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PocketUHC

PostPosted: Mon Mar 12, 2018 12:48 pm
by Zedwick
PocketUHC has been a work in progress for a little while. Though still in alpha status, it has been one of our most popular minigames on Zedwork. It's about time we start documenting the work in progress on the road to a proper release.

Currently PocketUHC is the following:

  • Natural health regeneration is off. If you take damage, you will not be able to naturally regenerate your health.
  • Iron, Gold, chicken, pork, beef, mutton, rabbit and fish will be auto-cooked on break/kill. (Dropping ingots/cooked meat and experience normally given when using a furnace)
  • Chickens always drop a feather when killed
  • Spiders always drop string when killed
  • There is a 1.5% chance to drop an apple per leaves block (As opposed to 0.5% in vanilla)
  • Players will glow 5 minutes after the world border shrinks to prevent hiding-to-win
  • Players are warned of an approaching world border

Times given are from the start of the match
Invincibility turned off: 10 seconds
PvP turn on: 3 minutes
WorldBordeer starts shrinking: 9 minutes
WorldBorder stops shrinking: 20 minutes
Players glow: 25 minutes

WorldBorder size at start: 600*600
WorldBorder size at end: 50*50
Damage outside of border: 1/2 heart per second
Difficulty: normal

Re: PocketUHC

PostPosted: Mon Mar 12, 2018 12:53 pm
by Zedwick
Recent changes:
  • WorldBorder start size decreased from 1000*1000 to 600*600
  • Auto-smelting plugin has been replaced/rewritten
  • Fishing now yields cooked fish.
  • Experience gained through "smelting" now better matches vanilla

Re: PocketUHC

PostPosted: Thu Mar 15, 2018 4:19 pm
by Zedwick
2018-03-14
  • Fixed glow not being applied at 25 minutes.
  • Fixed server not shutting down after a game.

Re: PocketUHC

PostPosted: Fri Nov 27, 2020 1:15 pm
by Zedwick
2020-11-27
  • Updated to Minecraft 1.12.2