting 2019-06-29]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-06-29&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-06-29]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-06-15: [[Zedling Council Meeting 2019-06-15]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-06-15&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-06-15]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-06-01: [[Zedling Council Meeting 2019-06-01]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-06-01&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-06-01]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-05-18: [[Zedling Council Meeting 2019-05-18]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-05-18&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-05-18]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-05-04: [[Zedling Council Meeting 2019-05-04]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-05-04&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-05-04]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-04-20: [[Zedling Council Meeting 2019-04-20]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-04-20&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-04-20]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-04-06: [[Zedling Council Meeting 2019-04-06]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-04-06&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-04-06]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-03-23: [[Zedling Council Meeting 2019-03-23]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-03-23&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-03-23]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-03-23: [[Zedling Council Meeting 2019-03-23]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-03-23&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-03-23]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-03-23: [[Zedling Council Meeting 2019-03-23]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-03-23&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-03-23]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-03-09: [[Zedling Council Meeting 2019-03-09]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-03-09&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-03-09]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-02-23: [[Zedling Council Meeting 2019-02-23]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-02-23&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-02-23]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-02-09: [[Zedling Council Meeting 2019-02-09]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-02-09&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-02-09]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-01-26: [[Zedling Council Meeting 2019-01-26]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-01-26&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-01-26]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-01-12: [[Zedling Council Meeting 2019-01-12]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-01-12&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-01-12]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-12-29: [[Zedling Council Meeting 2018-12-29]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-12-29&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-12-29]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-12-15: [[Zedling Council Meeting 2018-12-15]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-12-15&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-12-15]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-12-01: [[Zedling Council Meeting 2018-12-01]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-12-01&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-12-01]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-11-17: [[Zedling Council Meeting 2018-11-17]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-11-17&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-11-17]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-11-03: [[Zedling Council Meeting 2018-11-03]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-11-03&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-11-03]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-10-20: [[Zedling Council Meeting 2018-10-20]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-10-20&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-10-20]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-10-06: [[Zedling Council Meeting 2018-10-06]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-10-06&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-10-06]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-09-22: [[Zedling Council Meeting 2018-09-22]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-09-22&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-09-22]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-09-08: [[Zedling Council Meeting 2018-09-08]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-09-08&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-09-08]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-08-25: [[Zedling Council Meeting 2018-08-25]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-08-25&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-08-25]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-08-11: [[Zedling Council Meeting 2018-08-11]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-08-11&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-08-11]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-07-28: [[Zedling Council Meeting 2018-07-28]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-07-28&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-07-28]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-07-14: [[Zedling Council Meeting 2018-07-14]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-07-14&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-07-14]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-06-30: [[Zedling Council Meeting 2018-06-30]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-06-30&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-06-30]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-06-16: [[Zedling Council Meeting 2018-06-16]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-06-16&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-06-16]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-06-02: [[Zedling Council Meeting 2018-06-02]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-06-02&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-06-02]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-05-19: [[Zedling Council Meeting 2018-05-19]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-05-19&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-05-19]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-05-05: [[Zedling Council Meeting 2018-05-05]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-05-05&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-05-05]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-04-21: [[Zedling Council Meeting 2018-04-21]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-04-21&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-04-21]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-04-07: [[Zedling Council Meeting 2018-04-07]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-04-07&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-04-07]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-03-24: [[Zedling Council Meeting 2018-03-24]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-03-24&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-03-24]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-03-10: [[Zedling Council Meeting 2018-03-10]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-03-10&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-03-10]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-02-24: [[Zedling Council Meeting 2018-02-24]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-02-24&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-02-24]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-02-10: [[Zedling Council Meeting 2018-02-10]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-02-10&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-02-10]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-01-27: [[Zedling Council Meeting 2018-01-27]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-01-27&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-01-27]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-01-13: [[Zedling Council Meeting 2018-01-13]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-01-13&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-01-13]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-12-30: [[Zedling Council Meeting 2017-12-30]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-12-30&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-12-30]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-12-16: [[Zedling Council Meeting 2017-12-16]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-12-16&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-12-16]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-12-02: [[Zedling Council Meeting 2017-12-02]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-12-02&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-12-02]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-11-18: [[Zedling Council Meeting 2017-11-18]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-11-18&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-11-18]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-11-04: [[Zedling Council Meeting 2017-11-04]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-11-04&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-11-04]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-10-21: [[Zedling Council Meeting 2017-10-21]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-10-21&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-10-21]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-10-07: [[Zedling Council Meeting 2017-10-07]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-10-07&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-10-07]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-09-23: [[Zedling Council Meeting  2017-09-23]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-09-23&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-09-23]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-09-09: [[Zedling Council Meeting  2017-09-09]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-09-09&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-09-09]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-08-26: [[Zedling Council Meeting  2017-08-26]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-08-26&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-08-26]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-08-12: [[Zedling Council Meeting  2017-08-12]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-08-12&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-08-12]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-07-29: [[Zedling Council Meeting  2017-07-29]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-07-29&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-07-29]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-07-15: [[Zedling Council Meeting  2017-07-15]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-07-15&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-07-15]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-07-01: [[Zedling Council Meeting  2017-07-01]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-07-01&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-07-01]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-06-17: [[Zedling Council Meeting  2017-06-17]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-06-17&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-06-17]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-06-03: [[Zedling Council Meeting  2017-06-03]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-06-03&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-06-03]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-05-20: [[Zedling Council Meeting  2017-05-20]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-05-20&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-05-20]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-05-07: [[Zedling Council Meeting 2017-05-07]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-05-07&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-05-07]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-04-22: [[Zedling Council Meeting 2017-04-22]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-04-22&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-04-22]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-04-08: [[Zedling Council Meeting 2017-04-08]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-04-08&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-04-08]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-03-25: [[Zedling Council Meeting 2017-03-25]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-03-25&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-03-25]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-03-11: [[Zedling Council Meeting 2017-03-11]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-03-11&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-03-11]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-02-25: [[Zedling Council Meeting 2017-02-25]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-02-25&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-02-25]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-02-11: [[Zedling Council Meeting 2017-02-11]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-02-11&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-02-11]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-01-28: [[Zedling Council Meeting 2017-01-28]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-28&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-01-28]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-01-14: [[Zedling Council Meeting 2017-01-14]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-01-14]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-12-17: [[Zedling Council Meeting 2016-12-17]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-12-17&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-12-17]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-12-03: [[Zedling Council Meeting 2016-12-03]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-12-03&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-12-03]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-11-19: [[Zedling Council Meeting 2016-11-19]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-11-19&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-11-19]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-11-05: [[Zedling Council Meeting 2016-11-05]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-11-05&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-11-05]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-10-22: [[Zedling Council Meeting 2016-10-22]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-10-22&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-10-22]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-10-08: [[Zedling Council Meeting 2016-10-08]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-10-08&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-10-08]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-09-24: [[Zedling Council Meeting 2016-09-24]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-09-24&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-09-24]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-09-10: [[Zedling Council Meeting 2016-09-10]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-09-10&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-09-10]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-08-27: [[Zedling Council Meeting 2016-08-27]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-08-27&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-08-27]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-08-13: [[Zedling Council Meeting 2016-08-13]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-08-13&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-08-13]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-07-30: [[Zedling Council Meeting 2016-07-30]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-30&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-07-30]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-07-16: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2169&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-16&amp;quot;&amp;gt;Zedling Council Meeting 2016-07-16 https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2169&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-07-02: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2156&lt;br /&gt;
* 2016-06-18: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2144&lt;br /&gt;
* 2016-06-04: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2119&lt;br /&gt;
* 2016-05-21: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2103&lt;br /&gt;
* 2016-05-07: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2073&lt;br /&gt;
* 2016-04-23: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2047&lt;br /&gt;
* 2016-04-09: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2025&lt;br /&gt;
* 2016-03-26: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2004&lt;br /&gt;
* 2016-03-12: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1989&lt;br /&gt;
* 2016-02-27: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1970&lt;br /&gt;
* 2016-02-20: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1957 [Special Zedling meeting for 1.9 prep]&lt;br /&gt;
* 2016-02-13: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1942&lt;br /&gt;
* 2016-01-30: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1929&lt;br /&gt;
* 2016-01-17: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1908&lt;br /&gt;
* 2016-01-02: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1886&lt;br /&gt;
* 2015-12-20: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1872&lt;br /&gt;
* 2015-12-05: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1849&lt;br /&gt;
* 2015-11-21: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1833&lt;br /&gt;
* 2015-11-07: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1816&lt;br /&gt;
* 2015-10-24: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1800&lt;br /&gt;
* 2015-01-10: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1790&lt;br /&gt;
* 2015-09-26: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1778&lt;br /&gt;
* 2015-09-12: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1763&lt;br /&gt;
* 2015-08-29: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1735&lt;br /&gt;
* 2015-08-15: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1702&lt;br /&gt;
* 2015-08-01: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1667&lt;br /&gt;
* 2015-07-18: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1621&lt;br /&gt;
* 2015-07-04: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1591&lt;br /&gt;
* 2015-06-20: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1560&lt;br /&gt;
* 2015-06-06: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1522&lt;br /&gt;
* 2015-05-23: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1493&lt;br /&gt;
* 2015-05-09: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1474&lt;br /&gt;
* 2015-04-11: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1428&lt;br /&gt;
* 2015-03-21: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1385&lt;br /&gt;
* 2015-03-07: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1356&lt;br /&gt;
* 2015-02-21: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1324&lt;br /&gt;
* 2015-02-07: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1292&lt;br /&gt;
* 2015-01-24: [Notes missing, Agenda here: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1232]&lt;br /&gt;
* 2015-01-10: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1212&lt;br /&gt;
* 2014-12-27: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1179&lt;br /&gt;
* 2014-12-13: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1167&lt;br /&gt;
* 2014-12-06: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1152&lt;br /&gt;
* 2014-11-22: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1132&lt;br /&gt;
* 2014-10-26: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1102&lt;br /&gt;
* 2014-10-04: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1091&lt;br /&gt;
&lt;br /&gt;
== Previous Members ==&lt;br /&gt;
&amp;lt;small&amp;gt;''[May include current members with previous terms]''&amp;lt;/small&amp;gt;&lt;br /&gt;
* [[Timoteeyy]] [ [[Zedling Council Meeting 2019-07-27|2019-07-27]] - [[Zedling Council Meeting 2019-09-21|2019-09-21]]]&lt;br /&gt;
* [[Soviet_Pingu]] [ [[Zedling Council Meeting 2019-03-23|2019-03-23]] - [[Zedling Council Meeting 2019-07-27|2019-07-27]]]&lt;br /&gt;
* [[AlyCatMeow]] [ [[Zedling Council Meeting 2019-04-06|2019-04-06]] - [[Zedling Council Meeting 2019-06-15|2019-06-15]]&lt;br /&gt;
* [[SooprJ]] [ [[Zedling Council Meeting 2018-02-10|2018-02-10]] - [[Zedling Council Meeting 2019-06-01|2019-06-01]]&lt;br /&gt;
* [[Dave5400]] [ [[Zedling Council Meeting 2019-02-09|2019-02-09]] - [[Zedling Council Meeting 2019-05-18|2019-05-18]] ]&lt;br /&gt;
* [[Timoteeyy]] [ [[Zedling Council Meeting 2019-01-26|2019-01-26]]  - [[Zedling Council Meeting 2019-03-09|2019-03-09]] ]&lt;br /&gt;
* [[ThatNurd]] [ [[Zedling Council Meeting 2018-09-08|2018-09-08]]  - [[Zedling Council Meeting 2019-01-26|2019-01-26]] ]&lt;br /&gt;
* [[tim1996]] [ [[Zedling Council Meeting 2018-03-10|2018-03-10]] - [[Zedling Council Meeting 2019-01-26|2019-01-26]] ]&lt;br /&gt;
* [[ACERPROSPY]] [From 2016-04-23  - [[Zedling Council Meeting 2019-01-26|2019-01-26]]&lt;br /&gt;
* [[EarthCow]] [From [[Zedling Council Meeting 2018-05-05|2018-05-05]] - [[Zedling Council Meeting 2018-07-28|2018-08-25]] ]&lt;br /&gt;
* [[EliasRipley]] [ [[Zedling Council Meeting 2017-11-18|2017-11-18]] - [[Zedling Council Meeting 2018-07-28|2018-07-28]] ]&lt;br /&gt;
* [[HOMINIX]]  [2015-07-04 - [[Zedling Council Meeting 2018-07-14|2018-07-14]] ]&lt;br /&gt;
* [[_Swayed_]] [ [[Zedling Council Meeting 2016-09-24|2016-09-24]] - [[Zedling Council Meeting 2018-06-30|2018-06-30]] ]&lt;br /&gt;
* [[FunkyTechnician]] [resignation] [ [[Zedling Council Meeting 2017-01-28|2017-01-28]] - [[Zedling Council Meeting 2018-04-21|2018-04-21]] ]&lt;br /&gt;
* [[WolfGuy_]] [resignation] [ [[Zedling Council Meeting 2018-01-13|2018-01-13]] - [[Zedling Council Meeting 2018-04-21|2018-04-21]] ]&lt;br /&gt;
* [[EmpressBethany]] [ [[Zedling Council Meeting 2017-04-08|2017-04-08]] - [[Zedling Council Meeting 2018-04-21|2018-04-21]] ]&lt;br /&gt;
* [[AmirTheTurtle]] [ [[Zedling Council Meeting 2017-07-15|2017-07-15]] - [[Zedling Council Meeting 2018-02-10|2018-02-10]] ] &lt;br /&gt;
* [[Entity009]] [ [[Zedling Council Meeting 2017-09-23|2017-09-23]] - [[Zedling Council Meeting 2018-02-10|2018-02-10]] ]   &lt;br /&gt;
* [[stumps290]] [resignation] [ [[Zedling Council Meeting 2017-12-16|2017-12-16]] - [[Zedling_Council_Meeting_2018-01-27|2018-01-27]] ]&lt;br /&gt;
* [[Haztec]] [ [[Zedling Council Meeting 2017-06-03|2017-06-03]] - [[Zedling_Council_Meeting_2018-01-27|2018-01-27]] ]&lt;br /&gt;
* [[drbwen]] [ [[Zedling Council Meeting 2017-04-22|2017-04-22]] - [[Zedling_Council_Meeting_2017-11-04|2017-11-04]] ]&lt;br /&gt;
* [[Quicunque]] [ [[Zedling Council Meeting 2017-08-12|2017-08-12]] - [[Zedling_Council_Meeting_2017-11-04|2017-11-04]] ]&lt;br /&gt;
* [[Tjob]] [ [[Zedling Council Meeting 2017-07-01|2017-07-01]] - [[Zedling_Council_Meeting_2017-09-09|2017-09-09]] ]&lt;br /&gt;
* [[ElixirL]] [ [[Zedling_Council_Meeting 2016-08-13|2016-08-13]] - [[Zedling_Council_Meeting_2017-08-26|2017-08-26]] ]&lt;br /&gt;
* [[Haztec]] [ [https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1872 2015-12-20] - [[Zedling_Council_Meeting_2017-04-22|2017-04-22]] ] &lt;br /&gt;
* [[One227]] [ [[Zedling Council Meeting 2016-12-03|2016-12-03]] - [[Zedling_Council_Meeting_2017-03-25|2017-03-25]] ] &lt;br /&gt;
* [[MsKizz]] [ [[Zedling Council Meeting 2016-07-02|2016-07-02]] - [[Zedling_Council_Meeting_2017-03-25|2017-03-25]] ] &lt;br /&gt;
* [[Werble]] [ [[Zedling Council Meeting 2016-12-17|2016-12-17]] - [[Zedling_Council_Meeting_2017-03-11|2017-03-11]] ]&lt;br /&gt;
* [[ScarySpider]] [ [[Zedling_Council_Meeting_2015-03-21|2015-03-21]] - [[Zedling Council Meeting 2017-02-11|2017-02-11]] ]&lt;br /&gt;
* [[Skappy]] [ [[Zedling_Council_Meeting_2016-07-30|2016-07-30]] - [[Zedling Council Meeting 2017-01-28|2017-01-28]] ]&lt;br /&gt;
* [[Wolvergal]] [ [[Zedling Council Meeting 2016-09-10|2016-09-10]] - [[Zedling Council Meeting 2017-01-28|2017-01-28]] ]&lt;br /&gt;
* [[Cactusus]] [ [[Zedling_Council_Meeting_2016-10-08|2016-10-08]] - [[Zedling_Council_Meeting_2016-12-17|2016-12-17]] ]&lt;br /&gt;
* [[RageSquid]] [ 2016-06-04 - 2016-12-03 ]&lt;br /&gt;
* [[Tjob]] [ 2016-07-16&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-16&amp;quot; /&amp;gt; - [[Zedling_Council_Meeting_2016-11-05|2016-11-05]] ]&lt;br /&gt;
* [[EarthCow]] [ 2016-01-02 - [[Zedling_Council_Meeting_2016-11-05|2016-11-05]] ]&lt;br /&gt;
* [[Etho_]] [ 2016-02-27 - [[Zedling_Council_Meeting_2016-10-22|2016-10-22]] ]&lt;br /&gt;
* PurpleTurtle42 [ 2016-05-21 - [[Zedling_Council_Meeting_2016-08-27|2016-08-27]] ]&lt;br /&gt;
* DarthDuck84 [ 2016-02-13 - [[Zedling_Council_Meeting_2016-07-30|2016-07-30]] ]&lt;br /&gt;
* QueenZoe [resignation] [ 2016-05-07 - 2016-07-16 ]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-16&amp;quot; /&amp;gt;&lt;br /&gt;
* OPNOOB [ 2016-03-26 - 2016-07-16 ]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-16&amp;quot; /&amp;gt;&lt;br /&gt;
* _Skyhorse [ 2015-11-21 - 2016-06-04 ]&lt;br /&gt;
* dracoh_12 [ 2016-03-12 - 2016-05-21 ]&lt;br /&gt;
* KhasOrn [ 2016-01-30 - 2016-05-21 ]&lt;br /&gt;
* LoneBit [ 2016-01-16 - 2016-05-07 ]&lt;br /&gt;
* BengalBoi [resignation] [ ????-??-?? - 2016-02-27 ]&lt;br /&gt;
* Suzie1 [resignation] [ 2015-09-26 - 2016-02-27 ]&lt;br /&gt;
* RageSquid [ 2015-10-10 - 2016-01-30 ]&lt;br /&gt;
* __Laurens__ [ 2014-09-20 - 2016-01-16 ]&lt;br /&gt;
* EarthCow [ 2016-09-12 - 2016-01-02 ]&lt;br /&gt;
* BigBuilderAl [ 2015-10-01 - 2016-01-02 ]&lt;br /&gt;
* Raysun [ 2015-11-07 - 2015-12-05 ]&lt;br /&gt;
* gigabite123 [ 2015-08-29 - 2015-11-21 ]&lt;br /&gt;
* IProBlanchard [ 2015-03-07 - 2015-11-21 ]&lt;br /&gt;
* lilweeph [resignation] [ 2015-06-06 - 2015-11-21 ]&lt;br /&gt;
* Werble23 [resignation] [ 2015-05-09 - 2015-11-21 ]&lt;br /&gt;
* GrimTent [ 2015-08-29 - 2015-11-07 ]&lt;br /&gt;
* echosong421 [ 2014-12-27 - 2015-10-24 ]&lt;br /&gt;
* GEMINI7099 [ 2014-12-06 - 2015-09-12 ]&lt;br /&gt;
* Ecauzey [ 2015-04-11 - 2015-07-18 ]&lt;br /&gt;
* haggisboy69 [????-??-?? - 2015-08-15]&lt;br /&gt;
* [[DannyC96]] [ 2014-12-13 - 2015-08-15 ]&lt;br /&gt;
* Memery [ 2014-09-20 - 2015-08-15 ]&lt;br /&gt;
* FlipJe2Go [ 2014-10-26 - 2015-05-23 ]&lt;br /&gt;
* bartman51 [ 2014-09-20 -2015-05-09 ]&lt;br /&gt;
* k1z5 [????-??-??  - 2015-04-11]&lt;br /&gt;
* lilweeph [ 2014-09-20 - 2015-03-21 ]&lt;br /&gt;
* Werble23 [ 2014-09-20 - 2015-03-21 ]&lt;br /&gt;
* wperks26 [ ????-??-?? - 2015-03-21 ]&lt;br /&gt;
* NinjaNoob684 [ 2014-09-20 - 2015-03-07 ]&lt;br /&gt;
* Purps68 [ 2014-09-20 - 2015-03-07 ]&lt;br /&gt;
* GrimTent [ 2014-09-20 - 2015-03-07 ]&lt;br /&gt;
* Suzie1 [Resignation] [ 2014-11-23 - 2015-02-07 ]&lt;br /&gt;
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
End of page&lt;br /&gt;
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:LVS]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Zedling_Council&amp;diff=2396</id>
		<title>Zedling Council</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Zedling_Council&amp;diff=2396"/>
				<updated>2019-10-06T11:49:22Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: /* Meeting Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The council meets bi-weekly to discuss matters important to the community; these may include proposed events, modifying or creating the infrastructure (The Market, Nether Hub, railways, funds etc.), or hassling Zed to change how the server is run. Council members are voted in by existing members, though there is currently a maximum limit of 20 members of the council at any one time. Places may open up as existing members become inactive.&lt;br /&gt;
&lt;br /&gt;
'''Next meeting''': [[Zedling Council Meeting 2019-09-21|Zedling Council Meeting 2019-09-21]], hosted by [[Palvair]]&lt;br /&gt;
&lt;br /&gt;
'''Meeting Agenda''': https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=3177&lt;br /&gt;
&lt;br /&gt;
== Current members ==&lt;br /&gt;
&amp;lt;small&amp;gt;[Strikes last updated from [[Zedling Council Meeting 2019-09-21|2019-09-21]]]&amp;lt;/small&amp;gt;&lt;br /&gt;
# [[Zedwick]] [From 2014-09-20]&lt;br /&gt;
# [[LadyBountiful]] [From 2014-09-20]&lt;br /&gt;
# [[SneakySkeleton]] [From 2014-09-20] &lt;br /&gt;
# [[Dax23333]] [From 2014-10-04]&lt;br /&gt;
# [[Forseth]] [From 2015-03-21] &lt;br /&gt;
# [[Memery]] [From 2016-04-09] &lt;br /&gt;
# [[Aravero]] [From [[Zedling Council Meeting 2016-11-19|2016-11-19]]] &lt;br /&gt;
# [[Spectatre]] [From [[Zedling Council Meeting 2017-02-11|2017-02-11]]]&lt;br /&gt;
# [[ABParadigm]] [From [[Zedling Council Meeting 2017-05-07|2017-05-07]]]&lt;br /&gt;
# [[KhasOrn]] [From [[Zedling Council Meeting 2018-01-27|2018-01-27]]] [Attendance Strikes: 2] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-09-07&amp;quot; /&amp;gt; &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-09-21&amp;quot; /&amp;gt;&lt;br /&gt;
# [[Zero0hm]] [From [[Zedling Council Meeting 2019-06-01|2019-06-01]]]&lt;br /&gt;
# [[Dave5400]] [From [[Zedling Council Meeting 2019-06-15|2019-06-15]]] &lt;br /&gt;
# [[AlyCatMeow]] [From [[Zedling Council Meeting 2019-06-29|2019-06-29]]]&lt;br /&gt;
# [[Palvair]] [From [[Zedling Council Meeting 2019-08-10|2019-08-10]]]&lt;br /&gt;
# [[sweetevil39]] [From [[Zedling Council Meeting 2019-08-24|2019-08-24]]]&lt;br /&gt;
# [[babypop224]] [From [[Zedling Council Meeting 2019-09-21|2019-09-21]]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Council Regulations ==&lt;br /&gt;
&lt;br /&gt;
# Council Meetings are run by the host, who is responsible for selecting the location and organising the schedule for the meeting. A new host is elected each meeting. [Referenced 2014-04-14]&lt;br /&gt;
# The scribe for each meeting will post a pre-meeting agenda topic for the following meeting to the forums which would decide planned discussions, non-member Queries and any other business for the meeting. The forum post should include a link to notes from the previous meeting[Created 2014-12-13] [Amended 2017-10-21] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-10-21&amp;quot; /&amp;gt;&lt;br /&gt;
# The Council may only have a maximum of 20 members at any given time. [Created 2014-12-27]&lt;br /&gt;
# Only 1 Council Member may be elected per meeting. [Confirmed 2015-11-07]&lt;br /&gt;
# Potential nominees must be nominated by at least two council members. They must also hold the highest votes, with a minimum of three, to win the candidacy. [Updated 2015-11-07] [Amended 2017-10-21] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-10-21&amp;quot; /&amp;gt;&lt;br /&gt;
# Only current members of The Council may vote on topics, including elections, unless otherwise allowed by the council [Confirmed 2015-11-07]&lt;br /&gt;
# All Zedlings may attend council meetings but are asked not to speak unless allowed by The Council [Confirmed 2015-11-07]&lt;br /&gt;
# Attendees are encouraged not to wear armour during meetings, with the exception of boots and chainmail. This rule is not enforced, only encouraged. [Created 2014-12-13]&lt;br /&gt;
# Any resignations of a council member from The Council will not come into effect until the meeting after the meeting it was announced in. If a resignation is given on the forum or otherwise between meetings, the council must hear of it in a meeting for it to be officially recognised and then will only take effect at the following meeting's end. [Created 2015-07-18]&lt;br /&gt;
# Absence will be marked if a member fails to turn up before the end of a meeting, there is no cut-off point during a meeting. [Created 2015-08-29]&lt;br /&gt;
# If a council member does not attend a council meeting, without prior notice and apology, they will receive an attendance ‘strike’. If a council member has a total of three strikes in a row at the beginning of a meeting, they are considered in-active. This means they will be removed the meeting after their third strike. [Created 2014-12-27] [Referenced 2015-01-10] [Amended 2016-05-21]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-30&amp;quot; /&amp;gt;[Amended again 2016-05-21]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-28&amp;quot; /&amp;gt;&lt;br /&gt;
# Co-mayors may be appointed between council meetings if the mayor creates a new forum topic announcing who they would like to appoint and why. The announcement must also then be made at the next council meeting, council members are allowed to veto with an explanation. [Created 2015-11-21]&lt;br /&gt;
# When a mayor position becomes vacant in a warp town, a forum post is made allowing people to express their interest in running for the position. Council will endorse candidates from this list, and then a forum poll will be created to determine the winner, unless only 1 candidate is in the running, in which there is no need. In the interim, a caretaker will be appointed to maintain the warp and field player queries. Further detail available on [[Mayor#Warp_Town_Mayors|Warp Mayor Page]] [Created 2015-12-20] [Amended 2017-07-29] [Amended 2018-09-22] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-09-22&amp;quot; /&amp;gt; [Amended 2019-03-09] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-03-09&amp;quot; /&amp;gt;&lt;br /&gt;
# If a council is concerned a Warp Town mayor has become inactive, they can use !lastseen during a meeting. If a mayor is found to not have been on the server in the two weeks prior, this is noted. In the following meeting the check is made again - if the player has still not been on the server, the mayor is declared inactive and removed. Any co-mayors are also removed regardless of activity. Elections for a new mayor should then be instigated, with a caretaker appointed to maintain the warp and field player queries in the interim. [Created 2015-12-20] [Amended 2017-11-18] [Amended 2018-09-22] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-09-22&amp;quot; /&amp;gt;&lt;br /&gt;
# If attendance is not recorded for a meeting, any absence from that meeting is excused, and no attendance strikes will be added. [Created 2016-01-02]&lt;br /&gt;
# If no Pre-Meeting Agenda thread exists, Council Members should post topic ideas, discuss upcoming meetings, or apologise in advance for an absence in the Zedling Council thread [Created 2016-01-02]&lt;br /&gt;
# All nominations and votes to elect a new council member are to be done via private message to the host of the meeting, this aims to prevent peer pressure and create an honest vote. [Created 2016-07-30]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-30&amp;quot; /&amp;gt; [Amended 2017-10-21]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-10-21&amp;quot; /&amp;gt;&lt;br /&gt;
# Banned players are to be immediately removed from the council members list upon ban. If the player was banned, but later the ban was to be found illegitimate, the player will be welcomed back by the Guardians and their council spot will be reinstated.&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-08-27&amp;quot; /&amp;gt;&lt;br /&gt;
# Players must be at least Zedling in order to be nominated to be a member of the council.&lt;br /&gt;
# When electing a new member, should voting result in a tie, the player with the highest meeting attendance for the last four meetings wins. If these are the same then the host must find an additional way to resolve the tie. [Amended 2017-10-21]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-10-21&amp;quot; /&amp;gt;&lt;br /&gt;
# An apology must be stated clearly on the forum 'pre-meeting agenda' thread, specific to the meeting you wish to apologise for. If no pre-meeting agenda exists, apologies can be posted in the &amp;quot;Zedling council&amp;quot; thread found [https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1627 here]. [Created 2017-01-14] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot; /&amp;gt; [Amended 2018-05-19] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-05-19&amp;quot; /&amp;gt;&lt;br /&gt;
# Council Members retain their current strikes, even after apologising. The only way to remove strikes is to attend meetings. [Created 2017-01-14] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot; /&amp;gt;&lt;br /&gt;
# Council Members are allowed to make an advanced apology, for up to three meetings in a row, if they know they will be inactive. This is referred to as a ‘bulk apology’. [Created 2017-01-14] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot; /&amp;gt;&lt;br /&gt;
# If the council member requires more time after the ‘bulk apology’ period has ended; they must apologise before each subsequent meeting they miss. [Created 2017-01-14] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot; /&amp;gt;&lt;br /&gt;
# Only players with one strike or less are able to make a ‘bulk apology’. [Created 2017-01-14] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot; /&amp;gt;&lt;br /&gt;
# The council is able to remove a member (if a majority vote is passed) if that member has not attended 6 consecutive meetings, regardless of apologies. [Created 2017-01-14] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot; /&amp;gt;&lt;br /&gt;
# The Council may initiate a &amp;quot;vote&amp;quot; to come to a solid decision on a topic. [Created 2017-02-25] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-02-25&amp;quot; /&amp;gt;&lt;br /&gt;
# The Council may take a &amp;quot;poll&amp;quot; to get an opinion on a topic. This is distinct from a &amp;quot;vote&amp;quot; as the outcome is not a concrete decision, but just providing an opinion. Results from polls should be given in a number of YES votes and number of NO votes, eg. 3-4. Polls can be between a range of options, not just yes/no answers. [Created 2017-02-25] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-02-25&amp;quot; /&amp;gt;&lt;br /&gt;
# When a host has received at least two nominations for a player to join the council, they must gain that player's permission via private message, prior to naming them at the voting stage. If the player declines or is not present at the time of the meeting to give permission, their nomination is not to be included on the ballot. [Created 2017-10-21] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-10-21&amp;quot; /&amp;gt;&lt;br /&gt;
# Meetings have a maximum of 90 minutes for topic discussion; 30 minutes for any one topic. Topics posted in the pre-meeting agenda take priority, with any non-posted topics being addressed if there is time remaining in the meeting. After the 90 minutes has elapsed the meeting moves to announcements and end-of-meeting business [Created 2017-12-30] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-12-30&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Council Code of Conduct ==&lt;br /&gt;
&lt;br /&gt;
=== Expectations and Responsibilities of the Council ===&lt;br /&gt;
All Council Members are expected to abide by these codes. The codes are enforced by the Host of the meeting, and the Council itself. If any of these codes are violated during a meeting, the Host is obligated to warn the violating member or issue a strike against them (in exception of codes with mandatory pre-strike warnings) The Council Code of Conduct is enforced with a Two-Strike Policy. Once a member receives their second strike, they will be removed from the Council. The Council may vote to remove a member's strike if they wish to forgive/pardon a member's actions (if the member has shown remorse for their violation, and indicates they will not violate the Code of Conduct again) or if the Council disagrees with the Host's decision to issue the strike. The recipient of the strike may raise a topic during the next meeting to apologize and ask the Council to vote if they wish to appeal the strike. [Created 2016-01-02]&lt;br /&gt;
&lt;br /&gt;
=== Expectations and Responsibilities of the Host ===&lt;br /&gt;
The Host is responsible for maintaining order during the meeting, and is expected to use their judgement and work with the rest of the Council to enforce the Code of Conduct. The Host is responsible for issuing warnings and/or strikes if a member violates one of the [[Zedling_Council#Code_of_Conduct|Codes of Conduct]] . [Created 2016-01-02]&lt;br /&gt;
&lt;br /&gt;
=== Expectations and Responsibilities of the Scribe ===&lt;br /&gt;
The Scribe volunteers at the beginning of a meeting. They are responsible for documenting the meeting, discussions held and decisions made. This is for the benefit of absent council members and for future reference. These 'notes' also include the attendance of the meeting: council members are recorded for the purposes of maintaining accurate attendance strikes; guest attendance is also included to keep a record of non-members who are regularly interested in council affairs. Once the notes are completed, the scribe is responsible for adding these to the appropriate wiki page and making a forum thread for the next meeting's agenda (see regulation 2)&lt;br /&gt;
&lt;br /&gt;
=== Code of Conduct ===&lt;br /&gt;
# All Council members shall follow all server rules, and are generally expected to act as model community members. Council members shall discuss topics in a respectful and civil manner. Any targeted insults or negative comments toward other members or guests will not be tolerated. [Created 2016-01-02]&lt;br /&gt;
# Council members are expected to focus on the topics at hand, and are encouraged to guide members back on topic if the conversation starts to wander or to move things along if the conversation starts to stagnate. [Created 2016-01-02]&lt;br /&gt;
# Disruptive or annoying behaviour such as making multiple entities, (firing several arrows or constantly dropping items) annoying other members, or generally being disruptive during the meeting is highly discouraged. ''The Host must issue a warning to the disruptive member first, but if this behaviour is continued, a strike may be issued by the Host.'' [Created 2016-01-02]&lt;br /&gt;
&lt;br /&gt;
== Meeting Notes == &lt;br /&gt;
* 2019-10-06: [[Zedling Council Meeting 2019-10-06]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-10-06&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-10-06]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-09-21: [[Zedling Council Meeting 2019-08-24]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-09-21&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-09-21]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-09-07: [[Zedling Council Meeting 2019-09-07]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-09-07&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-09-07]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-08-24: [[Zedling Council Meeting 2019-08-24]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-08-24&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-08-24]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-08-10: [[Zedling Council Meeting 2019-08-10]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-08-10&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-08-10]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-07-27: [[Zedling Council Meeting 2019-07-27]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-07-27&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-07-27]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-07-13: [[Zedling Council Meeting 2019-07-13]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-07-13&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-07-13]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-06-29: [[Zedling Council Meeting 2019-06-29]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-06-29&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-06-29]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-06-15: [[Zedling Council Meeting 2019-06-15]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-06-15&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-06-15]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-06-01: [[Zedling Council Meeting 2019-06-01]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-06-01&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-06-01]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-05-18: [[Zedling Council Meeting 2019-05-18]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-05-18&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-05-18]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-05-04: [[Zedling Council Meeting 2019-05-04]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-05-04&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-05-04]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-04-20: [[Zedling Council Meeting 2019-04-20]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-04-20&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-04-20]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-04-06: [[Zedling Council Meeting 2019-04-06]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-04-06&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-04-06]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-03-23: [[Zedling Council Meeting 2019-03-23]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-03-23&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-03-23]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-03-23: [[Zedling Council Meeting 2019-03-23]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-03-23&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-03-23]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-03-23: [[Zedling Council Meeting 2019-03-23]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-03-23&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-03-23]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-03-09: [[Zedling Council Meeting 2019-03-09]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-03-09&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-03-09]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-02-23: [[Zedling Council Meeting 2019-02-23]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-02-23&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-02-23]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-02-09: [[Zedling Council Meeting 2019-02-09]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-02-09&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-02-09]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-01-26: [[Zedling Council Meeting 2019-01-26]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-01-26&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-01-26]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-01-12: [[Zedling Council Meeting 2019-01-12]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-01-12&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-01-12]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-12-29: [[Zedling Council Meeting 2018-12-29]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-12-29&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-12-29]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-12-15: [[Zedling Council Meeting 2018-12-15]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-12-15&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-12-15]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-12-01: [[Zedling Council Meeting 2018-12-01]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-12-01&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-12-01]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-11-17: [[Zedling Council Meeting 2018-11-17]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-11-17&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-11-17]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-11-03: [[Zedling Council Meeting 2018-11-03]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-11-03&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-11-03]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-10-20: [[Zedling Council Meeting 2018-10-20]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-10-20&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-10-20]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-10-06: [[Zedling Council Meeting 2018-10-06]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-10-06&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-10-06]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-09-22: [[Zedling Council Meeting 2018-09-22]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-09-22&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-09-22]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-09-08: [[Zedling Council Meeting 2018-09-08]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-09-08&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-09-08]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-08-25: [[Zedling Council Meeting 2018-08-25]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-08-25&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-08-25]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-08-11: [[Zedling Council Meeting 2018-08-11]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-08-11&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-08-11]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-07-28: [[Zedling Council Meeting 2018-07-28]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-07-28&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-07-28]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-07-14: [[Zedling Council Meeting 2018-07-14]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-07-14&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-07-14]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-06-30: [[Zedling Council Meeting 2018-06-30]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-06-30&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-06-30]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-06-16: [[Zedling Council Meeting 2018-06-16]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-06-16&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-06-16]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-06-02: [[Zedling Council Meeting 2018-06-02]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-06-02&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-06-02]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-05-19: [[Zedling Council Meeting 2018-05-19]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-05-19&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-05-19]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-05-05: [[Zedling Council Meeting 2018-05-05]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-05-05&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-05-05]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-04-21: [[Zedling Council Meeting 2018-04-21]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-04-21&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-04-21]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-04-07: [[Zedling Council Meeting 2018-04-07]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-04-07&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-04-07]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-03-24: [[Zedling Council Meeting 2018-03-24]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-03-24&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-03-24]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-03-10: [[Zedling Council Meeting 2018-03-10]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-03-10&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-03-10]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-02-24: [[Zedling Council Meeting 2018-02-24]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-02-24&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-02-24]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-02-10: [[Zedling Council Meeting 2018-02-10]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-02-10&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-02-10]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-01-27: [[Zedling Council Meeting 2018-01-27]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-01-27&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-01-27]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-01-13: [[Zedling Council Meeting 2018-01-13]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-01-13&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-01-13]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-12-30: [[Zedling Council Meeting 2017-12-30]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-12-30&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-12-30]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-12-16: [[Zedling Council Meeting 2017-12-16]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-12-16&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-12-16]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-12-02: [[Zedling Council Meeting 2017-12-02]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-12-02&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-12-02]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-11-18: [[Zedling Council Meeting 2017-11-18]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-11-18&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-11-18]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-11-04: [[Zedling Council Meeting 2017-11-04]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-11-04&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-11-04]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-10-21: [[Zedling Council Meeting 2017-10-21]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-10-21&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-10-21]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-10-07: [[Zedling Council Meeting 2017-10-07]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-10-07&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-10-07]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-09-23: [[Zedling Council Meeting  2017-09-23]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-09-23&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-09-23]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-09-09: [[Zedling Council Meeting  2017-09-09]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-09-09&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-09-09]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-08-26: [[Zedling Council Meeting  2017-08-26]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-08-26&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-08-26]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-08-12: [[Zedling Council Meeting  2017-08-12]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-08-12&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-08-12]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-07-29: [[Zedling Council Meeting  2017-07-29]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-07-29&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-07-29]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-07-15: [[Zedling Council Meeting  2017-07-15]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-07-15&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-07-15]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-07-01: [[Zedling Council Meeting  2017-07-01]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-07-01&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-07-01]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-06-17: [[Zedling Council Meeting  2017-06-17]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-06-17&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-06-17]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-06-03: [[Zedling Council Meeting  2017-06-03]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-06-03&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-06-03]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-05-20: [[Zedling Council Meeting  2017-05-20]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-05-20&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-05-20]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-05-07: [[Zedling Council Meeting 2017-05-07]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-05-07&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-05-07]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-04-22: [[Zedling Council Meeting 2017-04-22]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-04-22&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-04-22]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-04-08: [[Zedling Council Meeting 2017-04-08]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-04-08&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-04-08]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-03-25: [[Zedling Council Meeting 2017-03-25]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-03-25&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-03-25]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-03-11: [[Zedling Council Meeting 2017-03-11]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-03-11&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-03-11]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-02-25: [[Zedling Council Meeting 2017-02-25]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-02-25&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-02-25]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-02-11: [[Zedling Council Meeting 2017-02-11]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-02-11&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-02-11]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-01-28: [[Zedling Council Meeting 2017-01-28]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-28&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-01-28]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-01-14: [[Zedling Council Meeting 2017-01-14]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-01-14]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-12-17: [[Zedling Council Meeting 2016-12-17]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-12-17&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-12-17]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-12-03: [[Zedling Council Meeting 2016-12-03]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-12-03&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-12-03]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-11-19: [[Zedling Council Meeting 2016-11-19]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-11-19&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-11-19]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-11-05: [[Zedling Council Meeting 2016-11-05]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-11-05&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-11-05]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-10-22: [[Zedling Council Meeting 2016-10-22]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-10-22&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-10-22]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-10-08: [[Zedling Council Meeting 2016-10-08]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-10-08&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-10-08]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-09-24: [[Zedling Council Meeting 2016-09-24]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-09-24&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-09-24]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-09-10: [[Zedling Council Meeting 2016-09-10]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-09-10&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-09-10]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-08-27: [[Zedling Council Meeting 2016-08-27]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-08-27&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-08-27]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-08-13: [[Zedling Council Meeting 2016-08-13]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-08-13&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-08-13]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-07-30: [[Zedling Council Meeting 2016-07-30]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-30&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-07-30]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-07-16: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2169&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-16&amp;quot;&amp;gt;Zedling Council Meeting 2016-07-16 https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2169&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-07-02: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2156&lt;br /&gt;
* 2016-06-18: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2144&lt;br /&gt;
* 2016-06-04: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2119&lt;br /&gt;
* 2016-05-21: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2103&lt;br /&gt;
* 2016-05-07: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2073&lt;br /&gt;
* 2016-04-23: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2047&lt;br /&gt;
* 2016-04-09: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2025&lt;br /&gt;
* 2016-03-26: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2004&lt;br /&gt;
* 2016-03-12: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1989&lt;br /&gt;
* 2016-02-27: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1970&lt;br /&gt;
* 2016-02-20: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1957 [Special Zedling meeting for 1.9 prep]&lt;br /&gt;
* 2016-02-13: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1942&lt;br /&gt;
* 2016-01-30: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1929&lt;br /&gt;
* 2016-01-17: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1908&lt;br /&gt;
* 2016-01-02: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1886&lt;br /&gt;
* 2015-12-20: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1872&lt;br /&gt;
* 2015-12-05: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1849&lt;br /&gt;
* 2015-11-21: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1833&lt;br /&gt;
* 2015-11-07: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1816&lt;br /&gt;
* 2015-10-24: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1800&lt;br /&gt;
* 2015-01-10: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1790&lt;br /&gt;
* 2015-09-26: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1778&lt;br /&gt;
* 2015-09-12: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1763&lt;br /&gt;
* 2015-08-29: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1735&lt;br /&gt;
* 2015-08-15: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1702&lt;br /&gt;
* 2015-08-01: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1667&lt;br /&gt;
* 2015-07-18: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1621&lt;br /&gt;
* 2015-07-04: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1591&lt;br /&gt;
* 2015-06-20: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1560&lt;br /&gt;
* 2015-06-06: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1522&lt;br /&gt;
* 2015-05-23: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1493&lt;br /&gt;
* 2015-05-09: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1474&lt;br /&gt;
* 2015-04-11: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1428&lt;br /&gt;
* 2015-03-21: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1385&lt;br /&gt;
* 2015-03-07: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1356&lt;br /&gt;
* 2015-02-21: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1324&lt;br /&gt;
* 2015-02-07: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1292&lt;br /&gt;
* 2015-01-24: [Notes missing, Agenda here: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1232]&lt;br /&gt;
* 2015-01-10: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1212&lt;br /&gt;
* 2014-12-27: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1179&lt;br /&gt;
* 2014-12-13: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1167&lt;br /&gt;
* 2014-12-06: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1152&lt;br /&gt;
* 2014-11-22: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1132&lt;br /&gt;
* 2014-10-26: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1102&lt;br /&gt;
* 2014-10-04: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1091&lt;br /&gt;
&lt;br /&gt;
== Previous Members ==&lt;br /&gt;
&amp;lt;small&amp;gt;''[May include current members with previous terms]''&amp;lt;/small&amp;gt;&lt;br /&gt;
* [[Timoteeyy]] [ [[Zedling Council Meeting 2019-07-27|2019-07-27]] - [[Zedling Council Meeting 2019-09-21|2019-09-21]]]&lt;br /&gt;
* [[Soviet_Pingu]] [ [[Zedling Council Meeting 2019-03-23|2019-03-23]] - [[Zedling Council Meeting 2019-07-27|2019-07-27]]]&lt;br /&gt;
* [[AlyCatMeow]] [ [[Zedling Council Meeting 2019-04-06|2019-04-06]] - [[Zedling Council Meeting 2019-06-15|2019-06-15]]&lt;br /&gt;
* [[SooprJ]] [ [[Zedling Council Meeting 2018-02-10|2018-02-10]] - [[Zedling Council Meeting 2019-06-01|2019-06-01]]&lt;br /&gt;
* [[Dave5400]] [ [[Zedling Council Meeting 2019-02-09|2019-02-09]] - [[Zedling Council Meeting 2019-05-18|2019-05-18]] ]&lt;br /&gt;
* [[Timoteeyy]] [ [[Zedling Council Meeting 2019-01-26|2019-01-26]]  - [[Zedling Council Meeting 2019-03-09|2019-03-09]] ]&lt;br /&gt;
* [[ThatNurd]] [ [[Zedling Council Meeting 2018-09-08|2018-09-08]]  - [[Zedling Council Meeting 2019-01-26|2019-01-26]] ]&lt;br /&gt;
* [[tim1996]] [ [[Zedling Council Meeting 2018-03-10|2018-03-10]] - [[Zedling Council Meeting 2019-01-26|2019-01-26]] ]&lt;br /&gt;
* [[ACERPROSPY]] [From 2016-04-23  - [[Zedling Council Meeting 2019-01-26|2019-01-26]]&lt;br /&gt;
* [[EarthCow]] [From [[Zedling Council Meeting 2018-05-05|2018-05-05]] - [[Zedling Council Meeting 2018-07-28|2018-08-25]] ]&lt;br /&gt;
* [[EliasRipley]] [ [[Zedling Council Meeting 2017-11-18|2017-11-18]] - [[Zedling Council Meeting 2018-07-28|2018-07-28]] ]&lt;br /&gt;
* [[HOMINIX]]  [2015-07-04 - [[Zedling Council Meeting 2018-07-14|2018-07-14]] ]&lt;br /&gt;
* [[_Swayed_]] [ [[Zedling Council Meeting 2016-09-24|2016-09-24]] - [[Zedling Council Meeting 2018-06-30|2018-06-30]] ]&lt;br /&gt;
* [[FunkyTechnician]] [resignation] [ [[Zedling Council Meeting 2017-01-28|2017-01-28]] - [[Zedling Council Meeting 2018-04-21|2018-04-21]] ]&lt;br /&gt;
* [[WolfGuy_]] [resignation] [ [[Zedling Council Meeting 2018-01-13|2018-01-13]] - [[Zedling Council Meeting 2018-04-21|2018-04-21]] ]&lt;br /&gt;
* [[EmpressBethany]] [ [[Zedling Council Meeting 2017-04-08|2017-04-08]] - [[Zedling Council Meeting 2018-04-21|2018-04-21]] ]&lt;br /&gt;
* [[AmirTheTurtle]] [ [[Zedling Council Meeting 2017-07-15|2017-07-15]] - [[Zedling Council Meeting 2018-02-10|2018-02-10]] ] &lt;br /&gt;
* [[Entity009]] [ [[Zedling Council Meeting 2017-09-23|2017-09-23]] - [[Zedling Council Meeting 2018-02-10|2018-02-10]] ]   &lt;br /&gt;
* [[stumps290]] [resignation] [ [[Zedling Council Meeting 2017-12-16|2017-12-16]] - [[Zedling_Council_Meeting_2018-01-27|2018-01-27]] ]&lt;br /&gt;
* [[Haztec]] [ [[Zedling Council Meeting 2017-06-03|2017-06-03]] - [[Zedling_Council_Meeting_2018-01-27|2018-01-27]] ]&lt;br /&gt;
* [[drbwen]] [ [[Zedling Council Meeting 2017-04-22|2017-04-22]] - [[Zedling_Council_Meeting_2017-11-04|2017-11-04]] ]&lt;br /&gt;
* [[Quicunque]] [ [[Zedling Council Meeting 2017-08-12|2017-08-12]] - [[Zedling_Council_Meeting_2017-11-04|2017-11-04]] ]&lt;br /&gt;
* [[Tjob]] [ [[Zedling Council Meeting 2017-07-01|2017-07-01]] - [[Zedling_Council_Meeting_2017-09-09|2017-09-09]] ]&lt;br /&gt;
* [[ElixirL]] [ [[Zedling_Council_Meeting 2016-08-13|2016-08-13]] - [[Zedling_Council_Meeting_2017-08-26|2017-08-26]] ]&lt;br /&gt;
* [[Haztec]] [ [https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1872 2015-12-20] - [[Zedling_Council_Meeting_2017-04-22|2017-04-22]] ] &lt;br /&gt;
* [[One227]] [ [[Zedling Council Meeting 2016-12-03|2016-12-03]] - [[Zedling_Council_Meeting_2017-03-25|2017-03-25]] ] &lt;br /&gt;
* [[MsKizz]] [ [[Zedling Council Meeting 2016-07-02|2016-07-02]] - [[Zedling_Council_Meeting_2017-03-25|2017-03-25]] ] &lt;br /&gt;
* [[Werble]] [ [[Zedling Council Meeting 2016-12-17|2016-12-17]] - [[Zedling_Council_Meeting_2017-03-11|2017-03-11]] ]&lt;br /&gt;
* [[ScarySpider]] [ [[Zedling_Council_Meeting_2015-03-21|2015-03-21]] - [[Zedling Council Meeting 2017-02-11|2017-02-11]] ]&lt;br /&gt;
* [[Skappy]] [ [[Zedling_Council_Meeting_2016-07-30|2016-07-30]] - [[Zedling Council Meeting 2017-01-28|2017-01-28]] ]&lt;br /&gt;
* [[Wolvergal]] [ [[Zedling Council Meeting 2016-09-10|2016-09-10]] - [[Zedling Council Meeting 2017-01-28|2017-01-28]] ]&lt;br /&gt;
* [[Cactusus]] [ [[Zedling_Council_Meeting_2016-10-08|2016-10-08]] - [[Zedling_Council_Meeting_2016-12-17|2016-12-17]] ]&lt;br /&gt;
* [[RageSquid]] [ 2016-06-04 - 2016-12-03 ]&lt;br /&gt;
* [[Tjob]] [ 2016-07-16&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-16&amp;quot; /&amp;gt; - [[Zedling_Council_Meeting_2016-11-05|2016-11-05]] ]&lt;br /&gt;
* [[EarthCow]] [ 2016-01-02 - [[Zedling_Council_Meeting_2016-11-05|2016-11-05]] ]&lt;br /&gt;
* [[Etho_]] [ 2016-02-27 - [[Zedling_Council_Meeting_2016-10-22|2016-10-22]] ]&lt;br /&gt;
* PurpleTurtle42 [ 2016-05-21 - [[Zedling_Council_Meeting_2016-08-27|2016-08-27]] ]&lt;br /&gt;
* DarthDuck84 [ 2016-02-13 - [[Zedling_Council_Meeting_2016-07-30|2016-07-30]] ]&lt;br /&gt;
* QueenZoe [resignation] [ 2016-05-07 - 2016-07-16 ]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-16&amp;quot; /&amp;gt;&lt;br /&gt;
* OPNOOB [ 2016-03-26 - 2016-07-16 ]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-16&amp;quot; /&amp;gt;&lt;br /&gt;
* _Skyhorse [ 2015-11-21 - 2016-06-04 ]&lt;br /&gt;
* dracoh_12 [ 2016-03-12 - 2016-05-21 ]&lt;br /&gt;
* KhasOrn [ 2016-01-30 - 2016-05-21 ]&lt;br /&gt;
* LoneBit [ 2016-01-16 - 2016-05-07 ]&lt;br /&gt;
* BengalBoi [resignation] [ ????-??-?? - 2016-02-27 ]&lt;br /&gt;
* Suzie1 [resignation] [ 2015-09-26 - 2016-02-27 ]&lt;br /&gt;
* RageSquid [ 2015-10-10 - 2016-01-30 ]&lt;br /&gt;
* __Laurens__ [ 2014-09-20 - 2016-01-16 ]&lt;br /&gt;
* EarthCow [ 2016-09-12 - 2016-01-02 ]&lt;br /&gt;
* BigBuilderAl [ 2015-10-01 - 2016-01-02 ]&lt;br /&gt;
* Raysun [ 2015-11-07 - 2015-12-05 ]&lt;br /&gt;
* gigabite123 [ 2015-08-29 - 2015-11-21 ]&lt;br /&gt;
* IProBlanchard [ 2015-03-07 - 2015-11-21 ]&lt;br /&gt;
* lilweeph [resignation] [ 2015-06-06 - 2015-11-21 ]&lt;br /&gt;
* Werble23 [resignation] [ 2015-05-09 - 2015-11-21 ]&lt;br /&gt;
* GrimTent [ 2015-08-29 - 2015-11-07 ]&lt;br /&gt;
* echosong421 [ 2014-12-27 - 2015-10-24 ]&lt;br /&gt;
* GEMINI7099 [ 2014-12-06 - 2015-09-12 ]&lt;br /&gt;
* Ecauzey [ 2015-04-11 - 2015-07-18 ]&lt;br /&gt;
* haggisboy69 [????-??-?? - 2015-08-15]&lt;br /&gt;
* [[DannyC96]] [ 2014-12-13 - 2015-08-15 ]&lt;br /&gt;
* Memery [ 2014-09-20 - 2015-08-15 ]&lt;br /&gt;
* FlipJe2Go [ 2014-10-26 - 2015-05-23 ]&lt;br /&gt;
* bartman51 [ 2014-09-20 -2015-05-09 ]&lt;br /&gt;
* k1z5 [????-??-??  - 2015-04-11]&lt;br /&gt;
* lilweeph [ 2014-09-20 - 2015-03-21 ]&lt;br /&gt;
* Werble23 [ 2014-09-20 - 2015-03-21 ]&lt;br /&gt;
* wperks26 [ ????-??-?? - 2015-03-21 ]&lt;br /&gt;
* NinjaNoob684 [ 2014-09-20 - 2015-03-07 ]&lt;br /&gt;
* Purps68 [ 2014-09-20 - 2015-03-07 ]&lt;br /&gt;
* GrimTent [ 2014-09-20 - 2015-03-07 ]&lt;br /&gt;
* Suzie1 [Resignation] [ 2014-11-23 - 2015-02-07 ]&lt;br /&gt;
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
End of page&lt;br /&gt;
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:LVS]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=The_Archivist&amp;diff=2346</id>
		<title>The Archivist</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=The_Archivist&amp;diff=2346"/>
				<updated>2019-07-04T17:02:27Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: Created page with &amp;quot;The Archivist is one of two unlockable bosses for Dungeon Dash and arguably the hardest fight the game has to offer. The Archivist posseses good mobility, a powerful offen...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Archivist is one of two unlockable bosses for [[Dungeon Dash]] and arguably the hardest fight the game has to offer. The Archivist posseses good mobility, a powerful offence and strong defences with 1000 hearts of health. He also has more complex and unpredictable AI than the other bosses.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Behavior description&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Attack !! Description !! When Used !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| Weapon Swap || The Archivist swaps from axe to bow or back again, using the bow when players are far away and preferring the sword when they are close. || Random trigger || The Archivist will use the bow at close range, which can be a deadly surprise attack.&lt;br /&gt;
|- &lt;br /&gt;
| Sheild Adjust || The Archivist adjusts his sheild ring to better protect himself from enemy arrows, or allow him to shoot over it. || When swapping weapons, phase 1 only. || When The Archivist is shooting at ranged the sheild ring will be lowered, giving adventurers a chance to return fire.&lt;br /&gt;
|-&lt;br /&gt;
| Blast (Directional) || The Archivist slows down to summon a series of 4 magical explosions in a line towards a player. || When target is at short to mid range. || The blasts furthur away are more damaging and have a larger area of effect. In phase 2 of the fight this move gains the additional effect of spawning ability sapping clouds which force adventurers special abilities into cooldown.&lt;br /&gt;
|-&lt;br /&gt;
| Blast (Area) || The Archivist summons a magical explosion on himself. || When target is very close. || This can happen very quickly and has the same strength and area of effect as the largest explosion in the directional blast. In phase 2 of the fight this move gains the additional effect of spawning ability sapping clouds which force adventurers special abilities into cooldown.&lt;br /&gt;
|-&lt;br /&gt;
| Fireball Shower || The Archivist leaps into the air, launching a fireball directly downwards. He then glides down in a spiral pattern launching more fireballs below him. || Used immediatly on transition to phase 2, and when target is at close range in phase 2. || Generally rather inaccurate.&lt;br /&gt;
|-&lt;br /&gt;
| Summon Minions || The Archivist summons a Banshee, Wraith, Ectoplasm and Ghoul around an adventurer. || When the target is at long to mid range. || The 4 minions summoned can be a major problem with the area effect clouds they emit on death. Targeting the Ghoul first can kill the other 3 immediatly. &lt;br /&gt;
|-&lt;br /&gt;
| Teleport || Taunting adventurers, The Archivist teleports to thier position to continue the fight. || When target is far away. || The Archivist will not teleport to a place where he would suffocate.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Room Desctiption===&lt;br /&gt;
The Archivists room is a large library, featuring a large octagonal platform surrounded by a moat with 4 bridges across it. The fight starts in the centre of this area but can move to the outer area. A gravel fall at the entrance prevents escape once the fight has begun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
''If somebody has a good strategy for beating this boss please put it here, as I am too bad at minecraft for this - Dax''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
* An interesting peice of trivia.&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Apophis&amp;diff=2310</id>
		<title>Apophis</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Apophis&amp;diff=2310"/>
				<updated>2019-06-01T12:44:35Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: Added trivia section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Apophis is a large worm-like monster found in the mysterios Hell dimension found through various portals in the dungeon. He is one of the default bosses for [[Dungeon Dash]]. Apophis is a large and slow creature who attacks mainly with poison. Its relationship with the Cult of Undeath is mysterious, appearing to fight alongside them in his battle.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Apophis is a single phase boss (The cultist waves form the first phase of the encounter) in which adventurers must deplete his massive health pool. Easy to hit but unflinching and durable this can still take quite some time. Any contact with Apophis will deal damage to the adventurer. Apophis can rarely escape the platform it spawns on and move onto the lava, at which point he will resurface in the centre of the arena to continue the fight.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Attack !! Description !! When Used !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| Ram || Apophis chases an adventurer in an attempt to ram them. || Default behavior. || Can be very dangerous if an adventurer lets themselves get stuck in a corner as Apophis grates past them. Otherwise it is a rather slow attack which is easy to avoid.&lt;br /&gt;
|- &lt;br /&gt;
| Coil || Apophis coils up tight and emits a poison cloud while spinning. || When target is close. || This can happen quickly and deal a lot of poison damage. It does however give a good opening to shoot Apophis with arrows. It is possible to get trapped in the centre of the coil which will usually lead to death.&lt;br /&gt;
|-&lt;br /&gt;
| Retarget || Apophis pauses before changing direction sharply to chase an adventurer. || When target is close. || Not very dangerous but allows Apophis to make better use of the Ram attack.&lt;br /&gt;
|-&lt;br /&gt;
| Poison Rain || Apophis coils up before stopping and causing a column of purple particles to appear above him. Shortly afterwards a pattern of poison projectiles will fall from the ceiling, targetting an adventurer. || When target is far away. || If you are close to Apophis when he starts this move it is a huge opening, but if far away you could be a target and should run to avoid the attack.&lt;br /&gt;
|-&lt;br /&gt;
| Poison Spit || Apophis pauses to shoot a spread of 5 projectiles which inflict damage and poison. || When target is at medium range. || This is Apophis's most common move. Weaving between the projectiles is a good strategy.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Room Desctiption===&lt;br /&gt;
The room consists of a nether brick and netherrack platform in the center, surrounded by lava. Around in the lava, there are several statues of various things. Once all players have entered the arena, a Cult Witch will start spawning hordes of Cultists and Ghasts. After a certain amount of them are killed, another wave will start. After 3 of these waves, Apophis will emerge from the center. Apophis has several attacks. He can melee damage the player if they are close enough. If a player is close enough to him for long enough, he will coil up and summon a cloud of poison 2 particles. His main attack is firing 5 projectiles at various angles from his head. Being hit will do damage and inflict poison on the player. The final attack will see Apophis coil up, pause, and summon a column of purple particles. After a few seconds, poison will come down from the ceiling around one player. Killing Apophis will mean victory, and players will be returned to the lobby.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
Try to target the Ghasts first, as they can knock you out of the arena if you aren't careful. Mage's fireballs will kill them in one hit. The cultists can be dealt with similarly to the zombies on the first floor; firebombs, armor bursts, Rustys, and traps are all effective. Once Apophis spawns, make sure to keep an eye on him. If he pauses for the poison rain attack, make sure to keep moving to try to avoid it. When he fires the projectiles, try to slip in between them. If he is targeting another player, try to get up close and melee him at the back of his body. If you are the one being targeted, try to weave between the projectiles and do ranged damage. Gamma Bombs and Rocket Bows can be used here to great effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
* Apophis is named after the ancient Egyptian deity embodying chaos (otherwise known as Apep) who appears as a giant serpent.&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Ripper&amp;diff=2309</id>
		<title>Ripper</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Ripper&amp;diff=2309"/>
				<updated>2019-06-01T12:38:58Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: Added trivia section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ripper is one of the default bosses for [[Dungeon Dash]] and was the first made for the game. He is an angry rabbit with a flatulence problem and very high agility which makes him difficult to hit. He does however have much less health than any of the other bosses in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Ripper has two phases with different behavior in each. In phase 1 Ripper is submerged the entire time and attacks by burrowing under adventurers to thrown them in the air. Rusty Grenades thrown up by him will shock him into surfacing and 3 hits will progress the fight to phase 2. In phase 2 ripper attacks the adventurers with a variety of moves. Hitting him will make him leap around in panic for a short time.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Attack !! Description !! When Used !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| Fast Underground Charge || The burrowed Ripper will rush at adventurers, throwing them in the air. || Phase 1 || Ripper must be forced out of his burrowed state to attack by hitting him with the Rusty Grenades he throws up. He will continue using this attack until forced to Phase 2 using the grenades.&lt;br /&gt;
|- &lt;br /&gt;
| Melee Lunge || Ripper repeatedly lunges at an adventurer to do a melee attack. || Phase 2 || This is Rippers main behavior in Phase 2 and is very dangerous due to his speed. Shooting him with a bow at close range is a good strategy for hitting him which will make him break off.&lt;br /&gt;
|-&lt;br /&gt;
| Jumping Fart || Ripper leaps high into the air and then lands with a giant explosion. || Phase 2, random timer. || This attack deals huge damage and being in the centre of the blast can one hit even fairly well armored adventurers. Although it can be blocked with a shield it is recommended to run away from the impact area.&lt;br /&gt;
|-&lt;br /&gt;
| Homing Burrow || Ripper burrows underground before tunneling under his target. Adventurers will be thrown into the air if they are too close to the burrowed Ripper, similar to his phase 1 attack. || Phase 2, random timer. || Running to perpendicular to his charge will let adventurers avoid it.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Room Description===&lt;br /&gt;
A large cave with dirt floors and stone walls. Around the floors are large bone block structures. Around the cave are several smaller caves, containing loot chests. There is an altar in the center, with a rusty grenade on it. Foolish Fred waits on the other side, who will be killed by Ripper as soon as the grenade is taken. The Ripper fight is in two phases. In the first, more rusty grenades will spawn around the room, which the players have to throw at the Ripper, who is underground. If the player comes into contact with the mass of particles above him, Ripper will throw them into the air. Hit him with three grenades to advance the fight. After he comes out from underground, Ripper has several attacks. He can simply melee attack the player, jump up and spawn a dangerous fart explosion, or perform a charge attack. The charge attack involves Ripper going back underground, before charging at the player, which will knock them into the air if they do not get out of the way. After that, Ripper will target the player, and pop back out from underground near them. When the fight is over, the players will be brought back to the main lobby.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
Collect the loot around the cave before starting the fight. Once the first phase starts, keep in mind that Ripper cannot leave the dirt floor area. Use this to your advantage by grabbing grenades, then running to the sides. Wait for him to follow you, then throw the grenades at him while he is close and can't hurt you. Once he is out of the ground, ranged attacks are usually the way to go. However, if you can get him on fire at all, that will help immensely. Hitting him is the main issue, as he doesn't have a lot of health, and the continuous ticking damage from fire can do quite a number. Mage's fireballs, Soldier's firebombs, and any Flame enchanted bows or Fire Aspect swords are valuable for this reason. Tank's armor bursts can also do a lot of damage to Ripper.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
* Ripper was the first working boss made for Dungeon Dash.&lt;br /&gt;
* There is a loot chest in Rippers room on a ribcage in the ceiling that can only be accessed by being thrown up there by his burrowing attacks.&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Apophis&amp;diff=2308</id>
		<title>Apophis</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Apophis&amp;diff=2308"/>
				<updated>2019-06-01T12:36:49Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: Added attack table and description.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Apophis is a large worm-like monster found in the mysterios Hell dimension found through various portals in the dungeon. He is one of the default bosses for [[Dungeon Dash]]. Apophis is a large and slow creature who attacks mainly with poison. Its relationship with the Cult of Undeath is mysterious, appearing to fight alongside them in his battle.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Apophis is a single phase boss (The cultist waves form the first phase of the encounter) in which adventurers must deplete his massive health pool. Easy to hit but unflinching and durable this can still take quite some time. Any contact with Apophis will deal damage to the adventurer. Apophis can rarely escape the platform it spawns on and move onto the lava, at which point he will resurface in the centre of the arena to continue the fight.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Attack !! Description !! When Used !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| Ram || Apophis chases an adventurer in an attempt to ram them. || Default behavior. || Can be very dangerous if an adventurer lets themselves get stuck in a corner as Apophis grates past them. Otherwise it is a rather slow attack which is easy to avoid.&lt;br /&gt;
|- &lt;br /&gt;
| Coil || Apophis coils up tight and emits a poison cloud while spinning. || When target is close. || This can happen quickly and deal a lot of poison damage. It does however give a good opening to shoot Apophis with arrows. It is possible to get trapped in the centre of the coil which will usually lead to death.&lt;br /&gt;
|-&lt;br /&gt;
| Retarget || Apophis pauses before changing direction sharply to chase an adventurer. || When target is close. || Not very dangerous but allows Apophis to make better use of the Ram attack.&lt;br /&gt;
|-&lt;br /&gt;
| Poison Rain || Apophis coils up before stopping and causing a column of purple particles to appear above him. Shortly afterwards a pattern of poison projectiles will fall from the ceiling, targetting an adventurer. || When target is far away. || If you are close to Apophis when he starts this move it is a huge opening, but if far away you could be a target and should run to avoid the attack.&lt;br /&gt;
|-&lt;br /&gt;
| Poison Spit || Apophis pauses to shoot a spread of 5 projectiles which inflict damage and poison. || When target is at medium range. || This is Apophis's most common move. Weaving between the projectiles is a good strategy.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Room Desctiption===&lt;br /&gt;
The room consists of a nether brick and netherrack platform in the center, surrounded by lava. Around in the lava, there are several statues of various things. Once all players have entered the arena, a Cult Witch will start spawning hordes of Cultists and Ghasts. After a certain amount of them are killed, another wave will start. After 3 of these waves, Apophis will emerge from the center. Apophis has several attacks. He can melee damage the player if they are close enough. If a player is close enough to him for long enough, he will coil up and summon a cloud of poison 2 particles. His main attack is firing 5 projectiles at various angles from his head. Being hit will do damage and inflict poison on the player. The final attack will see Apophis coil up, pause, and summon a column of purple particles. After a few seconds, poison will come down from the ceiling around one player. Killing Apophis will mean victory, and players will be returned to the lobby.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
Try to target the Ghasts first, as they can knock you out of the arena if you aren't careful. Mage's fireballs will kill them in one hit. The cultists can be dealt with similarly to the zombies on the first floor; firebombs, armor bursts, Rustys, and traps are all effective. Once Apophis spawns, make sure to keep an eye on him. If he pauses for the poison rain attack, make sure to keep moving to try to avoid it. When he fires the projectiles, try to slip in between them. If he is targeting another player, try to get up close and melee him at the back of his body. If you are the one being targeted, try to weave between the projectiles and do ranged damage. Gamma Bombs and Rocket Bows can be used here to great effect.&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Ripper&amp;diff=2307</id>
		<title>Ripper</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Ripper&amp;diff=2307"/>
				<updated>2019-06-01T12:18:48Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: Added attack table and behavior description.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ripper is one of the default bosses for [[Dungeon Dash]] and was the first made for the game. He is an angry rabbit with a flatulence problem and very high agility which makes him difficult to hit. He does however have much less health than any of the other bosses in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Ripper has two phases with different behavior in each. In phase 1 Ripper is submerged the entire time and attacks by burrowing under adventurers to thrown them in the air. Rusty Grenades thrown up by him will shock him into surfacing and 3 hits will progress the fight to phase 2. In phase 2 ripper attacks the adventurers with a variety of moves. Hitting him will make him leap around in panic for a short time.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Attack !! Description !! When Used !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| Fast Underground Charge || The burrowed Ripper will rush at adventurers, throwing them in the air. || Phase 1 || Ripper must be forced out of his burrowed state to attack by hitting him with the Rusty Grenades he throws up. He will continue using this attack until forced to Phase 2 using the grenades.&lt;br /&gt;
|- &lt;br /&gt;
| Melee Lunge || Ripper repeatedly lunges at an adventurer to do a melee attack. || Phase 2 || This is Rippers main behavior in Phase 2 and is very dangerous due to his speed. Shooting him with a bow at close range is a good strategy for hitting him which will make him break off.&lt;br /&gt;
|-&lt;br /&gt;
| Jumping Fart || Ripper leaps high into the air and then lands with a giant explosion. || Phase 2, random timer. || This attack deals huge damage and being in the centre of the blast can one hit even fairly well armored adventurers. Although it can be blocked with a shield it is recommended to run away from the impact area.&lt;br /&gt;
|-&lt;br /&gt;
| Homing Burrow || Ripper burrows underground before tunneling under his target. Adventurers will be thrown into the air if they are too close to the burrowed Ripper, similar to his phase 1 attack. || Phase 2, random timer. || Running to perpendicular to his charge will let adventurers avoid it.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Room Description===&lt;br /&gt;
A large cave with dirt floors and stone walls. Around the floors are large bone block structures. Around the cave are several smaller caves, containing loot chests. There is an altar in the center, with a rusty grenade on it. Foolish Fred waits on the other side, who will be killed by Ripper as soon as the grenade is taken. The Ripper fight is in two phases. In the first, more rusty grenades will spawn around the room, which the players have to throw at the Ripper, who is underground. If the player comes into contact with the mass of particles above him, Ripper will throw them into the air. Hit him with three grenades to advance the fight. After he comes out from underground, Ripper has several attacks. He can simply melee attack the player, jump up and spawn a dangerous fart explosion, or perform a charge attack. The charge attack involves Ripper going back underground, before charging at the player, which will knock them into the air if they do not get out of the way. After that, Ripper will target the player, and pop back out from underground near them. When the fight is over, the players will be brought back to the main lobby.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
Collect the loot around the cave before starting the fight. Once the first phase starts, keep in mind that Ripper cannot leave the dirt floor area. Use this to your advantage by grabbing grenades, then running to the sides. Wait for him to follow you, then throw the grenades at him while he is close and can't hurt you. Once he is out of the ground, ranged attacks are usually the way to go. However, if you can get him on fire at all, that will help immensely. Hitting him is the main issue, as he doesn't have a lot of health, and the continuous ticking damage from fire can do quite a number. Mage's fireballs, Soldier's firebombs, and any Flame enchanted bows or Fire Aspect swords are valuable for this reason. Tank's armor bursts can also do a lot of damage to Ripper.&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Equipment&amp;diff=2306</id>
		<title>Dungeon Dash Equipment</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Equipment&amp;diff=2306"/>
				<updated>2019-06-01T11:59:06Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The equipment found through the depths of this place is varied, many and powerful. From watches that vaporize arrows to shoes with explosive boosters and swords that sap the life of your foes, there is no shortage of things to find and use. &lt;br /&gt;
&lt;br /&gt;
==Dungeon Dash Equipment==&lt;br /&gt;
The following items can be found in [[Dungeon Dash]], along with many vanilla enchanted items and variants.&lt;br /&gt;
&lt;br /&gt;
===Relics===&lt;br /&gt;
These items are very rarely found in loot chests and trigger the Relic Raider advancement when found. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item Name !! Effect !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Bow || A powerful flame bow which fires arrows horizontally, setting fire to things nearby. Always found with very low durability. || The Rocket Bow is a powerful crowd control weapon capable of setting fire to a huge number of monsters in a single shot. It is also useful for sniping single targets due to its high damage and dead straight flight path.&lt;br /&gt;
|- &lt;br /&gt;
| Crushing Strike || A sharp iron axe that gives the weilder savage power as they sprint. Sprinting gives higher damage and eventually an AoE damage effect. || While Crushing Strike is powerful it is awkward to use in tight spaces rendering it far less useful than it would be in a wide open area. The damage is still very high so it remains a good choice of weapon regardless.&lt;br /&gt;
|-&lt;br /&gt;
| Gamma Bomb || The Gamma Bomb is an extremely powerful grenade that gives a huge single blast. The damage is sufficent to kill most enemies instantly. || Arguably the most powerful weapon in the game the Gamma Bomb is best saved for a tough room to trivialize it. Beware that bosses have so much health the damage is not as significant to them. It is best at destroying many weaker targets.&lt;br /&gt;
|-&lt;br /&gt;
| Jump Boots || Green boots that make you jump higher with a permenant jump boost 2 potion effect. || Can be used to bypass some areas.&lt;br /&gt;
|-&lt;br /&gt;
| Double Jump Boots || Blue boots with explosive boosters that the wearer can activate mid air to double jump. Sneak while in mid air to activate them. || Like the Jump Boots these can be used to bypass certain areas by climbing over walls or jumping gaps. A 5 block gap can be navigated fairly easily with these.&lt;br /&gt;
|-&lt;br /&gt;
| Watch of Disintergration || A passive item similar to the Totem of Undeath, when held in either hand its effect will be active. Any enemy arrows that come close to the adventurer holding it will be vaporized before they can hit. || The Watch is arguably most powerful defensive item available against skeletons or illusioners, who happen to be important enemies. Many hard encounters are made far easier using it.&lt;br /&gt;
|-&lt;br /&gt;
| Shurikens || Shurikens are found in a pouch in a chest, which then is opened to give a stack of them in the inventory. They can be thrown by dropping a single one using the drop item key (Default Q) and deal 6 hearts on impact. || Shurikens can be thrown very quickly but can be awkward to use. Beware damage immunity: Monsters which are red after taking damage are immune to more damage, so throwing more than 2 stars a second at a single foe is a waste. They can however be very good at doing damage to multiple monsters in a quick burst.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Reward Items===&lt;br /&gt;
There are some unique items that can be obtained from certain rooms in the dungeon which also have special effects.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item Name !! Effect !! Where Found !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| Lifesteal Sword/Axe || These weapons will recover an adventurers health as they attack enemies. Enchanted with Sharpness 3 they are fairly good attacking as well. || Traded from Miner Marvin after saving him from lava. || The Lifesteal weapons are very good against Apophis and anything else inflicting lots of constant damage as they give the ability to heal it off rather than breaking off to recover.&lt;br /&gt;
|-&lt;br /&gt;
| Hell Sword || Very high attack damage and an armor bonus makes this a great weapon. However, it gives powerful hunger when weilded and so using it constantly can make adventurers run out of food. This sword was made from hellish materials and one of Apophis's fangs. It is unbreakable. || Dropped from the Cult Titan miniboss who spawns when the light puzzle on the 2nd floor side room is completed. || Generally very good against hard enemies due to high damage and oddly, the hunger. Hunger effect lets adventurers eat food faster and so regenerate health more quickly. &lt;br /&gt;
|-&lt;br /&gt;
| Ability Sword || A hefty diamond blade with good damage that recharges an adventurers ability as they hit enemies. || Found in a chest guarded by 10 Stonefaces in a cave in the deepest depths. || This sword is very useful for any class with a powerful ability. Tank, Hunter and Mage benifit greatly from faster recharge.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Special Loot===&lt;br /&gt;
These items are non standard peices of equipment found in loot chests throughout the dungeon. Later floors give more powerful versions of the equipment which sometimes have different names. Most are found enchanted in addition to thier attribute changes. Weapon attributes are unless otherwise stated randomized. Axes in this section have randomized attack damage, going up to 15 damage on the final floor. Also of note is the display of the attack speed attribute. Normal swords will display a value of '1.6 attack speed.' so they can attack 1.6 times per second. Many of these weapons have customized attack speed which displays as attack speed relitive to a fist (4 attack speed). So a sword with -2.4 attack speed is the same as one with 1.6 attack speed.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item Name !! Effect !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| Armor Blade/Armor Axe/Defenders Bow || A weapon that gives bonus armor when held. || Useful for classes with lowered armor rating to make up for it. &lt;br /&gt;
|-&lt;br /&gt;
| Bladed Bow/Razor Bow/Skycutter || A bow that can be used like a sword to attack. || Having a combo weapon can be quite useful. Of note is that the bows durability will only decrease when fired - attacking in melee does not damage it.&lt;br /&gt;
|-&lt;br /&gt;
| Skullbreaker/Bonesplitter/Dwarven War Pick || Pickaxes with extremely high attack damage (up to 25 damage) but very low attack speed. Low durability limits thier usefulness. || A strong pickaxe will kill most enemies in one hit without a critical hit but the slow attack speed can make it difficult to use in a crowd.&lt;br /&gt;
|-&lt;br /&gt;
| Rage Sword/Rage Axe || These weapons give knockback resistance, a change to ignore knockback from a hit. || This is most useful when stacked with other sources of knockback resistance to obtain a very high chance of ignoring it.&lt;br /&gt;
|-&lt;br /&gt;
| Whirlwind Blade/Whirlwind Hatchet || Weapons with increased attack speed. || Increased attack speed is helpful in most situations.&lt;br /&gt;
|-&lt;br /&gt;
| Hyperspeed Sword/Hyperspeed Axe/Hyperspeed Bow || A movement speed increase is given when holding these weapons. || Stacking with other speed buffs can make an adventurer move extremely quickly which is very useful for boss fights to avoid attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Padded Armor || Armor that gives knockback resistance. Is chainmail on floor 1, iron on floor 2 and diamond on floor 3.|| As with the Rage weapons stacking these can be very powerful.&lt;br /&gt;
|-&lt;br /&gt;
| Heart Armor || Red leather armor that gives bonus health. Armor values increase on later floors, as does the health boost. || Late game Heart armor is on par with diamond, trading +2 armor toughness for health boost. The health boost is multiplicative, so stacking Heart equipment gives even more benifit. The hexadecimal colour code for the armor is D23333, a reference to Dax23333 one of the games creators.&lt;br /&gt;
|-&lt;br /&gt;
| Quick Boots || Boots that give increased movement speed. || As with the Hyperspeed weapons these are useful to increase evasiveness against bosses.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Equipment&amp;diff=2305</id>
		<title>Dungeon Dash Equipment</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Equipment&amp;diff=2305"/>
				<updated>2019-05-31T23:23:13Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: Created page with &amp;quot;The equipment found through the depths of this place is varied, many and powerful. From watches that vaporize arrows to shoes with explosive boosters and swords that sap the l...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The equipment found through the depths of this place is varied, many and powerful. From watches that vaporize arrows to shoes with explosive boosters and swords that sap the life of your foes, there is no shortage of things to find and use. &lt;br /&gt;
&lt;br /&gt;
==Dungeon Dash Equipment==&lt;br /&gt;
The following items can be found in [[Dungeon Dash]], along with many vanilla enchanted items and variants.&lt;br /&gt;
&lt;br /&gt;
===Relics===&lt;br /&gt;
These items are very rarely found in loot chests and trigger the Relic Raider advancement when found. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item Name !! Effect !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Bow || A powerful flame bow which fires arrows horizontally, setting fire to things nearby. Always found with very low durability. || The Rocket Bow is a powerful crowd control weapon capable of setting fire to a huge number of monsters in a single shot. It is also useful for sniping single targets due to its high damage and dead straight flight path.&lt;br /&gt;
|- &lt;br /&gt;
| Crushing Strike || A sharp iron axe that gives the weilder savage power as they sprint. Sprinting gives higher damage and eventually an AoE damage effect. || While Crushing Strike is powerful it is awkward to use in tight spaces rendering it far less useful than it would be in a wide open area. The damage is still very high so it remains a good choice of weapon regardless.&lt;br /&gt;
|-&lt;br /&gt;
| Gamma Bomb || The Gamma Bomb is an extremely powerful grenade that gives a huge single blast. The damage is sufficent to kill most enemies instantly. || Arguably the most powerful weapon in the game the Gamma Bomb is best saved for a tough room to trivialize it. Beware that bosses have so much health the damage is not as significant to them. It is best at destroying many weaker targets.&lt;br /&gt;
|-&lt;br /&gt;
| Jump Boots || Green boots that make you jump higher with a permenant jump boost 2 potion effect. || Can be used to bypass some areas.&lt;br /&gt;
|-&lt;br /&gt;
| Double Jump Boots || Blue boots with explosive boosters that the wearer can activate mid air to double jump. Sneak while in mid air to activate them. || Like the Jump Boots these can be used to bypass certain areas by climbing over walls or jumping gaps. A 5 block gap can be navigated fairly easily with these.&lt;br /&gt;
|-&lt;br /&gt;
| Watch of Disintergration || A passive item similar to the Totem of Undeath, when held in either hand its effect will be active. Any enemy arrows that come close to the adventurer holding it will be vaporized before they can hit. || The Watch is arguably most powerful defensive item available against skeletons or illusioners, who happen to be important enemies. Many hard encounters are made far easier using it.&lt;br /&gt;
|-&lt;br /&gt;
| Shurikens || Shurikens are found in a pouch in a chest, which then is opened to give a stack of them in the inventory. They can be thrown by dropping a single one using the drop item key (Default Q) and deal 6 hearts on impact. || Shurikens can be thrown very quickly but can be awkward to use. Beware damage immunity: Monsters which are red after taking damage are immune to more damage, so throwing more than 2 stars a second at a single foe is a waste. They can however be very good at doing damage to multiple monsters in a quick burst.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Reward Items===&lt;br /&gt;
There are some unique items that can be obtained from certain rooms in the dungeon which also have special effects.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item Name !! Effect !! Where Found !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| Lifesteal Sword/Axe || These weapons will recover an adventurers health as they attack enemies. Enchanted with Sharpness 3 they are fairly good attacking as well. || Traded from Miner Marvin after saving him from lava. || The Lifesteal weapons are very good against Apophis and anything else inflicting lots of constant damage as they give the ability to heal it off rather than breaking off to recover.&lt;br /&gt;
|-&lt;br /&gt;
| Hell Sword || Very high attack damage and an armor bonus makes this a great weapon. However, it gives powerful hunger when weilded and so using it constantly can make adventurers run out of food. This sword was made from hellish materials and one of Apophis's fangs. It is unbreakable. || Dropped from the Cult Titan miniboss who spawns when the light puzzle on the 2nd floor side room is completed. || Generally very good against hard enemies due to high damage and oddly, the hunger. Hunger effect lets adventurers eat food faster and so regenerate health more quickly. &lt;br /&gt;
|-&lt;br /&gt;
| Ability Sword || A hefty diamond blade with good damage that recharges an adventurers ability as they hit enemies. || Found in a chest guarded by 10 Stonefaces in a cave in the deepest depths. ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Dungeon_Dash&amp;diff=2304</id>
		<title>Dungeon Dash</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Dungeon_Dash&amp;diff=2304"/>
				<updated>2019-05-31T22:23:18Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;[[Dungeon Dash]]&amp;quot; is the biggest Zestygame to arrive on Zedwork; a proceduraly generated dungeon crawler created mainly by [[Dax23333]], [[HOMINIX]], [[Zedwick]] and [[Memery]]. Players dive into the dungeon to fight hordes of monsters, battling past deadly traps and difficult encounters. As players get deeper underground the combat and traps become far more dangerous, culminating in a very special boss battle. While not easy, the game mostly uses vanilla PvE mechanics and so should be quite easy to understand.&lt;br /&gt;
&lt;br /&gt;
Dungeon dash times your runs, and fast runs are recorded on the [[Dungeon Dash Speedruns]] page. If you're feeling competitive, go ahead and try get to the top of the list!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''This wiki contains spoilers! Browse at your own risk.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[DungeonDash Classes|Classes]]==&lt;br /&gt;
In Dungeon Dash players can choose from 7 classes, each with different stat adjustments and abilities. Class abilities are powerful effects that can be used once and then require a cool-down. Right clicking your ability stick activates them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Dungeon Dash Equipment|Equipment]]==&lt;br /&gt;
Many items can be found or looted to use against the hoards of enemies adventurers will face. While some are standard vanilla items there are also unique items with special and sometimes very powerful effects. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Dungeon Dash Locations|Locations]]==&lt;br /&gt;
Each run the dungeon generates differently, but will follow the same structure. There will be three full floors and a boss, all floors must be completed and the boss slain to win. At the end of each floor there is a tall room which acts as a mini boss for the floor.&lt;br /&gt;
====[[Limbo]]====&lt;br /&gt;
When adventurers die in the dungeon they will be sent to Limbo, a sparse and dark dimension. Exits to the dungeon can be found around Limbo which enables players to respawn if they die. If all players are in Limbo at the same time the run is lost.&lt;br /&gt;
&lt;br /&gt;
==[[Dungeon Dash Monsters|Monsters]]==&lt;br /&gt;
A wide variety of creatures inhabit the dungeon, ranging from vanilla Minecraft enemies to custom creatures with new attacks.&lt;br /&gt;
====Difficulty Adjustment====&lt;br /&gt;
When more adventurers set off into the dungeon the monsters inside become stronger and larger in number. Skeletons, zombies and cultists get more powerful weapons and armor while some monsters like spiders will get strength 1 and resistance 2 status effects, indicated by purple particles.&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Dungeon_Dash&amp;diff=2303</id>
		<title>Dungeon Dash</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Dungeon_Dash&amp;diff=2303"/>
				<updated>2019-05-31T16:44:01Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;[[Dungeon Dash]]&amp;quot; is the biggest Zestygame to arrive on Zedwork; a proceduraly generated dungeon crawler created mainly by [[Dax23333]], [[HOMINIX]], [[Zedwick]] and [[Memery]]. Players dive into the dungeon to fight hordes of monsters, battling past deadly traps and difficult encounters. As players get deeper underground the combat and traps become far more dangerous, culminating in a very special boss battle. While not easy, the game mostly uses vanilla PvE mechanics and so should be quite easy to understand.&lt;br /&gt;
&lt;br /&gt;
Dungeon dash times your runs, and fast runs are recorded on the [[Dungeon Dash Speedruns]] page. If you're feeling competitive, go ahead and try get to the top of the list!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''This wiki contains spoilers! Browse at your own risk.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[DungeonDash Classes|Classes]]==&lt;br /&gt;
In Dungeon Dash players can choose from 7 classes, each with different stat adjustments and abilities. Class abilities are powerful effects that can be used once and then require a cool-down. Right clicking your ability stick activates them.&lt;br /&gt;
&lt;br /&gt;
==[[Dungeon Dash Locations|Locations]]==&lt;br /&gt;
Each run the dungeon generates differently, but will follow the same structure. There will be three full floors and a boss, all floors must be completed and the boss slain to win. At the end of each floor there is a tall room which acts as a mini boss for the floor.&lt;br /&gt;
====[[Limbo]]====&lt;br /&gt;
When adventurers die in the dungeon they will be sent to Limbo, a sparse and dark dimension. Exits to the dungeon can be found around Limbo which enables players to respawn if they die. If all players are in Limbo at the same time the run is lost.&lt;br /&gt;
&lt;br /&gt;
==[[Dungeon Dash Monsters|Monsters]]==&lt;br /&gt;
A wide variety of creatures inhabit the dungeon, ranging from vanilla Minecraft enemies to custom creatures with new attacks.&lt;br /&gt;
====Difficulty Adjustment====&lt;br /&gt;
When more adventurers set off into the dungeon the monsters inside become stronger and larger in number. Skeletons, zombies and cultists get more powerful weapons and armor while some monsters like spiders will get strength 1 and resistance 2 status effects, indicated by purple particles.&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Dungeon_Dash&amp;diff=2302</id>
		<title>Dungeon Dash</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Dungeon_Dash&amp;diff=2302"/>
				<updated>2019-05-31T16:43:03Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;[[Dungeon Dash]]&amp;quot; is the biggest Zestygame to arrive on Zedwork; a proceduraly generated dungeon crawler created mainly by [[Dax23333]], [[HOMINIX]], [[Zedwick]] and [[Memery]]. Players dive into the dungeon to fight hordes of monsters, battling past deadly traps and difficult encounters. As players get deeper underground the combat and traps become far more dangerous, culminating in a very special boss battle. While not easy, the game mostly uses vanilla PvE mechanics and so should be quite easy to understand.&lt;br /&gt;
&lt;br /&gt;
Dungeon dash times your runs, and fast runs are recorded on the [[Dungeon Dash Speedruns]] page. If you're feeling competitive, go ahead and try get to the top of the list!&lt;br /&gt;
====This wiki contains spoilers! Browse at your own risk.====&lt;br /&gt;
==[[DungeonDash Classes|Classes]]==&lt;br /&gt;
In Dungeon Dash players can choose from 7 classes, each with different stat adjustments and abilities. Class abilities are powerful effects that can be used once and then require a cool-down. Right clicking your ability stick activates them.&lt;br /&gt;
&lt;br /&gt;
==[[Dungeon Dash Locations|Locations]]==&lt;br /&gt;
Each run the dungeon generates differently, but will follow the same structure. There will be three full floors and a boss, all floors must be completed and the boss slain to win. At the end of each floor there is a tall room which acts as a mini boss for the floor.&lt;br /&gt;
====[[Limbo]]====&lt;br /&gt;
When adventurers die in the dungeon they will be sent to Limbo, a sparse and dark dimension. Exits to the dungeon can be found around Limbo which enables players to respawn if they die. If all players are in Limbo at the same time the run is lost.&lt;br /&gt;
&lt;br /&gt;
==[[Dungeon Dash Monsters|Monsters]]==&lt;br /&gt;
A wide variety of creatures inhabit the dungeon, ranging from vanilla Minecraft enemies to custom creatures with new attacks.&lt;br /&gt;
====Difficulty Adjustment====&lt;br /&gt;
When more adventurers set off into the dungeon the monsters inside become stronger and larger in number. Skeletons, zombies and cultists get more powerful weapons and armor while some monsters like spiders will get strength 1 and resistance 2 status effects, indicated by purple particles.&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Dungeon_Dash&amp;diff=2301</id>
		<title>Dungeon Dash</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Dungeon_Dash&amp;diff=2301"/>
				<updated>2019-05-31T16:41:56Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;[[Dungeon Dash]]&amp;quot; is the biggest Zestygame to arrive on Zedwork; a proceduraly generated dungeon crawler created mainly by [[Dax23333]], [[HOMINIX]], [[Zedwick]] and [[Memery]]. Players dive into the dungeon to fight hordes of monsters, battling past deadly traps and difficult encounters. As players get deeper underground the combat and traps become far more dangerous, culminating in a very special boss battle. While not easy, the game mostly uses vanilla PvE mechanics and so should be quite easy to understand.&lt;br /&gt;
&lt;br /&gt;
Dungeon dash times your runs, and fast runs are recorded on the [[Dungeon Dash Speedruns]] page. If you're feeling competitive, go ahead and try get to the top of the list!&lt;br /&gt;
&lt;br /&gt;
==[[DungeonDash Classes|Classes]]==&lt;br /&gt;
In Dungeon Dash players can choose from 7 classes, each with different stat adjustments and abilities. Class abilities are powerful effects that can be used once and then require a cool-down. Right clicking your ability stick activates them.&lt;br /&gt;
&lt;br /&gt;
==[[Dungeon Dash Locations|Locations]]==&lt;br /&gt;
Each run the dungeon generates differently, but will follow the same structure. There will be three full floors and a boss, all floors must be completed and the boss slain to win. At the end of each floor there is a tall room which acts as a mini boss for the floor.&lt;br /&gt;
====[[Limbo]]====&lt;br /&gt;
When adventurers die in the dungeon they will be sent to Limbo, a sparse and dark dimension. Exits to the dungeon can be found around Limbo which enables players to respawn if they die. If all players are in Limbo at the same time the run is lost.&lt;br /&gt;
&lt;br /&gt;
==[[Dungeon Dash Monsters|Monsters]]==&lt;br /&gt;
A wide variety of creatures inhabit the dungeon, ranging from vanilla Minecraft enemies to custom creatures with new attacks.&lt;br /&gt;
====Difficulty Adjustment====&lt;br /&gt;
When more adventurers set off into the dungeon the monsters inside become stronger and larger in number. Skeletons, zombies and cultists get more powerful weapons and armor while some monsters like spiders will get strength 1 and resistance 2 status effects, indicated by purple particles.&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Dungeon_Dash&amp;diff=2300</id>
		<title>Dungeon Dash</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Dungeon_Dash&amp;diff=2300"/>
				<updated>2019-05-31T16:41:43Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;[[Dungeon Dash]]&amp;quot; is the biggest Zestygame to arrive on Zedwork; a proceduraly generated dungeon crawler created mainly by [[Dax23333]], [[HOMINIX]], [[Zedwick]] and [[Memery]]. Players dive into the dungeon to fight hordes of monsters, battling past deadly traps and difficult encounters. As players get deeper underground the combat and traps become far more dangerous, culminating in a very special boss battle. While not easy, the game mostly uses vanilla PvE mechanics and so should be quite easy to understand.&lt;br /&gt;
&lt;br /&gt;
Dungeon dash times your runs, and fast runs are recorded on the [[Dungeon Dash Speedruns]] page. If you're feeling competitive, go ahead and try get to the top of the list!&lt;br /&gt;
&lt;br /&gt;
==[[DungeonDash Classes|Classes]]==&lt;br /&gt;
In Dungeon Dash players can choose from 7 classes, each with different stat adjustments and abilities. Class abilities are powerful effects that can be used once and then require a cool-down. Right clicking your ability stick activates them.&lt;br /&gt;
&lt;br /&gt;
==[[Dungeon Dash Locations|Locations]]==&lt;br /&gt;
Each run the dungeon generates differently, but will follow the same structure. There will be three full floors and a boss, all floors must be completed and the boss slain to win. At the end of each floor there is a tall room which acts as a mini boss for the floor.&lt;br /&gt;
====[[Limbo]]====&lt;br /&gt;
When adventurers die in the dungeon they will be sent to Limbo, a sparse and dark dimension. Exits to the dungeon can be found around Limbo which enables players to respawn if they die. If all players are in Limbo at the same time the run is lost.&lt;br /&gt;
&lt;br /&gt;
==[[Dungeon Dash Monsters|Monsters]]==&lt;br /&gt;
A wide variety of creatures inhabit the dungeon, ranging from vanilla Minecraft enemies to custom creatures with new attacks.&lt;br /&gt;
====[[Difficulty Adjustment]]====&lt;br /&gt;
When more adventurers set off into the dungeon the monsters inside become stronger and larger in number. Skeletons, zombies and cultists get more powerful weapons and armor while some monsters like spiders will get strength 1 and resistance 2 status effects, indicated by purple particles.&lt;br /&gt;
&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Monsters&amp;diff=2299</id>
		<title>Dungeon Dash Monsters</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Monsters&amp;diff=2299"/>
				<updated>2019-05-31T16:30:08Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The monsters in [[Dungeon Dash]] inhabit the various crypts and caves deep underground in vast numbers, and are extremely hostile to adventurers raiding the forgotten structure. Not only vanilla monsters inhabit this place, with a variety of new creatures also living inside.&lt;br /&gt;
&lt;br /&gt;
==Monster List==&lt;br /&gt;
The following creatures can be found in Dungeon Dash. They are sorted into two groups, first Dungeon Dash unique enemies and secondly Vanilla monsters.&lt;br /&gt;
&lt;br /&gt;
==Dungeon Dash Enemies==&lt;br /&gt;
&lt;br /&gt;
===Cultists===&lt;br /&gt;
The Cult of Undeath inhabit the 2nd floor of the dungeon, along with some deeper regions. The Cultists were once human before thier willing conversion to undeath. These enemies attack in hordes, with their healers providing support making the group far tougher. Adventurers will need to focus damage to take down individual members before the Cult Healers undo their work, and ideally target the healers early on.&lt;br /&gt;
====Cult Leader====&lt;br /&gt;
Wearing jet black armor these Cultists lead the hoards into battle, and wield extremely sharp hoes. They hit harder and are tougher to kill than ordinary cultists.&lt;br /&gt;
====Cultist====&lt;br /&gt;
The lowest ranking Cultists make up the bulk of the Cult of Undeath and will swarm any adventurers they come across. &lt;br /&gt;
====Cult Healer====&lt;br /&gt;
These Cultists wear heart armour, giving them more health than ordinary cultists. They wield a blaze rod, and will cast a healing spell on nearby cultists every few seconds providing strong support to the hoard.&lt;br /&gt;
====Cult Skeleton====&lt;br /&gt;
Rare cultist that has lost all the flesh on its bones. It is unknown if these are willing converts like the rest of the cultists, or if they were skeletons like the others found in the dungeon. They wield bows like most skeletons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ghosts===&lt;br /&gt;
Creatures resembling floating heads. They will charge adventurers to ram them and deal damage, but if hit will explode into a cloud of effects varying on the type of ghost. If hit hard enough they will die without emitting their effects. Exploding ghosts may damage (or heal!) other monsters in the vacinity.&lt;br /&gt;
====Banshee====&lt;br /&gt;
White and red ghosts with skin stretched thin over a bloody skull. When killed they emit an intensely painful and nauseating cloud. Extremely dangerous, these are found only in the deepest reaches of the dungeon.&lt;br /&gt;
====Ectoplasm====&lt;br /&gt;
Ghosts with slimy green skulls that explode into a cloud of nausea inducing poison on death. Found everywhere.&lt;br /&gt;
====Ghoul====&lt;br /&gt;
This variant detonates on death with an explosion. It does not emit any potion effects. These are found in the cave areas deep in the dungeon. &lt;br /&gt;
====Wraith====&lt;br /&gt;
A ghast like creature which emits a slowing cloud on death. Far less dangerous than other variants of ghost, they are found mainly in the upper levels of the dungeon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bosses===&lt;br /&gt;
At the end of the dungeon in the deepest depths adventurers must face a final challange before thier run will be complete. These enemies are the strongest Dungeon Dash has to offer and will put to the skills of adventurers who dare to face them to the test.&lt;br /&gt;
====[[Ripper]]====&lt;br /&gt;
A small but extremely strong rabbit with a taste for blood and terrible flatulence, Ripper can burrow at extremely high speeds. His farts are explosive and deal massive damage to anyone caught underneath him. Ripper prefers to attack from underground by burrowing under his enemies, but can be shocked to the surface with loud noises which will trigger the second phase of the battle. In the second phase Ripper attacks by lunging at adventurers and will occasionally leap into the air to land with a giant explosion, or burrow to charge underground. He has little health compared to other bosses at 100 hearts but is highly evasive. As such, damage over time such as fire or AoE effects are extremely effective.&lt;br /&gt;
====[[Apophis]]====&lt;br /&gt;
Apophis is a large worm-like creature also known as the Eater of Light. Apophis attacks using poison in a number of his attacks, and can also damage adventurers by ramming them. Defence wise Apophis is a health tank, while slow and easy to hit he has extremely high health.&lt;br /&gt;
====[[The Archivist]]====&lt;br /&gt;
As an unlockable boss The Archivist does not appear at the end of the dungeon under normal circumstances. The Archivist is a powerful undead magic weilder who has managed to discard most of his decaying body in favor of a form sustained purely by magic. Initially The Archivist levitates a ring of shields around to deflect arrows as he attacks with his powerful weapons and magic. Throughout the fight he weilds both a heavy battleaxe and a powerful bow shooting flaming arrows, and will swap between using one or the other. The Archivists magic abilities include summoning explosions, Ghosts (Ectoplasms, Wraiths, Banshees and Ghouls) and teleporting to far away adventurers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vanilla Monsters==&lt;br /&gt;
Most vanilla monsters are used in dungeon dash, with the exception of some things like Withers and Elder Guardians.&lt;br /&gt;
===Illagers===&lt;br /&gt;
The grey skinned and angry villager creatures inhabit some isolated regions of the dungeon and are some of the most challanging enemies in the game outside of boss fights. Even the elusive Illusioner can be found in the dungeon.&lt;br /&gt;
====Vindicator====&lt;br /&gt;
Axe weilding illagers that move fast and hit hard. Have been known to lie in wait to ambush adventurers.&lt;br /&gt;
====Evoker====&lt;br /&gt;
Illager summoners who attack with fangs and Vexes. Evokers in the dungeon are faster and more durable than those found in thier mansions on the surface so adventurers should be on thier guard.&lt;br /&gt;
====Vex==== A small ghost-like creature that phases through walls and attacks with its sword. Summoned by Evokers. Vexes in the dungeon have ample oppertunity to attack through tight corridor walls, but glow red giving away thier location.&lt;br /&gt;
====Illusioner====&lt;br /&gt;
Blue cloaked illagers who weild a bow and illusion magic. They are capable of distorting thier appearance to adventurers and inflicting blindness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spiders===&lt;br /&gt;
Spiders and cave spiders can be found in large numbers in the dungeon, with some rooms or connected caves being nests of many spiders.&lt;br /&gt;
====Spider====&lt;br /&gt;
A large spider that jumps at adventurers to attack. Due to thier size they cannot fit through narrow doors.&lt;br /&gt;
====Cave Spider====&lt;br /&gt;
A smaller spider that poisons adventurers with its jumping attack. Due to thier small size they can fit through narrow doors but are harder to hit.&lt;br /&gt;
They do however have less health than thier larger cousins.&lt;br /&gt;
[[Category:DungeonDash]]&lt;br /&gt;
[[Category:ZestyGames]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Classes&amp;diff=2298</id>
		<title>Dungeon Dash Classes</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Classes&amp;diff=2298"/>
				<updated>2019-05-31T15:17:07Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Classes==&lt;br /&gt;
In Dungeon Dash players can choose from 6 classes, each with different status effects and abilities. Class abilities are powerful effects that can be used once and then require a cooldown. Right clicking your carrot on a stick activates them.&lt;br /&gt;
===Soldier===&lt;br /&gt;
With neutral effects the soldier is a class suited to melee and ranged combat. Their ability, Battle Rally, gives them and nearby teammates an attack and speed boost while it is active and also refreshes the Soldiers signature Fire Bomb. The Fire Bomb can be thrown and explodes where it lands, dealing heavy fire and wither damage to enemies caught in the blast. Soldiers Fire Bomb is replaced with a barrier to reserve the hotbar slot on use, the barrier is replaced with a new Fire Bomb when the class ability is used.&lt;br /&gt;
&lt;br /&gt;
===Chef===&lt;br /&gt;
Chef is the healer of Dungeon Dash, using thrown profiteroles to restore allies health. Their ability places a barbecue that regenerates health of nearby allies, as well as producing food that restores health or gives strength. Chef class has faster movement speed than normal, but does less damage with melee hits. Chefs profiteroles are replaced with a barrier to reserve the hotbar slot on use, the barrier is replaced with new profiteroles when the class ability is used.&lt;br /&gt;
&lt;br /&gt;
===Berserker===&lt;br /&gt;
Focusing on all-out damage, the berserker class trades armor rating for a permanent attack boost. Their ability provides resistance and even more damage, eliminates all knockback and instantly restores 6 hearts.&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
The ranged specialist of Dungeon Dash, the hunter class starts with an bow and has quicker movement speed than normal. They do less damage with melee attacks, but have an infinite supply of arrows to use with whichever bows they find in the dungeon. Their ability places a trap that lays in wait until an enemy steps on it, at which point it bursts out of the ground and kills monsters in a radius around it. &lt;br /&gt;
&lt;br /&gt;
===Mage===&lt;br /&gt;
Mage class uses summoning to provide a combat edge. Their ability summons an iron golem to deal heavy damage to monsters in the dungeon, as well as reloading thier signature Ice Bomb. The Ice Bomb can be thrown to freeze enemies solid, making them unable to move or attack until they thaw. Great for picking them off. The class starts with a fireball staff, a bow that shoots fireballs. The more you draw back the string, the greater the power will be! Mages Ice Bomb is replaced with a barrier to reserve the hotbar slot on use, the barrier is replaced with a new Ice Bomb when the class ability is used.&lt;br /&gt;
&lt;br /&gt;
===Tank===&lt;br /&gt;
Tank class focuses on defence and shield use. Starting with an unbreakable shield, the tank can block any enemy attack, taking no damage. Boasting increased armor to boost their already very good defense, they do move slower and hit slower. The Tank's class ability, Armor Burst, sets off an explosion around the Tank, which deals massive damage to nearby enemies.&lt;br /&gt;
&lt;br /&gt;
===Witch (Unlockable)===&lt;br /&gt;
The Witch Class is an extremely versitile class equipped with an arsenal of Potent Brews which can be thrown. The effects of the brew are dependent on the ability, the Soul Trap. The Soul Trap is a projectile launched when the ability is used, and flies straight forward until it hits an enemy or an obstacle. Enemies hit by the Soul Trap take massive damage and give the Witch that fired them a new effect depending on what kind of monster was hit. Effects stack, and up to 3 of them can be kept at once (upgraded to 4 with a class upgrade). You can discard all current effects if you wish by dropping the Brews from the hotbat, like how you would pass an item to a teammate. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! Obtained From&lt;br /&gt;
|-&lt;br /&gt;
| Ammo || Increases maximum stack size to 20 (from 10) || Skeletons&lt;br /&gt;
|-&lt;br /&gt;
| Bats || Brews spawn exploding bats while in the air || Bats&lt;br /&gt;
|-&lt;br /&gt;
| Resistance || Applies Resistance 4 to teammates || Shulkers, Iron Golems&lt;br /&gt;
|-&lt;br /&gt;
| Radius || Increases area of effect of Brews || Guardians, Ghost (floaty head) variants&lt;br /&gt;
|-&lt;br /&gt;
| AntiGrav || Applies levitation to enemies || Vex&lt;br /&gt;
|-&lt;br /&gt;
| Chickens || Brews spawn 4 exploding chickens on impact || Chickens&lt;br /&gt;
|-&lt;br /&gt;
| Cluster || Brews spawn 4 exploding sub-projectiles on impact || Slimes, Magma Cubes&lt;br /&gt;
|-&lt;br /&gt;
| Damage || Increases brew base damage to 6 hearts, from 3 || Apparition, Witch, &lt;br /&gt;
|-&lt;br /&gt;
| Explosive || Initial impact gains a powerful explosion || Creeper&lt;br /&gt;
|-&lt;br /&gt;
| Fangs || Summons damaging Evocation Fangs on impact || Evoker&lt;br /&gt;
|-&lt;br /&gt;
| Fire || Brews set enemies on fire || Blaze&lt;br /&gt;
|-&lt;br /&gt;
| Healing || Brews heal teammates || Cult Healer&lt;br /&gt;
|-&lt;br /&gt;
| Slowness || Slows enemies || Silverfish, Zombie, Cultists, Cult Leaders&lt;br /&gt;
|-&lt;br /&gt;
| Strength || Brews give teammates strength || Vindicator&lt;br /&gt;
|-&lt;br /&gt;
| Weakness || Weakens enemies || Illusioner, Zombie Villager&lt;br /&gt;
|-&lt;br /&gt;
| Wither || Applies wither effect || Spider, Cave Spider, Wither skeleton variants&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Classes&amp;diff=2297</id>
		<title>Dungeon Dash Classes</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Dungeon_Dash_Classes&amp;diff=2297"/>
				<updated>2019-05-31T15:16:22Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Classes==&lt;br /&gt;
In Dungeon Dash players can choose from 6 classes, each with different status effects and abilities. Class abilities are powerful effects that can be used once and then require a cooldown. Right clicking your carrot on a stick activates them.&lt;br /&gt;
===Soldier===&lt;br /&gt;
With neutral effects the soldier is a class suited to melee and ranged combat. Their ability, Battle Rally, gives them and nearby teammates an attack and speed boost while it is active and also refreshes the Soldiers signature Fire Bomb. The Fire Bomb can be thrown and explodes where it lands, dealing heavy fire and wither damage to enemies caught in the blast. Soldiers Fire Bomb is replaced with a barrier to reserve the hotbar slot on use, the barrier is replaced with a new Fire Bomb when the class ability is used.&lt;br /&gt;
&lt;br /&gt;
===Chef===&lt;br /&gt;
Chef is the healer of Dungeon Dash, using thrown profiteroles to restore allies health. Their ability places a barbecue that regenerates health of nearby allies, as well as producing food that restores health or gives strength. Chef class has faster movement speed than normal, but does less damage with melee hits. Chefs profiteroles are replaced with a barrier to reserve the hotbar slot on use, the barrier is replaced with new profiteroles when the class ability is used.&lt;br /&gt;
&lt;br /&gt;
===Berserker===&lt;br /&gt;
Focusing on all-out damage, the berserker class trades armor rating for a permanent attack boost. Their ability provides resistance and even more damage, eliminates all knockback and instantly restores 6 hearts.&lt;br /&gt;
&lt;br /&gt;
===Hunter===&lt;br /&gt;
The ranged specialist of Dungeon Dash, the hunter class starts with an bow and has quicker movement speed than normal. They do less damage with melee attacks, but have an infinite supply of arrows to use with whichever bows they find in the dungeon. Their ability places a trap that lays in wait until an enemy steps on it, at which point it bursts out of the ground and kills monsters in a radius around it. &lt;br /&gt;
&lt;br /&gt;
===Mage===&lt;br /&gt;
Mage class uses summoning to provide a combat edge. Their ability summons an iron golem to deal heavy damage to monsters in the dungeon, as well as reloading thier signature Ice Bomb. The Ice Bomb can be thrown to freeze enemies solid, making them unable to move or attack until they thaw. Great for picking them off. The class starts with a fireball staff, a bow that shoots fireballs. The more you draw back the string, the greater the power will be! Mages Ice Bomb is replaced with a barrier to reserve the hotbar slot on use, the barrier is replaced with a new Ice Bomb when the class ability is used.&lt;br /&gt;
&lt;br /&gt;
===Tank===&lt;br /&gt;
Tank class focuses on defence and shield use. Starting with an unbreakable shield, the tank can block any enemy attack, taking no damage. Boasting increased armor to boost their already very good defense, they do move slower and hit slower. The Tank's class ability, Armor Burst, sets off an explosion around the Tank, which deals massive damage to nearby enemies.&lt;br /&gt;
&lt;br /&gt;
===Witch (Unlockable)===&lt;br /&gt;
The Witch Class is an extremely versitile class equipped with an arsenal of Potent Brews which can be thrown. The effects of the brew are dependent on the ability, the Soul Trap. The Soul Trap is a projectile launched when the ability is used, and flies straight forward until it hits an enemy or an obstacle. Enemies hit by the Soul Trap take massive damage and give the Witch that fired them a new effect depending on what kind of monster was hit. Effects stack, and up to 3 of them can be kept at once (upgraded to 4 with a class upgrade). You can discard all current effects if you wish by dropping the Brews from the hotbat, like how you would pass an item to a teammate. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! Obtained From&lt;br /&gt;
|-&lt;br /&gt;
| Ammo || Increases maximum stack size to 20 (from 10) || Skeletons&lt;br /&gt;
|-&lt;br /&gt;
| Bats || Brews spawn exploding bats while in the air || Bats&lt;br /&gt;
|-&lt;br /&gt;
| Resistance || Applies Resistance 4 to teammates || Shulkers, Iron Golems&lt;br /&gt;
|-&lt;br /&gt;
| Radius || Increases area of effect of Brews || Guardians, Ghost (floaty head) variants&lt;br /&gt;
|-&lt;br /&gt;
| AntiGrav || Applies levitation to enemies || Vex&lt;br /&gt;
|-&lt;br /&gt;
| Chickens || Brews spawn 4 exploding chickens on impact || Chickens&lt;br /&gt;
|-&lt;br /&gt;
| Cluster || Brews spawn 4 exploding sub-projectiles on impact || Slimes, Magma Cubes&lt;br /&gt;
|-&lt;br /&gt;
| Damage || Increases brew base damage to 6 hearts, from 3 || Apparition, Witch, &lt;br /&gt;
|-&lt;br /&gt;
| Explosive || Initial impact gains a powerful explosion || Creeper&lt;br /&gt;
|-&lt;br /&gt;
| Fangs || Summons damaging Evocation Fangs on impact || Example&lt;br /&gt;
|-&lt;br /&gt;
| Fire || Brews set enemies on fire || Blaze&lt;br /&gt;
|-&lt;br /&gt;
| Healing || Brews heal teammates || Cult Healer&lt;br /&gt;
|-&lt;br /&gt;
| Slowness || Slows enemies || Silverfish, Zombie, Cultists, Cult Leaders&lt;br /&gt;
|-&lt;br /&gt;
| Strength || Brews give teammates strength || Vindicator&lt;br /&gt;
|-&lt;br /&gt;
| Weakness || Weakens enemies || Illusioner, Zombie Villager&lt;br /&gt;
|-&lt;br /&gt;
| Wither || Applies wither effect || Spider, Cave Spider, Wither skeleton variants&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Zedling_Council_Meeting_2019-05-04&amp;diff=2280</id>
		<title>Zedling Council Meeting 2019-05-04</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Zedling_Council_Meeting_2019-05-04&amp;diff=2280"/>
				<updated>2019-05-08T13:28:28Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Attendance==&lt;br /&gt;
===Council Members Present===&lt;br /&gt;
SneakySkeleton (host)&lt;br /&gt;
&lt;br /&gt;
Dax23333 (scribe)&lt;br /&gt;
&lt;br /&gt;
Zedwick&lt;br /&gt;
&lt;br /&gt;
LadyBountiful&lt;br /&gt;
&lt;br /&gt;
Spectatre&lt;br /&gt;
&lt;br /&gt;
Forseth&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Apologies===&lt;br /&gt;
Memery&lt;br /&gt;
&lt;br /&gt;
ABParadigm&lt;br /&gt;
&lt;br /&gt;
AlyCatMeow&lt;br /&gt;
&lt;br /&gt;
Soviet_Pingu&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===No Apologies===&lt;br /&gt;
Aravero&lt;br /&gt;
&lt;br /&gt;
KhasOrn&lt;br /&gt;
&lt;br /&gt;
SooprJ&lt;br /&gt;
&lt;br /&gt;
Dave5400&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Visitors===&lt;br /&gt;
BenClass150&lt;br /&gt;
&lt;br /&gt;
Maybe some others. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The meeting began with music hosts again, with SneakySkeleton bravely taking up the gruelling task of hosting this meeting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Topics==&lt;br /&gt;
&lt;br /&gt;
===ABParadigms Murder Games===&lt;br /&gt;
This is live until Saturday midnight GMT. For the 4th time ABParadigm has put a heafty bounty (20 diamond blocks) on his own head and given free rein to kill him over this week. This time he will have no armor, which should make things interesting. Forum thread and rules [[https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=3103|here]]. ABParadigm was absent today, allegedly because he had stuff to do but we all know it is because he diddn't want to be murdered during the meeting. Perhaps for the better, as the collateral damage would have been considerable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Village and Pillage Update===&lt;br /&gt;
LVS will not be updating to 1.14 until a stable version releases, the 1.14 release has major bugs and performance issues. Zedwick will not be rushing into 1.14.1 when it comes out and instead will wait until it can be certain it is stable. (Note from scribe - since the meeting there has been a first pre-release for 1.14.1 fixing many things. Fingers crossed.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Announcementz===&lt;br /&gt;
&lt;br /&gt;
DartZ was free to host at the weekend of the meeting.&lt;br /&gt;
Casual Buildathon was on the 6th of may. &lt;br /&gt;
Dungeon Dash has had a patch to fix some issues with the Sinister Science Update.&lt;br /&gt;
Hope you're not using these notes for up to date and timely information.&lt;br /&gt;
&lt;br /&gt;
===Nominations/Next Meeting===&lt;br /&gt;
There was nobody elected into the council. Dax23333 offered to host the next meeting on the 18th of May, which will allegedly be the first mobile&lt;br /&gt;
meeting place used on LVS. Fall behind, get left behind.&lt;br /&gt;
[[Category:LVS]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Zedling_Council_Meeting_2019-05-04&amp;diff=2279</id>
		<title>Zedling Council Meeting 2019-05-04</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Zedling_Council_Meeting_2019-05-04&amp;diff=2279"/>
				<updated>2019-05-08T13:27:41Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: Created page with &amp;quot;==Attendance== ===Council Members Present=== SneakySkeleton (host) Dax23333 (scribe) Zedwick LadyBountiful Spectatre Forseth  ===Apologies=== Memery ABParadigm AlyCatMeow Sovi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Attendance==&lt;br /&gt;
===Council Members Present===&lt;br /&gt;
SneakySkeleton (host)&lt;br /&gt;
Dax23333 (scribe)&lt;br /&gt;
Zedwick&lt;br /&gt;
LadyBountiful&lt;br /&gt;
Spectatre&lt;br /&gt;
Forseth&lt;br /&gt;
&lt;br /&gt;
===Apologies===&lt;br /&gt;
Memery&lt;br /&gt;
ABParadigm&lt;br /&gt;
AlyCatMeow&lt;br /&gt;
Soviet_Pingu&lt;br /&gt;
&lt;br /&gt;
===No Apologies===&lt;br /&gt;
Aravero&lt;br /&gt;
KhasOrn&lt;br /&gt;
SooprJ&lt;br /&gt;
Dave5400&lt;br /&gt;
&lt;br /&gt;
===Visitors===&lt;br /&gt;
BenClass150&lt;br /&gt;
Maybe some others. &lt;br /&gt;
&lt;br /&gt;
The meeting began with music hosts again, with SneakySkeleton bravely taking up the gruelling task of hosting this meeting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Topics==&lt;br /&gt;
&lt;br /&gt;
===ABParadigms Murder Games===&lt;br /&gt;
This is live until Saturday midnight GMT. For the 4th time ABParadigm has put a heafty bounty (20 diamond blocks) on his own head and given free rein to kill him over this week. This time he will have no armor, which should make things interesting. Forum thread and rules [[https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=3103|here]]. ABParadigm was absent today, allegedly because he had stuff to do but we all know it is because he diddn't want to be murdered during the meeting. Perhaps for the better, as the collateral damage would have been considerable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Village and Pillage Update===&lt;br /&gt;
LVS will not be updating to 1.14 until a stable version releases, the 1.14 release has major bugs and performance issues. Zedwick will not be rushing into 1.14.1 when it comes out and instead will wait until it can be certain it is stable. (Note from scribe - since the meeting there has been a first pre-release for 1.14.1 fixing many things. Fingers crossed.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Announcementz===&lt;br /&gt;
&lt;br /&gt;
DartZ was free to host at the weekend of the meeting.&lt;br /&gt;
Casual Buildathon was on the 6th of may. &lt;br /&gt;
Dungeon Dash has had a patch to fix some issues with the Sinister Science Update.&lt;br /&gt;
Hope you're not using these notes for up to date and timely information.&lt;br /&gt;
&lt;br /&gt;
===Nominations/Next Meeting===&lt;br /&gt;
There was nobody elected into the council. Dax23333 offered to host the next meeting on the 18th of May, which will allegedly be the first mobile&lt;br /&gt;
meeting place used on LVS. Fall behind, get left behind.&lt;br /&gt;
[[Category:LVS]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	<entry>
		<id>https://zedwork.co.uk/w/index.php?title=Zedling_Council&amp;diff=2278</id>
		<title>Zedling Council</title>
		<link rel="alternate" type="text/html" href="https://zedwork.co.uk/w/index.php?title=Zedling_Council&amp;diff=2278"/>
				<updated>2019-05-08T12:59:08Z</updated>
		
		<summary type="html">&lt;p&gt;Dax23333: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The council meets bi-weekly to discuss matters important to the community; these may include proposed events, modifying or creating the infrastructure (The Market, Nether Hub, railways, funds etc.), or hassling Zed to change how the server is run. Council members are voted in by existing members, though there is currently a maximum limit of 20 members of the council at any one time. Places may open up as existing members become inactive.&lt;br /&gt;
&lt;br /&gt;
'''Next meeting''': [[Zedling Council Meeting 2019-05-18|2019-05-18 8PM GMT]], hosted by [[Dax23333]]&lt;br /&gt;
&lt;br /&gt;
'''Meeting Agenda''': https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=3101&lt;br /&gt;
&lt;br /&gt;
== Current members ==&lt;br /&gt;
&amp;lt;small&amp;gt;[Strikes last updated from [[Zedling Council Meeting 2019-04-20|2019-04-20]]]&amp;lt;/small&amp;gt;&lt;br /&gt;
# [[Zedwick]] [From 2014-09-20]&lt;br /&gt;
# [[LadyBountiful]] [From 2014-09-20]&lt;br /&gt;
# [[SneakySkeleton]] [From 2014-09-20] &lt;br /&gt;
# [[Dax23333]] [From 2014-10-04]&lt;br /&gt;
# [[Forseth]] [From 2015-03-21] [Attendance Strikes: 1] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-04-06&amp;quot; /&amp;gt;&lt;br /&gt;
# [[Memery]] [From 2016-04-09] [Attendance Strikes: 1] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-04-06&amp;quot; /&amp;gt;&lt;br /&gt;
# [[Aravero]] [From [[Zedling Council Meeting 2016-11-19|2016-11-19]]]&lt;br /&gt;
# [[Spectatre]] [From [[Zedling Council Meeting 2017-02-11|2017-02-11]]]&lt;br /&gt;
# [[ABParadigm]] [From [[Zedling Council Meeting 2017-05-07|2017-05-07]]]&lt;br /&gt;
# [[KhasOrn]] [From [[Zedling Council Meeting 2018-01-27|2018-01-27]]] &lt;br /&gt;
# [[SooprJ]] [From [[Zedling Council Meeting 2018-02-10|2018-02-10]]]&lt;br /&gt;
# [[Dave5400]] [From [[Zedling Council Meeting 2019-02-09|2019-02-09]]] [Attendance Strikes: 1] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-04-06&amp;quot; /&amp;gt;&lt;br /&gt;
# [[Soviet_Pingu]] [From [[Zedling Council Meeting 2019-03-23|2019-03-23]]]&lt;br /&gt;
# [[AlyCatMeow]] [From [[Zedling Council Meeting 2019-04-06|2019-04-06]]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Council Regulations ==&lt;br /&gt;
&lt;br /&gt;
# Council Meetings are run by the host, who is responsible for selecting the location and organising the schedule for the meeting. A new host is elected each meeting. [Referenced 2014-04-14]&lt;br /&gt;
# The scribe for each meeting will post a pre-meeting agenda topic for the following meeting to the forums which would decide planned discussions, non-member Queries and any other business for the meeting. The forum post should include a link to notes from the previous meeting[Created 2014-12-13] [Amended 2017-10-21] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-10-21&amp;quot; /&amp;gt;&lt;br /&gt;
# The Council may only have a maximum of 20 members at any given time. [Created 2014-12-27]&lt;br /&gt;
# Only 1 Council Member may be elected per meeting. [Confirmed 2015-11-07]&lt;br /&gt;
# Potential nominees must be nominated by at least two council members. They must also hold the highest votes, with a minimum of three, to win the candidacy. [Updated 2015-11-07] [Amended 2017-10-21] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-10-21&amp;quot; /&amp;gt;&lt;br /&gt;
# Only current members of The Council may vote on topics, including elections, unless otherwise allowed by the council [Confirmed 2015-11-07]&lt;br /&gt;
# All Zedlings may attend council meetings but are asked not to speak unless allowed by The Council [Confirmed 2015-11-07]&lt;br /&gt;
# Attendees are encouraged not to wear armour during meetings, with the exception of boots and chainmail. This rule is not enforced, only encouraged. [Created 2014-12-13]&lt;br /&gt;
# Any resignations of a council member from The Council will not come into effect until the meeting after the meeting it was announced in. If a resignation is given on the forum or otherwise between meetings, the council must hear of it in a meeting for it to be officially recognised and then will only take effect at the following meeting's end. [Created 2015-07-18]&lt;br /&gt;
# Absence will be marked if a member fails to turn up before the end of a meeting, there is no cut-off point during a meeting. [Created 2015-08-29]&lt;br /&gt;
# If a council member does not attend a council meeting, without prior notice and apology, they will receive an attendance ‘strike’. If a council member has a total of three strikes in a row at the beginning of a meeting, they are considered in-active. This means they will be removed the meeting after their third strike. [Created 2014-12-27] [Referenced 2015-01-10] [Amended 2016-05-21]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-30&amp;quot; /&amp;gt;[Amended again 2016-05-21]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-28&amp;quot; /&amp;gt;&lt;br /&gt;
# Co-mayors may be appointed between council meetings if the mayor creates a new forum topic announcing who they would like to appoint and why. The announcement must also then be made at the next council meeting, council members are allowed to veto with an explanation. [Created 2015-11-21]&lt;br /&gt;
# When a mayor position becomes vacant in a warp town, a forum post is made allowing people to express their interest in running for the position. Council will endorse candidates from this list, and then a forum poll will be created to determine the winner, unless only 1 candidate is in the running, in which there is no need. In the interim, a caretaker will be appointed to maintain the warp and field player queries. Further detail available on [[Mayor#Warp_Town_Mayors|Warp Mayor Page]] [Created 2015-12-20] [Amended 2017-07-29] [Amended 2018-09-22] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-09-22&amp;quot; /&amp;gt; [Amended 2019-03-09] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-03-09&amp;quot; /&amp;gt;&lt;br /&gt;
# If a council is concerned a Warp Town mayor has become inactive, they can use !lastseen during a meeting. If a mayor is found to not have been on the server in the two weeks prior, this is noted. In the following meeting the check is made again - if the player has still not been on the server, the mayor is declared inactive and removed. Any co-mayors are also removed regardless of activity. Elections for a new mayor should then be instigated, with a caretaker appointed to maintain the warp and field player queries in the interim. [Created 2015-12-20] [Amended 2017-11-18] [Amended 2018-09-22] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-09-22&amp;quot; /&amp;gt;&lt;br /&gt;
# If attendance is not recorded for a meeting, any absence from that meeting is excused, and no attendance strikes will be added. [Created 2016-01-02]&lt;br /&gt;
# If no Pre-Meeting Agenda thread exists, Council Members should post topic ideas, discuss upcoming meetings, or apologise in advance for an absence in the Zedling Council thread [Created 2016-01-02]&lt;br /&gt;
# All nominations and votes to elect a new council member are to be done via private message to the host of the meeting, this aims to prevent peer pressure and create an honest vote. [Created 2016-07-30]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-30&amp;quot; /&amp;gt; [Amended 2017-10-21]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-10-21&amp;quot; /&amp;gt;&lt;br /&gt;
# Banned players are to be immediately removed from the council members list upon ban. If the player was banned, but later the ban was to be found illegitimate, the player will be welcomed back by the Guardians and their council spot will be reinstated.&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-08-27&amp;quot; /&amp;gt;&lt;br /&gt;
# Players must be at least Zedling in order to be nominated to be a member of the council.&lt;br /&gt;
# When electing a new member, should voting result in a tie, the player with the highest meeting attendance for the last four meetings wins. If these are the same then the host must find an additional way to resolve the tie. [Amended 2017-10-21]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-10-21&amp;quot; /&amp;gt;&lt;br /&gt;
# An apology must be stated clearly on the forum 'pre-meeting agenda' thread, specific to the meeting you wish to apologise for. If no pre-meeting agenda exists, apologies can be posted in the &amp;quot;Zedling council&amp;quot; thread found [https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1627 here]. [Created 2017-01-14] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot; /&amp;gt; [Amended 2018-05-19] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-05-19&amp;quot; /&amp;gt;&lt;br /&gt;
# Council Members retain their current strikes, even after apologising. The only way to remove strikes is to attend meetings. [Created 2017-01-14] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot; /&amp;gt;&lt;br /&gt;
# Council Members are allowed to make an advanced apology, for up to three meetings in a row, if they know they will be inactive. This is referred to as a ‘bulk apology’. [Created 2017-01-14] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot; /&amp;gt;&lt;br /&gt;
# If the council member requires more time after the ‘bulk apology’ period has ended; they must apologise before each subsequent meeting they miss. [Created 2017-01-14] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot; /&amp;gt;&lt;br /&gt;
# Only players with one strike or less are able to make a ‘bulk apology’. [Created 2017-01-14] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot; /&amp;gt;&lt;br /&gt;
# The council is able to remove a member (if a majority vote is passed) if that member has not attended 6 consecutive meetings, regardless of apologies. [Created 2017-01-14] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot; /&amp;gt;&lt;br /&gt;
# The Council may initiate a &amp;quot;vote&amp;quot; to come to a solid decision on a topic. [Created 2017-02-25] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-02-25&amp;quot; /&amp;gt;&lt;br /&gt;
# The Council may take a &amp;quot;poll&amp;quot; to get an opinion on a topic. This is distinct from a &amp;quot;vote&amp;quot; as the outcome is not a concrete decision, but just providing an opinion. Results from polls should be given in a number of YES votes and number of NO votes, eg. 3-4. Polls can be between a range of options, not just yes/no answers. [Created 2017-02-25] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-02-25&amp;quot; /&amp;gt;&lt;br /&gt;
# When a host has received at least two nominations for a player to join the council, they must gain that player's permission via private message, prior to naming them at the voting stage. If the player declines or is not present at the time of the meeting to give permission, their nomination is not to be included on the ballot. [Created 2017-10-21] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-10-21&amp;quot; /&amp;gt;&lt;br /&gt;
# Meetings have a maximum of 90 minutes for topic discussion; 30 minutes for any one topic. Topics posted in the pre-meeting agenda take priority, with any non-posted topics being addressed if there is time remaining in the meeting. After the 90 minutes has elapsed the meeting moves to announcements and end-of-meeting business [Created 2017-12-30] &amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-12-30&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Council Code of Conduct ==&lt;br /&gt;
&lt;br /&gt;
=== Expectations and Responsibilities of the Council ===&lt;br /&gt;
All Council Members are expected to abide by these codes. The codes are enforced by the Host of the meeting, and the Council itself. If any of these codes are violated during a meeting, the Host is obligated to warn the violating member or issue a strike against them (in exception of codes with mandatory pre-strike warnings) The Council Code of Conduct is enforced with a Two-Strike Policy. Once a member receives their second strike, they will be removed from the Council. The Council may vote to remove a member's strike if they wish to forgive/pardon a member's actions (if the member has shown remorse for their violation, and indicates they will not violate the Code of Conduct again) or if the Council disagrees with the Host's decision to issue the strike. The recipient of the strike may raise a topic during the next meeting to apologize and ask the Council to vote if they wish to appeal the strike. [Created 2016-01-02]&lt;br /&gt;
&lt;br /&gt;
=== Expectations and Responsibilities of the Host ===&lt;br /&gt;
The Host is responsible for maintaining order during the meeting, and is expected to use their judgement and work with the rest of the Council to enforce the Code of Conduct. The Host is responsible for issuing warnings and/or strikes if a member violates one of the [[Zedling_Council#Code_of_Conduct|Codes of Conduct]] . [Created 2016-01-02]&lt;br /&gt;
&lt;br /&gt;
=== Expectations and Responsibilities of the Scribe ===&lt;br /&gt;
The Scribe volunteers at the beginning of a meeting. They are responsible for documenting the meeting, discussions held and decisions made. This is for the benefit of absent council members and for future reference. These 'notes' also include the attendance of the meeting: council members are recorded for the purposes of maintaining accurate attendance strikes; guest attendance is also included to keep a record of non-members who are regularly interested in council affairs. Once the notes are completed, the scribe is responsible for adding these to the appropriate wiki page and making a forum thread for the next meeting's agenda (see regulation 2)&lt;br /&gt;
&lt;br /&gt;
=== Code of Conduct ===&lt;br /&gt;
# All Council members shall follow all server rules, and are generally expected to act as model community members. Council members shall discuss topics in a respectful and civil manner. Any targeted insults or negative comments toward other members or guests will not be tolerated. [Created 2016-01-02]&lt;br /&gt;
# Council members are expected to focus on the topics at hand, and are encouraged to guide members back on topic if the conversation starts to wander or to move things along if the conversation starts to stagnate. [Created 2016-01-02]&lt;br /&gt;
# Disruptive or annoying behaviour such as making multiple entities, (firing several arrows or constantly dropping items) annoying other members, or generally being disruptive during the meeting is highly discouraged. ''The Host must issue a warning to the disruptive member first, but if this behaviour is continued, a strike may be issued by the Host.'' [Created 2016-01-02]&lt;br /&gt;
&lt;br /&gt;
== Meeting Notes == &lt;br /&gt;
* 2019-04-06: [[Zedling Council Meeting 2019-05-04]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-04-06&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-05-04]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-04-06: [[Zedling Council Meeting 2019-04-20]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-04-06&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-04-20]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-04-06: [[Zedling Council Meeting 2019-04-06]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-04-06&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-04-06]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-03-23: [[Zedling Council Meeting 2019-03-23]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-03-23&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-03-23]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-03-23: [[Zedling Council Meeting 2019-03-23]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-03-23&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-03-23]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-03-23: [[Zedling Council Meeting 2019-03-23]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-03-23&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-03-23]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-03-09: [[Zedling Council Meeting 2019-03-09]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-03-09&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-03-09]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-02-23: [[Zedling Council Meeting 2019-02-23]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-02-23&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-02-23]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-02-09: [[Zedling Council Meeting 2019-02-09]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-02-09&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-02-09]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-01-26: [[Zedling Council Meeting 2019-01-26]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-01-26&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-01-26]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2019-01-12: [[Zedling Council Meeting 2019-01-12]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2019-01-12&amp;quot;&amp;gt;[[Zedling Council Meeting 2019-01-12]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-12-29: [[Zedling Council Meeting 2018-12-29]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-12-29&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-12-29]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-12-15: [[Zedling Council Meeting 2018-12-15]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-12-15&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-12-15]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-12-01: [[Zedling Council Meeting 2018-12-01]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-12-01&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-12-01]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-11-17: [[Zedling Council Meeting 2018-11-17]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-11-17&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-11-17]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-11-03: [[Zedling Council Meeting 2018-11-03]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-11-03&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-11-03]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-10-20: [[Zedling Council Meeting 2018-10-20]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-10-20&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-10-20]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-10-06: [[Zedling Council Meeting 2018-10-06]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-10-06&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-10-06]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-09-22: [[Zedling Council Meeting 2018-09-22]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-09-22&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-09-22]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-09-08: [[Zedling Council Meeting 2018-09-08]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-09-08&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-09-08]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-08-25: [[Zedling Council Meeting 2018-08-25]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-08-25&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-08-25]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-08-11: [[Zedling Council Meeting 2018-08-11]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-08-11&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-08-11]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-07-28: [[Zedling Council Meeting 2018-07-28]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-07-28&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-07-28]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-07-14: [[Zedling Council Meeting 2018-07-14]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-07-14&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-07-14]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-06-30: [[Zedling Council Meeting 2018-06-30]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-06-30&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-06-30]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-06-16: [[Zedling Council Meeting 2018-06-16]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-06-16&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-06-16]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-06-02: [[Zedling Council Meeting 2018-06-02]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-06-02&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-06-02]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-05-19: [[Zedling Council Meeting 2018-05-19]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-05-19&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-05-19]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-05-05: [[Zedling Council Meeting 2018-05-05]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-05-05&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-05-05]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-04-21: [[Zedling Council Meeting 2018-04-21]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-04-21&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-04-21]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-04-07: [[Zedling Council Meeting 2018-04-07]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-04-07&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-04-07]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-03-24: [[Zedling Council Meeting 2018-03-24]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-03-24&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-03-24]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-03-10: [[Zedling Council Meeting 2018-03-10]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-03-10&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-03-10]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-02-24: [[Zedling Council Meeting 2018-02-24]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-02-24&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-02-24]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-02-10: [[Zedling Council Meeting 2018-02-10]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-02-10&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-02-10]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-01-27: [[Zedling Council Meeting 2018-01-27]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-01-27&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-01-27]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2018-01-13: [[Zedling Council Meeting 2018-01-13]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2018-01-13&amp;quot;&amp;gt;[[Zedling Council Meeting 2018-01-13]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-12-30: [[Zedling Council Meeting 2017-12-30]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-12-30&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-12-30]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-12-16: [[Zedling Council Meeting 2017-12-16]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-12-16&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-12-16]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-12-02: [[Zedling Council Meeting 2017-12-02]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-12-02&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-12-02]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-11-18: [[Zedling Council Meeting 2017-11-18]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-11-18&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-11-18]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-11-04: [[Zedling Council Meeting 2017-11-04]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-11-04&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-11-04]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-10-21: [[Zedling Council Meeting 2017-10-21]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-10-21&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-10-21]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-10-07: [[Zedling Council Meeting 2017-10-07]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-10-07&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-10-07]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-09-23: [[Zedling Council Meeting  2017-09-23]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-09-23&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-09-23]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-09-09: [[Zedling Council Meeting  2017-09-09]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-09-09&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-09-09]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-08-26: [[Zedling Council Meeting  2017-08-26]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-08-26&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-08-26]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-08-12: [[Zedling Council Meeting  2017-08-12]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-08-12&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-08-12]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-07-29: [[Zedling Council Meeting  2017-07-29]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-07-29&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-07-29]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-07-15: [[Zedling Council Meeting  2017-07-15]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-07-15&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-07-15]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-07-01: [[Zedling Council Meeting  2017-07-01]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-07-01&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-07-01]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-06-17: [[Zedling Council Meeting  2017-06-17]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-06-17&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-06-17]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-06-03: [[Zedling Council Meeting  2017-06-03]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-06-03&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-06-03]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-05-20: [[Zedling Council Meeting  2017-05-20]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting  2017-05-20&amp;quot;&amp;gt;[[Zedling Council Meeting  2017-05-20]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-05-07: [[Zedling Council Meeting 2017-05-07]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-05-07&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-05-07]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-04-22: [[Zedling Council Meeting 2017-04-22]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-04-22&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-04-22]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-04-08: [[Zedling Council Meeting 2017-04-08]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-04-08&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-04-08]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-03-25: [[Zedling Council Meeting 2017-03-25]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-03-25&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-03-25]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-03-11: [[Zedling Council Meeting 2017-03-11]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-03-11&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-03-11]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-02-25: [[Zedling Council Meeting 2017-02-25]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-02-25&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-02-25]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-02-11: [[Zedling Council Meeting 2017-02-11]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-02-11&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-02-11]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-01-28: [[Zedling Council Meeting 2017-01-28]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-28&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-01-28]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2017-01-14: [[Zedling Council Meeting 2017-01-14]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2017-01-14&amp;quot;&amp;gt;[[Zedling Council Meeting 2017-01-14]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-12-17: [[Zedling Council Meeting 2016-12-17]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-12-17&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-12-17]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-12-03: [[Zedling Council Meeting 2016-12-03]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-12-03&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-12-03]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-11-19: [[Zedling Council Meeting 2016-11-19]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-11-19&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-11-19]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-11-05: [[Zedling Council Meeting 2016-11-05]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-11-05&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-11-05]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-10-22: [[Zedling Council Meeting 2016-10-22]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-10-22&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-10-22]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-10-08: [[Zedling Council Meeting 2016-10-08]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-10-08&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-10-08]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-09-24: [[Zedling Council Meeting 2016-09-24]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-09-24&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-09-24]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-09-10: [[Zedling Council Meeting 2016-09-10]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-09-10&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-09-10]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-08-27: [[Zedling Council Meeting 2016-08-27]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-08-27&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-08-27]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-08-13: [[Zedling Council Meeting 2016-08-13]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-08-13&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-08-13]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-07-30: [[Zedling Council Meeting 2016-07-30]]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-30&amp;quot;&amp;gt;[[Zedling Council Meeting 2016-07-30]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-07-16: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2169&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-16&amp;quot;&amp;gt;Zedling Council Meeting 2016-07-16 https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2169&amp;lt;/ref&amp;gt;&lt;br /&gt;
* 2016-07-02: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2156&lt;br /&gt;
* 2016-06-18: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2144&lt;br /&gt;
* 2016-06-04: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2119&lt;br /&gt;
* 2016-05-21: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2103&lt;br /&gt;
* 2016-05-07: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2073&lt;br /&gt;
* 2016-04-23: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2047&lt;br /&gt;
* 2016-04-09: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2025&lt;br /&gt;
* 2016-03-26: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=2004&lt;br /&gt;
* 2016-03-12: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1989&lt;br /&gt;
* 2016-02-27: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1970&lt;br /&gt;
* 2016-02-20: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1957 [Special Zedling meeting for 1.9 prep]&lt;br /&gt;
* 2016-02-13: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1942&lt;br /&gt;
* 2016-01-30: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1929&lt;br /&gt;
* 2016-01-17: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1908&lt;br /&gt;
* 2016-01-02: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1886&lt;br /&gt;
* 2015-12-20: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1872&lt;br /&gt;
* 2015-12-05: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1849&lt;br /&gt;
* 2015-11-21: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1833&lt;br /&gt;
* 2015-11-07: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1816&lt;br /&gt;
* 2015-10-24: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1800&lt;br /&gt;
* 2015-01-10: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1790&lt;br /&gt;
* 2015-09-26: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1778&lt;br /&gt;
* 2015-09-12: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1763&lt;br /&gt;
* 2015-08-29: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1735&lt;br /&gt;
* 2015-08-15: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1702&lt;br /&gt;
* 2015-08-01: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1667&lt;br /&gt;
* 2015-07-18: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1621&lt;br /&gt;
* 2015-07-04: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1591&lt;br /&gt;
* 2015-06-20: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1560&lt;br /&gt;
* 2015-06-06: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1522&lt;br /&gt;
* 2015-05-23: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1493&lt;br /&gt;
* 2015-05-09: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1474&lt;br /&gt;
* 2015-04-11: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1428&lt;br /&gt;
* 2015-03-21: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1385&lt;br /&gt;
* 2015-03-07: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1356&lt;br /&gt;
* 2015-02-21: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1324&lt;br /&gt;
* 2015-02-07: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1292&lt;br /&gt;
* 2015-01-24: [Notes missing, Agenda here: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1232]&lt;br /&gt;
* 2015-01-10: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1212&lt;br /&gt;
* 2014-12-27: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1179&lt;br /&gt;
* 2014-12-13: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1167&lt;br /&gt;
* 2014-12-06: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1152&lt;br /&gt;
* 2014-11-22: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1132&lt;br /&gt;
* 2014-10-26: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1102&lt;br /&gt;
* 2014-10-04: https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1091&lt;br /&gt;
&lt;br /&gt;
== Previous Members ==&lt;br /&gt;
&amp;lt;small&amp;gt;''[May include current members with previous terms]''&amp;lt;/small&amp;gt;&lt;br /&gt;
* [[Timoteeyy]] [From [[Zedling Council Meeting 2019-01-26|2019-01-26]]  - [[Zedling Council Meeting 2019-03-09|2019-03-09]] ]&lt;br /&gt;
* [[ThatNurd]] [From [[Zedling Council Meeting 2018-09-08|2018-09-08]]  - [[Zedling Council Meeting 2019-01-26|2019-01-26]] ]&lt;br /&gt;
* [[tim1996]] [From [[Zedling Council Meeting 2018-03-10|2018-03-10]] - [[Zedling Council Meeting 2019-01-26|2019-01-26]] ]&lt;br /&gt;
* [[ACERPROSPY]] [From 2016-04-23]  - [[Zedling Council Meeting 2019-01-26|2019-01-26]]&lt;br /&gt;
* [[EarthCow]] [From [[Zedling Council Meeting 2018-05-05|2018-05-05]] - [[Zedling Council Meeting 2018-07-28|2018-08-25]] ]&lt;br /&gt;
* [[EliasRipley]] [ [[Zedling Council Meeting 2017-11-18|2017-11-18]] - [[Zedling Council Meeting 2018-07-28|2018-07-28]] ]&lt;br /&gt;
* [[HOMINIX]]  [2015-07-04 - [[Zedling Council Meeting 2018-07-14|2018-07-14]] ]&lt;br /&gt;
* [[_Swayed_]] [ [[Zedling Council Meeting 2016-09-24|2016-09-24]] - [[Zedling Council Meeting 2018-06-30|2018-06-30]] ]&lt;br /&gt;
* [[FunkyTechnician]] [resignation] [ [[Zedling Council Meeting 2017-01-28|2017-01-28]] - [[Zedling Council Meeting 2018-04-21|2018-04-21]] ]&lt;br /&gt;
* [[WolfGuy_]] [resignation] [ [[Zedling Council Meeting 2018-01-13|2018-01-13]] - [[Zedling Council Meeting 2018-04-21|2018-04-21]] ]&lt;br /&gt;
* [[EmpressBethany]] [ [[Zedling Council Meeting 2017-04-08|2017-04-08]] - [[Zedling Council Meeting 2018-04-21|2018-04-21]] ]&lt;br /&gt;
* [[AmirTheTurtle]] [ [[Zedling Council Meeting 2017-07-15|2017-07-15]] - [[Zedling Council Meeting 2018-02-10|2018-02-10]] ] &lt;br /&gt;
* [[Entity009]] [ [[Zedling Council Meeting 2017-09-23|2017-09-23]] - [[Zedling Council Meeting 2018-02-10|2018-02-10]] ]   &lt;br /&gt;
* [[stumps290]] [resignation] [ [[Zedling Council Meeting 2017-12-16|2017-12-16]] - [[Zedling_Council_Meeting_2018-01-27|2018-01-27]] ]&lt;br /&gt;
* [[Haztec]] [ [[Zedling Council Meeting 2017-06-03|2017-06-03]] - [[Zedling_Council_Meeting_2018-01-27|2018-01-27]] ]&lt;br /&gt;
* [[drbwen]] [ [[Zedling Council Meeting 2017-04-22|2017-04-22]] - [[Zedling_Council_Meeting_2017-11-04|2017-11-04]] ]&lt;br /&gt;
* [[Quicunque]] [ [[Zedling Council Meeting 2017-08-12|2017-08-12]] - [[Zedling_Council_Meeting_2017-11-04|2017-11-04]] ]&lt;br /&gt;
* [[Tjob]] [ [[Zedling Council Meeting 2017-07-01|2017-07-01]] - [[Zedling_Council_Meeting_2017-09-09|2017-09-09]] ]&lt;br /&gt;
* [[ElixirL]] [ [[Zedling_Council_Meeting 2016-08-13|2016-08-13]] - [[Zedling_Council_Meeting_2017-08-26|2017-08-26]] ]&lt;br /&gt;
* [[Haztec]] [ [https://zedwork.co.uk/forum/viewtopic.php?f=3&amp;amp;t=1872 2015-12-20] - [[Zedling_Council_Meeting_2017-04-22|2017-04-22]] ] &lt;br /&gt;
* [[One227]] [ [[Zedling Council Meeting 2016-12-03|2016-12-03]] - [[Zedling_Council_Meeting_2017-03-25|2017-03-25]] ] &lt;br /&gt;
* [[MsKizz]] [ [[Zedling Council Meeting 2016-07-02|2016-07-02]] - [[Zedling_Council_Meeting_2017-03-25|2017-03-25]] ] &lt;br /&gt;
* [[Werble]] [ [[Zedling Council Meeting 2016-12-17|2016-12-17]] - [[Zedling_Council_Meeting_2017-03-11|2017-03-11]] ]&lt;br /&gt;
* [[ScarySpider]] [ [[Zedling_Council_Meeting_2015-03-21|2015-03-21]] - [[Zedling Council Meeting 2017-02-11|2017-02-11]] ]&lt;br /&gt;
* [[Skappy]] [ [[Zedling_Council_Meeting_2016-07-30|2016-07-30]] - [[Zedling Council Meeting 2017-01-28|2017-01-28]] ]&lt;br /&gt;
* [[Wolvergal]] [ [[Zedling Council Meeting 2016-09-10|2016-09-10]] - [[Zedling Council Meeting 2017-01-28|2017-01-28]] ]&lt;br /&gt;
* [[Cactusus]] [ [[Zedling_Council_Meeting_2016-10-08|2016-10-08]] - [[Zedling_Council_Meeting_2016-12-17|2016-12-17]] ]&lt;br /&gt;
* [[RageSquid]] [ 2016-06-04 - 2016-12-03 ]&lt;br /&gt;
* [[Tjob]] [ 2016-07-16&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-16&amp;quot; /&amp;gt; - [[Zedling_Council_Meeting_2016-11-05|2016-11-05]] ]&lt;br /&gt;
* [[EarthCow]] [ 2016-01-02 - [[Zedling_Council_Meeting_2016-11-05|2016-11-05]] ]&lt;br /&gt;
* [[Etho_]] [ 2016-02-27 - [[Zedling_Council_Meeting_2016-10-22|2016-10-22]] ]&lt;br /&gt;
* PurpleTurtle42 [ 2016-05-21 - [[Zedling_Council_Meeting_2016-08-27|2016-08-27]] ]&lt;br /&gt;
* DarthDuck84 [ 2016-02-13 - [[Zedling_Council_Meeting_2016-07-30|2016-07-30]] ]&lt;br /&gt;
* QueenZoe [resignation] [ 2016-05-07 - 2016-07-16 ]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-16&amp;quot; /&amp;gt;&lt;br /&gt;
* OPNOOB [ 2016-03-26 - 2016-07-16 ]&amp;lt;ref name=&amp;quot;Zedling Council Meeting 2016-07-16&amp;quot; /&amp;gt;&lt;br /&gt;
* _Skyhorse [ 2015-11-21 - 2016-06-04 ]&lt;br /&gt;
* dracoh_12 [ 2016-03-12 - 2016-05-21 ]&lt;br /&gt;
* KhasOrn [ 2016-01-30 - 2016-05-21 ]&lt;br /&gt;
* LoneBit [ 2016-01-16 - 2016-05-07 ]&lt;br /&gt;
* BengalBoi [resignation] [ ????-??-?? - 2016-02-27 ]&lt;br /&gt;
* Suzie1 [resignation] [ 2015-09-26 - 2016-02-27 ]&lt;br /&gt;
* RageSquid [ 2015-10-10 - 2016-01-30 ]&lt;br /&gt;
* __Laurens__ [ 2014-09-20 - 2016-01-16 ]&lt;br /&gt;
* EarthCow [ 2016-09-12 - 2016-01-02 ]&lt;br /&gt;
* BigBuilderAl [ 2015-10-01 - 2016-01-02 ]&lt;br /&gt;
* Raysun [ 2015-11-07 - 2015-12-05 ]&lt;br /&gt;
* gigabite123 [ 2015-08-29 - 2015-11-21 ]&lt;br /&gt;
* IProBlanchard [ 2015-03-07 - 2015-11-21 ]&lt;br /&gt;
* lilweeph [resignation] [ 2015-06-06 - 2015-11-21 ]&lt;br /&gt;
* Werble23 [resignation] [ 2015-05-09 - 2015-11-21 ]&lt;br /&gt;
* GrimTent [ 2015-08-29 - 2015-11-07 ]&lt;br /&gt;
* echosong421 [ 2014-12-27 - 2015-10-24 ]&lt;br /&gt;
* GEMINI7099 [ 2014-12-06 - 2015-09-12 ]&lt;br /&gt;
* Ecauzey [ 2015-04-11 - 2015-07-18 ]&lt;br /&gt;
* haggisboy69 [????-??-?? - 2015-08-15]&lt;br /&gt;
* [[DannyC96]] [ 2014-12-13 - 2015-08-15 ]&lt;br /&gt;
* Memery [ 2014-09-20 - 2015-08-15 ]&lt;br /&gt;
* FlipJe2Go [ 2014-10-26 - 2015-05-23 ]&lt;br /&gt;
* bartman51 [ 2014-09-20 -2015-05-09 ]&lt;br /&gt;
* k1z5 [????-??-??  - 2015-04-11]&lt;br /&gt;
* lilweeph [ 2014-09-20 - 2015-03-21 ]&lt;br /&gt;
* Werble23 [ 2014-09-20 - 2015-03-21 ]&lt;br /&gt;
* wperks26 [ ????-??-?? - 2015-03-21 ]&lt;br /&gt;
* NinjaNoob684 [ 2014-09-20 - 2015-03-07 ]&lt;br /&gt;
* Purps68 [ 2014-09-20 - 2015-03-07 ]&lt;br /&gt;
* GrimTent [ 2014-09-20 - 2015-03-07 ]&lt;br /&gt;
* Suzie1 [Resignation] [ 2014-11-23 - 2015-02-07 ]&lt;br /&gt;
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
End of page&lt;br /&gt;
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:LVS]]&lt;/div&gt;</summary>
		<author><name>Dax23333</name></author>	</entry>

	</feed>