[Zz] Zurvival Changelog

Here is where you can follow all the improvements made to Zedwork!

Re: [Zz] Zurvival Changelog

Postby Zedwick » Tue Mar 22, 2016 3:06 am

Claims:
  • Fixed ender crystal explosions injuring protected animals.
  • Fixed protected ender crystals being destroyed without build permission.
  • Fixed lingering potion of harm injuring protected animals.

Protectors:
  • Protectors got a little more powerful. Be good!
"Clothes make the man. Naked people have little or no influence on society." - Mark Twain
Zedwick
Guardian
 


Posts: 1900
Joined: Thu Mar 29, 2012 3:46 pm
Location: England
Minecraft IGN: Zedwick

Re: [Zz] Zurvival Changelog

Postby Zedwick » Fri Apr 01, 2016 2:28 pm

Minecraft update
  • Zurvival now supports 1.9, 1.9.1 and 1.9.2 clients.
PvP
  • Fixes minor issue with PvP protection during day
General
  • Fix issue with /helpme
  • Improved 1.9 support for some fancy Guardian tools
"Clothes make the man. Naked people have little or no influence on society." - Mark Twain
Zedwick
Guardian
 


Posts: 1900
Joined: Thu Mar 29, 2012 3:46 pm
Location: England
Minecraft IGN: Zedwick

Re: [Zz] Zurvival Changelog

Postby Zedwick » Sun Apr 17, 2016 1:16 am

Claims
  • Teleporting with chorus fruit requires /accesstrust at destination (but you can still eat them for hunger boost)
  • Freezing ice with frost walker enchant now requires /trust
  • Players with /trust can now trample crops (monsters/animals cannot)
  • Fixed villagers being killed by creeper explosions (zombies can still kill them)

Zesty Subscribers
  • Added /glow command
  • Re-added /fc toggle for FastCraft interface
  • Fixed quick deposit not working when shift+left-clicking
  • Fixed reported item count when quick depositing
  • fixed amor slot items being quick deposited
  • Improved server-side performance of arrow trails

Minecraft
  • Update to 1.9.2
"Clothes make the man. Naked people have little or no influence on society." - Mark Twain
Zedwick
Guardian
 


Posts: 1900
Joined: Thu Mar 29, 2012 3:46 pm
Location: England
Minecraft IGN: Zedwick

Re: [Zz] Zurvival Changelog

Postby Zedwick » Sat May 07, 2016 3:03 pm

Forgot to add this, changed on the 2nd of May:

The End:
  • Blocks are now protected from Ender Dragon damage
"Clothes make the man. Naked people have little or no influence on society." - Mark Twain
Zedwick
Guardian
 


Posts: 1900
Joined: Thu Mar 29, 2012 3:46 pm
Location: England
Minecraft IGN: Zedwick

Re: [Zz] Zurvival Changelog

Postby Zedwick » Tue May 10, 2016 3:56 pm

Minecraft 1.9.4
  • Added support for 1.9.4 clients
  • Removed support for 1.8+ and 1.9/1.9.1 clients
"Clothes make the man. Naked people have little or no influence on society." - Mark Twain
Zedwick
Guardian
 


Posts: 1900
Joined: Thu Mar 29, 2012 3:46 pm
Location: England
Minecraft IGN: Zedwick

Re: [Zz] Zurvival Changelog

Postby Zedwick » Sun May 22, 2016 9:44 pm

Claims
  • Teleporting with chorus fruit now requires at least /AccessTrust at the destination. Can still eat the fruit, as it gives a hunger boost.
  • Freezing ice with the frost walker enchant now requires build trust.
  • Players who have build permission can now trample crops. Monsters and animals still can't.
  • Stopped leaving 'freed' abandoned pets untameable (bug fix).
  • Old Nether/End claims have been disabled
  • Fixed villagers being killed by creeper explosions (zombies can still kill them).
  • Dropped /AccessTrust requirement to board a boat in someone's land claim.
  • Added /Trust requirement to place a boat in someone's land claim.
  • Fixed shulkers and some other monsters being protected in land claims.
  • Claim tools now only operate when in your main hand, so you can use the quick swap key (default f) to quickly toggle between your claim tool and something else. You can even put the stick in one hand and the golden shovel in the other for speedy claim configuring.
  • Improved rescuing of players trapped in portals. The delay before rescuing is longer to allow for slower chunk loading with players having slower connections, and if a player relogs while trapped, he'll still be rescued.


Zesty Subscribers
  • FastCraft: Sneak while clicking a workbench with an empty hand to use vanilla crafting grid
  • FastCraft: Fixed various bugs/issue related to using the FastCraft interface
  • BannerMaker: Removed preview mode
  • BannerMaker: Added Alphabet & Numbers button to BannerMaker
  • BannerMaker: General adjustments to interface
"Clothes make the man. Naked people have little or no influence on society." - Mark Twain
Zedwick
Guardian
 


Posts: 1900
Joined: Thu Mar 29, 2012 3:46 pm
Location: England
Minecraft IGN: Zedwick

Re: [Zz] Zurvival Changelog

Postby Zedwick » Fri Jun 10, 2016 11:45 am

General
  • Added support for 1.10 clients.
"Clothes make the man. Naked people have little or no influence on society." - Mark Twain
Zedwick
Guardian
 


Posts: 1900
Joined: Thu Mar 29, 2012 3:46 pm
Location: England
Minecraft IGN: Zedwick

Re: [Zz] Zurvival Changelog

Postby Zedwick » Fri Jun 10, 2016 11:53 pm

Zedwork Zurvival has been updated to Minecraft 1.10!

Minecraft 1.10
  • New 'Auto-jump' feature. Can be turned off in options under "Controls..."
  • New particle effect under gravity-affected blocks (Sand, gravel etc.) to show that they could fall if disturbed
  • New fossil structure generates underground in dessert/swampland biomes
  • New cartable blocks: Magma block, Nether Wart block, red nether brick and bone block
  • New mob: Polar bear
  • New mob: Stray (Variant of a skeleton)
  • New mob: Husk (Variant of a Zombie)
  • Huge mushrooms can now be even taller!
  • New surface-level mineshaft can generate in Mesa biomes
  • General changes to world generation
  • Improved village generation
  • Dispensers can equip shields onto entities
  • Chorus Fruit and Ender pearls now teleport players from their mounts
  • Firework rocket recipe produces three rockets, instead of one.
  • Fish Rod can now pull items to the player
  • Endermen now spawn in the Nether
  • Players can now shoot when in a boat
  • Skeletons can now pick up tipped arrows and shoot those instead of their usual arrows
  • Other mob combat changes
  • Various other bug fixes

Claims
  • Fishing rods can no longer pull animals or armor stands without the claim owner's permission.
  • Players who have /ContainerTrust or higher permission may now farm beetroot just as they can farm other crop types.
  • Sticky pistons outside of land claims will retract when there's no block stuck to them.
"Clothes make the man. Naked people have little or no influence on society." - Mark Twain
Zedwick
Guardian
 


Posts: 1900
Joined: Thu Mar 29, 2012 3:46 pm
Location: England
Minecraft IGN: Zedwick

Re: [Zz] Zurvival Changelog

Postby Zedwick » Sat Jun 11, 2016 8:19 pm

This update is just some fixes for Zesty Subscribers, and will come into effect in 6 hours from now.

Zesty Subscribers
  • Improved ability to stand up
  • Can now standup on soulsand
  • Fixed issue with being able to glitch/move across blocks in seats
  • Updated recipe for bordered S, D and R banner in /bannermaker
"Clothes make the man. Naked people have little or no influence on society." - Mark Twain
Zedwick
Guardian
 


Posts: 1900
Joined: Thu Mar 29, 2012 3:46 pm
Location: England
Minecraft IGN: Zedwick

Re: [Zz] Zurvival Changelog

Postby Zedwick » Thu Jul 21, 2016 9:29 am

Regions
  • Fixed nearby skeletal horses preventing players from being able to teleport via region posts
  • Added limit on number of hoppers allowed per chunk to prevent severe lag issues. Already placed hoppers will NOT be removed.
  • Players now launch into the air when teleporting via region post, and fall down from the sky when arriving. This gives a fancy effect, but also gives players' client time to load the world before arriving.
  • Pets no longer teleport with owner if sitting
  • Horses will only teleport if being ridden by the teleporting player
  • Improved new player spawning.

Performance
  • Wild skeletal horses will now despawn unless tamed or given a nametag. This prevent massive build up over time, as they never despawn otherwise.
  • Preventing large build up of boats which would otherwise cause significant server lag
"Clothes make the man. Naked people have little or no influence on society." - Mark Twain
Zedwick
Guardian
 


Posts: 1900
Joined: Thu Mar 29, 2012 3:46 pm
Location: England
Minecraft IGN: Zedwick

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